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authorMerryMage <MerryMage@users.noreply.github.com>2016-08-31 17:56:30 +0200
committerMerryMage <MerryMage@users.noreply.github.com>2016-08-31 17:56:30 +0200
commit904a31969469a5ecff7eacfddc8541ea5996dcdf (patch)
tree369e91b89e1f4b2aef805b9f85c734d377ce631e /src/audio_core/hle/dsp.h
parentsink: Change EnqueueSamples to take a pointer to a buffer instead of a std::vector (diff)
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Diffstat (limited to '')
-rw-r--r--src/audio_core/hle/dsp.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/audio_core/hle/dsp.h b/src/audio_core/hle/dsp.h
index 9275cd7de..565f20b6f 100644
--- a/src/audio_core/hle/dsp.h
+++ b/src/audio_core/hle/dsp.h
@@ -544,5 +544,13 @@ bool Tick();
*/
void SetSink(std::unique_ptr<AudioCore::Sink> sink);
+/**
+ * Enables/Disables audio-stretching.
+ * Audio stretching is an enhancement that stretches audio to match emulation
+ * speed to prevent stuttering at the cost of some audio latency.
+ * @param enable true to enable, false to disable.
+ */
+void EnableStretching(bool enable);
+
} // namespace HLE
} // namespace DSP