diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-01-20 01:05:10 +0100 |
---|---|---|
committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-01-20 01:12:43 +0100 |
commit | f5dfe68a942856d01e3c12209da2d8e77c32081d (patch) | |
tree | 740cd548c4bb842e31e3e1ad4415bd9c2c7f57d9 | |
parent | Merge pull request #3313 from ReinUsesLisp/vk-rasterizer (diff) | |
download | yuzu-f5dfe68a942856d01e3c12209da2d8e77c32081d.tar yuzu-f5dfe68a942856d01e3c12209da2d8e77c32081d.tar.gz yuzu-f5dfe68a942856d01e3c12209da2d8e77c32081d.tar.bz2 yuzu-f5dfe68a942856d01e3c12209da2d8e77c32081d.tar.lz yuzu-f5dfe68a942856d01e3c12209da2d8e77c32081d.tar.xz yuzu-f5dfe68a942856d01e3c12209da2d8e77c32081d.tar.zst yuzu-f5dfe68a942856d01e3c12209da2d8e77c32081d.zip |
Diffstat (limited to '')
-rw-r--r-- | src/video_core/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_blit_screen.cpp | 625 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_blit_screen.h | 118 |
3 files changed, 745 insertions, 0 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 12c46e86f..ccfed4f2e 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -154,6 +154,8 @@ if (ENABLE_VULKAN) renderer_vulkan/maxwell_to_vk.cpp renderer_vulkan/maxwell_to_vk.h renderer_vulkan/renderer_vulkan.h + renderer_vulkan/vk_blit_screen.cpp + renderer_vulkan/vk_blit_screen.h renderer_vulkan/vk_buffer_cache.cpp renderer_vulkan/vk_buffer_cache.h renderer_vulkan/vk_compute_pass.cpp diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp new file mode 100644 index 000000000..7c8bff5d2 --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp @@ -0,0 +1,625 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <array> +#include <cstring> +#include <memory> +#include <tuple> +#include <vector> + +#include "common/assert.h" +#include "common/common_types.h" +#include "common/math_util.h" + +#include "core/core.h" +#include "core/frontend/emu_window.h" +#include "core/memory.h" + +#include "video_core/gpu.h" +#include "video_core/morton.h" +#include "video_core/rasterizer_interface.h" +#include "video_core/renderer_vulkan/declarations.h" +#include "video_core/renderer_vulkan/renderer_vulkan.h" +#include "video_core/renderer_vulkan/vk_blit_screen.h" +#include "video_core/renderer_vulkan/vk_device.h" +#include "video_core/renderer_vulkan/vk_image.h" +#include "video_core/renderer_vulkan/vk_memory_manager.h" +#include "video_core/renderer_vulkan/vk_resource_manager.h" +#include "video_core/renderer_vulkan/vk_scheduler.h" +#include "video_core/renderer_vulkan/vk_shader_util.h" +#include "video_core/renderer_vulkan/vk_swapchain.h" +#include "video_core/surface.h" + +namespace Vulkan { + +namespace { + +// Generated from the "shaders/" directory, read the instructions there. +constexpr u8 blit_vertex_code[] = { + 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x27, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, + 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, + 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, + 0x0f, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, + 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, + 0x25, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, + 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, + 0x0b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, + 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, + 0x04, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, + 0x48, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, + 0x48, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x11, 0x00, 0x00, 0x00, + 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, + 0x01, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, + 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, + 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, + 0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, + 