From b44df26d3ea5fcdaf6d954016303f358d2c64b79 Mon Sep 17 00:00:00 2001 From: aap Date: Tue, 5 May 2020 13:02:42 +0200 Subject: implemented most of streamed collisions and big buildings --- src/core/Camera.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/core/Camera.cpp') diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index 3f4684e7..830a2bb2 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -934,11 +934,13 @@ CCamera::CamControl(void) if(CCullZones::CamStairsForPlayer() && CCullZones::FindZoneWithStairsAttributeForPlayer()) stairs = true; // Some hack for Mr Whoopee in a bomb shop +#ifndef MIAMI // uhh, check this if(Cams[ActiveCam].Using3rdPersonMouseCam() && CCollision::ms_collisionInMemory == LEVEL_COMMERCIAL){ if(pTargetEntity->GetPosition().x < 83.0f && pTargetEntity->GetPosition().x > 18.0f && pTargetEntity->GetPosition().y < -305.0f && pTargetEntity->GetPosition().y > -390.0f) disableGarageCam = true; } +#endif if(!disableGarageCam && (CGarages::IsPointInAGarageCameraZone(pTargetEntity->GetPosition()) || stairs)){ if(!m_bGarageFixedCamPositionSet && m_bLookingAtPlayer){ if(pToGarageWeAreIn || stairs){ -- cgit v1.2.3