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authorYuri Kunde Schlesner <yuriks@yuriks.net>2015-01-31 22:22:40 +0100
committerYuri Kunde Schlesner <yuriks@yuriks.net>2015-02-02 18:37:06 +0100
commit4e84df8be30c5bac65e4c4e9faf07bf0fc3fb33a (patch)
tree4e5ea0a4d5525843f41ad19530da872bc5ccda25
parentHID: Fix crash when pressing a key when the emulator is stopped (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/hle/kernel/mutex.cpp28
-rw-r--r--src/core/hle/kernel/thread.cpp3
-rw-r--r--src/core/hle/kernel/thread.h10
3 files changed, 18 insertions, 23 deletions
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
index acf484659..6fdcc97ee 100644
--- a/src/core/hle/kernel/mutex.cpp
+++ b/src/core/hle/kernel/mutex.cpp
@@ -5,6 +5,8 @@
#include <map>
#include <vector>
+#include <boost/range/algorithm_ext/erase.hpp>
+
#include "common/common.h"
#include "core/hle/kernel/kernel.h"
@@ -13,9 +15,6 @@
namespace Kernel {
-typedef std::multimap<SharedPtr<Thread>, SharedPtr<Mutex>> MutexMap;
-static MutexMap g_mutex_held_locks;
-
/**
* Resumes a thread waiting for the specified mutex
* @param mutex The mutex that some thread is waiting on
@@ -33,15 +32,10 @@ static void ResumeWaitingThread(Mutex* mutex) {
}
void ReleaseThreadMutexes(Thread* thread) {
- auto locked_range = g_mutex_held_locks.equal_range(thread);
-
- // Release every mutex that the thread holds, and resume execution on the waiting threads
- for (auto iter = locked_range.first; iter != locked_range.second; ++iter) {
- ResumeWaitingThread(iter->second.get());
+ for (auto& mtx : thread->held_mutexes) {
+ ResumeWaitingThread(mtx.get());
}
-
- // Erase all the locks that this thread holds
- g_mutex_held_locks.erase(thread);
+ thread->held_mutexes.clear();
}
ResultVal<SharedPtr<Mutex>> Mutex::Create(bool initial_locked, std::string name) {
@@ -76,7 +70,7 @@ void Mutex::Acquire(Thread* thread) {
locked = true;
- g_mutex_held_locks.insert(std::make_pair(thread, this));
+ thread->held_mutexes.insert(this);
holding_thread = thread;
}
@@ -84,15 +78,7 @@ void Mutex::Release() {
if (!locked)
return;
- auto locked_range = g_mutex_held_locks.equal_range(holding_thread);
-
- for (MutexMap::iterator iter = locked_range.first; iter != locked_range.second; ++iter) {
- if (iter->second == this) {
- g_mutex_held_locks.erase(iter);
- break;
- }
- }
-
+ holding_thread->held_mutexes.erase(this);
ResumeWaitingThread(this);
}
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 2fae1b3bc..3c6669ca2 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -40,6 +40,9 @@ static Thread* current_thread;
static const u32 INITIAL_THREAD_ID = 1; ///< The first available thread id at startup
static u32 next_thread_id; ///< The next available thread id
+Thread::Thread() {
+}
+
Thread* GetCurrentThread() {
return current_thread;
}
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 9a4a00fe8..f29897ae8 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -7,6 +7,8 @@
#include <string>
#include <vector>
+#include <boost/container/flat_set.hpp>
+
#include "common/common_types.h"
#include "core/core.h"
@@ -40,6 +42,8 @@ enum ThreadStatus {
namespace Kernel {
+class Mutex;
+
class Thread final : public WaitObject {
public:
static ResultVal<SharedPtr<Thread>> Create(std::string name, VAddr entry_point, s32 priority,
@@ -109,8 +113,10 @@ public:
s32 processor_id;
- std::vector<SharedPtr<WaitObject>> wait_objects; ///< Objects that the thread is waiting on
+ /// Mutexes currently held by this thread, which will be released when it exits.
+ boost::container::flat_set<SharedPtr<Mutex>> held_mutexes;
+ std::vector<SharedPtr<WaitObject>> wait_objects; ///< Objects that the thread is waiting on
VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
bool wait_all; ///< True if the thread is waiting on all objects before resuming
bool wait_set_output; ///< True if the output parameter should be set on thread wakeup
@@ -121,7 +127,7 @@ public:
bool idle = false;
private:
- Thread() = default;
+ Thread();
/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
Handle callback_handle;