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author | archshift <gh@archshift.com> | 2015-09-01 03:30:06 +0200 |
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committer | archshift <gh@archshift.com> | 2015-10-02 04:39:14 +0200 |
commit | afd06675fa2b93c81f0f868443c03cc3ad8bee07 (patch) | |
tree | e13374b6307d1d0e908b26222c1fc6d4c9ac67d2 /src/citra_qt/main.cpp | |
parent | Split up FileUtil::ScanDirectoryTree to be able to use callbacks for custom behavior (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/citra_qt/main.cpp | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index 01841b33c..58de28c1d 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -266,6 +266,7 @@ void GMainWindow::BootGame(const std::string& filename) { callstackWidget->OnDebugModeEntered(); render_window->show(); + emulation_running = true; OnStartGame(); } @@ -294,6 +295,8 @@ void GMainWindow::ShutdownGame() { ui.action_Pause->setEnabled(false); ui.action_Stop->setEnabled(false); render_window->hide(); + + emulation_running = false; } void GMainWindow::StoreRecentFile(const QString& filename) @@ -423,17 +426,21 @@ void GMainWindow::ToggleWindowMode() { // Render in the main window... render_window->BackupGeometry(); ui.horizontalLayout->addWidget(render_window); - render_window->setVisible(true); render_window->setFocusPolicy(Qt::ClickFocus); - render_window->setFocus(); + if (emulation_running) { + render_window->setVisible(true); + render_window->setFocus(); + } } else { // Render in a separate window... ui.horizontalLayout->removeWidget(render_window); render_window->setParent(nullptr); - render_window->setVisible(true); - render_window->RestoreGeometry(); render_window->setFocusPolicy(Qt::NoFocus); + if (emulation_running) { + render_window->setVisible(true); + render_window->RestoreGeometry(); + } } } |