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author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2021-06-28 21:58:16 +0200 |
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committer | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2021-06-28 23:32:17 +0200 |
commit | b91b76df4fe27d781bd95ddb89b78ff54df57029 (patch) | |
tree | abd3de5c02b036ec936a70599e496ba1d45d7849 /src/core/core.cpp | |
parent | configuration: Defer to common/settings for per-game settings defaults (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/core.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index e6f1aa0e7..fc6ec9512 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -263,9 +263,9 @@ struct System::Impl { if (Settings::values.gamecard_inserted) { if (Settings::values.gamecard_current_game) { fs_controller.SetGameCard(GetGameFileFromPath(virtual_filesystem, filepath)); - } else if (!Settings::values.gamecard_path.empty()) { - fs_controller.SetGameCard( - GetGameFileFromPath(virtual_filesystem, Settings::values.gamecard_path)); + } else if (!Settings::values.gamecard_path.GetValue().empty()) { + fs_controller.SetGameCard(GetGameFileFromPath( + virtual_filesystem, static_cast<std::string>(Settings::values.gamecard_path))); } } |