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author | Lioncash <mathew1800@gmail.com> | 2019-02-14 18:42:58 +0100 |
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committer | Lioncash <mathew1800@gmail.com> | 2019-02-16 03:50:25 +0100 |
commit | bd983414f643b734a1f8bebe3183723733344f72 (patch) | |
tree | bda0421458439e25cba9d772a6a79b56e473d72e /src/core/core_timing.cpp | |
parent | Merge pull request #2113 from ReinUsesLisp/vulkan-base (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/core_timing.cpp | 189 |
1 files changed, 80 insertions, 109 deletions
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp index 4ea00c277..a0dd5db24 100644 --- a/src/core/core_timing.cpp +++ b/src/core/core_timing.cpp @@ -8,94 +8,42 @@ #include <mutex> #include <string> #include <tuple> -#include <unordered_map> -#include <vector> + #include "common/assert.h" #include "common/thread.h" -#include "common/threadsafe_queue.h" #include "core/core_timing_util.h" namespace Core::Timing { -static s64 global_timer; -static int slice_length; -static int downcount; - -struct EventType { - TimedCallback callback; - const std::string* name; -}; +constexpr int MAX_SLICE_LENGTH = 20000; -struct Event { +struct CoreTiming::Event { s64 time; u64 fifo_order; u64 userdata; const EventType* type; -}; - -// Sort by time, unless the times are the same, in which case sort by the order added to the queue -static bool operator>(const Event& left, const Event& right) { - return std::tie(left.time, left.fifo_order) > std::tie(right.time, right.fifo_order); -} - -static bool operator<(const Event& left, const Event& right) { - return std::tie(left.time, left.fifo_order) < std::tie(right.time, right.fifo_order); -} - -// unordered_map stores each element separately as a linked list node so pointers to elements -// remain stable regardless of rehashes/resizing. -static std::unordered_map<std::string, EventType> event_types; -// The queue is a min-heap using std::make_heap/push_heap/pop_heap. -// We don't use std::priority_queue because we need to be able to serialize, unserialize and -// erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't accomodated -// by the standard adaptor class. -static std::vector<Event> event_queue; -static u64 event_fifo_id; -// the queue for storing the events from other threads threadsafe until they will be added -// to the event_queue by the emu thread -static Common::MPSCQueue<Event> ts_queue; - -// the queue for unscheduling the events from other threads threadsafe -static Common::MPSCQueue<std::pair<const EventType*, u64>> unschedule_queue; - -constexpr int MAX_SLICE_LENGTH = 20000; - -static s64 idled_cycles; - -// Are we in a function that has been called from Advance() -// If events are sheduled from a function that gets called from Advance(), -// don't change slice_length and downcount. -static bool is_global_timer_sane; - -static EventType* ev_lost = nullptr; - -EventType* RegisterEvent(const std::string& name, TimedCallback callback) { - // check for existing type with same name. - // we want event type names to remain unique so that we can use them for serialization. - ASSERT_MSG(event_types.find(name) == event_types.end(), - "CoreTiming Event \"{}\" is already registered. Events should only be registered " - "during Init to avoid breaking save states.", - name.c_str()); + // Sort by time, unless the times are the same, in which case sort by + // the order added to the queue + friend bool operator>(const Event& left, const Event& right) { + return std::tie(left.time, left.fifo_order) > std::tie(right.time, right.fifo_order); + } - auto info = event_types.emplace(name, EventType{callback, nullptr}); - EventType* event_type = &info.first->second; - event_type->name = &info.first->first; - return event_type; -} + friend bool operator<(const Event& left, const Event& right) { + return std::tie(left.time, left.fifo_order) < std::tie(right.time, right.fifo_order); + } +}; -void UnregisterAllEvents() { - ASSERT_MSG(event_queue.empty(), "Cannot unregister events with events pending"); - event_types.clear(); -} +CoreTiming::CoreTiming() = default; +CoreTiming::~CoreTiming() = default; -void Init() { +void CoreTiming::Initialize() { downcount = MAX_SLICE_LENGTH; slice_length = MAX_SLICE_LENGTH; global_timer = 0; idled_cycles = 0; - // The time between CoreTiming being intialized and the first call to Advance() is considered + // The time between CoreTiming being initialized and the first call to Advance() is considered // the slice boundary between slice -1 and slice 0. Dispatcher loops must call Advance() before // executing the first cycle of each slice to prepare the slice length and downcount for // that slice. @@ -107,50 +55,51 @@ void Init() { ev_lost = RegisterEvent("_lost_event", empty_timed_callback); } -void Shutdown() { +void CoreTiming::Shutdown() { MoveEvents(); ClearPendingEvents(); UnregisterAllEvents(); } -// This should only be called from the CPU thread. If you are calling -// it from any other thread, you are doing something evil -u64 GetTicks() { - u64 ticks = static_cast<u64>(global_timer); - if (!is_global_timer_sane) { - ticks += slice_length - downcount; - } - return ticks; -} - -void AddTicks(u64 