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author | Liam <byteslice@airmail.cc> | 2023-05-20 23:15:36 +0200 |
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committer | Liam <byteslice@airmail.cc> | 2023-05-23 18:54:40 +0200 |
commit | 415c78b87c008f0d963679ea9bc06c8aa566b506 (patch) | |
tree | 11e6a5d2211a99660a48678059c703e849c06da3 /src/common/settings.cpp | |
parent | Merge pull request #10392 from danilaml/update-cubeb-again (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/common/settings.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index ba617aea1..ff53e80bb 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -61,6 +61,7 @@ void LogSettings() { log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue()); log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); log_setting("Renderer_AsyncASTC", values.async_astc.GetValue()); + log_setting("Renderer_AstcRecompression", values.astc_recompression.GetValue()); log_setting("Renderer_UseVsync", values.vsync_mode.GetValue()); log_setting("Renderer_UseReactiveFlushing", values.use_reactive_flushing.GetValue()); log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue()); @@ -224,6 +225,7 @@ void RestoreGlobalState(bool is_powered_on) { values.nvdec_emulation.SetGlobal(true); values.accelerate_astc.SetGlobal(true); values.async_astc.SetGlobal(true); + values.astc_recompression.SetGlobal(true); values.use_reactive_flushing.SetGlobal(true); values.shader_backend.SetGlobal(true); values.use_asynchronous_shaders.SetGlobal(true); |