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authorMerryMage <MerryMage@users.noreply.github.com>2016-03-01 18:24:18 +0100
committerMerryMage <MerryMage@users.noreply.github.com>2016-03-02 15:09:02 +0100
commitba2a54a9dd6e5a263c5e6886e55b3bc55b95b4ab (patch)
tree182d660b2f2c8572266144f46817e5a221aa4caf /CMakeLists.txt
parentMerge pull request #1424 from MerryMage/lut_init (diff)
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Diffstat (limited to '')
-rw-r--r--CMakeLists.txt29
1 files changed, 12 insertions, 17 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index b8a981711..d6a4a915a 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -35,8 +35,8 @@ endfunction()
project(citra)
-option(ENABLE_GLFW "Enable the GLFW frontend" ON)
-option(CITRA_USE_BUNDLED_GLFW "Download bundled GLFW binaries" OFF)
+option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
+option(CITRA_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" OFF)
option(ENABLE_QT "Enable the Qt frontend" ON)
option(CITRA_USE_BUNDLED_QT "Download bundled Qt binaries" OFF)
@@ -135,34 +135,29 @@ list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/externals/cmake-modules")
find_package(OpenGL REQUIRED)
include_directories(${OPENGL_INCLUDE_DIR})
-if (ENABLE_GLFW)
- if (CITRA_USE_BUNDLED_GLFW)
+if (ENABLE_SDL2)
+ if (CITRA_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if (MSVC14 AND ARCHITECTURE_x86_64)
- set(GLFW_VER "glfw-3.1.1-msvc2015_64")
- elseif (MSVC12 AND ARCHITECTURE_x86_64)
- set(GLFW_VER "glfw-3.1.1-msvc2013_64")
+ set(SDL2_VER "SDL2-2.0.4")
else()
- message(FATAL_ERROR "No bundled GLFW binaries for your toolchain. Disable CITRA_USE_BUNDLED_GLFW and provide your own.")
+ message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable CITRA_USE_BUNDLED_SDL2 and provide your own.")
endif()
- if (DEFINED GLFW_VER)
- download_bundled_external("glfw/" ${GLFW_VER} GLFW_PREFIX)
+ if (DEFINED SDL2_VER)
+ download_bundled_external("sdl2/" ${SDL2_VER} SDL2_PREFIX)
endif()
- set(GLFW_INCLUDE_DIRS "${GLFW_PREFIX}/include" CACHE PATH "Path to GLFW3 headers")
- set(GLFW_LIBRARY_DIRS "${GLFW_PREFIX}/lib" CACHE PATH "Path to GLFW3 libraries")
- set(GLFW_LIBRARIES glfw3)
+ set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers")
+ set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library")
+ set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll")
else()
- find_package(PkgConfig REQUIRED)
- pkg_search_module(GLFW REQUIRED glfw3)
+ find_package(SDL2 REQUIRED)
endif()
endif()
IF (APPLE)
FIND_LIBRARY(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
- FIND_LIBRARY(IOKIT_LIBRARY IOKit) # GLFW dependency
- FIND_LIBRARY(COREVIDEO_LIBRARY CoreVideo) # GLFW dependency
set(PLATFORM_LIBRARIES iconv ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")