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author | bunnei <bunneidev@gmail.com> | 2015-04-29 01:03:01 +0200 |
---|---|---|
committer | bunnei <bunneidev@gmail.com> | 2015-05-02 00:27:07 +0200 |
commit | e4ea133717a5292339c134160da984ba186d3de8 (patch) | |
tree | f6c3e289eaee3c79375d136279509523d4b3aca8 /src/citra_qt/debugger/disassembler.cpp | |
parent | Qt: Fix loading a new game without stopping emulation. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/citra_qt/debugger/disassembler.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/citra_qt/debugger/disassembler.cpp b/src/citra_qt/debugger/disassembler.cpp index b58edafe7..f9423e1d6 100644 --- a/src/citra_qt/debugger/disassembler.cpp +++ b/src/citra_qt/debugger/disassembler.cpp @@ -201,7 +201,7 @@ void DisassemblerWidget::Init() void DisassemblerWidget::OnContinue() { - main_window.GetEmuThread()->SetCpuRunning(true); + main_window.GetEmuThread()->SetRunning(true); } void DisassemblerWidget::OnStep() @@ -211,13 +211,13 @@ void DisassemblerWidget::OnStep() void DisassemblerWidget::OnStepInto() { - main_window.GetEmuThread()->SetCpuRunning(false); + main_window.GetEmuThread()->SetRunning(false); main_window.GetEmuThread()->ExecStep(); } void DisassemblerWidget::OnPause() { - main_window.GetEmuThread()->SetCpuRunning(false); + main_window.GetEmuThread()->SetRunning(false); // TODO: By now, the CPU might not have actually stopped... if (Core::g_app_core) { @@ -227,7 +227,7 @@ void DisassemblerWidget::OnPause() void DisassemblerWidget::OnToggleStartStop() { - main_window.GetEmuThread()->SetCpuRunning(!main_window.GetEmuThread()->IsCpuRunning()); + main_window.GetEmuThread()->SetRunning(!main_window.GetEmuThread()->IsRunning()); } void DisassemblerWidget::OnDebugModeEntered() @@ -235,7 +235,7 @@ void DisassemblerWidget::OnDebugModeEntered() ARMword next_instr = Core::g_app_core->GetPC(); if (model->GetBreakPoints().IsAddressBreakPoint(next_instr)) - main_window.GetEmuThread()->SetCpuRunning(false); + main_window.GetEmuThread()->SetRunning(false); model->SetNextInstruction(next_instr); |