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author | wwylele <wwylele@gmail.com> | 2016-05-12 12:09:36 +0200 |
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committer | wwylele <wwylele@gmail.com> | 2016-05-15 12:24:22 +0200 |
commit | 03631f9b8fe75cf1c3a70a3094aeddcebffa4cf9 (patch) | |
tree | 95edc62b3b8520a533e534bf4991159875fef3e5 /src/common/key_map.cpp | |
parent | AudioCore: Implement time stretcher (#1737) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/common/key_map.cpp | 112 |
1 files changed, 106 insertions, 6 deletions
diff --git a/src/common/key_map.cpp b/src/common/key_map.cpp index 844d5df68..c8f168aa1 100644 --- a/src/common/key_map.cpp +++ b/src/common/key_map.cpp @@ -2,24 +2,124 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "key_map.h" #include <map> +#include "common/emu_window.h" +#include "common/key_map.h" + namespace KeyMap { -static std::map<HostDeviceKey, Service::HID::PadState> key_map; +// TODO (wwylele): currently we treat c-stick as four direction buttons +// and map it directly to EmuWindow::ButtonPressed. +// It should go the analog input way like circle pad does. +const std::array<KeyTarget, Settings::NativeInput::NUM_INPUTS> mapping_targets = {{ + Service::HID::PAD_A, Service::HID::PAD_B, Service::HID::PAD_X, Service::HID::PAD_Y, + Service::HID::PAD_L, Service::HID::PAD_R, Service::HID::PAD_ZL, Service::HID::PAD_ZR, + Service::HID::PAD_START, Service::HID::PAD_SELECT, Service::HID::PAD_NONE, + Service::HID::PAD_UP, Service::HID::PAD_DOWN, Service::HID::PAD_LEFT, Service::HID::PAD_RIGHT, + Service::HID::PAD_C_UP, Service::HID::PAD_C_DOWN, Service::HID::PAD_C_LEFT, Service::HID::PAD_C_RIGHT, + + IndirectTarget::CIRCLE_PAD_UP, + IndirectTarget::CIRCLE_PAD_DOWN, + IndirectTarget::CIRCLE_PAD_LEFT, + IndirectTarget::CIRCLE_PAD_RIGHT, +}}; + +static std::map<HostDeviceKey, KeyTarget> key_map; static int next_device_id = 0; +static bool circle_pad_up = false, circle_pad_down = false, circle_pad_left = false, circle_pad_right = false; + +static void UpdateCirclePad(EmuWindow& emu_window) { + constexpr float SQRT_HALF = 0.707106781; + int x = 0, y = 0; + + if (circle_pad_right) + ++x; + if (circle_pad_left) + --x; + if (circle_pad_up) + ++y; + if (circle_pad_down) + --y; + // TODO: apply modifier here + emu_window.CirclePadUpdated(x * (y == 0 ? 1.0 : SQRT_HALF), y * (x == 0 ? 1.0 : SQRT_HALF)); +} + int NewDeviceId() { return next_device_id++; } -void SetKeyMapping(HostDeviceKey key, Service::HID::PadState padState) { - key_map[key].hex = padState.hex; +void SetKeyMapping(HostDeviceKey key, KeyTarget target) { + key_map[key] = target; } -Service::HID::PadState GetPadKey(HostDeviceKey key) { - return key_map[key]; +void ClearKeyMapping(int device_id) { + auto iter = key_map.begin(); + while (iter != key_map.end()) { + if (iter->first.device_id == device_id) + key_map.erase(iter++); + else + ++iter; + } +} + +void PressKey(EmuWindow& emu_window, HostDeviceKey key) { + auto target = key_map.find(key); + if (target == key_map.end()) + return; + + if (target->second.direct) { + emu_window.ButtonPressed({{target->second.target.direct_target_hex}}); + } else { + switch (target->second.target.indirect_target) { + case IndirectTarget::CIRCLE_PAD_UP: + circle_pad_up = true; + UpdateCirclePad(emu_window); + break; + case IndirectTarget::CIRCLE_PAD_DOWN: + circle_pad_down = true; + UpdateCirclePad(emu_window); + break; + case IndirectTarget::CIRCLE_PAD_LEFT: + circle_pad_left = true; + UpdateCirclePad(emu_window); + break; + case IndirectTarget::CIRCLE_PAD_RIGHT: + circle_pad_right = true; + UpdateCirclePad(emu_window); + break; + } + } +} + +void ReleaseKey(EmuWindow& emu_window,HostDeviceKey key) { + auto target = key_map.find(key); + if (target == key_map.end()) + return; + + if (target->second.direct) { + emu_window.ButtonReleased({{target->second.target.direct_target_hex}}); + } else { + switch (target->second.target.indirect_target) { + case IndirectTarget::CIRCLE_PAD_UP: + circle_pad_up = false; + UpdateCirclePad(emu_window); + break; + case IndirectTarget::CIRCLE_PAD_DOWN: + circle_pad_down = false; + UpdateCirclePad(emu_window); + break; + case IndirectTarget::CIRCLE_PAD_LEFT: + circle_pad_left = false; + UpdateCirclePad(emu_window); + break; + case IndirectTarget::CIRCLE_PAD_RIGHT: + circle_pad_right = false; + UpdateCirclePad(emu_window); + break; + } + } } } |