From 12ee71e4f732c883b33b9165c448302ea726186b Mon Sep 17 00:00:00 2001 From: Filip Gawin Date: Fri, 30 Aug 2019 00:44:57 +0200 Subject: audio7 --- src/audio/AudioManager.cpp | 923 ++++++++++++++++++++++++++++++++++++++++----- 1 file changed, 837 insertions(+), 86 deletions(-) (limited to 'src/audio/AudioManager.cpp') diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index b82c650c..ae520684 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -39,9 +39,12 @@ int32 *BankStartOffset = (int32 *)0x6FAB70; //[2] int32 &g_nMissionAudioSfx = *(int32 *)0x60ED84; bool &bPlayerJustEnteredCar = *(bool *)0x6508C4; bool &g_bMissionAudioLoadFailed = *(bool *)0x95CD8E; +uint32 *gMinTimeToNextReport = (uint32 *)0x8E2828; +uint8 &gSpecialSuspectLastSeenReport = *(uint8 *)0x95CD4D; constexpr int totalAudioEntitiesSlots = 200; constexpr int maxVolume = 127; +constexpr int policeChannel = 28; // TODO: where is this used? Is this the right file? enum eVehicleModel { @@ -236,6 +239,43 @@ cPedComments::Process() } } +void +cAudioCollisionManager::AddCollisionToRequestedQueue() +{ + int32 collisionsIndex; + int32 i; + + if(m_bCollisionsInQueue >= 10u) { + collisionsIndex = m_bIndicesTable[9]; + if(m_sQueue.m_fDistance >= m_asCollisions1[collisionsIndex].m_fDistance) return; + } else { + collisionsIndex = m_bCollisionsInQueue++; + } + + m_asCollisions1[collisionsIndex] = m_sQueue; + + i = 0; + if(collisionsIndex) { + while(m_asCollisions1[m_bIndicesTable[i]].m_fDistance <= + m_asCollisions1[collisionsIndex].m_fDistance) { + if(++i >= collisionsIndex) { + m_bIndicesTable[i] = collisionsIndex; + return; + } + } + memmove(&m_bIndicesTable[i + 1], &m_bIndicesTable[i], 9 - i); + } + m_bIndicesTable[i] = collisionsIndex; +} + +void +cAudioScriptObject::Reset() +{ + AudioId = 125; + Posn = {0.0f, 0.0f, 0.0f}; + AudioEntity = -5; +} + void * cAudioScriptObject::operator new(size_t sz) { @@ -347,15 +387,63 @@ cAudioManager::AddReflectionsToRequestedQueue() } } -#if 1 -WRAPPER void +void cAudioManager::AddReleasingSounds() { - EAXJMP(0x57B8D0); + bool toProcess[44]; + + for(int32 i = 0; i < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; i++) { + tActiveSample &sample = + m_asSamples[!m_bActiveSampleQueue] + [m_abSampleQueueIndexTable[!m_bActiveSampleQueue][i]]; + if(!m_asSamples[!m_bActiveSampleQueue] + [m_abSampleQueueIndexTable[!m_bActiveSampleQueue][i]] + .m_bLoopEnded) { + toProcess[i] = 0; + for(int32 j = 0; j < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; + j++) { + if(sample.m_nEntityIndex == + m_asSamples[m_bActiveSampleQueue] + [m_abSampleQueueIndexTable[m_bActiveSampleQueue] + [j]] + .m_nEntityIndex && + sample.m_counter == + m_asSamples[m_bActiveSampleQueue] + [m_abSampleQueueIndexTable[m_bActiveSampleQueue] + [j]] + .m_counter) { + toProcess[i] = 1; + break; + } + } + if(!toProcess[i]) { + if(sample.m_counter <= 255u || !sample.m_bLoopsRemaining) { + if(!sample.field_76) continue; + if(!sample.m_nLoopCount) { + if(sample.field_88 == -1) { + sample.field_88 = + sample.m_bVolume / sample.field_76; + if(sample.field_88 <= 0) + sample.field_88 = 1; + } + if(sample.m_bVolume <= sample.field_88) { + sample.field_76 = 0; + continue; + } + sample.m_bVolume -= sample.field_88; + } + --sample.field_76; + if(field_2) { + if(sample.field_16 < 20u) ++sample.field_16; + } + sample.field_56 = 0; + } + memcpy(&m_sQueueSample, &sample, 92); + AddSampleToRequestedQueue(); + } + } + } } -#else - -#endif void cAudioManager::AddSampleToRequestedQueue() @@ -399,18 +487,21 @@ cAudioManager::AddSampleToRequestedQueue() } } -WRAPPER void cAudioManager::AgeCrimes() { - EAXJMP(0x580AF0); + for(uint8 i = 0; i < 10; i++) { + if(crimes[i].type) { + if(++crimes[i].timer > 1500u) crimes[i].type = 0; + } + } } void cAudioManager::CalculateDistance(bool *ptr, float dist) { if(*ptr == false) { - m_sQueueSample.m_fDistance = sqrt(dist); + m_sQueueSample.m_fDistance = Sqrt(dist); *ptr = true; } } @@ -421,6 +512,39 @@ cAudioManager::CheckForAnAudioFileOnCD() const return SampleManager.CheckForAnAudioFileOnCD(); } +void +cAudioManager::ClearActiveSamples() +{ + for(int32 i = 0; i < m_bActiveSamples; i++) { + m_asActiveSamples[i].m_nEntityIndex = -5; + m_asActiveSamples[i].m_counter = 0; + m_asActiveSamples[i].m_nSampleIndex = NO_SAMPLE; + m_asActiveSamples[i].m_bBankIndex = 3; + m_asActiveSamples[i].m_bIsDistant = 0; + m_asActiveSamples[i].field_16 = 5; + m_asActiveSamples[i].m_nFrequency = 0; + m_asActiveSamples[i].m_bVolume = 0; + m_asActiveSamples[i].m_bEmittingVolume = 0; + m_asActiveSamples[i].m_fDistance = 0.0f; + m_asActiveSamples[i].m_bIsProcessed = 0; + m_asActiveSamples[i].m_bLoopEnded = 0; + m_asActiveSamples[i].m_nLoopCount = 1; + m_asActiveSamples[i].m_nLoopStart = 0; + m_asActiveSamples[i].m_nLoopEnd = -1; + m_asActiveSamples[i].field_48 = 0.0f; + m_asActiveSamples[i].m_fSoundIntensity = 200.0f; + m_asActiveSamples[i].m_bOffset = 63; + m_asActiveSamples[i].field_56 = 0; + m_asActiveSamples[i].calculatedVolume = 0; + m_asActiveSamples[i].field_76 = 0; + m_asActiveSamples[i].field_88 = -1; + m_asActiveSamples[i].m_vecPos = {0.0f, 0.0f, 0.0f}; + m_asActiveSamples[i].m_bReverbFlag = 0; + m_asActiveSamples[i].m_bLoopsRemaining = 0; + m_asActiveSamples[i].m_bRequireReflection = 0; + } +} + void cAudioManager::ClearMissionAudio() { @@ -563,7 +687,7 @@ cAudioManager::DestroyEntity(int32 id) void cAudioManager::DoJumboVolOffset() const { - if(!(m_FrameCounter % (m_anRandomTable[0] % 6u + 3))) + if(!(m_nTimeOfRecentCrime % (m_anRandomTable[0] % 6u + 3))) jumboVolOffset = m_anRandomTable[1] % 60u; } @@ -2736,46 +2860,47 @@ cAudioManager::GetCollisionLoopingRatio(uint32 a, uint32 b, float c) const } float -cAudioManager::GetCollisionOneShotRatio(uint32 a, float b) const +cAudioManager::GetCollisionOneShotRatio(int32 a, float b) const { float result; switch(a) { - case 0u: - case 1u: - case 5u: - case 26u: - case 31u: result = GetCollisionRatio(b, 10.0, 60.0, 50.0); break; - case 2u: - case 3u: - case 4u: - case 30u: result = GetCollisionRatio(b, 0.0, 2.0, 2.0); break; - case 6u: result = GetCollisionRatio(b, 6.0, 50.0, 44.0); break; - case 7u: - case 16u: result = GetCollisionRatio(b, 0.1, 10.0, 9.9); break; - case 8u: - case 11u: result = GetCollisionRatio(b, 30.0, 130.0, 100.0); break; - case 9u: result = GetCollisionRatio(b, 20.0, 100.0, 80.0); break; - case 10u: result = GetCollisionRatio(b, 0.0, 4.0, 4.0); break; - case 12u: - case 13u: - case 32u: result = GetCollisionRatio(b, 1.0, 10.0, 9.0); break; - case 14u: result = GetCollisionRatio(b, 1.0, 15.0, 14.0); break; - case 15u: result = GetCollisionRatio(b, 8.0, 50.0, 42.0); break; - case 17u: result = GetCollisionRatio(b, 0.0, 20.0, 20.0); break; - case 18u: - case 19u: - case 23u: - case 29u: result = GetCollisionRatio(b, 0.0, 10.0, 10.0); break; - case 20u: result = GetCollisionRatio(b, 1.0, 4.0, 3.0); break; - case 21u: result = GetCollisionRatio(b, 0.1, 5.0, 4.9); break; - case 22u: result = GetCollisionRatio(b, 0.1, 40.0, 39.9); break; - case 24u: result = GetCollisionRatio(b, 0.1, 4.0, 3.9); break; - case 25u: result = GetCollisionRatio(b, 0.0, 0.5, 0.5); break; - case 27u: result = GetCollisionRatio(b, 4.0, 40.0, 36.0); break; - case 28u: result = GetCollisionRatio(b, 0.0, 5.0, 5.0); break; - default: result = 0.0; break; + case SURFACE_DEFAULT: + case SURFACE_TARMAC: + case SURFACE_PAVEMENT: + case SURFACE_STONE: + case SURFACE_BOLLARD: result = GetCollisionRatio(b, 10.f, 60.f, 50.f); break; + case SURFACE_GRASS: + case SURFACE_LOOSE30: result = GetCollisionRatio(b, 0.f, 2.f, 2.f); break; + case SURFACE_DIRT: result = GetCollisionRatio(b, 0.f, 2.f, 2.f); break; + case SURFACE_DIRTTRACK: result = GetCollisionRatio(b, 0.f, 2.f, 2.f); break; + case SURFACE_METAL6: result = GetCollisionRatio(b, 6.f, 50.f, 44.f); break; + case SURFACE_GLASS: result = GetCollisionRatio(b, 0.1f, 10.f, 9.9f); break; + case SURFACE_SCAFFOLD: + case SURFACE_STEEL: result = GetCollisionRatio(b, 30.f, 130.f, 100.f); break; + case SURFACE_METAL_DOOR: result = GetCollisionRatio(b, 20.f, 100.f, 80.f); break; + case SURFACE_BILLBOARD: result = GetCollisionRatio(b, 0.f, 4.f, 4.f); break; + case SURFACE_METAL_POLE: + case SURFACE_GATE: result = GetCollisionRatio(b, 1.f, 10.f, 9.f); break; + case SURFACE_STREET_LIGHT: result = GetCollisionRatio(b, 1.f, 10.f, 9.f); break; + case SURFACE_METAL14: result = GetCollisionRatio(b, 1.f, 15.f, 14.f); break; + case SURFACE_METAL15: result = GetCollisionRatio(b, 8.f, 50.f, 42.f); break; + case SURFACE_METAL_FENCE: result = GetCollisionRatio(b, 0.1f, 10.f, 9.9f); break; + case SURFACE_FLESH: result = GetCollisionRatio(b, 0.f, 20.f, 20.f); break; + case SURFACE_SAND: result = GetCollisionRatio(b, 0.f, 10.f, 10.f); break; + case SURFACE_PUDDLE: result = GetCollisionRatio(b, 0.f, 10.f, 10.f); break; + case SURFACE_WOOD: result = GetCollisionRatio(b, 1.f, 4.f, 3.f); break; + case SURFACE_WOOD_BOX: result = GetCollisionRatio(b, 0.1f, 5.f, 4.9f); break; + case SURFACE_WOOD_PLANK: result = GetCollisionRatio(b, 0.1f, 40.f, 39.9f); break; + case SURFACE_TIRE: + case SURFACE_RUBBER29: result = GetCollisionRatio(b, 0.f, 10.f, 10.f); break; + case SURFACE_HARD24: result = GetCollisionRatio(b, 0.1f, 4.f, 3.9f); break; + case SURFACE_HEDGE: result = GetCollisionRatio(b, 0.f, 0.5f, 0.5f); break; + case SURFACE_METAL27: result = GetCollisionRatio(b, 4.f, 40.f, 36.f); break; + case SURFACE_METAL28: result = GetCollisionRatio(b, 0.f, 5.f, 5.f); break; + default: result = 0.f; break; } + return result; } @@ -2926,6 +3051,60 @@ cAudioManager::GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, uint *prevPhrase = *phrase; } +float +cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, + cTransmission *transmission, float velocityChange) +{ + int wheelState; + float relativeVelChange; + float gasPedalAudio = automobile->m_fGasPedalAudio; + float modificator; + float velChange; + float relativeVel; + + wheelState = automobile->m_aWheelState[wheel]; + if(wheelState == 1 && gasPedalAudio > 0.4f) { + relativeVelChange = (gasPedalAudio + -0.4f) * 1.25f; + + } else if(wheelState == 2) { + relativeVelChange = min(1.0f, Abs(velocityChange) / transmission->fMaxVelocity); + } else if(wheelState == 3) { + modificator = 0.4f; + relativeVelChange = gasPedalAudio; + if(relativeVelChange > 0.4f) { + relativeVelChange = relativeVelChange - 0.4f; + modificator = 1.6667f; + } + velChange = Abs(velocityChange); + if(relativeVelChange > 0.4f) relativeVelChange = relativeVelChange * modificator; + if(velChange > 0.04f) { + relativeVel = min(1.0f, velChange / transmission->fMaxVelocity); + } else { + relativeVel = 0.0f; + } + if(relativeVel >= relativeVelChange) relativeVelChange = relativeVel; + } else { + relativeVelChange = 0.0f; + } + + return max(relativeVelChange, min(1.0f, Abs(automobile->m_vecTurnSpeed.z) * 20.0f)); +} + +float +cAudioManager::GetVehicleNonDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, + cTransmission *transmission, float velocityChange) +{ + float relativeVelChange; + + if(automobile->m_aWheelState[wheel] == 2) { + relativeVelChange = min(1.0f, Abs(velocityChange) / transmission->fMaxVelocity); + } else { + relativeVelChange = 0.0; + } + + return max(relativeVelChange, min(1.0f, Abs(automobile->m_vecTurnSpeed.z) * 20.0f)); +} + bool cAudioManager::HasAirBrakes(int32 model) const { @@ -2954,11 +3133,17 @@ cAudioManager::Initialise() } } -WRAPPER void cAudioManager::InitialisePoliceRadio() { - EAXJMP(0x57EEC0); + unk2 = 0; + unk3 = 0; + unk4 = 0; + for(int32 i = 0; i < 10; i++) { crimes[i].type = 0; } + + SampleManager.SetChannelReverbFlag(28, 0); + gSpecialSuspectLastSeenReport = 0; + for(int32 i = 0; i < 18; i++) { gMinTimeToNextReport[i] = m_nTimeOfRecentCrime; } } WRAPPER @@ -3427,7 +3612,7 @@ cAudioManager::ProcessBoatMovingOverWater(cVehicleParams *params) if(velocityChange <= 0.0005f && params->m_pVehicle->GetPosition().y) return 1; velocityChange = min(0.75f, velocityChange); - multiplier = (velocityChange - 0.0005f) * 1.3342f; + multiplier = (velocityChange - 0.0005f) * 4 / 3; CalculateDistance((bool *)params, params->m_fDistance); vol = (30.f * multiplier); m_sQueueSample.m_bVolume = ComputeVolume(vol, 50.f, m_sQueueSample.m_fDistance); @@ -3671,7 +3856,7 @@ cAudioManager::ProcessCinemaScriptObject(uint8 sound) m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nFrequency += - RandomDisplacement(m_sQueueSample.m_nFrequency >> 2); + RandomDisplacement(m_sQueueSample.m_nFrequency / 4); m_sQueueSample.m_counter = counter++; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.m_nLoopCount = 1; @@ -4266,7 +4451,7 @@ cAudioManager::ProcessHomeScriptObject(uint8 sound) m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nFrequency += - RandomDisplacement(m_sQueueSample.m_nFrequency >> 4); + RandomDisplacement(m_sQueueSample.m_nFrequency / 16); m_sQueueSample.m_counter = counter++; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.m_nLoopCount = 1; @@ -4371,7 +4556,7 @@ cAudioManager::ProcessJumboFlying() void cAudioManager::ProcessJumboLanding(CPlane *plane) { - float modificator = (LandingPoint - PlanePathPosition[plane->m_nPlaneId]) * 0.0028571f; + float modificator = (LandingPoint - PlanePathPosition[plane->m_nPlaneId]) / 350.f; if(SetupJumboFlySound(107.f * modificator + 20)) { if(SetupJumboTaxiSound(75.f * (1.f - modificator))) { SetupJumboEngineSound(maxVolume, 22050); @@ -4384,7 +4569,7 @@ cAudioManager::ProcessJumboLanding(CPlane *plane) void cAudioManager::ProcessJumboTakeOff(CPlane *plane) { - float modificator = (PlanePathPosition[plane->m_nPlaneId] - TakeOffPoint) * 0.0033333f; + float modificator = (PlanePathPosition[plane->m_nPlaneId] - TakeOffPoint) / 300.f; if(SetupJumboFlySound((107.f * modificator) + 20) && SetupJumboRumbleSound(maxVolume * (1.f - modificator))) { @@ -6671,15 +6856,6 @@ struct tVehicleSampleData { int32 *CSWTCH_554 = (int32 *)0x606A50; tVehicleSampleData *vehicleSampleData = (tVehicleSampleData *)0x606204; -#if 0 -WRAPPER -void -cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *automobile) -{ - EAXJMP(0x56B0D0); -} -#else - void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *automobile) { @@ -6963,13 +7139,70 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile * bHandbrakeOnLastFrame = automobile->bIsHandbrakeOn; bLostTractionLastFrame = lostTraction; } -#endif -WRAPPER void cAudioManager::ProcessPoliceCellBeatingScriptObject(uint8 sound) { - EAXJMP(0x578190); + uint32 time = CTimer::GetTimeInMilliseconds(); + int32 sampleIndex; + uint8 emittingVol; + float distSquared; + float maxDist; + cPedParams params; + + static uint8 counter = 0; + + if(time > audioLogicTimers[7]) { + switch(sound) { + case SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_S: + maxDist = 900.f; + m_sQueueSample.m_fSoundIntensity = 30.0f; + break; + case SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_L: + maxDist = 6400.f; + m_sQueueSample.m_fSoundIntensity = 80.0f; + break; + default: break; + } + distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); + if(distSquared < maxDist) { + m_sQueueSample.m_fDistance = sqrt(distSquared); + if(m_nTimeOfRecentCrime & 1) + sampleIndex = (m_anRandomTable[1] & 3) + AUDIO_SAMPLE_PED_HIT_1; + else + sampleIndex = + (m_anRandomTable[3] & 1) + AUDIO_SAMPLE_PED_HIT_BY_BAT; + m_sQueueSample.m_nSampleIndex = sampleIndex; + emittingVol = m_anRandomTable[0] % 50u + 55; + m_sQueueSample.m_bVolume = + ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, + m_sQueueSample.m_fDistance); + if(m_sQueueSample.m_bVolume) { + m_sQueueSample.m_bBankIndex = 0; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( + m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency += + RandomDisplacement(m_sQueueSample.m_nFrequency / 16); + m_sQueueSample.m_counter = counter++; + m_sQueueSample.m_bIsDistant = 0; + m_sQueueSample.m_nLoopCount = 1; + m_sQueueSample.field_56 = 1; + m_sQueueSample.field_16 = 3; + m_sQueueSample.field_48 = 0.0f; + m_sQueueSample.m_bEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = 0; + m_sQueueSample.m_nLoopEnd = -1; + m_sQueueSample.m_bReverbFlag = 1; + m_sQueueSample.m_bRequireReflection = 0; + AddSampleToRequestedQueue(); + params.m_bDistanceCalculated = 1; + params.m_fDistance = distSquared; + params.m_pPed = 0; + SetupPedComments(¶ms, SOUND_8A); + } + audioLogicTimers[7] = time + 500 + m_anRandomTable[3] % 1500u; + } + } } void @@ -7611,6 +7844,107 @@ cAudioManager::ProcessVehicleRoadNoise(cVehicleParams *params) return 1; } +void +cAudioManager::ProcessVehicleSkidding(cVehicleParams *params) +{ + + CAutomobile *automobile; + cTransmission *transmission; + signed int emittingVol; + float newSkidVal = 0.f; + float skidVal = 0.f; + + if(params->m_fDistance >= 1600.f) return; + automobile = (CAutomobile *)params->m_pVehicle; + if(!automobile->m_nWheelsOnGround) return; + CalculateDistance((bool *)params, params->m_fDistance); + for(int32 i = 0; i < 4; i++) { + if(!automobile->m_aWheelState[i] || automobile->Damage.GetWheelStatus(i) == 2) + continue; + transmission = params->m_pTransmission; + if(transmission->nDriveType == '4') { + newSkidVal = GetVehicleDriveWheelSkidValue(i, automobile, transmission, + params->m_fVelocityChange); + if(newSkidVal > skidVal) skidVal = newSkidVal; + continue; + } + if(transmission->nDriveType != 'F') { + if(transmission->nDriveType != 'R') { + if(newSkidVal > skidVal) skidVal = newSkidVal; + continue; + } + if(i != 1 && i != 3) { + newSkidVal = GetVehicleNonDriveWheelSkidValue( + i, automobile, transmission, params->m_fVelocityChange); + if(newSkidVal > skidVal) skidVal = newSkidVal; + continue; + } + newSkidVal = GetVehicleDriveWheelSkidValue(i, automobile, transmission, + params->m_fVelocityChange); + if(newSkidVal > skidVal) skidVal = newSkidVal; + continue; + } + if(!i || i == 2) { + newSkidVal = GetVehicleDriveWheelSkidValue(i, automobile, transmission, + params->m_fVelocityChange); + if(newSkidVal > skidVal) skidVal = newSkidVal; + continue; + } + newSkidVal = GetVehicleNonDriveWheelSkidValue(i, automobile, transmission, + params->m_fVelocityChange); + if(newSkidVal > skidVal) skidVal = newSkidVal; + } + + if(skidVal > 0.0f) { + emittingVol = 50.f * skidVal; + m_sQueueSample.m_bVolume = + ComputeVolume(emittingVol, 40.f, m_sQueueSample.m_fDistance); + if(m_sQueueSample.m_bVolume) { + m_sQueueSample.m_counter = 3; + switch(params->m_pVehicle->m_nSurfaceTouched) { + case