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, + 0x09, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, + 0x06, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, + 0x0c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, + 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, + 0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, + 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x04, 0x00, + 0x10, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, + 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, + 0x02, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, + 0x13, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, + 0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, + 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, + 0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, + 0x19, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, + 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, + 0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x20, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, + 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, + 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, + 0x24, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, + 0x25, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, + 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, + 0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, + 0x13, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, + 0x16, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, + 0x1a, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, + 0x1d, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, + 0x06, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, + 0x50, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, + 0x1e, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x91, 0x00, 0x05, 0x00, + 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, + 0x41, 0x00, 0x05, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, + 0x0f, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x22, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, + 0x3d, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, + 0x3e, 0x00, 0x03, 0x00, 0x24, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, + 0x38, 0x00, 0x01, 0x00}; + +constexpr u8 blit_fragment_code[] = { + 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x14, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, + 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, + 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, + 0x0f, 0x00, 0x07, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, + 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, + 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, + 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, + 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, + 0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, + 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, + 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, + 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, + 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, + 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, + 0x09, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x0a, 0x00, 0x00, 0x00, + 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00, + 0x0b, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00, + 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0f, 0x00, 0x00, 0x00, + 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, + 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, + 0x11, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, + 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, + 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, + 0x0d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, + 0x11, 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, + 0x0e, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x09, 0x00, 0x00, 0x00, + 0x13, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00}; + +struct ScreenRectVertex { + ScreenRectVertex() = default; + explicit ScreenRectVertex(f32 x, f32 y, f32 u, f32 v) : position{{x, y}}, tex_coord{{u, v}} {} + + std::array<f32, 2> position; + std::array<f32, 2> tex_coord; + + static vk::VertexInputBindingDescription GetDescription() { + return vk::VertexInputBindingDescription(0, sizeof(ScreenRectVertex), + vk::VertexInputRate::eVertex); + } + + static std::array<vk::VertexInputAttributeDescription, 2> GetAttributes() { + return {vk::VertexInputAttributeDescription(0, 0, vk::Format::eR32G32Sfloat, + offsetof(ScreenRectVertex, position)), + vk::VertexInputAttributeDescription(1, 0, vk::Format::eR32G32Sfloat, + offsetof(ScreenRectVertex, tex_coord))}; + } +}; + +constexpr std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) { + // clang-format off + return { 2.f / width, 0.f, 0.f, 0.f, + 0.f, 2.f / height, 0.f, 0.f, + 0.f, 0.f, 1.f, 0.f, + -1.f, -1.f, 0.f, 1.f}; + // clang-format on +} + +std::size_t GetBytesPerPixel(const Tegra::FramebufferConfig& framebuffer) { + using namespace VideoCore::Surface; + return GetBytesPerPixel(PixelFormatFromGPUPixelFormat(framebuffer.pixel_format)); +} + +std::size_t GetSizeInBytes(const Tegra::FramebufferConfig& framebuffer) { + return static_cast<std::size_t>(framebuffer.stride) * + static_cast<std::size_t>(framebuffer.height) * GetBytesPerPixel(framebuffer); +} + +vk::Format GetFormat(const Tegra::FramebufferConfig& framebuffer) { + switch (framebuffer.pixel_format) { + case Tegra::FramebufferConfig::PixelFormat::ABGR8: + return vk::Format::eA8B8G8R8UnormPack32; + case Tegra::FramebufferConfig::PixelFormat::RGB565: + return vk::Format::eR5G6B5UnormPack16; + default: + UNIMPLEMENTED_MSG("Unknown framebuffer pixel format: {}", + static_cast<u32>(framebuffer.pixel_format)); + return vk::Format::eA8B8G8R8UnormPack32; + } +} + +} // Anonymous namespace + +struct VKBlitScreen::BufferData { + struct { + std::array<f32, 4 * 4> modelview_matrix; + } uniform; + + std::array<ScreenRectVertex, 4> vertices; + + // Unaligned image data goes here +}; + +VKBlitScreen::VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window, + VideoCore::RasterizerInterface& rasterizer, const VKDevice& device, + VKResourceManager& resource_manager, VKMemoryManager& memory_manager, + VKSwapchain& swapchain, VKScheduler& scheduler, + const VKScreenInfo& screen_info) + : system{system}, render_window{render_window}, rasterizer{rasterizer}, device{device}, + resource_manager{resource_manager}, memory_manager{memory_manager}, swapchain{swapchain}, + scheduler{scheduler}, image_count{swapchain.GetImageCount()}, screen_info{screen_info} { + watches.resize(image_count); + std::generate(watches.begin(), watches.end(), + []() { return std::make_unique<VKFenceWatch>(); }); + + CreateStaticResources(); + CreateDynamicResources(); +} + +VKBlitScreen::~VKBlitScreen() = default; + +void VKBlitScreen::Recreate() { + CreateDynamicResources(); +} + +std::tuple<VKFence&, vk::Semaphore> VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, + bool use_accelerated) { + RefreshResources(framebuffer); + + // Finish any pending renderpass + scheduler.RequestOutsideRenderPassOperationContext(); + + const u32 image_index = swapchain.GetImageIndex(); + watches[image_index]->Watch(scheduler.GetFence()); + + VKImage* blit_image = use_accelerated ? screen_info.image : raw_images[image_index].get(); + + UpdateDescriptorSet(image_index, blit_image->GetPresentView()); + + BufferData data; + SetUniformData(data, framebuffer); + SetVertexData(data, framebuffer); + + auto map = buffer_commit->Map(); + std::memcpy(map.GetAddress(), &data, sizeof(data)); + + if (!use_accelerated) { + const u64 image_offset = GetRawImageOffset(framebuffer, image_index); + + const auto pixel_format = + VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format); + const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset; + const auto host_ptr = system.Memory().GetPointer(framebuffer_addr); + rasterizer.FlushRegion(ToCacheAddr(host_ptr), GetSizeInBytes(framebuffer)); + + // TODO(Rodrigo): Read this from HLE + constexpr u32 block_height_log2 = 4; + VideoCore::MortonSwizzle(VideoCore::MortonSwizzleMode::MortonToLinear, pixel_format, + framebuffer.stride, block_height_log2, framebuffer.height, 0, 1, 1, + map.GetAddress() + image_offset, host_ptr); + + blit_image->Transition(0, 1, 0, 1, vk::PipelineStageFlagBits::eTransfer, + vk::AccessFlagBits::eTransferWrite, + vk::ImageLayout::eTransferDstOptimal); + + const vk::BufferImageCopy copy(image_offset, 0, 0, + {vk::ImageAspectFlagBits::eColor, 0, 0, 1}, {0, 0, 0}, + {framebuffer.width, framebuffer.height, 1}); + scheduler.Record([buffer_handle = *buffer, image = blit_image->GetHandle(), + copy](auto cmdbuf, auto& dld) { + cmdbuf.copyBufferToImage(buffer_handle, image, vk::ImageLayout::eTransferDstOptimal, + {copy}, dld); + }); + } + map.Release(); + + blit_image->Transition(0, 1, 0, 1, vk::PipelineStageFlagBits::eFragmentShader, + vk::AccessFlagBits::eShaderRead, + vk::ImageLayout::eShaderReadOnlyOptimal); + + scheduler.Record([renderpass = *renderpass, framebuffer = *framebuffers[image_index], + descriptor_set = descriptor_sets[image_index], buffer = *buffer, + size = swapchain.GetSize(), pipeline = *pipeline, + layout = *pipeline_layout](auto cmdbuf, auto& dld) { + const vk::ClearValue clear_color{std::array{0.0f, 0.0f, 0.0f, 1.0f}}; + const vk::RenderPassBeginInfo renderpass_bi(renderpass, framebuffer, {{0, 0}, size}, 1, + &clear_color); + + cmdbuf.beginRenderPass(renderpass_bi, vk::SubpassContents::eInline, dld); + cmdbuf.bindPipeline(vk::PipelineBindPoint::eGraphics, pipeline, dld); + cmdbuf.setViewport( + 0, + {{0.0f, 0.0f, static_cast<f32>(size.width), static_cast<f32>(size.height), 0.0f, 1.0f}}, + dld); + cmdbuf.setScissor(0, {{{0, 0}, size}}, dld); + + cmdbuf.bindVertexBuffers(0, {buffer}, {offsetof(BufferData, vertices)}, dld); + cmdbuf.bindDescriptorSets(vk::PipelineBindPoint::eGraphics, layout, 0, {descriptor_set}, {}, + dld); + cmdbuf.draw(4, 1, 0, 0, dld); + cmdbuf.endRenderPass(dld); + }); + + return {scheduler.GetFence(), *semaphores[image_index]}; +} + +void VKBlitScreen::CreateStaticResources() { + CreateShaders(); + CreateSemaphores(); + CreateDescriptorPool(); + CreateDescriptorSetLayout(); + CreateDescriptorSets(); + CreatePipelineLayout(); + CreateSampler(); +} + +void VKBlitScreen::CreateDynamicResources() { + CreateRenderPass(); + CreateFramebuffers(); + CreateGraphicsPipeline(); +} + +void VKBlitScreen::RefreshResources(const Tegra::FramebufferConfig& framebuffer) { + if (framebuffer.width == raw_width && framebuffer.height == raw_height && !raw_images.empty()) { + return; + } + raw_width = framebuffer.width; + raw_height = framebuffer.height; + ReleaseRawImages(); + + CreateStagingBuffer(framebuffer); + CreateRawImages(framebuffer); +} + +void VKBlitScreen::CreateShaders() { + vertex_shader = BuildShader(device, sizeof(blit_vertex_code), blit_vertex_code); + fragment_shader = BuildShader(device, sizeof(blit_fragment_code), blit_fragment_code); +} + +void VKBlitScreen::CreateSemaphores() { + const auto dev = device.GetLogical(); + const auto& dld = device.GetDispatchLoader(); + + semaphores.resize(image_count); + for (std::size_t i = 0; i < image_count; ++i) { + semaphores[i] = dev.createSemaphoreUnique({}, nullptr, dld); + } +} + +void VKBlitScreen::CreateDescriptorPool() { + const