ticks) { - downcount -= static_cast<int>(ticks); -} +EventType* CoreTiming::RegisterEvent(const std::string& name, TimedCallback callback) { + // check for existing type with same name. + // we want event type names to remain unique so that we can use them for serialization. + ASSERT_MSG(event_types.find(name) == event_types.end(), + "CoreTiming Event \"{}\" is already registered. Events should only be registered " + "during Init to avoid breaking save states.", + name.c_str()); -u64 GetIdleTicks() { - return static_cast<u64>(idled_cycles); + auto info = event_types.emplace(name, EventType{callback, nullptr}); + EventType* event_type = &info.first->second; + event_type->name = &info.first->first; + return event_type; } -void ClearPendingEvents() { - event_queue.clear(); +void CoreTiming::UnregisterAllEvents() { + ASSERT_MSG(event_queue.empty(), "Cannot unregister events with events pending"); + event_types.clear(); } -void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) { +void CoreTiming::ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) { ASSERT(event_type != nullptr); - s64 timeout = GetTicks() + cycles_into_future; + const s64 timeout = GetTicks() + cycles_into_future; + // If this event needs to be scheduled before the next advance(), force one early - if (!is_global_timer_sane) + if (!is_global_timer_sane) { ForceExceptionCheck(cycles_into_future); + } + event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type}); std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>()); } -void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata) { +void CoreTiming::ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, + u64 userdata) { ts_queue.Push(Event{global_timer + cycles_into_future, 0, userdata, event_type}); } -void UnscheduleEvent(const EventType* event_type, u64 userdata) { - auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) { +void CoreTiming::UnscheduleEvent(const EventType* event_type, u64 userdata) { + const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) { return e.type == event_type && e.userdata == userdata; }); @@ -161,13 +110,33 @@ void UnscheduleEvent(const EventType* event_type, u64 userdata) { } } -void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata) { +void CoreTiming::UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata) { unschedule_queue.Push(std::make_pair(event_type, userdata)); } -void RemoveEvent(const EventType* event_type) { - auto itr = std::remove_if(event_queue.begin(), event_queue.end(), - [&](const Event& e) { return e.type == event_type; }); +u64 CoreTiming::GetTicks() const { + u64 ticks = static_cast<u64>(global_timer); + if (!is_global_timer_sane) { + ticks += slice_length - downcount; + } + return ticks; +} + +u64 CoreTiming::GetIdleTicks() const { + return static_cast<u64>(idled_cycles); +} + +void CoreTiming::AddTicks(u64 ticks) { + downcount -= static_cast<int>(ticks); +} + +void CoreTiming::ClearPendingEvents() { + event_queue.clear(); +} + +void CoreTiming::RemoveEvent(const EventType* event_type) { + const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), + [&](const Event& e) { return e.type == event_type; }); // Removing random items breaks the invariant so we have to re-establish it. if (itr != event_queue.end()) { @@ -176,22 +145,24 @@ void RemoveEvent(const EventType* event_type) { } } -void RemoveNormalAndThreadsafeEvent(const EventType* event_type) { +void CoreTiming::RemoveNormalAndThreadsafeEvent(const EventType* event_type) { MoveEvents(); RemoveEvent(event_type); } -void ForceExceptionCheck(s64 cycles) { +void CoreTiming::ForceExceptionCheck(s64 cycles) { cycles = std::max<s64>(0, cycles); - if (downcount > cycles) { - // downcount is always (much) smaller than MAX_INT so we can safely cast cycles to an int - // here. Account for cycles already executed by adjusting the g.slice_length - slice_length -= downcount - static_cast<int>(cycles); - downcount = static_cast<int>(cycles); + if (downcount <= cycles) { + return; } + + // downcount is always (much) smaller than MAX_INT so we can safely cast cycles to an int + // here. Account for cycles already executed by adjusting the g.slice_length + slice_length -= downcount - static_cast<int>(cycles); + downcount = static_cast<int>(cycles); } -void MoveEvents() { +void CoreTiming::MoveEvents() { for (Event ev; ts_queue.Pop(ev);) { ev.fifo_order = event_fifo_id++; event_queue.emplace_back(std::move(ev)); @@ -199,13 +170,13 @@ void MoveEvents() { } } -void Advance() { +void CoreTiming::Advance() { MoveEvents(); for (std::pair<const EventType*, u64> ev; unschedule_queue.Pop(ev);) { UnscheduleEvent(ev.first, ev.second); } - int cycles_executed = slice_length - downcount; + const int cycles_executed = slice_length - downcount; global_timer += cycles_executed; slice_length = MAX_SLICE_LENGTH; @@ -229,16 +200,16 @@ void Advance() { downcount = slice_length; } -void Idle() { +void CoreTiming::Idle() { idled_cycles += downcount; downcount = 0; } -std::chrono::microseconds GetGlobalTimeUs() { +std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const { return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE}; } -int GetDowncount() { +int CoreTiming::GetDowncount() const { return downcount; } |