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author | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2022-07-17 00:48:45 +0200 |
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committer | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2022-07-22 02:11:32 +0200 |
commit | 458da8a94877677f086f06cdeecf959ec4283a33 (patch) | |
tree | 583166d77602ad90a0d552f37de8729ad80fd6c1 /src/audio_core/renderer/mix/mix_info.h | |
parent | Merge pull request #8598 from Link4565/recv-dontwait (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/audio_core/renderer/mix/mix_info.h | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/src/audio_core/renderer/mix/mix_info.h b/src/audio_core/renderer/mix/mix_info.h new file mode 100644 index 000000000..b5fa4c0c7 --- /dev/null +++ b/src/audio_core/renderer/mix/mix_info.h @@ -0,0 +1,124 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <array> +#include <span> + +#include "audio_core/common/common.h" +#include "common/common_types.h" + +namespace AudioCore::AudioRenderer { +class EdgeMatrix; +class SplitterContext; +class EffectContext; +class BehaviorInfo; + +/** + * A single mix, which may feed through other mixes in a chain until reaching the final output mix. + */ +class MixInfo { +public: + struct InParameter { + /* 0x000 */ f32 volume; + /* 0x004 */ u32 sample_rate; + /* 0x008 */ u32 buffer_count; + /* 0x00C */ bool in_use; + /* 0x00D */ bool is_dirty; + /* 0x010 */ s32 mix_id; + /* 0x014 */ u32 effect_count; + /* 0x018 */ s32 node_id; + /* 0x01C */ char unk01C[0x8]; + /* 0x024 */ std::array<std::array<f32, MaxMixBuffers>, MaxMixBuffers> mix_volumes; + /* 0x924 */ s32 dest_mix_id; + /* 0x928 */ s32 dest_splitter_id; + /* 0x92C */ char unk92C[0x4]; + }; + static_assert(sizeof(InParameter) == 0x930, "MixInfo::InParameter has the wrong size!"); + + struct InDirtyParameter { + /* 0x00 */ u32 magic; + /* 0x04 */ s32 count; + /* 0x08 */ char unk08[0x18]; + }; + static_assert(sizeof(InDirtyParameter) == 0x20, + "MixInfo::InDirtyParameter has the wrong size!"); + + MixInfo(std::span<s32> effect_order_buffer, s32 effect_count, BehaviorInfo& behavior); + + /** + * Clean up the mix, resetting it to a default state. + */ + void Cleanup(); + + /** + * Clear the effect process order for all effects in this mix. + */ + void ClearEffectProcessingOrder(); + + /** + * Update the mix according to the given parameters. + * + * @param edge_matrix - Updated with new splitter node connections, if supported. + * @param in_params - Input parameters. + * @param effect_context - Used to update the effect orderings. + * @param splitter_context - Used to update the mix graph if supported. + * @param behavior - Used for checking which features are supported. + * @return True if the mix was updated and a sort is required, otherwise false. + */ + bool Update(EdgeMatrix& edge_matrix, const InParameter& in_params, + EffectContext& effect_context, SplitterContext& splitter_context, + const BehaviorInfo& behavior); + + /** + * Update the mix's connection in the node graph according to the given parameters. + * + * @param edge_matrix - Updated with new splitter node connections, if supported. + * @param in_params - Input parameters. + * @param splitter_context - Used to update the mix graph if supported. + * @return True if the mix was updated and a sort is required, otherwise false. + */ + bool UpdateConnection(EdgeMatrix& edge_matrix, const InParameter& in_params, + SplitterContext& splitter_context); + + /** + * Check if this mix is connected to any other. + * + * @return True if the mix has a connection, otherwise false. + */ + bool HasAnyConnection() const; + + /// Volume of this mix + f32 volume{}; + /// Sample rate of this mix + u32 sample_rate{}; + /// Number of buffers in this mix + s16 buffer_count{}; + /// Is this mix in use? + bool in_use{}; + /// Is this mix enabled? + bool enabled{}; + /// Id of this mix + s32 mix_id{UnusedMixId}; + /// Node id of this mix + s32 node_id{}; + /// Buffer offset for this mix + s16 buffer_offset{}; + /// Distance to the final mix + s32 distance_from_final_mix{InvalidDistanceFromFinalMix}; + /// Array of effect orderings of all effects in this mix + std::span<s32> effect_order_buffer; + /// Number of effects in this mix + const s32 effect_count; + /// Id for next mix in the chain + s32 dst_mix_id{UnusedMixId}; + /// Mixing volumes for this mix used when this mix is chained with another + std::array<std::array<f32, MaxMixBuffers>, MaxMixBuffers> mix_volumes{}; + /// Id for next mix in the graph when splitter is used + s32 dst_splitter_id{UnusedSplitterId}; + /// Is a longer pre-delay time supported for the reverb effect? + const bool long_size_pre_delay_supported; +}; + +} // namespace AudioCore::AudioRenderer |