SURFACE_GRASS: + case SURFACE_HEDGE: + m_sQueueSample.m_nSampleIndex = + AUDIO_SAMPLE_COLLISION_LOOPING_GRASS; + emittingVol /= 4; + m_sQueueSample.m_nFrequency = + (signed __int64)(13000.f * skidVal + 35000.f); + m_sQueueSample.m_bVolume /= 4; + break; + case SURFACE_DIRT: + case SURFACE_DIRTTRACK: + case SURFACE_SAND: + case SURFACE_PUDDLE: + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_LOOPING_SOFT; + m_sQueueSample.m_nFrequency = 6000.f * skidVal + 10000.f; + break; + + default: + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_VEHICLE_SKIDDING; + m_sQueueSample.m_nFrequency = 5000.f * skidVal + 11000.f; + break; + } + + m_sQueueSample.m_bBankIndex = 0; + m_sQueueSample.m_bIsDistant = 0; + m_sQueueSample.field_16 = 8; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_bEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = + SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = + SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.field_48 = 3.0; + m_sQueueSample.m_fSoundIntensity = 40.0; + m_sQueueSample.field_56 = 0; + m_sQueueSample.field_76 = 3; + m_sQueueSample.m_bReverbFlag = 1; + m_sQueueSample.m_bRequireReflection = 0; + AddSampleToRequestedQueue(); + } + } +} + WRAPPER void cAudioManager::ProcessWaterCannon(int32) { EAXJMP(0x575F30); } @@ -7647,7 +7981,7 @@ cAudioManager::ProcessWeather(int32 id) m_sQueueSample.m_nLoopEnd = -1; m_sQueueSample.m_bReverbFlag = 0; m_sQueueSample.m_bRequireReflection = 0; - cAudioManager::AddSampleToRequestedQueue(); + AddSampleToRequestedQueue(); } if(CWeather::Rain > 0.0f && (!CCullZones::CamNoRain() || !CCullZones::PlayerNoRain())) { m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_LOOPING_GRASS; @@ -7669,7 +8003,7 @@ cAudioManager::ProcessWeather(int32 id) m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_bRequireReflection = 0; - cAudioManager::AddSampleToRequestedQueue(); + AddSampleToRequestedQueue(); } } @@ -7799,18 +8133,68 @@ cAudioManager::ReleaseDigitalHandle() const if(m_bIsInitialised) { SampleManager.ReleaseDigitalHandle(); } } -WRAPPER -int32 -cAudioManager::ReportCollision(CEntity *a2, CEntity *a3, uint8 a4, uint8 a5, float a6, float a7) +void +cAudioManager::ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface1, uint8 surface2, + float collisionPower, float velocity) { - EAXJMP(0x568410); + float dist; + CVector v1; + CVector v2; + + if(m_bIsInitialised && m_nCollisionEntity >= 0 && !m_bUserPause && + (velocity >= 0.0016f || collisionPower >= 0.01f)) { + if((entity1->m_status & 7) == ENTITY_TYPE_BUILDING) { + v1 = v2 = entity2->GetPosition(); + } else if((entity2->m_status & 7) == ENTITY_TYPE_BUILDING) { + v1 = v2 = entity1->GetPosition(); + } else { + v1 = entity1->GetPosition(); + v2 = entity2->GetPosition(); + } + CVector pos = (v1 + v2) * 0.5f; + dist = GetDistanceSquared(&pos); + if(dist < 3600.f) { + m_sCollisionManager.m_sQueue.m_pEntity1 = entity1; + m_sCollisionManager.m_sQueue.m_pEntity2 = entity2; + m_sCollisionManager.m_sQueue.m_bSurface1 = surface1; + m_sCollisionManager.m_sQueue.m_bSurface2 = surface2; + m_sCollisionManager.m_sQueue.m_fIntensity1 = collisionPower; + m_sCollisionManager.m_sQueue.m_fIntensity2 = velocity; + m_sCollisionManager.m_sQueue.m_vecPosition = pos; + m_sCollisionManager.m_sQueue.m_fDistance = dist; + m_sCollisionManager.AddCollisionToRequestedQueue(); + } + } } -WRAPPER -int32 -cAudioManager::ReportCrime(eCrimeType crime, const CVector *pos) -{ - EAXJMP(0x5803D0); +void +cAudioManager::ReportCrime(int32 type, const CVector *pos) +{ + int32 lastCrime; + + lastCrime = 10; + if(m_bIsInitialised && MusicManager.m_nMusicMode != 2 && + FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 && (type > 0 || type < 17) && + m_nTimeOfRecentCrime >= gMinTimeToNextReport[type]) { + for(int32 i = 0; i < 10; i++) { + if(crimes[i].type) { + if(crimes[i].type == type) { + crimes[i].position = *pos; + crimes[i].timer = 0; + return; + } + } else { + lastCrime = i; + } + } + + if(lastCrime < 10) { + crimes[lastCrime].type = type; + crimes[lastCrime].position = *pos; + crimes[lastCrime].timer = 0; + gMinTimeToNextReport[type] = m_nTimeOfRecentCrime + 500; + } + } } void @@ -7835,23 +8219,42 @@ cAudioManager::ResetAudioLogicTimers(int32 timer) } } ClearMissionAudio(); - SampleManager.StopChannel(28); + SampleManager.StopChannel(policeChannel); } void cAudioManager::ResetPoliceRadio() { if(m_bIsInitialised) { - if(SampleManager.GetChannelUsedFlag(28)) SampleManager.StopChannel(28); + if(SampleManager.GetChannelUsedFlag(policeChannel)) + SampleManager.StopChannel(policeChannel); InitialisePoliceRadio(); } } -WRAPPER void -cAudioManager::ResetTimers(uint32 a2) +cAudioManager::ResetTimers(uint32 time) { - EAXJMP(0x57A7B0); + if(m_bIsInitialised) { + m_bTimerJustReset = 1; + m_nTimer = time; + ClearRequestedQueue(); + if(m_bActiveSampleQueue) { + m_bActiveSampleQueue = 0; + ClearRequestedQueue(); + m_bActiveSampleQueue = 1; + } else { + m_bActiveSampleQueue = 1; + ClearRequestedQueue(); + m_bActiveSampleQueue = 0; + } + ClearActiveSamples(); + ClearMissionAudio(); + SampleManager.StopChannel(policeChannel); + SampleManager.SetEffectsFadeVolume(0); + SampleManager.SetMusicFadeVolume(0); + MusicManager.ResetMusicAfterReload(); + } } WRAPPER void @@ -7861,7 +8264,222 @@ cAudioManager::Service() } WRAPPER -int8 cAudioManager::SetCurrent3DProvider(uint8) { EAXJMP(0x57A910); } +void +cAudioManager::ServiceCollisions() +{ + EAXJMP(0x5686D0); +} + +void +cAudioManager::ServicePoliceRadio() +{ + int wantedLevel = 0; // bug?; + static uint32 nLastSeen = 300; + + if(m_bIsInitialised) { + if(!m_bUserPause) { + bool crimeReport = SetupCrimeReport(); + wantedLevel = FindPlayerPed()->m_pWanted->m_nWantedLevel; + if(!crimeReport) { + if(wantedLevel) { + if(nLastSeen) { + --nLastSeen; + } else { + nLastSeen = m_anRandomTable[1] % 1000u + 2000; + SetupSuspectLastSeenReport(); + } + } + } + } + ServicePoliceRadioChannel(wantedLevel); + } +} + +void +cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) +{ + + bool processed = false; + uint32 sample; + int32 freq; + + static int cWait = 0; + static bool bChannelOpen = 0; + static uint8 bMissionAudioPhysicalPlayingStatus = 0; + static int32 PoliceChannelFreq = 5500; + + if(m_bIsInitialised) { + if(m_bUserPause) { + if(SampleManager.GetChannelUsedFlag(policeChannel)) + SampleManager.StopChannel(policeChannel); + if(g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && + bMissionAudioPhysicalPlayingStatus == 1 && + SampleManager.IsStreamPlaying(1u)) { + SampleManager.PauseStream(1, 1u); + } + } else { + if(m_bPreviousUserPause && g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && + bMissionAudioPhysicalPlayingStatus == 1) { + SampleManager.PauseStream(0, 1u); + } + if(!unk2) bChannelOpen = 0; + if(cWait) { + --cWait; + return; + } + if(g_nMissionAudioSfx != 3032 && !bChannelOpen) { + if(g_nMissionAudioPlayingStatus) { + if(g_nMissionAudioPlayingStatus == 1 && + !bMissionAudioPhysicalPlayingStatus && + SampleManager.IsStreamPlaying(1u)) { + bMissionAudioPhysicalPlayingStatus = 1; + } + if(bMissionAudioPhysicalPlayingStatus == 1) { + if(SampleManager.IsStreamPlaying(1u)) { + DoPoliceRadioCrackle(); + } else { + bMissionAudioPhysicalPlayingStatus = 2; + g_nMissionAudioPlayingStatus = 2; + g_nMissionAudioSfx = TOTAL_AUDIO_SAMPLES; + cWait = 30; + } + return; + } + } else if(!SampleManager.GetChannelUsedFlag(policeChannel)) { + SampleManager.PreloadStreamedFile(g_nMissionAudioSfx, 1u); + SampleManager.SetStreamedVolumeAndPan(maxVolume, 63u, 1, + 1u); + SampleManager.StartPreloadedStreamedFile(1u); + g_nMissionAudioPlayingStatus = 1; + bMissionAudioPhysicalPlayingStatus = 0; + return; + } + } + if(bChannelOpen) DoPoliceRadioCrackle(); + if((g_nMissionAudioSfx == TOTAL_AUDIO_SAMPLES || + g_nMissionAudioPlayingStatus != 1) && + !SampleManager.GetChannelUsedFlag(policeChannel) && unk2) { + if(unk2) { + sample = *(uint32 *)&stuff[4 * unk4]; + --unk2; + unk4 = (unk4 + 1) % 60; + } else { + sample = TOTAL_AUDIO_SAMPLES; + } + if(!wantedLevel) { + if(gSpecialSuspectLastSeenReport) { + gSpecialSuspectLastSeenReport = 0; + } else if((unsigned int)(sample - 212) <= 2 || + sample == TOTAL_AUDIO_SAMPLES) { + bChannelOpen = 0; + processed = 1; + } + } + if(sample == TOTAL_AUDIO_SAMPLES) { + if(!processed) cWait = 30; + } else { + SampleManager.InitialiseChannel(policeChannel, sample, 0); + switch(sample) { + case AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1: + case AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_2: + case AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_3: + freq = m_anRandomTable[4] % 2000u + 10025; + bChannelOpen = bChannelOpen == 0; + break; + default: + freq = SampleManager.GetSampleBaseFrequency(sample); + break; + } + PoliceChannelFreq = freq; + SampleManager.SetChannelFrequency(policeChannel, freq); + SampleManager.SetChannelVolume(policeChannel, 100u); + SampleManager.SetChannelPan(policeChannel, 63); + SampleManager.SetChannelLoopCount(policeChannel, 1); + SampleManager.SetChannelLoopPoints(policeChannel, 0, -1); + SampleManager.StartChannel(policeChannel); + } + if(processed) ResetPoliceRadio(); + } + } + } +} +#if 1 +WRAPPER +void +cAudioManager::ServiceSoundEffects() +{ + +} + +#else + +void +cAudioManager::ServiceSoundEffects() +{ + uint32 timeOfRecentCrime; + cAudioScriptObject *object; + + timeOfRecentCrime = m_nTimeOfRecentCrime; + ++m_nTimeOfRecentCrime; + if(timeOfRecentCrime % 5) + field_2 = 0; + else + field_2 = 1; + if(m_bUserPause && !m_bPreviousUserPause) { + for(int32 i = 0; i < 29; i++) SampleManager.StopChannel(i); + + ClearRequestedQueue(); + if(m_bActiveSampleQueue) { + m_bActiveSampleQueue = 0; + ClearRequestedQueue(); + m_bActiveSampleQueue = 1; + } else { + m_bActiveSampleQueue = 1; + ClearRequestedQueue(); + m_bActiveSampleQueue = 0; + } + ClearActiveSamples(); + } + m_bActiveSampleQueue = m_bActiveSampleQueue != 1; + ProcessReverb(); + ProcessSpecial(); + ClearRequestedQueue(); + InterrogateAudioEntities(); + m_sPedComments.Process(); + ServicePoliceRadio(); + ServiceCollisions(); + AddReleasingSounds(); + ProcessMissionAudio(); + sub_57C2B0(); + ProcessActiveQueues(); + for(int32 i = 0; i < m_nScriptObjectEntityTotal; ++i) { + object = (cAudioScriptObject *)m_asAudioEntities[m_anScriptObjectEntityIndices[i]] + .m_pEntity; + if(object) { delete object; } + DestroyEntity(m_anScriptObjectEntityIndices[i]); + } + m_nScriptObjectEntityTotal = 0; +} +#endif +int8 +cAudioManager::SetCurrent3DProvider(uint8 which) +{ + if(!m_bIsInitialised) return -1; + for(uint8 i = 0; i < m_bActiveSamples + 1; ++i) SampleManager.StopChannel(i); + ClearRequestedQueue(); + if(m_bActiveSampleQueue) + m_bActiveSampleQueue = 0; + else + m_bActiveSampleQueue = 1; + ClearRequestedQueue(); + ClearActiveSamples(); + int8 current = SampleManager.SetCurrent3DProvider(which); + if(current > 0) { + m_bActiveSamples = SampleManager.GetMaximumSupportedChannels(); + if(m_bActiveSamples > 1u) --m_bActiveSamples; + } + return current; +} void cAudioManager::SetDynamicAcousticModelingStatus(bool status) @@ -7886,7 +8504,54 @@ cAudioManager::SetEntityStatus(int32 id, bool status) { if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots) { if(m_asAudioEntities[id].m_bIsUsed) { m_asAudioEntities[id].m_bStatus = status; } + } +} + +uint32 +cAudioManager::SetLoopingCollisionRequestedSfxFreqAndGetVol(cAudioCollision *audioCollision) +{ + uint8 surface1 = audioCollision->m_bSurface1; + uint8 surface2 = audioCollision->m_bSurface2; + int32 vol; + float ratio; + + if(surface1 != SURFACE_GRASS && surface2 != SURFACE_GRASS && surface1 != SURFACE_HEDGE && + surface2 != SURFACE_HEDGE) { + if(surface1 != SURFACE_PUDDLE && surface2 != SURFACE_PUDDLE) { + if(surface1 != SURFACE_DIRT && surface2 != SURFACE_DIRT && + surface1 != SURFACE_DIRTTRACK && surface2 != SURFACE_DIRTTRACK && + surface1 != SURFACE_SAND && surface2 != SURFACE_SAND) { + if(surface1 == SURFACE_FLESH || surface2 == SURFACE_FLESH) { + return 0; + } + ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, + 0.09f, 0.0899f); + m_sQueueSample.m_nSampleIndex = + AUDIO_SAMPLE_COLLISION_LOOPING_GENERIC; + m_sQueueSample.m_nFrequency = 10000.f * ratio + 10000; + vol = 40.f * ratio; + } else { + ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, + 0.09f, 0.0899f); + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_LOOPING_SOFT; + m_sQueueSample.m_nFrequency = 6000.f * ratio + 10000; + vol = 50.f * ratio; + } + } else { + ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, 0.09f, + 0.0899f); + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_LOOPING_WATER; + m_sQueueSample.m_nFrequency = 6050.f * ratio + 16000; + vol = 30.f * ratio; + } + } else { + ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, 0.09f, 0.0899f); + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_LOOPING_GRASS; + m_sQueueSample.m_nFrequency = 13000.f * ratio + 35000; + vol = 50.f * ratio; } + if(audioCollision->m_nBaseVolume < 2) vol = audioCollision->m_nBaseVolume * vol / 2; + return vol; } void @@ -7926,7 +8591,48 @@ cAudioManager::SetMusicMasterVolume(uint8 volume) const void cAudioManager::SetSpeakerConfig(int32 conf) const { - SampleManager.SetSpeakerConfig(conf); + SampleManager.SetSpeakerConfig(conf); +} + +void +cAudioManager::SetUpLoopingCollisionSound(cAudioCollision *col, uint8 counter) +{ + if(col->m_fIntensity2 > 0.0016f) { + uint8 emittingVol = SetLoopingCollisionRequestedSfxFreqAndGetVol(col); + if(emittingVol) { + m_sQueueSample.m_fDistance = Sqrt(col->m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(emittingVol, 60.f, m_sQueueSample.m_fDistance); + if(m_sQueueSample.m_bVolume) { + m_sQueueSample.m_counter = counter; + m_sQueueSample.m_vecPos = col->m_vecPosition; + m_sQueueSample.m_bBankIndex = 0; + m_sQueueSample.m_bIsDistant = 0; + m_sQueueSample.field_16 = 7; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_bEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = + SampleManager.GetSampleLoopStartOffset( + m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset( + m_sQueueSample.m_nSampleIndex); + m_sQueueSample.field_48 = 4.0f; + m_sQueueSample.m_fSoundIntensity = 60.0f; + m_sQueueSample.field_56 = 0; + m_sQueueSample.field_76 = 5; + m_sQueueSample.m_bReverbFlag = 1; + m_sQueueSample.m_bRequireReflection = 0; + AddSampleToRequestedQueue(); + } + } + } +} + +WRAPPER +bool +cAudioManager::SetupCrimeReport() +{ + EAXJMP(0x57F5B0); } WRAPPER @@ -8010,9 +8716,9 @@ cAudioManager::SetupJumboTaxiSound(uint8 vol) if(m_sQueueSample.m_fDistance >= 180.f) return 0; - emittingVol = (vol >> 1) + ((vol >> 1) * m_sQueueSample.m_fDistance * 0.0055556f); + emittingVol = (vol + (vol * m_sQueueSample.m_fDistance / 180)) / 2; - if(m_sQueueSample.m_fDistance * 0.0055556f < 0.7f) + if(m_sQueueSample.m_fDistance / 180 < 0.7f) emittingVol -= emittingVol * gJumboVolOffsetPercentage / 100; m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 180.f, m_sQueueSample.m_fDistance); @@ -8197,6 +8903,13 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound) } } +WRAPPER +void +cAudioManager::SetupSuspectLastSeenReport() +{ + EAXJMP(0x57FCC0); +} + void cAudioManager::Terminate() { @@ -8289,15 +9002,39 @@ cAudioManager::UsesSirenSwitching(int32 model) const } } +WRAPPER +void +cAudioManager::sub_57C2B0() +{ + EAXJMP(0x57C2B0); +} + +int32 +cAudioManager::sub_57C320(uint8 a1, float a2, float a3) +{ + float v4; + float v5; + int32 v6; + + v4 = 0.25f * a2; + v5 = a2 - v4; + if(a3 <= v5) + v6 = a1; + else + v6 = ((v4 - (a3 - v5)) * (float)a1 / v4); + return v6; +} + STARTPATCHES InjectHook(0x57B210, &cAudioManager::AddDetailsToRequestedOrderList, PATCH_JUMP); InjectHook(0x56AD30, &cAudioManager::AddPlayerCarSample, PATCH_JUMP); InjectHook(0x57B300, &cAudioManager::AddReflectionsToRequestedQueue, PATCH_JUMP); -// InjectHook(0x57B8D0, &cAudioManager::AddReleasingSounds, PATCH_JUMP); +InjectHook(0x57B8D0, &cAudioManager::AddReleasingSounds, PATCH_JUMP); InjectHook(0x57B070, &cAudioManager::AddSampleToRequestedQueue, PATCH_JUMP); -// InjectHook(0x580AF0, &cAudioManager::AgeCrimes, PATCH_JUMP); +InjectHook(0x580AF0, &cAudioManager::AgeCrimes, PATCH_JUMP); InjectHook(0x5697A0, &cAudioManager::CalculateDistance, PATCH_JUMP); InjectHook(0x57AA10, &cAudioManager::CheckForAnAudioFileOnCD, PATCH_JUMP); +InjectHook(0x57C160, &cAudioManager::ClearActiveSamples, PATCH_JUMP); InjectHook(0x5796A0, &cAudioManager::ClearMissionAudio, PATCH_JUMP); InjectHook(0x57C120, &cAudioManager::ClearRequestedQueue, PATCH_JUMP); InjectHook(0x57AE00, &cAudioManager::ComputeDopplerEffectedFrequency, PATCH_JUMP); @@ -8366,6 +9103,8 @@ InjectHook(0x57A8A0, &cAudioManager::GetNum3DProvidersAvailable, PATCH_JUMP); InjectHook(0x574FD0, &cAudioManager::GetOJGTalkSfx, PATCH_JUMP); InjectHook(0x570960, &cAudioManager::GetPedCommentSfx, PATCH_JUMP); InjectHook(0x570DB0, &cAudioManager::GetPhrase, PATCH_JUMP); +InjectHook(0x56BF80, &cAudioManager::GetVehicleDriveWheelSkidValue, PATCH_JUMP); +InjectHook(0x56C120, &cAudioManager::GetVehicleNonDriveWheelSkidValue, PATCH_JUMP); InjectHook(0x575240, &cAudioManager::GetPimpTalkSfx, PATCH_JUMP); InjectHook(0x570E00, &cAudioManager::GetPlayerTalkSfx, PATCH_JUMP); InjectHook(0x5737E0, &cAudioManager::GetScumFemaleTalkSfx, PATCH_JUMP); @@ -8395,6 +9134,7 @@ InjectHook(0x5718D0, &cAudioManager::GetYakuzaTalkSfx, PATCH_JUMP); InjectHook(0x5719E0, &cAudioManager::GetYardieTalkSfx, PATCH_JUMP); InjectHook(0x56CAB0, &cAudioManager::HasAirBrakes, PATCH_JUMP); InjectHook(0x57A0E0, &cAudioManager::Initialise, PATCH_JUMP); +InjectHook(0x57EEC0, &cAudioManager::InitialisePoliceRadio, PATCH_JUMP); // InjectHook(0x57EAC0, &cAudioManager::InitialisePoliceRadioZones, PATCH_JUMP); InjectHook(0x57B030, &cAudioManager::InterrogateAudioEntities, PATCH_JUMP); InjectHook(0x57AA50, &cAudioManager::IsAudioInitialised, PATCH_JUMP); @@ -8445,6 +9185,7 @@ InjectHook(0x56F4D0, &cAudioManager::ProcessPedHeadphones, PATCH_JUMP); InjectHook(0x5699C0, &cAudioManager::ProcessPhysical, PATCH_JUMP); InjectHook(0x56E860, &cAudioManager::ProcessPlane, PATCH_JUMP); InjectHook(0x56B0D0, &cAudioManager::ProcessPlayersVehicleEngine, PATCH_JUMP); +InjectHook(0x578190, &cAudioManager::ProcessPoliceCellBeatingScriptObject, PATCH_JUMP); InjectHook(0x577280, &cAudioManager::ProcessPornCinema, PATCH_JUMP); InjectHook(0x569CC0, &cAudioManager::ProcessRainOnVehicle, PATCH_JUMP); InjectHook(0x569700, &cAudioManager::ProcessReverb, PATCH_JUMP); @@ -8457,14 +9198,22 @@ InjectHook(0x56DBF0, &cAudioManager::ProcessTrainNoise, PATCH_JUMP); InjectHook(0x56C770, &cAudioManager::ProcessVehicleDoors, PATCH_JUMP); InjectHook(0x56C640, &cAudioManager::ProcessVehicleReverseWarning, PATCH_JUMP); InjectHook(0x56A230, &cAudioManager::ProcessVehicleRoadNoise, PATCH_JUMP); +InjectHook(0x56BCB0, &cAudioManager::ProcessVehicleSkidding, PATCH_JUMP); InjectHook(0x578370, &cAudioManager::ProcessWeather, PATCH_JUMP); InjectHook(0x56A440, &cAudioManager::ProcessWetRoadNoise, PATCH_JUMP); InjectHook(0x577530, &cAudioManager::ProcessWorkShopScriptObject, PATCH_JUMP); InjectHook(0x57AF90, &cAudioManager::RandomDisplacement, PATCH_JUMP); InjectHook(0x57A9F0, &cAudioManager::ReacquireDigitalHandle, PATCH_JUMP); InjectHook(0x57A9E0, &cAudioManager::ReleaseDigitalHandle, PATCH_JUMP); +InjectHook(0x568410, &cAudioManager::ReportCollision, PATCH_JUMP); +InjectHook(0x5803D0, &cAudioManager::ReportCrime, PATCH_JUMP); InjectHook(0x569650, &cAudioManager::ResetAudioLogicTimers, PATCH_JUMP); InjectHook(0x57EFF0, &cAudioManager::ResetPoliceRadio, PATCH_JUMP); +InjectHook(0x57A7B0, &cAudioManager::ResetTimers, PATCH_JUMP); +InjectHook(0x57F110, &cAudioManager::ServicePoliceRadio, PATCH_JUMP); +InjectHook(0x57F1B0, &cAudioManager::ServicePoliceRadioChannel, PATCH_JUMP); +//InjectHook(0x57AA60, &cAudioManager::ServiceSoundEffects, PATCH_JUMP); +InjectHook(0x57A910, &cAudioManager::SetCurrent3DProvider, PATCH_JUMP); InjectHook(0x57AA00, &cAudioManager::SetDynamicAcousticModelingStatus, PATCH_JUMP); InjectHook(0x57A770, &cAudioManager::SetEffectsFadeVolume, PATCH_JUMP); InjectHook(0x57A730, &cAudioManager::SetEffectsMasterVolume, PATCH_JUMP); @@ -8485,6 +9234,8 @@ InjectHook(0x56AC80, &cAudioManager::UpdateGasPedalAudio, PATCH_JUMP); InjectHook(0x56C600, &cAudioManager::UsesReverseWarning, PATCH_JUMP); InjectHook(0x56C3C0, &cAudioManager::UsesSiren, PATCH_JUMP); InjectHook(0x56C3F0, &cAudioManager::UsesSirenSwitching, PATCH_JUMP); +InjectHook(0x57C320, &cAudioManager::sub_57C320, PATCH_JUMP); InjectHook(0x5755C0, &cPedComments::Add, PATCH_JUMP); InjectHook(0x575730, &cPedComments::Process, PATCH_JUMP); +InjectHook(0x5685E0, &cAudioCollisionManager::AddCollisionToRequestedQueue, PATCH_JUMP); ENDPATCHES -- cgit v1.2.3 From 003ac856c6e239722241c40358ea91d3c5e64c3a Mon Sep 17 00:00:00 2001 From: Filip Gawin Date: Sat, 21 Sep 2019 22:10:35 +0200 Subject: More work --- src/audio/AudioManager.cpp | 192 ++++++++++++++++++++++++++++++++++++--------- 1 file changed, 155 insertions(+), 37 deletions(-) (limited to 'src/audio/AudioManager.cpp') diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index ae520684..20542c46 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -41,6 +41,7 @@ bool &bPlayerJustEnteredCar = *(bool *)0x6508C4; bool &g_bMissionAudioLoadFailed = *(bool *)0x95CD8E; uint32 *gMinTimeToNextReport = (uint32 *)0x8E2828; uint8 &gSpecialSuspectLastSeenReport = *(uint8 *)0x95CD4D; +uint32 *gOneShotCol = (uint32 *)0x604BD0; constexpr int totalAudioEntitiesSlots = 200; constexpr int maxVolume = 127; @@ -3136,9 +3137,9 @@ cAudioManager::Initialise() void cAudioManager::InitialisePoliceRadio() { - unk2 = 0; + policeChannelTimer = 0; unk3 = 0; - unk4 = 0; + policeChannelCounterSeconds = 0; for(int32 i = 0; i < 10; i++) { crimes[i].type = 0; } SampleManager.SetChannelReverbFlag(28, 0); @@ -8170,9 +8171,7 @@ cAudioManager::ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface void cAudioManager::ReportCrime(int32 type, const CVector *pos) { - int32 lastCrime; - - lastCrime = 10; + int32 lastCrime = 10; if(m_bIsInitialised && MusicManager.m_nMusicMode != 2 && FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 && (type > 0 || type < 17) && m_nTimeOfRecentCrime >= gMinTimeToNextReport[type]) { @@ -8257,10 +8256,22 @@ cAudioManager::ResetTimers(uint32 time) } } -WRAPPER void +void cAudioManager::Service() { - EAXJMP(0x57A2A0); + GenerateIntegerRandomNumberTable(); + if(m_bTimerJustReset) { + ResetAudioLogicTimers(m_nTimer); + MusicManager.ResetTimers(m_nTimer); + m_bTimerJustReset = 0; + } + if(m_bIsInitialised) { + m_bPreviousUserPause = m_bUserPause; + m_bUserPause = CTimer::GetIsUserPaused(); + UpdateReflections(); + ServiceSoundEffects(); + MusicManager.Service(); + } } WRAPPER @@ -8273,7 +8284,7 @@ cAudioManager::ServiceCollisions() void cAudioManager::ServicePoliceRadio() { - int wantedLevel = 0; // bug?; + int32 wantedLevel = 0; // bug?; static uint32 nLastSeen = 300; if(m_bIsInitialised) { @@ -8298,7 +8309,6 @@ cAudioManager::ServicePoliceRadio() void cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) { - bool processed = false; uint32 sample; int32 freq; @@ -8322,12 +8332,12 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) bMissionAudioPhysicalPlayingStatus == 1) { SampleManager.PauseStream(0, 1u); } - if(!unk2) bChannelOpen = 0; + if(!policeChannelTimer) bChannelOpen = 0; if(cWait) { --cWait; return; } - if(g_nMissionAudioSfx != 3032 && !bChannelOpen) { + if(g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && !bChannelOpen) { if(g_nMissionAudioPlayingStatus) { if(g_nMissionAudioPlayingStatus == 1 && !bMissionAudioPhysicalPlayingStatus && @@ -8358,11 +8368,12 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) if(bChannelOpen) DoPoliceRadioCrackle(); if((g_nMissionAudioSfx == TOTAL_AUDIO_SAMPLES || g_nMissionAudioPlayingStatus != 1) && - !SampleManager.GetChannelUsedFlag(policeChannel) && unk2) { - if(unk2) { - sample = *(uint32 *)&stuff[4 * unk4]; - --unk2; - unk4 = (unk4 + 1) % 60; + !SampleManager.GetChannelUsedFlag(policeChannel) && policeChannelTimer) { + if(policeChannelTimer) { + sample = *(uint32 *)&stuff[4 * policeChannelCounterSeconds]; + --policeChannelTimer; + policeChannelCounterSeconds = + (policeChannelCounterSeconds + 1) % 60; } else { sample = TOTAL_AUDIO_SAMPLES; } @@ -8403,15 +8414,6 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) } } } -#if 1 -WRAPPER -void -cAudioManager::ServiceSoundEffects() -{ - -} - -#else void cAudioManager::ServiceSoundEffects() @@ -8460,7 +8462,7 @@ cAudioManager::ServiceSoundEffects() } m_nScriptObjectEntityTotal = 0; } -#endif + int8 cAudioManager::SetCurrent3DProvider(uint8 which) { @@ -8502,9 +8504,10 @@ cAudioManager::SetEffectsMasterVolume(uint8 volume) const void cAudioManager::SetEntityStatus(int32 id, bool status) { - if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots) { - if(m_asAudioEntities[id].m_bIsUsed) { m_asAudioEntities[id].m_bStatus = status; } - } + if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots && + m_asAudioEntities[id].m_bIsUsed) { + m_asAudioEntities[id].m_bStatus = status; + } } uint32 @@ -8591,7 +8594,7 @@ cAudioManager::SetMusicMasterVolume(uint8 volume) const void cAudioManager::SetSpeakerConfig(int32 conf) const { - SampleManager.SetSpeakerConfig(conf); + SampleManager.SetSpeakerConfig(conf); } void @@ -8628,6 +8631,113 @@ cAudioManager::SetUpLoopingCollisionSound(cAudioCollision *col, uint8 counter) } } +void +cAudioManager::SetUpOneShotCollisionSound(cAudioCollision *col) +{ + int16 s1; + int16 s2; + + int32 emittingVol; + float ratio; + + static uint16 counter = 28; + + for(int32 i = 0; i < 2; i++) { + if(i) { + s1 = col->m_bSurface2; + s2 = col->m_bSurface1; + } else { + s1 = col->m_bSurface1; + s2 = col->m_bSurface2; + } + ratio = GetCollisionOneShotRatio(s1, col->m_fIntensity1); + if(s1 == SURFACE_METAL6 && s2 == SURFACE_FLESH) ratio = 0.25f * ratio; + if(s1 == SURFACE_METAL6 && ratio < 0.6f) { + s1 = SURFACE_BILLBOARD; + ratio = min(1.f, 2.f * ratio); + } + emittingVol = 40.f * ratio; + if(emittingVol) { + m_sQueueSample.m_fDistance = Sqrt(col->m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(emittingVol, 60.f, m_sQueueSample.m_fDistance); + if(m_sQueueSample.m_bVolume) { + m_sQueueSample.m_nSampleIndex = gOneShotCol[s1]; + switch(m_sQueueSample.m_nSampleIndex) { + case AUDIO_SAMPLE_COLLISION_PAVEMENT: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[3] % 5u; + break; + case AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_1: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[0] % 6u; + break; + case AUDIO_SAMPLE_COLLISION_METAL_13: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[1] & 1; + break; + case AUDIO_SAMPLE_COLLISION_FENCE: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[3] & 3; + break; + case AUDIO_SAMPLE_COLLISION_FLESH: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[4] % 5u; + break; + case AUDIO_SAMPLE_COLLISION_WOOD: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[4] & 3; + break; + case AUDIO_SAMPLE_COLLISION_WOOD_BOX: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[1] & 3; + break; + case AUDIO_SAMPLE_COLLISION_HEDGE: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[2] % 5u; + break; + case AUDIO_SAMPLE_COLLISION_METAL_28: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[2] % 3u; + break; + case AUDIO_SAMPLE_COLLISION_METAL: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[1] % 5u; + break; + case AUDIO_SAMPLE_COLLISION_LOOSE: + m_sQueueSample.m_nSampleIndex += m_anRandomTable[3] & 1; + break; + default: break; + } + switch(s1) { + case SURFACE_GLASS: m_sQueueSample.m_nFrequency = 13500; break; + case SURFACE_METAL15: m_sQueueSample.m_nFrequency = 8819; break; + case SURFACE_PUDDLE: + m_sQueueSample.m_nFrequency = + 2 * SampleManager.GetSampleBaseFrequency( + m_sQueueSample.m_nSampleIndex); + break; + case SURFACE_TIRE: m_sQueueSample.m_nFrequency = 6000; break; + case SURFACE_HARD24: m_sQueueSample.m_nFrequency = 8000; break; + default: + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency( + m_sQueueSample.m_nSampleIndex); + break; + } + m_sQueueSample.m_nFrequency += + RandomDisplacement(m_sQueueSample.m_nFrequency / 16); + m_sQueueSample.m_counter = counter++; + if(counter >= 255u) counter = 28; + m_sQueueSample.m_vecPos = col->m_vecPosition; + m_sQueueSample.m_bBankIndex = 0; + m_sQueueSample.m_bIsDistant = 0; + m_sQueueSample.field_16 = 11; + m_sQueueSample.m_nLoopCount = 1; + m_sQueueSample.m_bEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = 0; + m_sQueueSample.m_nLoopEnd = -1; + m_sQueueSample.field_48 = 4.0; + m_sQueueSample.m_fSoundIntensity = 60.0; + m_sQueueSample.field_56 = 1; + m_sQueueSample.m_bReverbFlag = 1; + m_sQueueSample.m_bRequireReflection = 0; + AddSampleToRequestedQueue(); + } + } + } +} + WRAPPER bool cAudioManager::SetupCrimeReport() @@ -8641,11 +8751,9 @@ bool cAudioManager::SetupJumboEngineSound(uint8, int32) { EAXJMP(0x56F140); } bool cAudioManager::SetupJumboFlySound(uint8 emittingVol) { - int32 vol; - if(m_sQueueSample.m_fDistance >= 440.0f) return 0; - vol = ComputeVolume(emittingVol, 440.0f, m_sQueueSample.m_fDistance); + int32 vol = ComputeVolume(emittingVol, 440.0f, m_sQueueSample.m_fDistance); m_sQueueSample.m_bVolume = vol; if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_FLY_SOUND; @@ -8712,11 +8820,9 @@ cAudioManager::SetupJumboRumbleSound(uint8 emittingVol) bool cAudioManager::SetupJumboTaxiSound(uint8 vol) { - uint8 emittingVol; - if(m_sQueueSample.m_fDistance >= 180.f) return 0; - emittingVol = (vol + (vol * m_sQueueSample.m_fDistance / 180)) / 2; + uint8 emittingVol = (vol + (vol * m_sQueueSample.m_fDistance / 180)) / 2; if(m_sQueueSample.m_fDistance / 180 < 0.7f) emittingVol -= emittingVol * gJumboVolOffsetPercentage / 100; @@ -8969,6 +9075,13 @@ cAudioManager::UpdateGasPedalAudio(CAutomobile *automobile) automobile->m_fGasPedalAudio = newGasPedalAudio; } +WRAPPER +void +cAudioManager::UpdateReflections() +{ + EAXJMP(0x57B470); +} + bool cAudioManager::UsesReverseWarning(int32 model) const { @@ -9210,19 +9323,23 @@ InjectHook(0x5803D0, &cAudioManager::ReportCrime, PATCH_JUMP); InjectHook(0x569650, &cAudioManager::ResetAudioLogicTimers, PATCH_JUMP); InjectHook(0x57EFF0, &cAudioManager::ResetPoliceRadio, PATCH_JUMP); InjectHook(0x57A7B0, &cAudioManager::ResetTimers, PATCH_JUMP); +InjectHook(0x57A2A0, &cAudioManager::Service, PATCH_JUMP); InjectHook(0x57F110, &cAudioManager::ServicePoliceRadio, PATCH_JUMP); InjectHook(0x57F1B0, &cAudioManager::ServicePoliceRadioChannel, PATCH_JUMP); -//InjectHook(0x57AA60, &cAudioManager::ServiceSoundEffects, PATCH_JUMP); +InjectHook(0x57AA60, &cAudioManager::ServiceSoundEffects, PATCH_JUMP); InjectHook(0x57A910, &cAudioManager::SetCurrent3DProvider, PATCH_JUMP); InjectHook(0x57AA00, &cAudioManager::SetDynamicAcousticModelingStatus, PATCH_JUMP); InjectHook(0x57A770, &cAudioManager::SetEffectsFadeVolume, PATCH_JUMP); InjectHook(0x57A730, &cAudioManager::SetEffectsMasterVolume, PATCH_JUMP); InjectHook(0x57A4C0, &cAudioManager::SetEntityStatus, PATCH_JUMP); +InjectHook(0x568E20, &cAudioManager::SetLoopingCollisionRequestedSfxFreqAndGetVol, PATCH_JUMP); InjectHook(0x5795F0, &cAudioManager::SetMissionAudioLocation, PATCH_JUMP); InjectHook(0x57F020, &cAudioManager::SetMissionScriptPoliceAudio, PATCH_JUMP); InjectHook(0x57A790, &cAudioManager::SetMusicFadeVolume, PATCH_JUMP); InjectHook(0x57A750, &cAudioManager::SetMusicMasterVolume, PATCH_JUMP); InjectHook(0x57A9A0, &cAudioManager::SetSpeakerConfig, PATCH_JUMP); +InjectHook(0x568D30, &cAudioManager::SetUpLoopingCollisionSound, PATCH_JUMP); +InjectHook(0x5689D0, &cAudioManager::SetUpOneShotCollisionSound, PATCH_JUMP); InjectHook(0x56F230, &cAudioManager::SetupJumboFlySound, PATCH_JUMP); InjectHook(0x56F310, &cAudioManager::SetupJumboRumbleSound, PATCH_JUMP); InjectHook(0x56EF20, &cAudioManager::SetupJumboTaxiSound, PATCH_JUMP); @@ -9238,4 +9355,5 @@ InjectHook(0x57C320, &cAudioManager::sub_57C320, PATCH_JUMP); InjectHook(0x5755C0, &cPedComments::Add, PATCH_JUMP); InjectHook(0x575730, &cPedComments::Process, PATCH_JUMP); InjectHook(0x5685E0, &cAudioCollisionManager::AddCollisionToRequestedQueue, PATCH_JUMP); +InjectHook(0x57C430, &cAudioScriptObject::Reset, PATCH_JUMP); ENDPATCHES -- cgit v1.2.3 From d2941b03689575fc0158683daae7883402a92651 Mon Sep 17 00:00:00 2001 From: Filip Gawin Date: Tue, 24 Sep 2019 13:33:16 +0200 Subject: More audio (to hook and test) --- src/audio/AudioManager.cpp | 542 +++++++++++++++++++++++++++++++++++++++++---- 1 file changed, 498 insertions(+), 44 deletions(-) (limited to 'src/audio/AudioManager.cpp') diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index 20542c46..b88af1ec 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -6,16 +6,20 @@ #include "Automobile.h" #include "Boat.h" #include "Bridge.h" +#include "CProjectileInfo.h" #include "Camera.h" #include "DMAudio.h" +#include "Entity.h" #include "Explosion.h" #include "Garages.h" +#include "HandlingMgr.h" #include "Heli.h" #include "ModelIndices.h" #include "MusicManager.h" #include "Pad.h" #include "Ped.h" #include "Physical.h" +#include "Placeable.h" #include "Plane.h" #include "PlayerPed.h" #include "Pools.h" @@ -25,6 +29,7 @@ #include "Train.h" #include "Transmission.h" #include "Vehicle.h" +#include "WaterCannon.h" #include "Weather.h" #include "World.h" #include "ZoneCull.h" @@ -41,11 +46,16 @@ bool &bPlayerJustEnteredCar = *(bool *)0x6508C4; bool &g_bMissionAudioLoadFailed = *(bool *)0x95CD8E; uint32 *gMinTimeToNextReport = (uint32 *)0x8E2828; uint8 &gSpecialSuspectLastSeenReport = *(uint8 *)0x95CD4D; -uint32 *gOneShotCol = (uint32 *)0x604BD0; +//uint32 *gOneShotCol = (uint32 *)0x604BD0; +bool *somethingWithHorns = (bool *)0x606AB8; constexpr int totalAudioEntitiesSlots = 200; constexpr int maxVolume = 127; constexpr int policeChannel = 28; +constexpr uint8 panTable[64]{ + 0, 3, 8, 12, 16, 19, 22, 24, 26, 28, 30, 31, 33, 34, 36, 37, 39, 40, 41, 42, 44, 45, + 46, 47, 48, 49, 49, 50, 51, 52, 53, 53, 54, 55, 55, 56, 56, 57, 57, 58, 58, 58, 59, 59, + 59, 60, 60, 61, 61, 61, 61, 62, 62, 62, 62, 62, 63, 63, 63, 63, 63, 63, 63, 63}; // TODO: where is this used? Is this the right file? enum eVehicleModel { @@ -591,11 +601,13 @@ cAudioManager::ComputeDopplerEffectedFrequency(uint32 oldFreq, float position1, return newFreq; } -WRAPPER int32 -cAudioManager::ComputePan(float, CVector *) +cAudioManager::ComputePan(float dist, CVector *vec) { - EAXJMP(0x57AD20); + int32 index = min(63, Abs(vec->x / (dist / 64.f))); + + if(vec->x > 0.f) return max(20, 63 - panTable[index]); + return min(107, panTable[index] + 63); } uint32 @@ -654,7 +666,10 @@ cAudioManager::DestroyAllGameCreatedEntities() case AUDIOTYPE_SCRIPTOBJECT: entity = (cAudioScriptObject *)m_asAudioEntities[i].m_pEntity; - if(entity) { delete entity; } + if(entity) { + delete entity; + m_asAudioEntities[i].m_pEntity = nil; + } DestroyEntity(i); break; default: break; @@ -3147,11 +3162,94 @@ cAudioManager::InitialisePoliceRadio() for(int32 i = 0; i < 18; i++) { gMinTimeToNextReport[i] = m_nTimeOfRecentCrime; } } -WRAPPER +struct tPoliceRadioZone +{ + char m_aName[8]; + uint32 m_nSampleIndex; + int32 field_12; +}; + +tPoliceRadioZone* ZoneSfx = (tPoliceRadioZone*)0x880240; +char* SubZo2Label = (char*)0x6E9918; +char* SubZo3Label = (char*)0x6E9870; + void cAudioManager::InitialisePoliceRadioZones() { - EAXJMP(0x57EAC0); + for(int32 i = 0; i < 36; i++) { ZoneSfx[i].m_aName[0] = 0; } + + strcpy((char *)ZoneSfx, "HOSPI_2"); + ZoneSfx[0].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ROCKFORD; + strcpy((char *)&ZoneSfx[1], "CONSTRU"); + ZoneSfx[1].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_FORT_STAUNTON; + strcpy((char *)&ZoneSfx[2], "STADIUM"); + ZoneSfx[2].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ASPATRIA; + strcpy((char *)&ZoneSfx[3], "YAKUSA"); + ZoneSfx[3].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_TORRINGTON; + strcpy((char *)&ZoneSfx[4], "SHOPING"); + ZoneSfx[4].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_BEDFORD_POINT; + strcpy((char *)&ZoneSfx[5], "COM_EAS"); + ZoneSfx[5].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_NEWPORT; + strcpy((char *)&ZoneSfx[6], "PARK"); + ZoneSfx[6].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_BELLEVILLE; + strcpy((char *)&ZoneSfx[7], "UNIVERS"); + ZoneSfx[7].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_LIBERTY_CAMPUS; + strcpy((char *)&ZoneSfx[8], "BIG_DAM"); + ZoneSfx[8].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_COCHRANE; + strcpy((char *)&ZoneSfx[9], "SUB_IND"); + ZoneSfx[9].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PIKE_CREEK; + strcpy((char *)&ZoneSfx[10], "SWANKS"); + ZoneSfx[10].