From 01c95378e1cffe7ef09f44d992a0144d9a5691a4 Mon Sep 17 00:00:00 2001 From: Nikolay Korolev Date: Sat, 12 Dec 2020 23:05:12 +0300 Subject: fixed some replay bugs --- src/peds/PedAI.cpp | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'src/peds/PedAI.cpp') diff --git a/src/peds/PedAI.cpp b/src/peds/PedAI.cpp index 62b27134..367c876c 100644 --- a/src/peds/PedAI.cpp +++ b/src/peds/PedAI.cpp @@ -2990,9 +2990,15 @@ CPed::PedAnimStepOutCarCB(CAnimBlendAssociation* animAssoc, void* arg) } if (ped->bFleeAfterExitingCar || ped->bGonnaKillTheCarJacker) { - // POTENTIAL BUG? Why DOOR_FRONT_LEFT instead of door variable? or vice versa? +#ifdef FIX_BUGS + if (!veh->IsDoorMissing(door)) + ((CAutomobile*)veh)->Damage.SetDoorStatus(door, DOOR_STATUS_SWINGING); + PedSetOutCarCB(nil, ped); + return; +#else if (!veh->IsDoorMissing(door)) ((CAutomobile*)veh)->Damage.SetDoorStatus(DOOR_FRONT_LEFT, DOOR_STATUS_SWINGING); +#endif } else { switch (door) { case DOOR_FRONT_LEFT: -- cgit v1.2.3