std::array<vk::DescriptorPoolSize, 2> pool_sizes{ + vk::DescriptorPoolSize{vk::DescriptorType::eUniformBuffer, image_count}, + vk::DescriptorPoolSize{vk::DescriptorType::eCombinedImageSampler, image_count}}; + const vk::DescriptorPoolCreateInfo pool_ci({}, image_count, static_cast<u32>(pool_sizes.size()), + pool_sizes.data()); + const auto dev = device.GetLogical(); + descriptor_pool = dev.createDescriptorPoolUnique(pool_ci, nullptr, device.GetDispatchLoader()); +} + +void VKBlitScreen::CreateRenderPass() { + const vk::AttachmentDescription color_attachment( + {}, swapchain.GetImageFormat(), vk::SampleCountFlagBits::e1, vk::AttachmentLoadOp::eClear, + vk::AttachmentStoreOp::eStore, vk::AttachmentLoadOp::eDontCare, + vk::AttachmentStoreOp::eDontCare, vk::ImageLayout::eUndefined, + vk::ImageLayout::ePresentSrcKHR); + + const vk::AttachmentReference color_attachment_ref(0, vk::ImageLayout::eColorAttachmentOptimal); + + const vk::SubpassDescription subpass_description({}, vk::PipelineBindPoint::eGraphics, 0, + nullptr, 1, &color_attachment_ref, nullptr, + nullptr, 0, nullptr); + + const vk::SubpassDependency dependency( + VK_SUBPASS_EXTERNAL, 0, vk::PipelineStageFlagBits::eColorAttachmentOutput, + vk::PipelineStageFlagBits::eColorAttachmentOutput, {}, + vk::AccessFlagBits::eColorAttachmentRead | vk::AccessFlagBits::eColorAttachmentWrite, {}); + + const vk::RenderPassCreateInfo renderpass_ci({}, 1, &color_attachment, 1, &subpass_description, + 1, &dependency); + + const auto dev = device.GetLogical(); + renderpass = dev.createRenderPassUnique(renderpass_ci, nullptr, device.GetDispatchLoader()); +} + +void VKBlitScreen::CreateDescriptorSetLayout() { + const std::array<vk::DescriptorSetLayoutBinding, 2> layout_bindings{ + vk::DescriptorSetLayoutBinding(0, vk::DescriptorType::eUniformBuffer, 1, + vk::ShaderStageFlagBits::eVertex, nullptr), + vk::DescriptorSetLayoutBinding(1, vk::DescriptorType::eCombinedImageSampler, 1, + vk::ShaderStageFlagBits::eFragment, nullptr)}; + const vk::DescriptorSetLayoutCreateInfo descriptor_layout_ci( + {}, static_cast<u32>(layout_bindings.size()), layout_bindings.data()); + + const auto dev = device.GetLogical(); + const auto& dld = device.GetDispatchLoader(); + descriptor_set_layout = dev.createDescriptorSetLayoutUnique(descriptor_layout_ci, nullptr, dld); +} + +void VKBlitScreen::CreateDescriptorSets() { + const auto dev = device.GetLogical(); + const auto& dld = device.GetDispatchLoader(); + + descriptor_sets.resize(image_count); + for (u32 i = 0; i < image_count; ++i) { + const vk::DescriptorSetLayout layout = *descriptor_set_layout; + const vk::DescriptorSetAllocateInfo descriptor_set_ai(*descriptor_pool, 1, &layout); + const vk::Result result = + dev.allocateDescriptorSets(&descriptor_set_ai, &descriptor_sets[i], dld); + ASSERT(result == vk::Result::eSuccess); + } +} + +void VKBlitScreen::CreatePipelineLayout() { + const vk::PipelineLayoutCreateInfo pipeline_layout_ci({}, 1, &descriptor_set_layout.get(), 0, + nullptr); + const auto dev = device.GetLogical(); + const auto& dld = device.GetDispatchLoader(); + pipeline_layout = dev.createPipelineLayoutUnique(pipeline_layout_ci, nullptr, dld); +} + +void VKBlitScreen::CreateGraphicsPipeline() { + const std::array shader_stages = { + vk::PipelineShaderStageCreateInfo({}, vk::ShaderStageFlagBits::eVertex, *vertex_shader, + "main", nullptr), + vk::PipelineShaderStageCreateInfo({}, vk::ShaderStageFlagBits::eFragment, *fragment_shader, + "main", nullptr)}; + + const auto vertex_binding_description = ScreenRectVertex::GetDescription(); + const auto vertex_attrs_description = ScreenRectVertex::GetAttributes(); + const vk::PipelineVertexInputStateCreateInfo vertex_input( + {}, 1, &vertex_binding_description, static_cast<u32>(vertex_attrs_description.size()), + vertex_attrs_description.data()); + + const