From 70aac0f460a9e57956de00ae5d84d8bb4bf4643c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?eray=20or=C3=A7unus?= Date: Sun, 27 Sep 2020 19:21:16 +0300 Subject: Fixes: PS2/PS2-like menu, Hud, new sliding text found --- src/core/Frontend_PS2.h | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) (limited to 'src/core/Frontend_PS2.h') diff --git a/src/core/Frontend_PS2.h b/src/core/Frontend_PS2.h index 2f226dc3..c1e42291 100644 --- a/src/core/Frontend_PS2.h +++ b/src/core/Frontend_PS2.h @@ -160,7 +160,30 @@ public: static int32 m_PrefsLanguage; static CONTRCONFIG m_PrefsControllerConfig; static bool m_PrefsUseVibration; +#ifdef NO_ISLAND_LOADING + enum + { + ISLAND_LOADING_LOW = 0, + ISLAND_LOADING_MEDIUM, + ISLAND_LOADING_HIGH + }; + + static int8 m_DisplayIslandLoading; + static int8 m_PrefsIslandLoading; +#define ISLAND_LOADING_IS(p) if (CMenuManager::m_PrefsIslandLoading == CMenuManager::ISLAND_LOADING_##p) +#define ISLAND_LOADING_ISNT(p) if (CMenuManager::m_PrefsIslandLoading != CMenuManager::ISLAND_LOADING_##p) +#else +#define ISLAND_LOADING_IS(p) +#define ISLAND_LOADING_ISNT(p) +#endif +#ifdef CUTSCENE_BORDERS_SWITCH + static bool m_PrefsCutsceneBorders; +#endif +#ifdef MULTISAMPLING + static int8 m_nPrefsMSAALevel; + static int8 m_nDisplayMSAALevel; +#endif #ifdef GTA_PC bool m_bQuitGameNoCD; -- cgit v1.2.3