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_CEDAR_GROVE; + strcpy((char *)&ZoneSfx[11], "PROJECT"); + ZoneSfx[11].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_WICHITA_GARDEN; + strcpy((char *)&ZoneSfx[12], "AIRPORT"); + ZoneSfx[12].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_FRANCIS_INTNL; + strcpy((char *)&ZoneSfx[13], "PORT_W"); + ZoneSfx[13].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_CALLAHAN_POINT; + strcpy((char *)&ZoneSfx[14], "PORT_S"); + ZoneSfx[14].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ATLANTIC_QUAYS; + strcpy((char *)&ZoneSfx[15], "PORT_E"); + ZoneSfx[15].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PORTLAND_HARBOUR; + strcpy((char *)&ZoneSfx[16], "PORT_I"); + ZoneSfx[16].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_TRENTON; + strcpy((char *)&ZoneSfx[17], "CHINA"); + ZoneSfx[17].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_CHINATOWN; + strcpy((char *)&ZoneSfx[18], "REDLIGH"); + ZoneSfx[18].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_REDLIGHT; + strcpy((char *)&ZoneSfx[19], "TOWERS"); + ZoneSfx[19].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_HEPBURN_HEIGHTS; + strcpy((char *)&ZoneSfx[20], "LITTLEI"); + ZoneSfx[20].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ST_MARKS; + strcpy((char *)&ZoneSfx[21], "HARWOOD"); + ZoneSfx[21].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_HARWOOD; + strcpy((char *)&ZoneSfx[22], "EASTBAY"); + ZoneSfx[22].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PORTLAND_BEACH; + strcpy((char *)&ZoneSfx[23], "S_VIEW"); + ZoneSfx[23].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PORTLAND_VIEW; + strcpy((char *)&ZoneSfx[24], "CITYZON"); + ZoneSfx[24].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_LIBERTY_CITY; + strcpy((char *)&ZoneSfx[25], "IND_ZON"); + ZoneSfx[25].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PORTLAND; + strcpy((char *)&ZoneSfx[26], "COM_ZON"); + ZoneSfx[26].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_STAUNTON; + strcpy((char *)&ZoneSfx[27], "SUB_ZON"); + ZoneSfx[27].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE; + strcpy((char *)&ZoneSfx[28], "SUB_ZO2"); + ZoneSfx[28].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE; + strcpy((char *)&ZoneSfx[29], "SUB_ZO3"); + ZoneSfx[29].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE; + strcpy((char *)&ZoneSfx[30], "A"); + ZoneSfx[30].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ROCKFORD; + strcpy((char *)&ZoneSfx[31], "A"); + ZoneSfx[31].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ROCKFORD; + strcpy((char *)&ZoneSfx[32], "A"); + ZoneSfx[32].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ROCKFORD; + strcpy((char *)&ZoneSfx[33], "A"); + ZoneSfx[33].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ROCKFORD; + strcpy((char *)&ZoneSfx[34], "A"); + ZoneSfx[34].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ROCKFORD; + strcpy(SubZo2Label, "SUB_ZO2"); + strcpy(SubZo3Label, "SUB_ZO3"); } void @@ -3221,6 +3319,65 @@ void cAudioManager::PlayOneShot(int32 index, int16 sound, float vol) { EAXJMP(0x57A500); + /*if(m_bIsInitialised) { + if (index >= 0 && index < totalAudioEntitiesSlots) { + if (m_asAudioEntities[index].m_bIsUsed) { + if (sound < SOUND_TOTAL_SOUNDS) { + if (m_asAudioEntities[index].m_nType == + AUDIOTYPE_SCRIPTOBJECT) { + if (m_nScriptObjectEntityTotal < 40) { + m_asAudioEntities[index].m_awAudioEvent[0] = + sound; + m_asAudioEntities[index].m_Loops = 1; + m_anScriptObjectEntityIndices + [m_nScriptObjectEntityTotal++] = index; + } + } + else { + int32 i = 0; + while (1) { + if (i >= m_asAudioEntities[index].m_Loops) { + if (m_asAudioEntities[index] + .m_Loops < 4) { + m_asAudioEntities[index / 2] + .m_awAudioEvent[i] = + sound; + m_asAudioEntities[index / 4] + .m_afVolume[i] = vol; + ++m_asAudioEntities[index] + .m_Loops; + } + return; + } + if (panTable[m_asAudioEntities[index / 2] + .m_awAudioEvent[i]] > + panTable[sound]) + break; + ++i; + } + if (i < 3) { + memmove( + &m_asAudioEntities[0] + .m_awAudioEvent[i + 1 + index / 2], + &m_asAudioEntities[0] + .m_awAudioEvent[i + index / 2], + 2 * (3 - i)); + memmove(&m_asAudioEntities[0] + .m_afVolume[i + 1 + index / 4], + &m_asAudioEntities[0] + .m_afVolume[i + index / 4], + 4 * (3 - i)); + } + m_asAudioEntities[index / 2].m_awAudioEvent[i] = + sound; + m_asAudioEntities[index / 4].m_afVolume[i] = vol; + if (m_asAudioEntities[index].m_Loops < 4) + ++m_asAudioEntities[index].m_Loops; + } + } + } + } + }*/ } WRAPPER @@ -3390,7 +3547,6 @@ void cAudioManager::ProcessAirportScriptObject(uint8 sound) { float dist; - float distSquared; float maxDist; static uint8 counter = 0; @@ -3406,9 +3562,9 @@ cAudioManager::ProcessAirportScriptObject(uint8 sound) maxDist = 6400.f; m_sQueueSample.m_fSoundIntensity = 80.0f; break; - default: break; + default: return; } - distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); + float distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { dist = sqrt(distSquared); m_sQueueSample.m_fDistance = dist; @@ -3827,7 +3983,6 @@ void cAudioManager::ProcessCinemaScriptObject(uint8 sound) { uint8 rand; - float distSquared; float maxDist; static uint8 counter = 0; @@ -3843,9 +3998,9 @@ cAudioManager::ProcessCinemaScriptObject(uint8 sound) maxDist = 6400.f; m_sQueueSample.m_fSoundIntensity = 80.0f; break; - default: break; + default: return; } - distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); + float distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { m_sQueueSample.m_fDistance = sqrt(distSquared); rand = m_anRandomTable[0] % 90u + 30; @@ -3904,7 +4059,7 @@ cAudioManager::ProcessDocksScriptObject(uint8 sound) maxDist = 6400.f; m_sQueueSample.m_fSoundIntensity = 80.0f; break; - default: break; + default: return; } distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { @@ -4437,7 +4592,7 @@ cAudioManager::ProcessHomeScriptObject(uint8 sound) maxDist = 6400.f; m_sQueueSample.m_fSoundIntensity = 80.0f; break; - default: break; + default: return; } dist = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(dist < maxDist) { @@ -4591,7 +4746,6 @@ void cAudioManager::ProcessLaunderetteScriptObject(uint8 sound) { float maxDist; - float distSquared; switch(sound) { case SCRIPT_SOUND_LAUNDERETTE_LOOP_S: @@ -4599,9 +4753,9 @@ cAudioManager::ProcessLaunderetteScriptObject(uint8 sound) maxDist = 900.f; m_sQueueSample.m_fSoundIntensity = 30.0f; break; - default: break; + default: return; } - distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); + float distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { m_sQueueSample.m_fDistance = sqrt(distSquared); m_sQueueSample.m_bVolume = ComputeVolume(45u, m_sQueueSample.m_fSoundIntensity, @@ -6855,7 +7009,7 @@ struct tVehicleSampleData { }; int32 *CSWTCH_554 = (int32 *)0x606A50; -tVehicleSampleData *vehicleSampleData = (tVehicleSampleData *)0x606204; +tVehicleSampleData *CarSounds = (tVehicleSampleData *)0x606204; void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *automobile) @@ -6947,7 +7101,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile * } else { freqModifier = 0; } - engineSoundType = vehicleSampleData[params->m_nIndex].m_bEngineSoundType; + engineSoundType = CarSounds[params->m_nIndex].m_bEngineSoundType; soundOffset = 3 * (engineSoundType - 1); if(accelerateState <= 0) { if(params->m_fVelocityChange < -0.001f) { @@ -7163,7 +7317,7 @@ cAudioManager::ProcessPoliceCellBeatingScriptObject(uint8 sound) maxDist = 6400.f; m_sQueueSample.m_fSoundIntensity = 80.0f; break; - default: break; + default: return; } distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { @@ -7261,7 +7415,7 @@ cAudioManager::ProcessPornCinema(uint8 sound) m_sQueueSample.m_fSoundIntensity = 80.0f; sample = AUDIO_SAMPLE_PORN_CINEMA_3_SEX_1; break; - default: break; + default: return; } distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { @@ -7319,11 +7473,68 @@ cAudioManager::ProcessPornCinema(uint8 sound) } } -WRAPPER void cAudioManager::ProcessProjectiles() { - EAXJMP(0x578A80); + uint8 emittingVol; + float maxDist; + + for(int32 i = 0; i < 32; i++) { + if(CProjectileInfo::GetProjectileInfo(i)->m_bInUse) { + switch(CProjectileInfo::GetProjectileInfo(i)->m_eWeaponType) { + case WEAPONTYPE_ROCKETLAUNCHER: + emittingVol = maxVolume; + maxDist = 8100.f; + m_sQueueSample.m_fSoundIntensity = 90.0; + m_sQueueSample.m_nSampleIndex = 81; + m_sQueueSample.m_bBankIndex = 0; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( + AUDIO_SAMPLE_WEAPON_ROCKET_PROCESS); + m_sQueueSample.field_16 = 3; + break; + case WEAPONTYPE_MOLOTOV: + emittingVol = 50; + maxDist = 900.f; + m_sQueueSample.m_fSoundIntensity = 30.0; + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FIRE_PED; + m_sQueueSample.m_bBankIndex = 0; + m_sQueueSample.m_nFrequency = + 32 * + SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_FIRE_PED) / + 25; + m_sQueueSample.field_16 = 7; + break; + default: return; + } + m_sQueueSample.field_48 = 4.0; + m_sQueueSample.field_76 = 3; + m_sQueueSample.m_vecPos = + CProjectileInfo::ms_apProjectile[i].GetPosition(); + float distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); + if(distSquared < maxDist) { + m_sQueueSample.m_fDistance = Sqrt(distSquared); + m_sQueueSample.m_bVolume = + ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, + m_sQueueSample.m_fDistance); + if(m_sQueueSample.m_bVolume) { + m_sQueueSample.m_counter = i; + m_sQueueSample.m_bIsDistant = 0; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_bEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = + SampleManager.GetSampleLoopStartOffset( + m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = + SampleManager.GetSampleLoopEndOffset( + m_sQueueSample.m_nSampleIndex); + m_sQueueSample.field_56 = 0; + m_sQueueSample.m_bReverbFlag = 1; + m_sQueueSample.m_bRequireReflection = 0; + AddSampleToRequestedQueue(); + } + } + } + } } void @@ -7447,7 +7658,7 @@ cAudioManager::ProcessSawMillScriptObject(uint8 sound) maxDist = 900.f; m_sQueueSample.m_fSoundIntensity = 30.0f; break; - default: break; + default: return; } distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { @@ -7527,7 +7738,7 @@ cAudioManager::ProcessShopScriptObject(uint8 sound) maxDist = 900.f; m_sQueueSample.m_fSoundIntensity = 30.0f; break; - default: break; + default: return; } distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { @@ -7676,21 +7887,101 @@ cAudioManager::ProcessTrainNoise(cVehicleParams *params) return 1; } -#if 1 -WRAPPER -void -cAudioManager::ProcessVehicle(CVehicle *) -{ - EAXJMP(0x569A00); -} -#else void -cAudioManager::ProcessVehicle(CVehicle *) +cAudioManager::ProcessVehicle(CVehicle *veh) { - EAXJMP(0x569A00); + tHandlingData *handling = veh->pHandling; + float velChange; + cVehicleParams params; + m_sQueueSample.m_vecPos = veh->GetPosition(); + + params.m_bDistancECalculated = 0; + params.m_fDistance = GetDistanceSquared(&m_sQueueSample.m_vecPos); + params.m_pVehicle = veh; + params.m_pTransmission = nil; + params.m_nIndex = 0; + params.m_fVelocityChange = 0.0; + + if(handling) params.m_pTransmission = &handling->Transmission; + + params.m_nIndex = veh->m_modelIndex - 90; + if(params.m_pVehicle->m_status == STATUS_SIMPLE) + velChange = params.m_pVehicle->AutoPilot.m_fMaxTrafficSpeed * 0.02f; + else + velChange = + DotProduct(params.m_pVehicle->m_vecMoveSpeed, params.m_pVehicle->GetForward()); + params.m_fVelocityChange = velChange; + switch(params.m_pVehicle->m_vehType) { + case VEHICLE_TYPE_AUTOMOBILE: + UpdateGasPedalAudio((CAutomobile *)veh); + if(params.m_nIndex == RCBANDIT) { + ProcessModelCarEngine(¶ms); + ProcessVehicleOneShots(¶ms); + ((CAutomobile *)veh)->m_fVelocityChangeForAudio = + params.m_fVelocityChange; + ProcessRainOnVehicle(¶ms); + break; + } + if(params.m_nIndex == DODO) { + if(!ProcessVehicleRoadNoise(¶ms)) { + ProcessVehicleOneShots(¶ms); + ((CAutomobile *)veh)->m_fVelocityChangeForAudio = + params.m_fVelocityChange; + ProcessRainOnVehicle(¶ms); + break; + } + if(CWeather::WetRoads > 0.f) ProcessWetRoadNoise(¶ms); + ProcessVehicleSkidding(¶ms); + } else { + if(!ProcessVehicleRoadNoise(¶ms)) { + ProcessVehicleOneShots(¶ms); + ((CAutomobile *)veh)->m_fVelocityChangeForAudio = + params.m_fVelocityChange; + ProcessRainOnVehicle(¶ms); + break; + } + ProcessReverseGear(¶ms); + if(CWeather::WetRoads > 0.f) ProcessWetRoadNoise(¶ms); + ProcessVehicleSkidding(¶ms); + ProcessVehicleHorn(¶ms); + ProcessVehicleSirenOrAlarm(¶ms); + if(UsesReverseWarning(params.m_nIndex)) + ProcessVehicleReverseWarning(¶ms); + if(HasAirBrakes(params.m_nIndex)) ProcessAirBrakes(¶ms); + } + ProcessCarBombTick(¶ms); + ProcessVehicleEngine(¶ms); + ProcessEngineDamage(¶ms); + ProcessVehicleDoors(¶ms); + ProcessVehicleOneShots(¶ms); + ((CAutomobile *)veh)->m_fVelocityChangeForAudio = params.m_fVelocityChange; + ProcessRainOnVehicle(¶ms); + break; + case VEHICLE_TYPE_BOAT: + ProcessBoatEngine(¶ms); + ProcessBoatMovingOverWater(¶ms); + ProcessVehicleOneShots(¶ms); + ProcessRainOnVehicle(¶ms); + break; + case VEHICLE_TYPE_TRAIN: + ProcessTrainNoise(¶ms); + ProcessVehicleOneShots(¶ms); + ProcessRainOnVehicle(¶ms); + break; + case VEHICLE_TYPE_HELI: + ProcessHelicopter(¶ms); + ProcessVehicleOneShots(¶ms); + ProcessRainOnVehicle(¶ms); + break; + case VEHICLE_TYPE_PLANE: + ProcessPlane(¶ms); + ProcessVehicleOneShots(¶ms); + ProcessRainOnVehicle(¶ms); + break; + default: ProcessRainOnVehicle(¶ms); break; + } } -#endif bool cAudioManager::ProcessVehicleDoors(cVehicleParams *params) @@ -7740,7 +8031,103 @@ cAudioManager::ProcessVehicleDoors(cVehicleParams *params) } } } - return 1; + return 1; +} + +WRAPPER +bool cAudioManager::ProcessVehicleEngine(cVehicleParams *params) +{ + EAXJMP(0x56A610); +} + +void +cAudioManager::ProcessVehicleHorn(cVehicleParams *params) +{ + CAutomobile *automobile; + + if(params->m_fDistance < 1600.f) { + automobile = (CAutomobile *)params->m_pVehicle; + if((!automobile->m_bSirenOrAlarm || !UsesSirenSwitching(params->m_nIndex)) && + automobile->m_modelIndex != MI_MRWHOOP) { + if(automobile->m_nCarHornTimer) { + if(!params->m_pVehicle->m_status) { + CalculateDistance((bool *)params, params->m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(80, 40.f, m_sQueueSample.m_fDistance); + if(m_sQueueSample.m_bVolume) { + m_sQueueSample.m_counter = 4; + m_sQueueSample.m_nSampleIndex = + CarSounds[params->m_nIndex].m_nHornSample; + m_sQueueSample.m_bBankIndex = 0; + m_sQueueSample.m_bIsDistant = 0; + m_sQueueSample.field_16 = 2; + m_sQueueSample.m_nFrequency = + CarSounds[params->m_nIndex].m_nHornFrequency; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_bEmittingVolume = 80; + m_sQueueSample.m_nLoopStart = + SampleManager.GetSampleLoopStartOffset( + m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = + SampleManager.GetSampleLoopEndOffset( + m_sQueueSample.m_nSampleIndex); + m_sQueueSample.field_48 = 5.0; + m_sQueueSample.m_fSoundIntensity = 40.0; + m_sQueueSample.field_56 = 0; + m_sQueueSample.field_76 = 3; + m_sQueueSample.m_bReverbFlag = 1; + m_sQueueSample.m_bRequireReflection = 0; + AddSampleToRequestedQueue(); + } + return; + } + if(automobile->m_nCarHornTimer > 44) + automobile->m_nCarHornTimer = 44; + if(automobile->m_nCarHornTimer == 44) + automobile->field_22D = + (LOBYTE(m_nTimeOfRecentCrime) + + LOBYTE(m_sQueueSample.m_nEntityIndex)) & + 7; + if(somethingWithHorns[44 * automobile->field_22D + 44 - + automobile->m_nCarHornTimer]) { + CalculateDistance((bool *)params, params->m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(80, 40.f, m_sQueueSample.m_fDistance); + if(m_sQueueSample.m_bVolume) { + m_sQueueSample.m_counter = 4; + m_sQueueSample.m_nSampleIndex = + CarSounds[params->m_nIndex].m_nHornSample; + m_sQueueSample.m_bBankIndex = 0; + m_sQueueSample.m_bIsDistant = 0; + m_sQueueSample.field_16 = 2; + m_sQueueSample.m_nFrequency = + CarSounds[params->m_nIndex].m_nHornFrequency; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_bEmittingVolume = 80; + m_sQueueSample.m_nLoopStart = + SampleManager.GetSampleLoopStartOffset( + m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = + SampleManager.GetSampleLoopEndOffset( + m_sQueueSample.m_nSampleIndex); + m_sQueueSample.field_48 = 5.0; + m_sQueueSample.m_fSoundIntensity = 40.0; + m_sQueueSample.field_56 = 0; + m_sQueueSample.field_76 = 3; + m_sQueueSample.m_bReverbFlag = 1; + m_sQueueSample.m_bRequireReflection = 0; + AddSampleToRequestedQueue(); + } + } + } + } + } +} + +WRAPPER +void cAudioManager::ProcessVehicleOneShots(void*) +{ + EAXJMP(0x56CD40); } bool @@ -7845,13 +8232,18 @@ cAudioManager::ProcessVehicleRoadNoise(cVehicleParams *params) return 1; } +WRAPPER +void cAudioManager::ProcessVehicleSirenOrAlarm(void*) +{ + EAXJMP(0x56C420); +} + void cAudioManager::ProcessVehicleSkidding(cVehicleParams *params) { - CAutomobile *automobile; cTransmission *transmission; - signed int emittingVol; + int32 emittingVol; float newSkidVal = 0.f; float skidVal = 0.f; @@ -7946,8 +8338,45 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params) } } -WRAPPER -void cAudioManager::ProcessWaterCannon(int32) { EAXJMP(0x575F30); } +void cAudioManager::ProcessWaterCannon(int32) +{ + for(int32 i = 0; i < 3u; i++) { + if(aCannons[i].m_nId) { + m_sQueueSample.m_vecPos = aCannons[0].m_avecPos[aCannons[i].m_wIndex]; + float distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); + if(distSquared < 900.f) { + m_sQueueSample.m_fDistance = Sqrt(distSquared); + m_sQueueSample.m_bVolume = + ComputeVolume(50, m_sQueueSample.m_fSoundIntensity, + m_sQueueSample.m_fDistance); + if(m_sQueueSample.m_bVolume) { + m_sQueueSample.m_fSoundIntensity = 900.0f; + m_sQueueSample.m_nSampleIndex = + AUDIO_SAMPLE_JUMBO_TAXI_SOUND; + m_sQueueSample.m_bBankIndex = 0; + m_sQueueSample.m_nFrequency = 15591; + m_sQueueSample.field_16 = 5; + m_sQueueSample.m_counter = i; + m_sQueueSample.field_48 = 2.0f; + m_sQueueSample.field_76 = 8; + m_sQueueSample.m_bIsDistant = 0; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.field_56 = 0; + m_sQueueSample.m_bEmittingVolume = 50; + m_sQueueSample.m_nLoopStart = + SampleManager.GetSampleLoopStartOffset( + m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = + SampleManager.GetSampleLoopEndOffset( + m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_bReverbFlag = 1; + m_sQueueSample.m_bRequireReflection = 