From 75acd781909378ba0395b0c52acee464c8221e72 Mon Sep 17 00:00:00 2001 From: Fire-Head Date: Thu, 23 Apr 2020 11:24:03 +0300 Subject: ps2 particles, sampman oal started --- src/audio/AudioManager.cpp | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'src/audio/AudioManager.cpp') diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index f836f1c4..02bf532c 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -9548,6 +9548,9 @@ cAudioManager::ResetTimers(uint32 time) SampleManager.SetEffectsFadeVolume(0); SampleManager.SetMusicFadeVolume(0); MusicManager.ResetMusicAfterReload(); +#ifdef OPENAL + SampleManager.Service(); +#endif } } @@ -9603,6 +9606,9 @@ cAudioManager::ServiceSoundEffects() ProcessMissionAudio(); AdjustSamplesVolume(); ProcessActiveQueues(); +#ifdef WITHMILES + SampleManager.Service(); +#endif for(int32 i = 0; i < m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal; ++i) { cAudioScriptObject *object = (cAudioScriptObject *)m_asAudioEntities[m_sAudioScriptObjectManager.m_anScriptObjectEntityIndices[i]] @@ -9983,7 +9989,7 @@ cAudioManager::Terminate() m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal = 0; PreTerminateGameSpecificShutdown(); - for(uint32 i = 0; i < DIGITALCHANNELS; i++) { + for(uint32 i = 0; i < MAX_SAMPLEBANKS; i++) { if(SampleManager.IsSampleBankLoaded(i)) SampleManager.UnloadSampleBank(i); } -- cgit v1.2.3