vk::PipelineInputAssemblyStateCreateInfo input_assembly( + {}, vk::PrimitiveTopology::eTriangleStrip, false); + + // Set a dummy viewport, it's going to be replaced by dynamic states. + const vk::Viewport viewport(0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f); + const vk::Rect2D scissor({0, 0}, {1, 1}); + + const vk::PipelineViewportStateCreateInfo viewport_state({}, 1, &viewport, 1, &scissor); + + const vk::PipelineRasterizationStateCreateInfo rasterizer( + {}, false, false, vk::PolygonMode::eFill, vk::CullModeFlagBits::eNone, + vk::FrontFace::eClockwise, false, 0.0f, 0.0f, 0.0f, 1.0f); + + const vk::PipelineMultisampleStateCreateInfo multisampling({}, vk::SampleCountFlagBits::e1, + false, 0.0f, nullptr, false, false); + + const vk::PipelineColorBlendAttachmentState color_blend_attachment( + false, vk::BlendFactor::eZero, vk::BlendFactor::eZero, vk::BlendOp::eAdd, + vk::BlendFactor::eZero, vk::BlendFactor::eZero, vk::BlendOp::eAdd, + vk::ColorComponentFlagBits::eR | vk::ColorComponentFlagBits::eG | + vk::ColorComponentFlagBits::eB | vk::ColorComponentFlagBits::eA); + + const vk::PipelineColorBlendStateCreateInfo color_blending( + {}, false, vk::LogicOp::eCopy, 1, &color_blend_attachment, {0.0f, 0.0f, 0.0f, 0.0f}); + + const std::array<vk::DynamicState, 2> dynamic_states = {vk::DynamicState::eViewport, + vk::DynamicState::eScissor}; + + const vk::PipelineDynamicStateCreateInfo dynamic_state( + {}, static_cast<u32>(dynamic_states.size()), dynamic_states.data()); + + const vk::GraphicsPipelineCreateInfo pipeline_ci( + {}, static_cast<u32>(shader_stages.size()), shader_stages.data(), &vertex_input, + &input_assembly, nullptr, &viewport_state, &rasterizer, &multisampling, nullptr, + &color_blending, &dynamic_state, *pipeline_layout, *renderpass, 0, nullptr, 0); + + const auto dev = device.GetLogical(); + const auto& dld = device.GetDispatchLoader(); + pipeline = dev.createGraphicsPipelineUnique({}, pipeline_ci, nullptr, dld); +} + +void VKBlitScreen::CreateSampler() { + const auto dev = device.GetLogical(); + const auto& dld = device.GetDispatchLoader(); + const vk::SamplerCreateInfo sampler_ci( + {}, vk::Filter::eLinear, vk::Filter::eLinear, vk::SamplerMipmapMode::eLinear, + vk::SamplerAddressMode::eClampToBorder, vk::SamplerAddressMode::eClampToBorder, + vk::SamplerAddressMode::eClampToBorder, 0.0f, false, 0.0f, false, vk::CompareOp::eNever, + 0.0f, 0.0f, vk::BorderColor::eFloatOpaqueBlack, false); + sampler = dev.createSamplerUnique(sampler_ci, nullptr, dld); +} + +void VKBlitScreen::CreateFramebuffers() { + const vk::Extent2D size{swapchain.GetSize()}; + framebuffers.clear(); + framebuffers.resize(image_count); + + const auto dev = device.GetLogical(); + const auto& dld = device.GetDispatchLoader(); + + for (u32 i = 0; i < image_count; ++i) { + const vk::ImageView image_view{swapchain.GetImageViewIndex(i)}; + const vk::FramebufferCreateInfo framebuffer_ci({}, *renderpass, 1, &image_view, size.width, + size.height, 1); + framebuffers[i] = dev.createFramebufferUnique(framebuffer_ci, nullptr, dld); + } +} + +void VKBlitScreen::ReleaseRawImages() { + for (u32 i = 0; i < static_cast<u32>(raw_images.size()); ++i) { + watches[i]->Wait(); + } + raw_images.clear(); + raw_buffer_commits.clear(); + buffer.reset(); + buffer_commit.reset(); +} + +void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer) { + const auto dev = device.GetLogical(); + const auto& dld = device.GetDispatchLoader(); + + const vk::BufferCreateInfo buffer_ci({}, CalculateBufferSize(framebuffer), + vk::BufferUsageFlagBits::eTransferSrc | + vk::BufferUsageFlagBits::eVertexBuffer | + vk::BufferUsageFlagBits::eUniformBuffer, + vk::SharingMode::eExclusive, 0, nullptr); + buffer = dev.createBufferUnique(buffer_ci, nullptr, dld); + buffer_commit = memory_manager.Commit(*buffer, true); +} + +void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) { + raw_images.resize(image_count); + raw_buffer_commits.resize(image_count); + + const auto format = GetFormat(framebuffer); + for (u32 i = 0; i < image_count; ++i) { + const vk::ImageCreateInfo image_ci( + {}, vk::ImageType::e2D, format, {framebuffer.width, framebuffer.height, 1}, 1, 1, + vk::SampleCountFlagBits::e1, vk::ImageTiling::eOptimal, + vk::ImageUsageFlagBits::eTransferDst | vk::ImageUsageFlagBits::eSampled, + vk::SharingMode::eExclusive, 0, nullptr, vk::ImageLayout::eUndefined); + + raw_images[i] = + std::make_unique<VKImage>(device, scheduler, image_ci, vk::ImageAspectFlagBits::eColor); + raw_buffer_commits[i] = memory_manager.Commit(raw_images[i]->GetHandle(), false); + } +} + +void VKBlitScreen::UpdateDescriptorSet(u32 image_index, vk::ImageView image_view) const { + const vk::DescriptorSet descriptor_set = descriptor_sets[image_index]; + + const vk::DescriptorBufferInfo buffer_info(*buffer, offsetof(BufferData, uniform), + sizeof(BufferData::uniform)); + const vk::WriteDescriptorSet ubo_write(descriptor_set, 0, 0, 1, + vk::DescriptorType::eUniformBuffer, nullptr, + &buffer_info, nullptr); + + const vk::DescriptorImageInfo image_info(*sampler, image_view, + vk::ImageLayout::eShaderReadOnlyOptimal); + const vk::WriteDescriptorSet sampler_write(descriptor_set, 1, 0, 1, + vk::DescriptorType::eCombinedImageSampler, + &image_info, nullptr, nullptr); + + const auto dev = device.GetLogical(); + const auto& dld = device.GetDispatchLoader(); + dev.updateDescriptorSets({ubo_write, sampler_write}, {}, dld); +} + +void VKBlitScreen::SetUniformData(BufferData& data, + const Tegra::FramebufferConfig& framebuffer) const { + const auto& layout = render_window.GetFramebufferLayout(); + data.uniform.modelview_matrix = + MakeOrthographicMatrix(static_cast<f32>(layout.width), static_cast<f32>(layout.height)); +} + +void VKBlitScreen::SetVertexData(BufferData& data, + const Tegra::FramebufferConfig& framebuffer) const { + const auto& framebuffer_transform_flags = framebuffer.transform_flags; + const auto& framebuffer_crop_rect = framebuffer.crop_rect; + + const Common::Rectangle<f32> texcoords{0.f, 0.f, 1.f, 1.f}; + auto left = texcoords.left; + auto right = texcoords.right; + + switch (framebuffer_transform_flags) { + case Tegra::FramebufferConfig::TransformFlags::Unset: + break; + case Tegra::FramebufferConfig::TransformFlags::FlipV: + // Flip the framebuffer vertically + left = texcoords.right; + right = texcoords.left; + break; + default: + UNIMPLEMENTED_MSG("Unsupported framebuffer_transform_flags={}", + static_cast<u32>(framebuffer_transform_flags)); + break; + } + + UNIMPLEMENTED_IF(framebuffer_crop_rect.top != 0); + UNIMPLEMENTED_IF(framebuffer_crop_rect.left != 0); + + // Scale the output by the crop width/height. This is commonly used with 1280x720 rendering + // (e.g. handheld mode) on a 1920x1080 framebuffer. + f32 scale_u = 1.0f, scale_v = 1.0f; + if (framebuffer_crop_rect.GetWidth() > 0) { + scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) / + static_cast<f32>(screen_info.width); + } + if (framebuffer_crop_rect.GetHeight() > 0) { + scale_v = static_cast<f32>(framebuffer_crop_rect.GetHeight()) / + static_cast<f32>(screen_info.height); + } + + const auto& screen = render_window.GetFramebufferLayout().screen; + const auto x = static_cast<f32>(screen.left); + const auto y = static_cast<f32>(screen.top); + const auto w = static_cast<f32>(screen.GetWidth()); + const auto h = static_cast<f32>(screen.GetHeight()); + data.vertices[0] = ScreenRectVertex(x, y, texcoords.top * scale_u, left * scale_v); + data.vertices[1] = ScreenRectVertex(x + w, y, texcoords.bottom * scale_u, left * scale_v); + data.vertices[2] = ScreenRectVertex(x, y + h, texcoords.top * scale_u, right * scale_v); + data.vertices[3] = ScreenRectVertex(x + w, y + h, texcoords.bottom * scale_u, right * scale_v); +} + +u64 VKBlitScreen::CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const { + return sizeof(BufferData) + GetSizeInBytes(framebuffer) * image_count; +} + +u64 VKBlitScreen::GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer, + u32 image_index) const { + constexpr auto first_image_offset = static_cast<u64>(sizeof(BufferData)); + return first_image_offset + GetSizeInBytes(framebuffer) * image_index; +} + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h new file mode 100644 index 000000000..743bb0317 --- /dev/null +++ b/src/video_core/renderer_vulkan/vk_blit_screen.h @@ -0,0 +1,118 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <memory> +#include <tuple> + +#include "video_core/renderer_vulkan/declarations.h" +#include "video_core/renderer_vulkan/vk_memory_manager.h" +#include "video_core/renderer_vulkan/vk_resource_manager.h" + +namespace Core { +class System; +} + +namespace Core::Frontend { +class EmuWindow; +} + +namespace Tegra { +struct FramebufferConfig; +} + +namespace VideoCore { +class RasterizerInterface; +} + +namespace Vulkan { + +struct ScreenInfo; +class RasterizerVulkan; +class VKDevice; +class VKFence; +class VKImage; +class VKScheduler; +class VKSwapchain; + +class VKBlitScreen final { +public: + explicit VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window, + VideoCore::RasterizerInterface& rasterizer, const VKDevice& device, + VKResourceManager& resource_manager, VKMemoryManager& memory_manager, + VKSwapchain& swapchain, VKScheduler& scheduler, + const VKScreenInfo& screen_info); + ~VKBlitScreen(); + + void Recreate(); + + std::tuple<VKFence&, vk::Semaphore> Draw(const Tegra::FramebufferConfig& framebuffer, + bool use_accelerated); + +private: + struct BufferData; + + void CreateStaticResources(); + void CreateShaders(); + void CreateSemaphores(); + void CreateDescriptorPool(); + void CreateRenderPass(); + void CreateDescriptorSetLayout(); + void CreateDescriptorSets(); + void CreatePipelineLayout(); + void CreateGraphicsPipeline(); + void CreateSampler(); + + void CreateDynamicResources(); + void CreateFramebuffers(); + + void RefreshResources(const Tegra::FramebufferConfig& framebuffer); + void ReleaseRawImages(); + void CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer); + void CreateRawImages(const Tegra::FramebufferConfig& framebuffer); + + void UpdateDescriptorSet(u32 image_index, vk::ImageView image_view) const; + void SetUniformData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const; + void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const; + + u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const; + u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer, u32 image_index) const; + + Core::System& system; + Core::Frontend::EmuWindow& render_window; + VideoCore::RasterizerInterface& rasterizer; + const VKDevice& device; + VKResourceManager& resource_manager; + VKMemoryManager& memory_manager; + VKSwapchain& swapchain; + VKScheduler& scheduler; + const u32 image_count; + const VKScreenInfo& screen_info; + + UniqueShaderModule vertex_shader; + UniqueShaderModule fragment_shader; + UniqueDescriptorPool descriptor_pool; + UniqueDescriptorSetLayout descriptor_set_layout; + UniquePipelineLayout pipeline_layout; + UniquePipeline pipeline; + UniqueRenderPass renderpass; + std::vector<UniqueFramebuffer> framebuffers; + std::vector<vk::DescriptorSet> descriptor_sets; + UniqueSampler sampler; + + UniqueBuffer buffer; + VKMemoryCommit buffer_commit; + + std::vector<std::unique_ptr<VKFenceWatch>> watches; + + std::vector<UniqueSemaphore> semaphores; + std::vector<std::unique_ptr<VKImage>> raw_images; + std::vector<VKMemoryCommit> raw_buffer_commits; + u32 raw_width = 0; + u32 raw_height = 0; +}; + +} // namespace Vulkan |