0; + AddSampleToRequestedQueue(); + } + } + } + } +} void cAudioManager::ProcessWeather(int32 id) @@ -8074,7 +8503,7 @@ cAudioManager::ProcessWorkShopScriptObject(uint8 sound) maxDist = 400.f; m_sQueueSample.m_fSoundIntensity = 20.0f; break; - default: break; + default: return; } distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { @@ -8634,6 +9063,25 @@ cAudioManager::SetUpLoopingCollisionSound(cAudioCollision *col, uint8 counter) void cAudioManager::SetUpOneShotCollisionSound(cAudioCollision *col) { + static constexpr int32 gOneShotCol[] = { + AUDIO_SAMPLE_COLLISION_PAVEMENT, AUDIO_SAMPLE_COLLISION_PAVEMENT, + AUDIO_SAMPLE_COLLISION_MUFFLED, AUDIO_SAMPLE_COLLISION_DIRT, + AUDIO_SAMPLE_COLLISION_MUD, AUDIO_SAMPLE_COLLISION_PAVEMENT, + AUDIO_SAMPLE_COLLISION_METAL, AUDIO_SAMPLE_COLLISION_MUFFLED, + AUDIO_SAMPLE_COLLISION_HARD, AUDIO_SAMPLE_COLLISION_METAL_DOOR, + AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_1, AUDIO_SAMPLE_COLLISION_METAL_11, + AUDIO_SAMPLE_COLLISION_HARD, AUDIO_SAMPLE_COLLISION_METAL_13, + AUDIO_SAMPLE_COLLISION_METAL_14, AUDIO_SAMPLE_COLLISION_METAL_14, + AUDIO_SAMPLE_COLLISION_FENCE, AUDIO_SAMPLE_COLLISION_FLESH, + AUDIO_SAMPLE_COLLISION_SAND, AUDIO_SAMPLE_COLLISION_WATER, + AUDIO_SAMPLE_COLLISION_WOOD, AUDIO_SAMPLE_COLLISION_WOOD_BOX, + AUDIO_SAMPLE_COLLISION_WOOD_PLANK, AUDIO_SAMPLE_COLLISION_MUFFLED, + AUDIO_SAMPLE_COLLISION_MUFFLED, AUDIO_SAMPLE_COLLISION_HEDGE, + AUDIO_SAMPLE_COLLISION_PAVEMENT, AUDIO_SAMPLE_COLLISION_METAL_27, + AUDIO_SAMPLE_COLLISION_METAL_28, AUDIO_SAMPLE_COLLISION_RUBBER, + AUDIO_SAMPLE_COLLISION_LOOSE, AUDIO_SAMPLE_COLLISION_PAVEMENT, + AUDIO_SAMPLE_COLLISION_GATE}; + int16 s1; int16 s2; @@ -9151,6 +9599,7 @@ InjectHook(0x57C160, &cAudioManager::ClearActiveSamples, PATCH_JUMP); InjectHook(0x5796A0, &cAudioManager::ClearMissionAudio, PATCH_JUMP); InjectHook(0x57C120, &cAudioManager::ClearRequestedQueue, PATCH_JUMP); InjectHook(0x57AE00, &cAudioManager::ComputeDopplerEffectedFrequency, PATCH_JUMP); +InjectHook(0x57AD20, &cAudioManager::ComputePan, PATCH_JUMP); InjectHook(0x57ABB0, &cAudioManager::ComputeVolume, PATCH_JUMP); InjectHook(0x57A310, &cAudioManager::CreateEntity, PATCH_JUMP); InjectHook(0x57A830, &cAudioManager::DestroyAllGameCreatedEntities, PATCH_JUMP); @@ -9248,7 +9697,7 @@ InjectHook(0x5719E0, &cAudioManager::GetYardieTalkSfx, PATCH_JUMP); InjectHook(0x56CAB0, &cAudioManager::HasAirBrakes, PATCH_JUMP); InjectHook(0x57A0E0, &cAudioManager::Initialise, PATCH_JUMP); InjectHook(0x57EEC0, &cAudioManager::InitialisePoliceRadio, PATCH_JUMP); -// InjectHook(0x57EAC0, &cAudioManager::InitialisePoliceRadioZones, PATCH_JUMP); +InjectHook(0x57EAC0, &cAudioManager::InitialisePoliceRadioZones, PATCH_JUMP); InjectHook(0x57B030, &cAudioManager::InterrogateAudioEntities, PATCH_JUMP); InjectHook(0x57AA50, &cAudioManager::IsAudioInitialised, PATCH_JUMP); InjectHook(0x579650, &cAudioManager::IsMissionAudioSampleFinished, PATCH_JUMP); @@ -9257,6 +9706,7 @@ InjectHook(0x579520, &cAudioManager::MissionScriptAudioUsesPoliceChannel, PATCH_ InjectHook(0x56AD10, &cAudioManager::PlayerJustGotInCar, PATCH_JUMP); InjectHook(0x56AD20, &cAudioManager::PlayerJustLeftCar, PATCH_JUMP); InjectHook(0x579620, &cAudioManager::PlayLoadedMissionAudio, PATCH_JUMP); +//InjectHook(0x57A500, &cAudioManager::PlayOneShot, PATCH_JUMP); InjectHook(0x569420, &cAudioManager::PostInitialiseGameSpecificSetup, PATCH_JUMP); InjectHook(0x569640, &cAudioManager::PostTerminateGameSpecificShutdown, PATCH_JUMP); InjectHook(0x569400, &cAudioManager::PreInitialiseGameSpecificSetup, PATCH_JUMP); @@ -9300,6 +9750,7 @@ InjectHook(0x56E860, &cAudioManager::ProcessPlane, PATCH_JUMP); InjectHook(0x56B0D0, &cAudioManager::ProcessPlayersVehicleEngine, PATCH_JUMP); InjectHook(0x578190, &cAudioManager::ProcessPoliceCellBeatingScriptObject, PATCH_JUMP); InjectHook(0x577280, &cAudioManager::ProcessPornCinema, PATCH_JUMP); +InjectHook(0x578A80, &cAudioManager::ProcessProjectiles, PATCH_JUMP); InjectHook(0x569CC0, &cAudioManager::ProcessRainOnVehicle, PATCH_JUMP); InjectHook(0x569700, &cAudioManager::ProcessReverb, PATCH_JUMP); InjectHook(0x569E50, &cAudioManager::ProcessReverseGear, PATCH_JUMP); @@ -9308,10 +9759,13 @@ InjectHook(0x576070, &cAudioManager::ProcessScriptObject, PATCH_JUMP); InjectHook(0x577970, &cAudioManager::ProcessShopScriptObject, PATCH_JUMP); InjectHook(0x5697D0, &cAudioManager::ProcessSpecial, PATCH_JUMP); InjectHook(0x56DBF0, &cAudioManager::ProcessTrainNoise, PATCH_JUMP); +InjectHook(0x569A00, &cAudioManager::ProcessVehicle, PATCH_JUMP); InjectHook(0x56C770, &cAudioManager::ProcessVehicleDoors, PATCH_JUMP); +InjectHook(0x56C200, &cAudioManager::ProcessVehicleHorn, PATCH_JUMP); InjectHook(0x56C640, &cAudioManager::ProcessVehicleReverseWarning, PATCH_JUMP); InjectHook(0x56A230, &cAudioManager::ProcessVehicleRoadNoise, PATCH_JUMP); InjectHook(0x56BCB0, &cAudioManager::ProcessVehicleSkidding, PATCH_JUMP); +InjectHook(0x575F30, &cAudioManager::ProcessWaterCannon, PATCH_JUMP); InjectHook(0x578370, &cAudioManager::ProcessWeather, PATCH_JUMP); InjectHook(0x56A440, &cAudioManager::ProcessWetRoadNoise, PATCH_JUMP); InjectHook(0x577530, &cAudioManager::ProcessWorkShopScriptObject, PATCH_JUMP); -- cgit v1.2.3 From 47d2cf6c0affcdf4e39a2710ce98ae278649f572 Mon Sep 17 00:00:00 2001 From: Filip Gawin Date: Thu, 26 Sep 2019 20:47:04 +0200 Subject: More audio windows --- src/audio/AudioManager.cpp | 1021 ++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 979 insertions(+), 42 deletions(-) (limited to 'src/audio/AudioManager.cpp') diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index b88af1ec..a6e1df64 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -31,6 +31,7 @@ #include "Vehicle.h" #include "WaterCannon.h" #include "Weather.h" +#include "Zones.h" #include "World.h" #include "ZoneCull.h" #include "sampman.h" @@ -221,8 +222,7 @@ cPedComments::Process() AudioManager.m_sQueueSample.m_nSampleIndex) + AudioManager.RandomDisplacement(750u); if(CTimer::GetIsSlowMotionActive()) - AudioManager.m_sQueueSample.m_nFrequency = - AudioManager.m_sQueueSample.m_nFrequency >> 1; + AudioManager.m_sQueueSample.m_nFrequency /= 2; m_asPedComments[activeBank][indexMap[activeBank][0]].field_25 = -1; AudioManager.AddSampleToRequestedQueue(); } @@ -3153,7 +3153,7 @@ void cAudioManager::InitialisePoliceRadio() { policeChannelTimer = 0; - unk3 = 0; + policeChannelTimerSeconds = 0; policeChannelCounterSeconds = 0; for(int32 i = 0; i < 10; i++) { crimes[i].type = 0; } @@ -3314,12 +3314,10 @@ cAudioManager::PlayLoadedMissionAudio() } } -WRAPPER void cAudioManager::PlayOneShot(int32 index, int16 sound, float vol) { - EAXJMP(0x57A500); - /*if(m_bIsInitialised) { + if(m_bIsInitialised) { if (index >= 0 && index < totalAudioEntitiesSlots) { if (m_asAudioEntities[index].m_bIsUsed) { if (sound < SOUND_TOTAL_SOUNDS) { @@ -3339,17 +3337,17 @@ cAudioManager::PlayOneShot(int32 index, int16 sound, float vol) if (i >= m_asAudioEntities[index].m_Loops) { if (m_asAudioEntities[index] .m_Loops < 4) { - m_asAudioEntities[index / 2] + m_asAudioEntities[index] .m_awAudioEvent[i] = sound; - m_asAudioEntities[index / 4] + m_asAudioEntities[index] .m_afVolume[i] = vol; ++m_asAudioEntities[index] .m_Loops; } return; } - if (panTable[m_asAudioEntities[index / 2] + if (panTable[m_asAudioEntities[index] .m_awAudioEvent[i]] > panTable[sound]) break; @@ -3357,34 +3355,234 @@ cAudioManager::PlayOneShot(int32 index, int16 sound, float vol) } if (i < 3) { memmove( - &m_asAudioEntities[0] - .m_awAudioEvent[i + 1 + index / 2], - &m_asAudioEntities[0] - .m_awAudioEvent[i + index / 2], - 2 * (3 - i)); - memmove(&m_asAudioEntities[0] - .m_afVolume[i + 1 + index / 4], - &m_asAudioEntities[0] - .m_afVolume[i + index / 4], - 4 * (3 - i)); + &m_asAudioEntities[index] + .m_awAudioEvent[i + 1], + &m_asAudioEntities[index] + .m_awAudioEvent[i], + 3 - i); + memmove(&m_asAudioEntities[index] + .m_afVolume[i + 1], + &m_asAudioEntities[index] + .m_afVolume[i], + 3 - i); } - m_asAudioEntities[index / 2].m_awAudioEvent[i] = + m_asAudioEntities[index].m_awAudioEvent[i] = sound; - m_asAudioEntities[index / 4].m_afVolume[i] = vol; + m_asAudioEntities[index].m_afVolume[i] = vol; if (m_asAudioEntities[index].m_Loops < 4) ++m_asAudioEntities[index].m_Loops; } } } } - }*/ + } } -WRAPPER -uint32 +void cAudioManager::PlaySuspectLastSeen(float x, float y, float z) { - EAXJMP(0x580500); + cAudioManager* v4; // ebx + int16 audioZone; // ax + unsigned __int8 i; // dl + CZone* zone; // edi + int v8; // ecx + double v10; // st5 + double v11; // st7 + double v12; // st4 + double v13; // st6 + double v14; // st5 + double v15; // st4 + double v16; // st7 + double v17; // st6 + int v18; // eax + int32 sample; // [esp+8h] [ebp-30h] + char v20; // [esp+Ch] [ebp-2Ch] + CVector vec = {x, y, z}; + + v4 = this; + v20 = 0; + if (this->m_bIsInitialised) + { + if (MusicManager.m_nMusicMode != 2 && 60 - policeChannelTimer > 9u) + { + + audioZone = CTheZones::FindAudioZone(&vec); + if (audioZone >= 0 && audioZone < 36) + { + i = 0; + zone = &CTheZones::ZoneArray[CTheZones::AudioZoneArray[audioZone]]; + v8 = 0; + while (strcmp(zone->name, ZoneSfx[v8].m_aName) != 0) + { + ++i; + ++v8; + if (i >= 36u) + goto LABEL_11; + } + sample = ZoneSfx[i].m_nSampleIndex; + LABEL_11: + if (i < 36u) + { + if (v4->policeChannelTimer != 60) + { + v4->crimesSamples[v4->policeChannelTimerSeconds] = v4->m_anRandomTable[4] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++v4->policeChannelTimer; + v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + } + if (v4->policeChannelTimer != 60) + { + v4->crimesSamples[v4->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_SUSPECT; + ++v4->policeChannelTimer; + v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + } + if (v4->policeChannelTimer != 60) + { + v4->crimesSamples[v4->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_LAST_SEEN; + ++v4->policeChannelTimer; + v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + } + if (v4->policeChannelTimer != 60) + { + v4->crimesSamples[v4->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_IN; + ++v4->policeChannelTimer; + v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + } + if (sample == AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE + && (strcmp(zone->name, SubZo2Label) == 0 + || strcmp(zone->name, SubZo3Label) == 0)) + { + if (v4->policeChannelTimer != 60) + { + v4->crimesSamples[v4->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_NORTH; + ++v4->policeChannelTimer; + v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + } + if (v4->policeChannelTimer == 60) { + if (v4->policeChannelTimer != 60) + { + v4->crimesSamples[v4->policeChannelTimerSeconds] = sample; + ++v4->policeChannelTimer; + v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + } + v18 = -1431655765 * v4->m_anRandomTable[2]; + if (v4->policeChannelTimer != 60) + { + v4->crimesSamples[v4->policeChannelTimerSeconds] = v4->m_anRandomTable[2] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++v4->policeChannelTimer; + v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + } + if (v4->policeChannelTimer != 60) + { + v4->crimesSamples[v4->policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; + ++v4->policeChannelTimer; + v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + } + gSpecialSuspectLastSeenReport = 1; + return; + } + v4->crimesSamples[v4->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_EAST; + goto LABEL_45; + } + v10 = zone->minx; + v11 = zone->maxx - v10; + v12 = zone->miny; + v13 = zone->maxy - v12; + v14 = 0.5f * v11 + v10; + v15 = 0.5f * v13 + v12; + v16 = 0.25f * v11; + v17 = 0.25f * v13; + if (v15 + v17 < vec.y) + { + if (v15 - v17 <= vec.y) + goto LABEL_36; + if (v4->policeChannelTimer != 60) + { + v4->crimesSamples[v4->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_SOUTH; + ++v4->policeChannelTimer; + v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + } + } + else if (v4->policeChannelTimer != 60) + { + v4->crimesSamples[v4->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_NORTH; + ++v4->policeChannelTimer; + v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + } + v20 = 1; + LABEL_36: + if (v14 + v16 < vec.x) + { + if (v14 - v16 <= vec.x) + { + if (v20 || v4->policeChannelTimer == 60) { + if (v4->policeChannelTimer != 60) + { + v4->crimesSamples[v4->policeChannelTimerSeconds] = sample; + ++v4->policeChannelTimer; + v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + } + v18 = -1431655765 * v4->m_anRandomTable[2]; + if (v4->policeChannelTimer != 60) + { + v4->crimesSamples[v4->policeChannelTimerSeconds] = v4->m_anRandomTable[2] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++v4->policeChannelTimer; + v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + } + if (v4->policeChannelTimer != 60) + { + v4->crimesSamples[v4->policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; + ++v4->policeChannelTimer; + v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + } + gSpecialSuspectLastSeenReport = 1; + return; + } + v4->crimesSamples[v4->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_CENTRAL; + goto LABEL_45; + } + if (v4->policeChannelTimer != 60) + { + v4->crimesSamples[v4->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_WEST; + goto LABEL_45; + } + } + else if (v4->policeChannelTimer != 60) + { + v4->crimesSamples[v4->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_EAST; + LABEL_45: + ++v4->policeChannelTimer; + v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + } + if (v4->policeChannelTimer != 60) + { + v4->crimesSamples[v4->policeChannelTimerSeconds] = sample; + ++v4->policeChannelTimer; + v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + } + v18 = -1431655765 * v4->m_anRandomTable[2]; + if (v4->policeChannelTimer != 60) + { + v4->crimesSamples[v4->policeChannelTimerSeconds] = v4->m_anRandomTable[2] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++v4->policeChannelTimer; + v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + } + if (v4->policeChannelTimer != 60) + { + v4->crimesSamples[v4->policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; + ++v4->policeChannelTimer; + v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + } + gSpecialSuspectLastSeenReport = 1; + return; + } + } + } + } + } void @@ -3488,8 +3686,6 @@ cAudioManager::PreTerminateGameSpecificShutdown() } } -#if 1 - WRAPPER void cAudioManager::ProcessActiveQueues() @@ -3497,10 +3693,6 @@ cAudioManager::ProcessActiveQueues() EAXJMP(0x57BA60); } -#else - -#endif - bool cAudioManager::ProcessAirBrakes(cVehicleParams *params) { @@ -4355,7 +4547,7 @@ cAudioManager::ProcessFrontEnd() for(uint32 i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_Loops; i++) { processed = 0; switch( - m_asAudioEntities[0].m_awAudioEvent[i + 20 * m_sQueueSample.m_nEntityIndex]) { + m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i]) { case SOUND_WEAPON_SNIPER_SHOT_NO_ZOOM: m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_SNIPER_NO_ZOOM; break; @@ -4461,12 +4653,12 @@ cAudioManager::ProcessFrontEnd() } sample = - m_asAudioEntities[0].m_awAudioEvent[i + 20 * m_sQueueSample.m_nEntityIndex]; + m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i]; if(sample == AUDIO_SAMPLE_COLLISION_LOOPING_GRASS) { m_sQueueSample.m_nFrequency = 28509; } else if(sample == AUDIO_SAMPLE_PICKUP_NEUTRAL_1) { if(1.f == - m_asAudioEntities[0].m_afVolume[i + 10 * m_sQueueSample.m_nEntityIndex]) + m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]) m_sQueueSample.m_nFrequency = 32000; else m_sQueueSample.m_nFrequency = 48000; @@ -8799,7 +8991,7 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) g_nMissionAudioPlayingStatus != 1) && !SampleManager.GetChannelUsedFlag(policeChannel) && policeChannelTimer) { if(policeChannelTimer) { - sample = *(uint32 *)&stuff[4 * policeChannelCounterSeconds]; + sample = crimesSamples[policeChannelCounterSeconds]; --policeChannelTimer; policeChannelCounterSeconds = (policeChannelCounterSeconds + 1) % 60; @@ -9186,15 +9378,224 @@ cAudioManager::SetUpOneShotCollisionSound(cAudioCollision *col) } } -WRAPPER bool cAudioManager::SetupCrimeReport() { - EAXJMP(0x57F5B0); + + cAudioManager* v1; // ebx + unsigned __int8 v3; // dl + int v4; // eax + __int16 v5; // ax + unsigned __int8 v6; // dl + CZone* v7; // edi + int v8; // ecx + int v9; // eax + int v10; // eax + int32 v11; // edx + double v12; // st5 + double v13; // st7 + double v14; // st4 + double v15; // st6 + double v16; // st5 + double v17; // st4 + double v18; // st7 + double v19; // st6 + double v20; // st3 + double v21; // st6 + int v22; // eax + int v23; // [esp+4h] [ebp-24h] + int32 v24; // [esp+8h] [ebp-20h] + char v25; // [esp+Ch] [ebp-1Ch] + + v1 = this; + v25 = 0; + if (MusicManager.m_nMusicMode == 2) + return 0; + if ((unsigned __int8)(60 - this->policeChannelTimer) <= 9u) + goto LABEL_65; + v3 = 0; + v4 = 0; + do + { + if (this->crimes[v4].type) + break; + ++v3; + ++v4; + } while (v3 < 10u); + if (v3 == 10) + return 0; + v23 = v3; + v5 = CTheZones::FindAudioZone(&this->crimes[v23].position); + if (v5 >= 0 && v5 < 36) + { + v6 = 0; + v7 = &CTheZones::ZoneArray[CTheZones::AudioZoneArray[v5]]; + v8 = 0; + while (strcmp(v7->name, ZoneSfx[v8].m_aName) != 0) + { + ++v6; + ++v8; + if (v6 >= 36u) + goto LABEL_16; + } + v24 = ZoneSfx[v6].m_nSampleIndex; + LABEL_16: + if (v6 < 36u) + { + v9 = -1431655765 * v1->m_anRandomTable[4]; + if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = v1->m_anRandomTable[4] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + v10 = -1431655765 * v1->m_anRandomTable[0]; + if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = v1->m_anRandomTable[0] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_WE_GOT_1; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = (v1->m_anRandomTable[1] & 1) + + AUDIO_SAMPLE_POLICE_SCANNER_TEN_1; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + v11 = v1->crimes[v23].type; + switch (v1->crimes[v23].type) + { + case CRIME_PED_BURNED: + v1->crimes[v23].type = 2; + break; + case CRIME_COP_BURNED: + v1->crimes[v23].type = 3; + break; + case CRIME_VEHICLE_BURNED: + v1->crimes[v23].type = 6; + break; + case CRIME_DESTROYED_CESSNA: + v1->crimes[v23].type = 12; + break; + default: + break; + } + if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = v1->crimes[v23].type + AUDIO_SAMPLE_POLICE_SCANNER_TEN_2; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_IN; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + if (v24 == AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE + && (strcmp(v7->name, SubZo2Label) == 0 + || strcmp(v7->name, SubZo3Label) ==0)) + { + if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_NORTH; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + if (v1->policeChannelTimer == 60) + goto LABEL_58; + v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_EAST; + goto LABEL_57; + } + v12 = v7->minx; + v13 = v7->maxx - v12; + v14 = v7->miny; + v15 = v7->maxy - v14; + v16 = 0.5f * v13 + v12; + v17 = 0.5f * v15 + v14; + v18 = 0.25f * v13; + v19 = 0.25f * v15; + v20 = v1->crimes[v23].position.y; + if (v17 + v19 < v20) + { + if (v17 - v19 <= v20) + goto LABEL_48; + if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_SOUTH; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + } + else if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_NORTH; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + v25 = 1; + LABEL_48: + v21 = v1->crimes[v23].position.x; + if (v16 + v18 < v21) + { + if (v16 - v18 <= v21) + { + if (v25 || v1->policeChannelTimer == 60) + goto LABEL_58; + v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_CENTRAL; + goto LABEL_57; + } + if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_WEST; + goto LABEL_57; + } + } + else if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_EAST; + LABEL_57: + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + goto LABEL_58; + } + LABEL_58: + if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = v24; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + v22 = -1431655765 * v1->m_anRandomTable[2]; + if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = v1->m_anRandomTable[2] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + goto LABEL_64; + } + } + LABEL_64: + v1->crimes[v23].type = 0; + LABEL_65: + AgeCrimes(); + return 1; + } WRAPPER -bool cAudioManager::SetupJumboEngineSound(uint8, int32) { EAXJMP(0x56F140); } +bool cAudioManager::SetupJumboEngineSound(uint8, int32) { EAXJMP(0x56F140) } bool cAudioManager::SetupJumboFlySound(uint8 emittingVol) @@ -9457,11 +9858,547 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound) } } -WRAPPER +struct ColorSoundForScanner +{ + eAudioSamples m_eColor1; + eAudioSamples m_eColor2; + eAudioSamples m_eColor3; +}; + void cAudioManager::SetupSuspectLastSeenReport() { - EAXJMP(0x57FCC0); + cAudioManager* v1; // ebp + CAutomobile* v2; // eax + uint8 v3; // bl + unsigned __int8 v4; // dl + int v5; // edx + int main_color; // edi + int v7; // edx + eAudioSamples v8; // esi + int v9; // eax + int v10; // eax + uint8 v11; // cl + int v12; // eax + int v13; // eax + int color_pre_modifier; // [esp+8h] [ebp-18h] + int color_post_modifier; // [esp+Ch] [ebp-14h] + + constexpr int32 colors[] = +{ + 3032, + 248, + 3032, + 3032, + 249, + 3032, + 3032, + 250, + 3032, + 3032, + 251, + 3032, + 258, + 250, + 3032, + 3032, + 252, + 3032, + 3032, + 253, + 3032, + 260, + 250, + 3032, + 259, + 250, + 254, + 259, + 3032, + 3032, + 258, + 3032, + 3032, + 258, + 3032, + 3032, + 258, + 251, + 3032, + 3032, + 251, + 3032, + 3032, + 251, + 3032, + 3032, + 251, + 3032, + 3032, + 251, + 3032, + 3032, + 251, + 3032, + 3032, + 251, + 3032, + 259, + 3032, + 3032, + 258, + 3032, + 3032, + 258, + 3032, + 3032, + 258, + 3032, + 3032, + 3032, + 255, + 3032, + 3032, + 255, + 3032, + 3032, + 255, + 3032, + 3032, + 255, + 3032, + 3032, + 255, + 3032, + 3032, + 255, + 3032, + 259, + 3032, + 3032, + 258, + 3032, + 3032, + 258, + 3032, + 3032, + 258, + 3032, + 3032, + 3032, + 253, + 3032, + 3032, + 253, + 3032, + 3032, + 253, + 3032, + 3032, + 253, + 3032, + 3032, + 253, + 3032, + 3032, + 253, + 3032, + 259, + 3032, + 3032, + 258, + 3032, + 3032, + 258, + 3032, + 3032, + 258, + 3032, + 3032, + 3032, + 256, + 3032, + 3032, + 256, + 3032, + 3032, + 256, + 3032, + 3032, + 256, + 3032, + 3032, + 256, + 3032, + 3032, + 256, + 3032, + 259, + 3032, + 3032, + 258, + 3032, + 3032, + 258, + 3032, + 3032, + 258, + 3032, + 3032, + 3032, + 250, + 3032, + 3032, + 250, + 3032, + 3032, + 250, + 3032, + 3032, + 250, + 3032, + 3032, + 250, + 3032, + 3032, + 250, + 3032, + 259, + 3032, + 3032, + 258, + 3032, + 3032, + 258, + 3032, + 3032, + 258, + 3032, + 3032, + 3032, + 252, + 3032, + 3032, + 252, + 3032, + 3032, + 252, + 3032, + 3032, + 252, + 3032, + 3032, + 252, + 3032, + 3032, + 252, + 3032, + 259, + 3032, + 3032, + 258, + 3032, + 3032, + 258, + 3032, + 3032, + 258, + 3032, + 3032, + 3032, + 257, + 3032, + 3032, + 257, + 3032, + 3032, + 257, + 3032, + 3032, + 257, + 3032, + 3032, + 257, + 3032, + 3032, + 257, + 3032, + 259, + 3032, + 3032, + 259, + 3032, + 3032, + 259, + 3032, + 3032, + 259, + 3032, + 3032, + 259, + 3032, + 3032, + 259, + 3032, + 3032, + 259, + 3032, + 3032, + 259, + 3032, + 3032, + 259, + 3032, + 3032, + 259, + 3032, + 3032, + 259, + 3032, + 3032, + 258, + 3032, + 3032, + 258, + 3032, + 3032, + 258, + 3032, + 3032, + 258, + 3032, + 3032, + 258, + 3032, + 3032 +}; + + v1 = this; + if (MusicManager.m_nMusicMode != 2) + { + v2 = (CAutomobile*)FindPlayerVehicle(); + if (v2) + { + v3 = v1->policeChannelTimer; + if (60 - v3 > 9u) + { + v4 = v2->m_currentColour1; + if (v4 >= 95u) + { + debug("\n *** UNKNOWN CAR COLOUR %d *** ", v4); + } + else + { + v5 = 3 * v4; + main_color = colors[v5 + 1]; //todo refactor struct + color_pre_modifier = colors[v5]; + color_post_modifier = colors[v5 + 2]; + v7 = v2->m_modelIndex; + switch (v7) + { + case MI_LANDSTAL: + case MI_BLISTA: + v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_CRUISER; + goto LABEL_28; + case MI_IDAHO: + case MI_STALLION: + v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_CONVERTIBLE; + goto LABEL_28; + case MI_STINGER: + case MI_INFERNUS: + case MI_CHEETAH: + case MI_BANSHEE: + v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_SPORTS_CAR; + goto LABEL_28; + case MI_PEREN: + case MI_SENTINEL: + case MI_FBICAR: + v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_ECONOMY; + goto LABEL_28; + case MI_PATRIOT: + case MI_BOBCAT: + v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_PICKUP; + goto LABEL_28; + case MI_FIRETRUCK: + v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_FIRETRUCK; + goto LABEL_28; + case MI_TRASH: + case MI_BARRACKS: + v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_TRUCK; + goto LABEL_28; + case MI_STRETCH: + v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_LIMO; + goto LABEL_28; + case MI_MANANA: + case MI_ESPERANT: + v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_COUPE; + goto LABEL_28; + case MI_PONY: + case MI_MULE: + case MI_MOONBEAM: + case MI_ENFORCER: + case MI_SECURICA: + case MI_RUMPO: + v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_VAN; + goto LABEL_28; + case MI_AMBULAN: + v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_AMBULANCE; + goto LABEL_28; + case MI_TAXI: + case MI_CABBIE: + case MI_BORGNINE: + v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_TAXI; + goto LABEL_28; + case MI_MRWHOOP: + v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_ICE_CREAM_TRUCK; + goto LABEL_28; + case MI_BFINJECT: + v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_BUGGY; + goto LABEL_28; + case MI_POLICE: + v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_POLICE_CAR; + goto LABEL_28; + case MI_PREDATOR: + v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_BOAT; + goto LABEL_28; + case MI_BUS: + case MI_COACH: + v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_BUS; + goto LABEL_28; + case MI_RHINO: + v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_TANK; + main_color = TOTAL_AUDIO_SAMPLES; + color_post_modifier = TOTAL_AUDIO_SAMPLES; + goto LABEL_28; + case MI_TRAIN: + v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_SUBWAY_CAR; + main_color = TOTAL_AUDIO_SAMPLES; + color_post_modifier = TOTAL_AUDIO_SAMPLES; + LABEL_28: + v9 = -1431655765 * v1->m_anRandomTable[4]; + if (v3 != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = v1->m_anRandomTable[4] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_SUSPECT; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + if (v1->m_anRandomTable[3] & 1 && v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_LAST_SEEN; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + if (main_color == AUDIO_SAMPLE_POLICE_SCANNER_COLOR_ORANGE) + { + if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_IN_AN; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + } + else if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_IN_A; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + if (color_pre_modifier != 3032 && v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = color_pre_modifier; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + if (main_color != 3032 && v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = main_color; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + if (color_post_modifier != 3032 && v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = color_post_modifier; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = v8; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + v10 = -1431655765 * v1->m_anRandomTable[0]; + if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = v1->m_anRandomTable[0] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + break; + default: + debug("\n *** UNKNOWN CAR MODEL INDEX %d *** ", v7); + break; + } + } + } + } + else + { + v11 = v1->policeChannelTimer; + if (60 - v11 > 4u) + { + v12 = -1431655765 * v1->m_anRandomTable[4]; + if (v11 != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = v1->m_anRandomTable[4] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_SUSPECT; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_ON_FOOT; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + v13 = -1431655765 * v1->m_anRandomTable[0]; + if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = v1->m_anRandomTable[0] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + if (v1->policeChannelTimer != 60) + { + v1->crimesSamples[v1->policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; + ++v1->policeChannelTimer; + v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } + } + } + } + } void @@ -9527,7 +10464,7 @@ WRAPPER void cAudioManager::UpdateReflections() { - EAXJMP(0x57B470); + EAXJMP(0x57B470) } bool @@ -9706,7 +10643,7 @@ InjectHook(0x579520, &cAudioManager::MissionScriptAudioUsesPoliceChannel, PATCH_ InjectHook(0x56AD10, &cAudioManager::PlayerJustGotInCar, PATCH_JUMP); InjectHook(0x56AD20, &cAudioManager::PlayerJustLeftCar, PATCH_JUMP); InjectHook(0x579620, &cAudioManager::PlayLoadedMissionAudio, PATCH_JUMP); -//InjectHook(0x57A500, &cAudioManager::PlayOneShot, PATCH_JUMP); +InjectHook(0x57A500, &cAudioManager::PlayOneShot, PATCH_JUMP); InjectHook(0x569420, &cAudioManager::PostInitialiseGameSpecificSetup, PATCH_JUMP); InjectHook(0x569640, &cAudioManager::PostTerminateGameSpecificShutdown, PATCH_JUMP); InjectHook(0x569400, &cAudioManager::PreInitialiseGameSpecificSetup, PATCH_JUMP); -- cgit v1.2.3 From 8c52cdbedd7bdc04dfbde05facc40a8b88622da8 Mon Sep 17 00:00:00 2001 From: Filip Gawin Date: Fri, 27 Sep 2019 23:19:43 +0200 Subject: Cleanup police radio --- src/audio/AudioManager.cpp | 1662 +++++++++++++++++++------------------------- 1 file changed, 710 insertions(+), 952 deletions(-) (limited to 'src/audio/AudioManager.cpp') diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index a6e1df64..956af34d 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -3317,59 +3317,76 @@ cAudioManager::PlayLoadedMissionAudio() void cAudioManager::PlayOneShot(int32 index, int16 sound, float vol) { + static constexpr uint8 byte_60ABD0[168] = { + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 5, 5, 5, 3, 5, 2, 2, + 1, 1, 3, 1, 3, 3, 1, 1, 1, 4, + 4, 3, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 6, 1, 1, 3, 2, + 2, 2, 2, 0, 0, 6, 6, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, + 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 1, 1, 0, 0, 0, 3, 1, 1, + 1, 9, 2, 2, 0, 0, 0, 0, 3, 3, + 5, 1, 1, 1, 1, 3, 4, 7, 6, 6, + 6, 6, 1, 3, 4, 3, 4, 2, 1, 3, + 5, 4, 6, 6, 1, 3, 1, 1, 1, 0, + 0, 0, 0, 0, 0, 3, 1, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0 + }; + if(m_bIsInitialised) { - if (index >= 0 && index < totalAudioEntitiesSlots) { - if (m_asAudioEntities[index].m_bIsUsed) { - if (sound < SOUND_TOTAL_SOUNDS) { - if (m_asAudioEntities[index].m_nType == - AUDIOTYPE_SCRIPTOBJECT) { - if (m_nScriptObjectEntityTotal < 40) { + if(index >= 0 && index < totalAudioEntitiesSlots) { + if(m_asAudioEntities[index].m_bIsUsed) { + if(sound < SOUND_TOTAL_SOUNDS) { + if(m_asAudioEntities[index].m_nType == + AUDIOTYPE_SCRIPTOBJECT) { + if(m_nScriptObjectEntityTotal < 40) { m_asAudioEntities[index].m_awAudioEvent[0] = - sound; + sound; m_asAudioEntities[index].m_Loops = 1; m_anScriptObjectEntityIndices - [m_nScriptObjectEntityTotal++] = index; + [m_nScriptObjectEntityTotal++] = index; } - } - else { + } else { int32 i = 0; - while (1) { - if (i >= m_asAudioEntities[index].m_Loops) { - if (m_asAudioEntities[index] - .m_Loops < 4) { + while(1) { + if(i >= m_asAudioEntities[index].m_Loops) { + if(m_asAudioEntities[index] + .m_Loops < 4) { m_asAudioEntities[index] - .m_awAudioEvent[i] = - sound; + .m_awAudioEvent[i] = + sound; m_asAudioEntities[index] - .m_afVolume[i] = vol; + .m_afVolume[i] = vol; ++m_asAudioEntities[index] - .m_Loops; + .m_Loops; } return; } - if (panTable[m_asAudioEntities[index] - .m_awAudioEvent[i]] > - panTable[sound]) + if(byte_60ABD0[m_asAudioEntities[index] + .m_awAudioEvent[i]] > + byte_60ABD0[sound]) break; ++i; } - if (i < 3) { - memmove( - &m_asAudioEntities[index] - .m_awAudioEvent[i + 1], - &m_asAudioEntities[index] - .m_awAudioEvent[i], - 3 - i); + if(i < 3) { memmove(&m_asAudioEntities[index] - .m_afVolume[i + 1], - &m_asAudioEntities[index] - .m_afVolume[i], - 3 - i); + .m_awAudioEvent[i + 1], + &m_asAudioEntities[index] + .m_awAudioEvent[i], + 3 - i); + memmove( + &m_asAudioEntities[index] + .m_afVolume[i + 1], + &m_asAudioEntities[index].m_afVolume[i], + 3 - i); } - m_asAudioEntities[index].m_awAudioEvent[i] = - sound; + m_asAudioEntities[index].m_awAudioEvent[i] = sound; m_asAudioEntities[index].m_afVolume[i] = vol; - if (m_asAudioEntities[index].m_Loops < 4) + if(m_asAudioEntities[index].m_Loops < 4) ++m_asAudioEntities[index].m_Loops; } } @@ -3381,208 +3398,225 @@ cAudioManager::PlayOneShot(int32 index, int16 sound, float vol) void cAudioManager::PlaySuspectLastSeen(float x, float y, float z) { - cAudioManager* v4; // ebx - int16 audioZone; // ax - unsigned __int8 i; // dl - CZone* zone; // edi - int v8; // ecx - double v10; // st5 - double v11; // st7 - double v12; // st4 - double v13; // st6 - double v14; // st5 - double v15; // st4 - double v16; // st7 - double v17; // st6 - int v18; // eax - int32 sample; // [esp+8h] [ebp-30h] - char v20; // [esp+Ch] [ebp-2Ch] - CVector vec = {x, y, z}; - - v4 = this; - v20 = 0; - if (this->m_bIsInitialised) - { - if (MusicManager.m_nMusicMode != 2 && 60 - policeChannelTimer > 9u) - { - - audioZone = CTheZones::FindAudioZone(&vec); - if (audioZone >= 0 && audioZone < 36) - { - i = 0; - zone = &CTheZones::ZoneArray[CTheZones::AudioZoneArray[audioZone]]; - v8 = 0; - while (strcmp(zone->name, ZoneSfx[v8].m_aName) != 0) - { - ++i; - ++v8; - if (i >= 36u) - goto LABEL_11; + int16 audioZone; + CZone *zone; + int32 i; + float rangeX; + float rangeY; + float halfX; + float halfY; + float quarterX; + float quarterY; + int32 sample; + bool processed = false; + CVector vec = {x, y, z}; + + if(m_bIsInitialised) { + if(MusicManager.m_nMusicMode != 2 && 60 - policeChannelTimer > 9u) { + + audioZone = CTheZones::FindAudioZone(&vec); + if(audioZone >= 0 && audioZone < 36) { + i = 0; + zone = &CTheZones::ZoneArray[CTheZones::AudioZoneArray[audioZone]]; + while(strcmp(zone->name, ZoneSfx[i].m_aName) != 0) { + ++i; + if(i >= 36u) return; + } + sample = ZoneSfx[i].m_nSampleIndex; + if(i < 36u) { + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + m_anRandomTable[4] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; } - sample = ZoneSfx[i].m_nSampleIndex; - LABEL_11: - if (i < 36u) - { - if (v4->policeChannelTimer != 60) - { - v4->crimesSamples[v4->policeChannelTimerSeconds] = v4->m_anRandomTable[4] % 3u - + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; - ++v4->policeChannelTimer; - v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; - } - if (v4->policeChannelTimer != 60) - { - v4->crimesSamples[v4->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_SUSPECT; - ++v4->policeChannelTimer; - v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; - } - if (v4->policeChannelTimer != 60) - { - v4->crimesSamples[v4->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_LAST_SEEN; - ++v4->policeChannelTimer; - v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_SUSPECT; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + } + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_LAST_SEEN; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + } + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_IN; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + } + if(sample == AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE && + (strcmp(zone->name, SubZo2Label) == 0 || + strcmp(zone->name, SubZo3Label) == 0)) { + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_NORTH; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; } - if (v4->policeChannelTimer != 60) - { - v4->crimesSamples[v4->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_IN; - ++v4->policeChannelTimer; - v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + if(policeChannelTimer == 60) { + if(policeChannelTimer != 60) { + crimesSamples + [policeChannelTimerSeconds] = + sample; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + + 1) % + 60; + } + if(policeChannelTimer != 60) { + crimesSamples + [policeChannelTimerSeconds] = + m_anRandomTable[2] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + + 1) % + 60; + } + if(policeChannelTimer != 60) { + crimesSamples + [policeChannelTimerSeconds] = + TOTAL_AUDIO_SAMPLES; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + + 1) % + 60; + } + gSpecialSuspectLastSeenReport = 1; + return; } - if (sample == AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE - && (strcmp(zone->name, SubZo2Label) == 0 - || strcmp(zone->name, SubZo3Label) == 0)) - { - if (v4->policeChannelTimer != 60) - { - v4->crimesSamples[v4->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_NORTH; - ++v4->policeChannelTimer; - v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_EAST; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + } + rangeX = zone->maxx - zone->minx; + rangeY = zone->maxy - zone->miny; + halfX = 0.5f * rangeX + zone->minx; + halfY = 0.5f * rangeY + zone->miny; + quarterX = 0.25f * rangeX; + quarterY = 0.25f * rangeY; + if(halfY + quarterY < vec.y) { + if(halfY - quarterY > vec.y) { + if(policeChannelTimer != 60) { + crimesSamples + [policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_SOUTH; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + + 1) % + 60; + processed = 1; } - if (v4->policeChannelTimer == 60) { - if (v4->policeChannelTimer != 60) - { - v4->crimesSamples[v4->policeChannelTimerSeconds] = sample; - ++v4->policeChannelTimer; - v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + } + } else if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_NORTH; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + processed = 1; + } + if(halfX + quarterX < vec.x) { + if(halfX - quarterX <= vec.x) { + if(processed || policeChannelTimer == 60) { + if(policeChannelTimer != 60) { + crimesSamples + [policeChannelTimerSeconds] = + sample; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + + 1) % + 60; } - v18 = -1431655765 * v4->m_anRandomTable[2]; - if (v4->policeChannelTimer != 60) - { - v4->crimesSamples[v4->policeChannelTimerSeconds] = v4->m_anRandomTable[2] % 3u - + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; - ++v4->policeChannelTimer; - v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + if(policeChannelTimer != 60) { + crimesSamples + [policeChannelTimerSeconds] = + m_anRandomTable[2] % + 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + + 1) % + 60; } - if (v4->policeChannelTimer != 60) - { - v4->crimesSamples[v4->policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; - ++v4->policeChannelTimer; - v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + if(policeChannelTimer != 60) { + crimesSamples + [policeChannelTimerSeconds] = + TOTAL_AUDIO_SAMPLES; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + + 1) % + 60; } gSpecialSuspectLastSeenReport = 1; return; } - v4->crimesSamples[v4->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_EAST; - goto LABEL_45; - } - v10 = zone->minx; - v11 = zone->maxx - v10; - v12 = zone->miny; - v13 = zone->maxy - v12; - v14 = 0.5f * v11 + v10; - v15 = 0.5f * v13 + v12; - v16 = 0.25f * v11; - v17 = 0.25f * v13; - if (v15 + v17 < vec.y) - { - if (v15 - v17 <= vec.y) - goto LABEL_36; - if (v4->policeChannelTimer != 60) - { - v4->crimesSamples[v4->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_SOUTH; - ++v4->policeChannelTimer; - v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; - } - } - else if (v4->policeChannelTimer != 60) - { - v4->crimesSamples[v4->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_NORTH; - ++v4->policeChannelTimer; - v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; - } - v20 = 1; - LABEL_36: - if (v14 + v16 < vec.x) - { - if (v14 - v16 <= vec.x) - { - if (v20 || v4->policeChannelTimer == 60) { - if (v4->policeChannelTimer != 60) - { - v4->crimesSamples[v4->policeChannelTimerSeconds] = sample; - ++v4->policeChannelTimer; - v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; - } - v18 = -1431655765 * v4->m_anRandomTable[2]; - if (v4->policeChannelTimer != 60) - { - v4->crimesSamples[v4->policeChannelTimerSeconds] = v4->m_anRandomTable[2] % 3u - + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; - ++v4->policeChannelTimer; - v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; - } - if (v4->policeChannelTimer != 60) - { - v4->crimesSamples[v4->policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; - ++v4->policeChannelTimer; - v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; - } - gSpecialSuspectLastSeenReport = 1; - return; - } - v4->crimesSamples[v4->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_CENTRAL; - goto LABEL_45; - } - if (v4->policeChannelTimer != 60) - { - v4->crimesSamples[v4->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_WEST; - goto LABEL_45; - } - } - else if (v4->policeChannelTimer != 60) - { - v4->crimesSamples[v4->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_EAST; - LABEL_45: - ++v4->policeChannelTimer; - v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; - } - if (v4->policeChannelTimer != 60) - { - v4->crimesSamples[v4->policeChannelTimerSeconds] = sample; - ++v4->policeChannelTimer; - v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_CENTRAL; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; } - v18 = -1431655765 * v4->m_anRandomTable[2]; - if (v4->policeChannelTimer != 60) - { - v4->crimesSamples[v4->policeChannelTimerSeconds] = v4->m_anRandomTable[2] % 3u - + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; - ++v4->policeChannelTimer; - v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_WEST; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; } - if (v4->policeChannelTimer != 60) - { - v4->crimesSamples[v4->policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; - ++v4->policeChannelTimer; - v4->policeChannelTimerSeconds = (v4->policeChannelTimerSeconds + 1) % 60; - } - gSpecialSuspectLastSeenReport = 1; - return; + } else if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_EAST; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + } + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = sample; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + } + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + m_anRandomTable[2] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; } + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + TOTAL_AUDIO_SAMPLES; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + } + gSpecialSuspectLastSeenReport = 1; + return; } } } - + } } void @@ -4702,12 +4736,9 @@ cAudioManager::ProcessGarages() struct tHelicopterSampleData { float m_fMaxDistance; float m_fBaseDistance; - char m_bBaseVolume; - char gap_9[3]; + uint8 m_bBaseVolume; }; -tHelicopterSampleData *gHeliSfxRanges = (tHelicopterSampleData *)0x604784; - bool cAudioManager::ProcessHelicopter(cVehicleParams *params) { @@ -4716,6 +4747,7 @@ cAudioManager::ProcessHelicopter(cVehicleParams *params) float dist; float baseDist; int32 emittingVol; + static constexpr tHelicopterSampleData gHeliSfxRanges[3] = { {400.f, 380.f, 100}, {100.f, 70.f, maxVolume}, {60.f, 30.f, maxVolume} }; if(gHeliSfxRanges[0].m_fMaxDistance * gHeliSfxRanges[0].m_fMaxDistance <= params->m_fDistance) @@ -9381,221 +9413,226 @@ cAudioManager::SetUpOneShotCollisionSound(cAudioCollision *col) bool cAudioManager::SetupCrimeReport() { + int16 audioZoneId; + CZone *zone; + int j; + float rangeX; + float rangeY; + float halfX; + float halfY; + float quarterX; + float quarterY; + int i; + int32 sampleIndex; + bool processed = false; - cAudioManager* v1; // ebx - unsigned __int8 v3; // dl - int v4; // eax - __int16 v5; // ax - unsigned __int8 v6; // dl - CZone* v7; // edi - int v8; // ecx - int v9; // eax - int v10; // eax - int32 v11; // edx - double v12; // st5 - double v13; // st7 - double v14; // st4 - double v15; // st6 - double v16; // st5 - double v17; // st4 - double v18; // st7 - double v19; // st6 - double v20; // st3 - double v21; // st6 - int v22; // eax - int v23; // [esp+4h] [ebp-24h] - int32 v24; // [esp+8h] [ebp-20h] - char v25; // [esp+Ch] [ebp-1Ch] - - v1 = this; - v25 = 0; - if (MusicManager.m_nMusicMode == 2) - return 0; - if ((unsigned __int8)(60 - this->policeChannelTimer) <= 9u) - goto LABEL_65; - v3 = 0; - v4 = 0; - do - { - if (this->crimes[v4].type) - break; - ++v3; - ++v4; - } while (v3 < 10u); - if (v3 == 10) - return 0; - v23 = v3; - v5 = CTheZones::FindAudioZone(&this->crimes[v23].position); - if (v5 >= 0 && v5 < 36) - { - v6 = 0; - v7 = &CTheZones::ZoneArray[CTheZones::AudioZoneArray[v5]]; - v8 = 0; - while (strcmp(v7->name, ZoneSfx[v8].m_aName) != 0) - { - ++v6; - ++v8; - if (v6 >= 36u) - goto LABEL_16; + if(MusicManager.m_nMusicMode == 2) return 0; + + if(60 - policeChannelTimer <= 9) { + AgeCrimes(); + return 1; + } + + i = 0; + do { + if(crimes[i].type) break; + ++i; + } while(i < 10u); + if(i == 10) return 0; + audioZoneId = CTheZones::FindAudioZone(&crimes[i].position); + if(audioZoneId >= 0 && audioZoneId < 36) { + j = 0; + zone = &CTheZones::ZoneArray[CTheZones::AudioZoneArray[audioZoneId]]; + while(strcmp(zone->name, ZoneSfx[j].m_aName) != 0) { + ++j; + if(j >= 36u) { + crimes[i].type = 0; + AgeCrimes(); + return 1; } - v24 = ZoneSfx[v6].m_nSampleIndex; - LABEL_16: - if (v6 < 36u) - { - v9 = -1431655765 * v1->m_anRandomTable[4]; - if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = v1->m_anRandomTable[4] % 3u - + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; - } - v10 = -1431655765 * v1->m_anRandomTable[0]; - if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = v1->m_anRandomTable[0] % 3u - + AUDIO_SAMPLE_POLICE_SCANNER_WE_GOT_1; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; - } - if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = (v1->m_anRandomTable[1] & 1) - + AUDIO_SAMPLE_POLICE_SCANNER_TEN_1; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; - } - v11 = v1->crimes[v23].type; - switch (v1->crimes[v23].type) - { - case CRIME_PED_BURNED: - v1->crimes[v23].type = 2; - break; - case CRIME_COP_BURNED: - v1->crimes[v23].type = 3; - break; - case CRIME_VEHICLE_BURNED: - v1->crimes[v23].type = 6; - break; - case CRIME_DESTROYED_CESSNA: - v1->crimes[v23].type = 12; - break; - default: - break; - } - if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = v1->crimes[v23].type + AUDIO_SAMPLE_POLICE_SCANNER_TEN_2; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; - } - if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_IN; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; - } - if (v24 == AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE - && (strcmp(v7->name, SubZo2Label) == 0 - || strcmp(v7->name, SubZo3Label) ==0)) - { - if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_NORTH; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; - } - if (v1->policeChannelTimer == 60) - goto LABEL_58; - v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_EAST; - goto LABEL_57; + } + sampleIndex = ZoneSfx[j].m_nSampleIndex; + + if(j < 36u) { + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + m_anRandomTable[4] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++policeChannelTimer; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; + } + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + m_anRandomTable[0] % 3u + AUDIO_SAMPLE_POLICE_SCANNER_WE_GOT_1; + ++policeChannelTimer; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; + } + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + (m_anRandomTable[1] & 1) + AUDIO_SAMPLE_POLICE_SCANNER_TEN_1; + ++policeChannelTimer; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; + } + switch(crimes[i].type) { + case CRIME_PED_BURNED: crimes[i].type = 2; break; + case CRIME_COP_BURNED: crimes[i].type = 3; break; + case CRIME_VEHICLE_BURNED: crimes[i].type = 6; break; + case CRIME_DESTROYED_CESSNA: crimes[i].type = 12; break; + default: break; + } + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + crimes[i].type + AUDIO_SAMPLE_POLICE_SCANNER_TEN_2; + ++policeChannelTimer; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; + } + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_IN; + ++policeChannelTimer; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; + } + if(sampleIndex == AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE && + (strcmp(zone->name, SubZo2Label) == 0 || + strcmp(zone->name, SubZo3Label) == 0)) { + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_NORTH; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; } - v12 = v7->minx; - v13 = v7->maxx - v12; - v14 = v7->miny; - v15 = v7->maxy - v14; - v16 = 0.5f * v13 + v12; - v17 = 0.5f * v15 + v14; - v18 = 0.25f * v13; - v19 = 0.25f * v15; - v20 = v1->crimes[v23].position.y; - if (v17 + v19 < v20) - { - if (v17 - v19 <= v20) - goto LABEL_48; - if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_SOUTH; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + if(policeChannelTimer == 60) { + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + sampleIndex; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; } - } - else if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_NORTH; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; - } - v25 = 1; - LABEL_48: - v21 = v1->crimes[v23].position.x; - if (v16 + v18 < v21) - { - if (v16 - v18 <= v21) - { - if (v25 || v1->policeChannelTimer == 60) - goto LABEL_58; - v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_CENTRAL; - goto LABEL_57; + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + m_anRandomTable[2] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; } - if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_WEST; - goto LABEL_57; + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + TOTAL_AUDIO_SAMPLES; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; } + crimes[i].type = 0; + AgeCrimes(); + return 1; } - else if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_EAST; - LABEL_57: - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; - goto LABEL_58; - } - LABEL_58: - if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = v24; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_EAST; + ++policeChannelTimer; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; + } + rangeX = zone->maxx - zone->minx; + rangeY = zone->maxy - zone->miny; + halfX = 0.5f * rangeX + zone->minx; + halfY = 0.5f * rangeY + zone->miny; + quarterX = 0.25f * rangeX; + quarterY = 0.25f * rangeY; + if(halfY + quarterY < crimes[i].position.y) { + if(halfY - quarterY > crimes[i].position.y) { + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_SOUTH; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + } + processed = 1; } - v22 = -1431655765 * v1->m_anRandomTable[2]; - if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = v1->m_anRandomTable[2] % 3u - + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + } else if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_NORTH; + ++policeChannelTimer; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; + processed = 1; + } + + if(halfX + quarterX < crimes[i].position.x) { + if(halfX - quarterX <= crimes[i].position.x) { + if(processed || policeChannelTimer == 60) { + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + sampleIndex; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + } + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + m_anRandomTable[2] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + } + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + TOTAL_AUDIO_SAMPLES; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + } + crimes[i].type = 0; + AgeCrimes(); + return 1; + } + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_CENTRAL; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; } - if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_WEST; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; } - goto LABEL_64; + } else if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_EAST; + ++policeChannelTimer; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; + } + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = sampleIndex; + ++policeChannelTimer; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; + } + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + m_anRandomTable[2] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++policeChannelTimer; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; + } + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; + ++policeChannelTimer; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } } - LABEL_64: - v1->crimes[v23].type = 0; - LABEL_65: - AgeCrimes(); - return 1; - + } + crimes[i].type = 0; + AgeCrimes(); + return 1; } WRAPPER -bool cAudioManager::SetupJumboEngineSound(uint8, int32) { EAXJMP(0x56F140) } +bool cAudioManager::SetupJumboEngineSound(uint8, int32) { EAXJMP(0x56F140); } bool cAudioManager::SetupJumboFlySound(uint8 emittingVol) @@ -9858,547 +9895,265 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound) } } -struct ColorSoundForScanner -{ - eAudioSamples m_eColor1; - eAudioSamples m_eColor2; - eAudioSamples m_eColor3; -}; - void cAudioManager::SetupSuspectLastSeenReport() { - cAudioManager* v1; // ebp - CAutomobile* v2; // eax - uint8 v3; // bl - unsigned __int8 v4; // dl - int v5; // edx - int main_color; // edi - int v7; // edx - eAudioSamples v8; // esi - int v9; // eax - int v10; // eax - uint8 v11; // cl - int v12; // eax - int v13; // eax - int color_pre_modifier; // [esp+8h] [ebp-18h] - int color_post_modifier; // [esp+Ch] [ebp-14h] - - constexpr int32 colors[] = -{ - 3032, - 248, - 3032, - 3032, - 249, - 3032, - 3032, - 250, - 3032, - 3032, - 251, - 3032, - 258, - 250, - 3032, - 3032, - 252, - 3032, - 3032, - 253, - 3032, - 260, - 250, - 3032, - 259, - 250, - 254, - 259, - 3032, - 3032, - 258, - 3032, - 3032, - 258, - 3032, - 3032, - 258, - 251, - 3032, - 3032, - 251, - 3032, - 3032, - 251, - 3032, - 3032, - 251, - 3032, - 3032, - 251, - 3032, - 3032, - 251, - 3032, - 3032, - 251, - 3032, - 259, - 3032, - 3032, - 258, - 3032, - 3032, - 258, - 3032, - 3032, - 258, - 3032, - 3032, - 3032, - 255, - 3032, - 3032, - 255, - 3032, - 3032, - 255, - 3032, - 3032, - 255, - 3032, - 3032, - 255, - 3032, - 3032, - 255, - 3032, - 259, - 3032, - 3032, - 258, - 3032, - 3032, - 258, - 3032, - 3032, - 258, - 3032, - 3032, - 3032, - 253, - 3032, - 3032, - 253, - 3032, - 3032, - 253, - 3032, - 3032, - 253, - 3032, - 3032, - 253, - 3032, - 3032, - 253, - 3032, - 259, - 3032, - 3032, - 258, - 3032, - 3032, - 258, - 3032, - 3032, - 258, - 3032, - 3032, - 3032, - 256, - 3032, - 3032, - 256, - 3032, - 3032, - 256, - 3032, - 3032, - 256, - 3032, - 3032, - 256, - 3032, - 3032, - 256, - 3032, - 259, - 3032, - 3032, - 258, - 3032, - 3032, - 258, - 3032, - 3032, - 258, - 3032, - 3032, - 3032, - 250, - 3032, - 3032, - 250, - 3032, - 3032, - 250, - 