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authorYuri Kunde Schlesner <yuriks@yuriks.net>2014-08-24 02:24:08 +0200
committerYuri Kunde Schlesner <yuriks@yuriks.net>2014-09-01 22:41:56 +0200
commit523385955c3c0af2dc2133546490f8ede0dd824f (patch)
treec8d74c64cd4e097be3449a99031b885df4ab3b7c /externals/glfw-3.0.4.bin
parentReplace GLEW with a glLoadGen loader. (diff)
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Diffstat (limited to '')
-rw-r--r--externals/glfw-3.0.4.bin/COPYING.txt (renamed from externals/glfw-3.0.2/COPYING.txt)0
-rw-r--r--externals/glfw-3.0.4.bin/include/GLFW/glfw3.h (renamed from externals/glfw-3.0.2/include/GLFW/glfw3.h)152
-rw-r--r--externals/glfw-3.0.4.bin/include/GLFW/glfw3native.h (renamed from externals/glfw-3.0.2/include/GLFW/glfw3native.h)0
-rw-r--r--externals/glfw-3.0.4.bin/lib-mingw-i686/glfw3.dllbin0 -> 172569 bytes
-rw-r--r--externals/glfw-3.0.4.bin/lib-mingw-i686/glfw3dll.abin0 -> 48318 bytes
-rw-r--r--externals/glfw-3.0.4.bin/lib-mingw-i686/libglfw3.abin0 -> 83006 bytes
-rw-r--r--externals/glfw-3.0.4.bin/lib-mingw-x86_64/glfw3.dllbin0 -> 199843 bytes
-rw-r--r--externals/glfw-3.0.4.bin/lib-mingw-x86_64/glfw3dll.abin0 -> 47144 bytes
-rw-r--r--externals/glfw-3.0.4.bin/lib-mingw-x86_64/libglfw3.abin0 -> 89300 bytes
-rw-r--r--externals/glfw-3.0.4.bin/lib-msvc_v110-Win32/glfw3.dllbin0 -> 43520 bytes
-rw-r--r--externals/glfw-3.0.4.bin/lib-msvc_v110-Win32/glfw3.libbin0 -> 123024 bytes
-rw-r--r--externals/glfw-3.0.4.bin/lib-msvc_v110-Win32/glfw3dll.libbin0 -> 17748 bytes
-rw-r--r--externals/glfw-3.0.4.bin/lib-msvc_v110-x64/glfw3.dllbin0 -> 48640 bytes
-rw-r--r--externals/glfw-3.0.4.bin/lib-msvc_v110-x64/glfw3.libbin0 -> 180886 bytes
-rw-r--r--externals/glfw-3.0.4.bin/lib-msvc_v110-x64/glfw3dll.libbin0 -> 17418 bytes
-rw-r--r--externals/glfw-3.0.4.bin/lib-msvc_v120-Win32/glfw3.dllbin0 -> 43520 bytes
-rw-r--r--externals/glfw-3.0.4.bin/lib-msvc_v120-Win32/glfw3.libbin0 -> 123566 bytes
-rw-r--r--externals/glfw-3.0.4.bin/lib-msvc_v120-Win32/glfw3dll.libbin0 -> 17748 bytes
-rw-r--r--externals/glfw-3.0.4.bin/lib-msvc_v120-x64/glfw3.dllbin0 -> 48640 bytes
-rw-r--r--externals/glfw-3.0.4.bin/lib-msvc_v120-x64/glfw3.libbin0 -> 180408 bytes
-rw-r--r--externals/glfw-3.0.4.bin/lib-msvc_v120-x64/glfw3dll.libbin0 -> 17418 bytes
21 files changed, 91 insertions, 61 deletions
diff --git a/externals/glfw-3.0.2/COPYING.txt b/externals/glfw-3.0.4.bin/COPYING.txt
index b30c70158..b30c70158 100644
--- a/externals/glfw-3.0.2/COPYING.txt
+++ b/externals/glfw-3.0.4.bin/COPYING.txt
diff --git a/externals/glfw-3.0.2/include/GLFW/glfw3.h b/externals/glfw-3.0.4.bin/include/GLFW/glfw3.h
index de2798b9f..0f97738c7 100644
--- a/externals/glfw-3.0.2/include/GLFW/glfw3.h
+++ b/externals/glfw-3.0.4.bin/include/GLFW/glfw3.h
@@ -133,10 +133,38 @@ extern "C" {
/* Most GL/glu.h variants on Windows need wchar_t
* OpenGL/gl.h blocks the definition of ptrdiff_t by glext.h on OS X */
-#include <stddef.h>
-
+#if !defined(GLFW_INCLUDE_NONE)
+ #include <stddef.h>
+#endif
-/* ---------------- GLFW related system specific defines ----------------- */
+/* Include the chosen client API headers.
