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author | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2022-07-17 00:48:45 +0200 |
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committer | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2022-07-22 02:11:32 +0200 |
commit | 458da8a94877677f086f06cdeecf959ec4283a33 (patch) | |
tree | 583166d77602ad90a0d552f37de8729ad80fd6c1 /src/audio_core/renderer/command/resample/resample.h | |
parent | Merge pull request #8598 from Link4565/recv-dontwait (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/audio_core/renderer/command/resample/resample.h | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/audio_core/renderer/command/resample/resample.h b/src/audio_core/renderer/command/resample/resample.h new file mode 100644 index 000000000..ba9209b82 --- /dev/null +++ b/src/audio_core/renderer/command/resample/resample.h @@ -0,0 +1,29 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <span> + +#include "audio_core/common/common.h" +#include "common/common_types.h" +#include "common/fixed_point.h" + +namespace AudioCore::AudioRenderer { +/** + * Resample an input buffer into an output buffer, according to the sample_rate_ratio. + * + * @param output - Output buffer. + * @param input - Input buffer. + * @param sample_rate_ratio - Ratio for resampling. + e.g 32000/48000 = 0.666 input samples read per output. + * @param fraction - Current read fraction, written to and should be passed back in for + * multiple calls. + * @param samples_to_write - Number of samples to write. + * @param src_quality - Resampling quality. + */ +void Resample(std::span<s32> output, std::span<const s16> input, + const Common::FixedPoint<49, 15>& sample_rate_ratio, + Common::FixedPoint<49, 15>& fraction, u32 samples_to_write, SrcQuality src_quality); + +} // namespace AudioCore::AudioRenderer |