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author | bunnei <bunneidev@gmail.com> | 2019-05-17 19:04:33 +0200 |
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committer | GitHub <noreply@github.com> | 2019-05-17 19:04:33 +0200 |
commit | 6f1720a5b713648f7f05dca22726a21d8bf65d78 (patch) | |
tree | aa87fd517e154bd399147c40bc10c2c2eb5f6350 | |
parent | Merge pull request #2478 from ReinUsesLisp/sdl2-compat (diff) | |
parent | yuzu_cmd: Make OpenGL's context current (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/yuzu_cmd/yuzu.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index a1d7879b1..d3734927b 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -222,6 +222,7 @@ int main(int argc, char** argv) { system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDL"); + emu_window->MakeCurrent(); system.Renderer().Rasterizer().LoadDiskResources(); while (emu_window->IsOpen()) { |