From 2a6f9c27578c69742be7209d749780700453c8a1 Mon Sep 17 00:00:00 2001 From: erorcun Date: Mon, 12 Jul 2021 00:11:11 +0300 Subject: Add ped and car density slider to menu, remove dumb collision "optimization" --- src/peds/Population.cpp | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) (limited to 'src/peds/Population.cpp') diff --git a/src/peds/Population.cpp b/src/peds/Population.cpp index ace6d37c..1d2a5798 100644 --- a/src/peds/Population.cpp +++ b/src/peds/Population.cpp @@ -55,7 +55,7 @@ bool CPopulation::ms_bGivePedsWeapons; int32 CPopulation::m_AllRandomPedsThisType = -1; float CPopulation::PedDensityMultiplier = 1.0f; uint32 CPopulation::ms_nTotalMissionPeds; -int32 CPopulation::MaxNumberOfPedsInUse = 25; +int32 CPopulation::MaxNumberOfPedsInUse = DEFAULT_MAX_NUMBER_OF_PEDS; uint32 CPopulation::ms_nNumCivMale; uint32 CPopulation::ms_nNumCivFemale; uint32 CPopulation::ms_nNumCop; @@ -1122,12 +1122,6 @@ CPopulation::ManagePopulation(void) } float dist = (ped->GetPosition() - playerPos).Magnitude2D(); -#ifdef SQUEEZE_PERFORMANCE - if (dist > 50.f) - ped->bUsesCollision = false; - else - ped->bUsesCollision = true; -#endif bool pedIsFarAway = false; if (PedCreationDistMultiplier() * (PED_REMOVE_DIST_SPECIAL * TheCamera.GenerationDistMultiplier) < dist -- cgit v1.2.3