+ */
+#if defined(__APPLE_CC__)
+ #if defined(GLFW_INCLUDE_GLCOREARB)
+ #include <OpenGL/gl3.h>
+ #elif !defined(GLFW_INCLUDE_NONE)
+ #define GL_GLEXT_LEGACY
+ #include <OpenGL/gl.h>
+ #endif
+ #if defined(GLFW_INCLUDE_GLU)
+ #include <OpenGL/glu.h>
+ #endif
+#else
+ #if defined(GLFW_INCLUDE_GLCOREARB)
+ #include <GL/glcorearb.h>
+ #elif defined(GLFW_INCLUDE_ES1)
+ #include <GLES/gl.h>
+ #elif defined(GLFW_INCLUDE_ES2)
+ #include <GLES2/gl2.h>
+ #elif defined(GLFW_INCLUDE_ES3)
+ #include <GLES3/gl3.h>
+ #elif !defined(GLFW_INCLUDE_NONE)
+ #include <GL/gl.h>
+ #endif
+ #if defined(GLFW_INCLUDE_GLU)
+ #include <GL/glu.h>
+ #endif
+#endif
#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL)
/* GLFW_DLL is defined by users of GLFW when compiling programs that will link
@@ -173,35 +201,6 @@ extern "C" {
/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
-/* Include the chosen client API headers.
- */
-#if defined(__APPLE_CC__)
- #if defined(GLFW_INCLUDE_GLCOREARB)
- #include <OpenGL/gl3.h>
- #elif !defined(GLFW_INCLUDE_NONE)
- #define GL_GLEXT_LEGACY
- #include <OpenGL/gl.h>
- #endif
- #if defined(GLFW_INCLUDE_GLU)
- #include <OpenGL/glu.h>
- #endif
-#else
- #if defined(GLFW_INCLUDE_GLCOREARB)
- #include <GL/glcorearb.h>
- #elif defined(GLFW_INCLUDE_ES1)
- #include <GLES/gl.h>
- #elif defined(GLFW_INCLUDE_ES2)
- #include <GLES2/gl2.h>
- #elif defined(GLFW_INCLUDE_ES3)
- #include <GLES3/gl3.h>
- #elif !defined(GLFW_INCLUDE_NONE)
- #include <GL/gl.h>
- #endif
- #if defined(GLFW_INCLUDE_GLU)
- #include <GL/glu.h>
- #endif
-#endif
-
/*************************************************************************
* GLFW API tokens
@@ -228,7 +227,7 @@ extern "C" {
* API changes.
* @ingroup init
*/
-#define GLFW_VERSION_REVISION 2
+#define GLFW_VERSION_REVISION 4
/*! @} */
/*! @name Key and button actions
@@ -707,8 +706,8 @@ typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int);
* This is the function signature for cursor position callback functions.
*
* @param[in] window The window that received the event.
- * @param[in] xpos The new x-coordinate of the cursor.
- * @param[in] ypos The new y-coordinate of the cursor.
+ * @param[in] xpos The new x-coordinate, in screen coordinates, of the cursor.
+ * @param[in] ypos The new y-coordinate, in screen coordinates, of the cursor.
*
* @sa glfwSetCursorPosCallback
*
@@ -766,7 +765,7 @@ typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int);
* This is the function signature for Unicode character callback functions.
*
* @param[in] window The window that received the event.
- * @param[in] character The Unicode code point of the character.
+ * @param[in] codepoint The Unicode code point of the character.
*
* @sa glfwSetCharCallback
*
@@ -793,7 +792,7 @@ typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
*
* @ingroup monitor
*/
-typedef struct
+typedef struct GLFWvidmode
{
/*! The width, in screen coordinates, of the video mode.
*/
@@ -823,7 +822,7 @@ typedef struct
*
* @ingroup monitor
*/
-typedef struct
+typedef struct GLFWgammaramp
{
/*! An array of value describing the response of the red channel.
*/
@@ -864,10 +863,7 @@ typedef struct
*
* @note This function may only be called from the main thread.
*
- * @note This function may take several seconds to complete on some systems,
- * while on other systems it may take only a fraction of a second to complete.
- *
- * @note **Mac OS X:** This function will change the current directory of the
+ * @note **OS X:** This function will change the current directory of the
* application to the `Contents/Resources` subdirectory of the application's
* bundle, if present.
