From 50058371efaf4c5713b7a608db0c7990ec3d78a6 Mon Sep 17 00:00:00 2001 From: aap Date: Sun, 23 May 2021 17:45:07 +0200 Subject: CEntity and C(Vu)Vector fixes and cleanup --- src/peds/Population.cpp | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) (limited to 'src/peds') diff --git a/src/peds/Population.cpp b/src/peds/Population.cpp index 5bbb7c4b..906ee6e9 100644 --- a/src/peds/Population.cpp +++ b/src/peds/Population.cpp @@ -1011,27 +1011,30 @@ CPopulation::TestSafeForRealObject(CDummyObject *dummy) { CPtrNode *ptrNode; CColModel *dummyCol = dummy->GetColModel(); - float colRadius = dummy->GetBoundRadius(); - CVector colCentre = dummy->GetBoundCentre(); - int minX = CWorld::GetSectorIndexX(dummy->GetPosition().x - colRadius); + float radius = dummyCol->boundingSphere.radius; + int minX = CWorld::GetSectorIndexX(dummy->GetPosition().x - radius); if (minX < 0) minX = 0; - int minY = CWorld::GetSectorIndexY(dummy->GetPosition().y - colRadius); + int minY = CWorld::GetSectorIndexY(dummy->GetPosition().y - radius); if (minY < 0) minY = 0; - int maxX = CWorld::GetSectorIndexX(dummy->GetPosition().x + colRadius); + int maxX = CWorld::GetSectorIndexX(dummy->GetPosition().x + radius); #ifdef FIX_BUGS if (maxX >= NUMSECTORS_X) maxX = NUMSECTORS_X - 1; #else if (maxX >= NUMSECTORS_X) maxX = NUMSECTORS_X; #endif - int maxY = CWorld::GetSectorIndexY(dummy->GetPosition().y + colRadius); + int maxY = CWorld::GetSectorIndexY(dummy->GetPosition().y + radius); #ifdef FIX_BUGS if (maxY >= NUMSECTORS_Y) maxY = NUMSECTORS_Y - 1; #else if (maxY >= NUMSECTORS_Y) maxY = NUMSECTORS_Y; #endif + float colRadius = dummy->GetBoundRadius(); + CVUVECTOR colCentre; + dummy->GetBoundCentre(colCentre); + static CColPoint aTempColPoints[MAX_COLLISION_POINTS]; for (int curY = minY; curY <= maxY; curY++) { -- cgit v1.2.3