*
@@ -1233,17 +1229,26 @@ GLFWAPI void glfwWindowHint(int target, int hint);
* to not share resources.
* @return The handle of the created window, or `NULL` if an error occurred.
*
+ * @remarks **Windows:** Window creation will fail if the Microsoft GDI
+ * software OpenGL implementation is the only one available.
+ *
* @remarks **Windows:** If the executable has an icon resource named
* `GLFW_ICON,` it will be set as the icon for the window. If no such icon is
* present, the `IDI_WINLOGO` icon will be used instead.
*
- * @remarks **Mac OS X:** The GLFW window has no icon, as it is not a document
+ * @remarks **OS X:** The GLFW window has no icon, as it is not a document
* window, but the dock icon will be the same as the application bundle's icon.
* Also, the first time a window is opened the menu bar is populated with
* common commands like Hide, Quit and About. The (minimal) about dialog uses
* information from the application's bundle. For more information on bundles,
* see the Bundle Programming Guide provided by Apple.
*
+ * @remarks **X11:** There is no mechanism for setting the window icon yet.
+ *
+ * @remarks The swap interval is not set during window creation, but is left at
+ * the default value for that platform. For more information, see @ref
+ * glfwSwapInterval.
+ *
* @note This function may only be called from the main thread.
*
* @sa glfwDestroyWindow
@@ -1355,10 +1360,6 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
*
* @note The window manager may put limits on what positions are allowed.
*
- * @bug **X11:** Some window managers ignore the set position of hidden (i.e.
- * unmapped) windows, instead placing them where it thinks is appropriate once
- * they are shown.
- *
* @sa glfwGetWindowPos
*
* @ingroup window
@@ -1368,7 +1369,8 @@ GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos);
/*! @brief Retrieves the size of the client area of the specified window.
*
* This function retrieves the size, in screen coordinates, of the client area
- * of the specified window.
+ * of the specified window. If you wish to retrieve the size of the
+ * framebuffer in pixels, see @ref glfwGetFramebufferSize.
*
* @param[in] window The window whose size to retrieve.
* @param[out] width Where to store the width, in screen coordinates, of the
@@ -1409,7 +1411,8 @@ GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height);
/*! @brief Retrieves the size of the framebuffer of the specified window.
*
* This function retrieves the size, in pixels, of the framebuffer of the
- * specified window.
+ * specified window. If you wish to retrieve the size of the window in screen
+ * coordinates, see @ref glfwGetWindowSize.
*
* @param[in] window The window whose framebuffer to query.
* @param[out] width Where to store the width, in pixels, of the framebuffer,
@@ -1592,7 +1595,10 @@ GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwind
* @return The previously set callback, or `NULL` if no callback was set or an
* error occurred.
*
- * @remarks **Mac OS X:** Selecting Quit from the application menu will
+ * @par New in GLFW 3
+ * The close callback no longer returns a value.
+ *
+ * @remarks **OS X:** Selecting Quit from the application menu will
* trigger the close callback for all windows.
*
* @ingroup window
@@ -1685,6 +1691,12 @@ GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* window
* This function is no longer called by @ref glfwSwapBuffers. You need to call
* it or @ref glfwWaitEvents yourself.
*
+ * @remarks On some platforms, a window move, resize or menu operation will
+ * cause event processing to block. This is due to how event processing is
+ * designed on those platforms. You can use the
+ * [window refresh callback](@ref GLFWwindowrefreshfun) to redraw the contents
+ * of your window when necessary during the operation.
+ *
* @note This function may only be called from the main thread.
*
* @note This function may not be called from a callback.
@@ -1712,6 +1724,12 @@ GLFWAPI void glfwPollEvents(void);
*
* This function is not required for joystick input to work.
*
+ * @remarks On some platforms, a window move, resize or menu operation will
+ * cause event processing to block. This is due to how event processing is
+ * designed on those platforms. You can use the
+ * [window refresh callback](@ref GLFWwindowrefreshfun) to redraw the contents
+ * of your window when necessary during the operation.
+ *
* @note This function may only be called from the main thread.
*
* @note This function may not be called from a callback.
@@ -1747,9 +1765,12 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
* modes:
* - `GLFW_CURSOR_NORMAL` makes the cursor visible and behaving normally.
* - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the client
- * area of the window.
- * - `GLFW_CURSOR_DISABLED` disables the cursor and removes any limitations on
- * cursor movement.
+ * area of the window but does not restrict the cursor from leaving. This is
+ * useful if you wish to render your own cursor or have no visible cursor at
+ * all.
+ * - `GLFW_CURSOR_DISABLED` hides and grabs the cursor, providing virtual
+ * and unlimited cursor movement. This is useful for implementing for
+ * example 3D camera controls.
*
* If `mode` is `GLFW_STICKY_KEYS`, the value must be either `GL_TRUE` to
* enable sticky keys, or `GL_FALSE` to disable it. If sticky keys are
@@ -1819,7 +1840,8 @@ GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button);
/*! @brief Retrieves the last reported cursor position, relative to the client
* area of the window.
*
- * This function returns the last reported position of the cursor to the
+ * This function returns the last reported position of the cursor, in screen
+ * coordinates, relative to the upper-left corner of the client area of the
* specified window.
*
* If the cursor is disabled (with `GLFW_CURSOR_DISABLED`) then the cursor
@@ -1842,11 +1864,13 @@ GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button);
*/
GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos);
-/*! @brief Sets the position of the cursor, relative to the client area of the window.
+/*! @brief Sets the position of the cursor, relative to the client area of the
+ * window.
*
- * This function sets the position of the cursor. The specified window must be
- * focused. If the window does not have focus when this function is called, it
- * fails silently.
+ * This function sets the position, in screen coordinates, of the cursor
+ * relative to the upper-left corner of the client area of the specified
+ * window. The window must be focused. If the window does not have focus when
+ * this function is called, it fails silently.
*
* If the cursor is disabled (with `GLFW_CURSOR_DISABLED`) then the cursor
* position is unbounded and limited only by the minimum and maximum values of
@@ -1854,9 +1878,9 @@ GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos);
*
* @param[in] window The desired window.
* @param[in] xpos The desired x-coordinate, relative to the left edge of the
- * client area, or `NULL`.
+ * client area.
* @param[in] ypos The desired y-coordinate, relative to the top edge of the
- * client area, or `NULL`.
+ * client area.
*
* @sa glfwGetCursorPos
*
@@ -1942,7 +1966,8 @@ GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmo
*
* This function sets the cursor position callback of the specified window,
* which is called when the cursor is moved. The callback is provided with the
- * position relative to the upper-left corner of the client area of the window.
+ * position, in screen coordinates, relative to the upper-left corner of the
+ * client area of the window.
*
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
@@ -2202,6 +2227,11 @@ GLFWAPI void glfwSwapBuffers(GLFWwindow* window);
*
* @remarks This function may be called from secondary threads.
*
+ * @note This function is not called during window creation, leaving the swap
+ * interval set to whatever is the default on that platform. This is done
+ * because some swap interval extensions used by GLFW do not allow the swap
+ * interval to be reset to zero once it has been set to a non-zero value.
+ *
* @note Some GPU drivers do not honor the requested swap interval, either
* because of user settings that override the request or due to bugs in the
* driver.
diff --git a/externals/glfw-3.0.2/include/GLFW/glfw3native.h b/externals/glfw-3.0.4.bin/include/GLFW/glfw3native.h
index d570f5876..d570f5876 100644
--- a/externals/glfw-3.0.2/include/GLFW/glfw3native.h
+++ b/externals/glfw-3.0.4.bin/include/GLFW/glfw3native.h
diff --git a/externals/glfw-3.0.4.bin/lib-mingw-i686/glfw3.dll b/externals/glfw-3.0.4.bin/lib-mingw-i686/glfw3.dll
new file mode 100644
index 000000000..5941d1a0a
--- /dev/null
+++ b/externals/glfw-3.0.4.bin/lib-mingw-i686/glfw3.dll
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diff --git a/externals/glfw-3.0.4.bin/lib-mingw-i686/glfw3dll.a b/externals/glfw-3.0.4.bin/lib-mingw-i686/glfw3dll.a
new file mode 100644
index 000000000..415d85630
--- /dev/null
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new file mode 100644
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new file mode 100644
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diff --git a/externals/glfw-3.0.4.bin/lib-msvc_v110-Win32/glfw3.dll b/externals/glfw-3.0.4.bin/lib-msvc_v110-Win32/glfw3.dll
new file mode 100644
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--- /dev/null
+++ b/externals/glfw-3.0.4.bin/lib-msvc_v110-Win32/glfw3.dll
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new file mode 100644
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new file mode 100644
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diff --git a/externals/glfw-3.0.4.bin/lib-msvc_v120-x64/glfw3dll.lib b/externals/glfw-3.0.4.bin/lib-msvc_v120-x64/glfw3dll.lib
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