3032, - 3032, - 250, - 3032, - 3032, - 250, - 3032, - 3032, - 250, - 3032, - 259, - 3032, - 3032, - 258, - 3032, - 3032, - 258, - 3032, - 3032, - 258, - 3032, - 3032, - 3032, - 252, - 3032, - 3032, - 252, - 3032, - 3032, - 252, - 3032, - 3032, - 252, - 3032, - 3032, - 252, - 3032, - 3032, - 252, - 3032, - 259, - 3032, - 3032, - 258, - 3032, - 3032, - 258, - 3032, - 3032, - 258, - 3032, - 3032, - 3032, - 257, - 3032, - 3032, - 257, - 3032, - 3032, - 257, - 3032, - 3032, - 257, - 3032, - 3032, - 257, - 3032, - 3032, - 257, - 3032, - 259, - 3032, - 3032, - 259, - 3032, - 3032, - 259, - 3032, - 3032, - 259, - 3032, - 3032, - 259, - 3032, - 3032, - 259, - 3032, - 3032, - 259, - 3032, - 3032, - 259, - 3032, - 3032, - 259, - 3032, - 3032, - 259, - 3032, - 3032, - 259, - 3032, - 3032, - 258, - 3032, - 3032, - 258, - 3032, - 3032, - 258, - 3032, - 3032, - 258, - 3032, - 3032, - 258, - 3032, - 3032 -}; + CAutomobile *automobile; + uint8 color1; + int32 index; + int32 main_color; + int32 sample; + + int32 color_pre_modifier; + int32 color_post_modifier; + + constexpr int32 colors[] = { + 3032, 248, 3032, 3032, 249, 3032, 3032, 250, 3032, 3032, 251, 3032, 258, 250, + 3032, 3032, 252, 3032, 3032, 253, 3032, 260, 250, 3032, 259, 250, 254, 259, + 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, 251, 3032, 3032, 251, 3032, + 3032, 251, 3032, 3032, 251, 3032, 3032, 251, 3032, 3032, 251, 3032, 3032, 251, + 3032, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 3032, + 255, 3032, 3032, 255, 3032, 3032, 255, 3032, 3032, 255, 3032, 3032, 255, 3032, + 3032, 255, 3032, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, 3032, + 3032, 3032, 253, 3032, 3032, 253, 3032, 3032, 253, 3032, 3032, 253, 3032, 3032, + 253, 3032, 3032, 253, 3032, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, + 258, 3032, 3032, 3032, 256, 3032, 3032, 256, 3032, 3032, 256, 3032, 3032, 256, + 3032, 3032, 256, 3032, 3032, 256, 3032, 259, 3032, 3032, 258, 3032, 3032, 258, + 3032, 3032, 258, 3032, 3032, 3032, 250, 3032, 3032, 250, 3032, 3032, 250, 3032, + 3032, 250, 3032, 3032, 250, 3032, 3032, 250, 3032, 259, 3032, 3032, 258, 3032, + 3032, 258, 3032, 3032, 258, 3032, 3032, 3032, 252, 3032, 3032, 252, 3032, 3032, + 252, 3032, 3032, 252, 3032, 3032, 252, 3032, 3032, 252, 3032, 259, 3032, 3032, + 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 3032, 257, 3032, 3032, 257, + 3032, 3032, 257, 3032, 3032, 257, 3032, 3032, 257, 3032, 3032, 257, 3032, 259, + 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, + 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, + 3032, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, + 3032, 3032, 258, 3032, 3032}; + + if(MusicManager.m_nMusicMode != 2) { + automobile = (CAutomobile *)FindPlayerVehicle(); + if(automobile) { + if(60 - policeChannelTimer > 9u) { + color1 = automobile->m_currentColour1; + if(color1 >= 95u) { + debug("\n *** UNKNOWN CAR COLOUR %d *** ", color1); + } else { + index = 3 * color1; + main_color = colors[index + 1]; // todo refactor struct + color_pre_modifier = colors[index]; + color_post_modifier = colors[index + 2]; + switch(automobile->m_modelIndex) { + case MI_LANDSTAL: + case MI_BLISTA: + sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_CRUISER; + break; + case MI_IDAHO: + case MI_STALLION: + sample = + AUDIO_SAMPLE_POLICE_SCANNER_CAR_CONVERTIBLE; + break; + case MI_STINGER: + case MI_INFERNUS: + case MI_CHEETAH: + case MI_BANSHEE: + sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_SPORTS_CAR; + break; + case MI_PEREN: + case MI_SENTINEL: + case MI_FBICAR: + sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_ECONOMY; + break; + case MI_PATRIOT: + case MI_BOBCAT: + sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_PICKUP; + break; + case MI_FIRETRUCK: + sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_FIRETRUCK; + break; + case MI_TRASH: + case MI_BARRACKS: + sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_TRUCK; + break; + case MI_STRETCH: + sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_LIMO; + break; + case MI_MANANA: + case MI_ESPERANT: + sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_COUPE; + break; + case MI_PONY: + case MI_MULE: + case MI_MOONBEAM: + case MI_ENFORCER: + case MI_SECURICA: + case MI_RUMPO: + sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_VAN; + break; + case MI_AMBULAN: + sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_AMBULANCE; + break; + case MI_TAXI: + case MI_CABBIE: + case MI_BORGNINE: + sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_TAXI; + break; + case MI_MRWHOOP: + sample = + AUDIO_SAMPLE_POLICE_SCANNER_CAR_ICE_CREAM_TRUCK; + break; + case MI_BFINJECT: + sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_BUGGY; + break; + case MI_POLICE: + sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_POLICE_CAR; + break; + case MI_PREDATOR: + sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_BOAT; + break; + case MI_BUS: + case MI_COACH: + sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_BUS; + break; + case MI_RHINO: + sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_TANK; + main_color = TOTAL_AUDIO_SAMPLES; + color_post_modifier = TOTAL_AUDIO_SAMPLES; + break; + case MI_TRAIN: + sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_SUBWAY_CAR; + main_color = TOTAL_AUDIO_SAMPLES; + color_post_modifier = TOTAL_AUDIO_SAMPLES; - v1 = this; - if (MusicManager.m_nMusicMode != 2) - { - v2 = (CAutomobile*)FindPlayerVehicle(); - if (v2) - { - v3 = v1->policeChannelTimer; - if (60 - v3 > 9u) - { - v4 = v2->m_currentColour1; - if (v4 >= 95u) - { - debug("\n *** UNKNOWN CAR COLOUR %d *** ", v4); + break; + default: + debug("\n *** UNKNOWN CAR MODEL INDEX %d *** ", + automobile->m_modelIndex); + return; } - else - { - v5 = 3 * v4; - main_color = colors[v5 + 1]; //todo refactor struct - color_pre_modifier = colors[v5]; - color_post_modifier = colors[v5 + 2]; - v7 = v2->m_modelIndex; - switch (v7) - { - case MI_LANDSTAL: - case MI_BLISTA: - v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_CRUISER; - goto LABEL_28; - case MI_IDAHO: - case MI_STALLION: - v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_CONVERTIBLE; - goto LABEL_28; - case MI_STINGER: - case MI_INFERNUS: - case MI_CHEETAH: - case MI_BANSHEE: - v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_SPORTS_CAR; - goto LABEL_28; - case MI_PEREN: - case MI_SENTINEL: - case MI_FBICAR: - v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_ECONOMY; - goto LABEL_28; - case MI_PATRIOT: - case MI_BOBCAT: - v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_PICKUP; - goto LABEL_28; - case MI_FIRETRUCK: - v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_FIRETRUCK; - goto LABEL_28; - case MI_TRASH: - case MI_BARRACKS: - v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_TRUCK; - goto LABEL_28; - case MI_STRETCH: - v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_LIMO; - goto LABEL_28; - case MI_MANANA: - case MI_ESPERANT: - v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_COUPE; - goto LABEL_28; - case MI_PONY: - case MI_MULE: - case MI_MOONBEAM: - case MI_ENFORCER: - case MI_SECURICA: - case MI_RUMPO: - v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_VAN; - goto LABEL_28; - case MI_AMBULAN: - v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_AMBULANCE; - goto LABEL_28; - case MI_TAXI: - case MI_CABBIE: - case MI_BORGNINE: - v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_TAXI; - goto LABEL_28; - case MI_MRWHOOP: - v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_ICE_CREAM_TRUCK; - goto LABEL_28; - case MI_BFINJECT: - v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_BUGGY; - goto LABEL_28; - case MI_POLICE: - v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_POLICE_CAR; - goto LABEL_28; - case MI_PREDATOR: - v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_BOAT; - goto LABEL_28; - case MI_BUS: - case MI_COACH: - v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_BUS; - goto LABEL_28; - case MI_RHINO: - v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_TANK; - main_color = TOTAL_AUDIO_SAMPLES; - color_post_modifier = TOTAL_AUDIO_SAMPLES; - goto LABEL_28; - case MI_TRAIN: - v8 = AUDIO_SAMPLE_POLICE_SCANNER_CAR_SUBWAY_CAR; - main_color = TOTAL_AUDIO_SAMPLES; - color_post_modifier = TOTAL_AUDIO_SAMPLES; - LABEL_28: - v9 = -1431655765 * v1->m_anRandomTable[4]; - if (v3 != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = v1->m_anRandomTable[4] % 3u - + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; - } - if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_SUSPECT; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; - } - if (v1->m_anRandomTable[3] & 1 && v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_LAST_SEEN; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; - } - if (main_color == AUDIO_SAMPLE_POLICE_SCANNER_COLOR_ORANGE) - { - if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_IN_AN; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; - } - } - else if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_IN_A; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; - } - if (color_pre_modifier != 3032 && v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = color_pre_modifier; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; - } - if (main_color != 3032 && v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = main_color; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; - } - if (color_post_modifier != 3032 && v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = color_post_modifier; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; - } - if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = v8; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; - } - v10 = -1431655765 * v1->m_anRandomTable[0]; - if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = v1->m_anRandomTable[0] % 3u - + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; - } - if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; - } - break; - default: - debug("\n *** UNKNOWN CAR MODEL INDEX %d *** ", v7); - break; + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + m_anRandomTable[4] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + } + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_SUSPECT; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + } + if(m_anRandomTable[3] & 1 && policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_LAST_SEEN; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + } + if(main_color == AUDIO_SAMPLE_POLICE_SCANNER_COLOR_ORANGE) { + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_IN_AN; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; } + } else if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_IN_A; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; } - } - } - else - { - v11 = v1->policeChannelTimer; - if (60 - v11 > 4u) - { - v12 = -1431655765 * v1->m_anRandomTable[4]; - if (v11 != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = v1->m_anRandomTable[4] % 3u - + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + if(color_pre_modifier != 3032 && policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + color_pre_modifier; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; } - if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_SUSPECT; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + if(main_color != 3032 && policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + main_color; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; } - if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_ON_FOOT; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + if(color_post_modifier != 3032 && + policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + color_post_modifier; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; } - v13 = -1431655765 * v1->m_anRandomTable[0]; - if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = v1->m_anRandomTable[0] % 3u - + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = sample; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; } - if (v1->policeChannelTimer != 60) - { - v1->crimesSamples[v1->policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; - ++v1->policeChannelTimer; - v1->policeChannelTimerSeconds = (v1->policeChannelTimerSeconds + 1) % 60; + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + m_anRandomTable[0] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + } + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + TOTAL_AUDIO_SAMPLES; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; } } } + } else { + if(60 - policeChannelTimer > 4u) { + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + m_anRandomTable[4] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + } + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_SUSPECT; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + } + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_ON_FOOT; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + } + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + m_anRandomTable[0] % 3u + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + } + if(policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = + TOTAL_AUDIO_SAMPLES; + ++policeChannelTimer; + policeChannelTimerSeconds = + (policeChannelTimerSeconds + 1) % 60; + } + } } - + } } void @@ -10464,7 +10219,7 @@ WRAPPER void cAudioManager::UpdateReflections() { - EAXJMP(0x57B470) + EAXJMP(0x57B470); } bool @@ -10644,6 +10399,7 @@ InjectHook(0x56AD10, &cAudioManager::PlayerJustGotInCar, PATCH_JUMP); InjectHook(0x56AD20, &cAudioManager::PlayerJustLeftCar, PATCH_JUMP); InjectHook(0x579620, &cAudioManager::PlayLoadedMissionAudio, PATCH_JUMP); InjectHook(0x57A500, &cAudioManager::PlayOneShot, PATCH_JUMP); +InjectHook(0x580500, &cAudioManager::PlaySuspectLastSeen, PATCH_JUMP); InjectHook(0x569420, &cAudioManager::PostInitialiseGameSpecificSetup, PATCH_JUMP); InjectHook(0x569640, &cAudioManager::PostTerminateGameSpecificShutdown, PATCH_JUMP); InjectHook(0x569400, &cAudioManager::PreInitialiseGameSpecificSetup, PATCH_JUMP); @@ -10731,11 +10487,13 @@ InjectHook(0x57A750, &cAudioManager::SetMusicMasterVolume, PATCH_JUMP); InjectHook(0x57A9A0, &cAudioManager::SetSpeakerConfig, PATCH_JUMP); InjectHook(0x568D30, &cAudioManager::SetUpLoopingCollisionSound, PATCH_JUMP); InjectHook(0x5689D0, &cAudioManager::SetUpOneShotCollisionSound, PATCH_JUMP); +InjectHook(0x57F5B0, &cAudioManager::SetupCrimeReport, PATCH_JUMP); InjectHook(0x56F230, &cAudioManager::SetupJumboFlySound, PATCH_JUMP); InjectHook(0x56F310, &cAudioManager::SetupJumboRumbleSound, PATCH_JUMP); InjectHook(0x56EF20, &cAudioManager::SetupJumboTaxiSound, PATCH_JUMP); InjectHook(0x56F070, &cAudioManager::SetupJumboWhineSound, PATCH_JUMP); InjectHook(0x570690, &cAudioManager::SetupPedComments, PATCH_JUMP); +InjectHook(0x57FCC0, &cAudioManager::SetupSuspectLastSeenReport, PATCH_JUMP); InjectHook(0x57A150, &cAudioManager::Terminate, PATCH_JUMP); InjectHook(0x57AC60, &cAudioManager::TranslateEntity, PATCH_JUMP); InjectHook(0x56AC80, &cAudioManager::UpdateGasPedalAudio, PATCH_JUMP); -- cgit v1.2.3 From c27dbcfe6d3693eb7c147c76c68deda7b5e93ffa Mon Sep 17 00:00:00 2001 From: Filip Gawin Date: Sat, 12 Oct 2019 22:21:44 +0200 Subject: Cleanup audio --- src/audio/AudioManager.cpp | 88 +++++++++++++++++++--------------------------- 1 file changed, 36 insertions(+), 52 deletions(-) (limited to 'src/audio/AudioManager.cpp') diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index 956af34d..867e53c4 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -31,9 +31,9 @@ #include "Vehicle.h" #include "WaterCannon.h" #include "Weather.h" -#include "Zones.h" #include "World.h" #include "ZoneCull.h" +#include "Zones.h" #include "sampman.h" cAudioManager &AudioManager = *(cAudioManager *)0x880FC0; @@ -47,16 +47,15 @@ bool &bPlayerJustEnteredCar = *(bool *)0x6508C4; bool &g_bMissionAudioLoadFailed = *(bool *)0x95CD8E; uint32 *gMinTimeToNextReport = (uint32 *)0x8E2828; uint8 &gSpecialSuspectLastSeenReport = *(uint8 *)0x95CD4D; -//uint32 *gOneShotCol = (uint32 *)0x604BD0; bool *somethingWithHorns = (bool *)0x606AB8; constexpr int totalAudioEntitiesSlots = 200; constexpr int maxVolume = 127; constexpr int policeChannel = 28; -constexpr uint8 panTable[64]{ - 0, 3, 8, 12, 16, 19, 22, 24, 26, 28, 30, 31, 33, 34, 36, 37, 39, 40, 41, 42, 44, 45, - 46, 47, 48, 49, 49, 50, 51, 52, 53, 53, 54, 55, 55, 56, 56, 57, 57, 58, 58, 58, 59, 59, - 59, 60, 60, 61, 61, 61, 61, 62, 62, 62, 62, 62, 63, 63, 63, 63, 63, 63, 63, 63}; +constexpr uint8 panTable[64]{0, 3, 8, 12, 16, 19, 22, 24, 26, 28, 30, 31, 33, 34, 36, 37, + 39, 40, 41, 42, 44, 45, 46, 47, 48, 49, 49, 50, 51, 52, 53, 53, + 54, 55, 55, 56, 56, 57, 57, 58, 58, 58, 59, 59, 59, 60, 60, 61, + 61, 61, 61, 62, 62, 62, 62, 62, 63, 63, 63, 63, 63, 63, 63, 63}; // TODO: where is this used? Is this the right file? enum eVehicleModel { @@ -666,8 +665,8 @@ cAudioManager::DestroyAllGameCreatedEntities() case AUDIOTYPE_SCRIPTOBJECT: entity = (cAudioScriptObject *)m_asAudioEntities[i].m_pEntity; - if(entity) { - delete entity; + if(entity) { + delete entity; m_asAudioEntities[i].m_pEntity = nil; } DestroyEntity(i); @@ -3162,16 +3161,15 @@ cAudioManager::InitialisePoliceRadio() for(int32 i = 0; i < 18; i++) { gMinTimeToNextReport[i] = m_nTimeOfRecentCrime; } } -struct tPoliceRadioZone -{ - char m_aName[8]; - uint32 m_nSampleIndex; - int32 field_12; +struct tPoliceRadioZone { + char m_aName[8]; + uint32 m_nSampleIndex; + int32 field_12; }; -tPoliceRadioZone* ZoneSfx = (tPoliceRadioZone*)0x880240; -char* SubZo2Label = (char*)0x6E9918; -char* SubZo3Label = (char*)0x6E9870; +tPoliceRadioZone *ZoneSfx = (tPoliceRadioZone *)0x880240; +char *SubZo2Label = (char *)0x6E9918; +char *SubZo3Label = (char *)0x6E9870; void cAudioManager::InitialisePoliceRadioZones() @@ -3318,24 +3316,12 @@ void cAudioManager::PlayOneShot(int32 index, int16 sound, float vol) { static constexpr uint8 byte_60ABD0[168] = { - 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, - 3, 3, 3, 5, 5, 5, 3, 5, 2, 2, - 1, 1, 3, 1, 3, 3, 1, 1, 1, 4, - 4, 3, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 6, 1, 1, 3, 2, - 2, 2, 2, 0, 0, 6, 6, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, - 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 1, 1, 0, 0, 0, 3, 1, 1, - 1, 9, 2, 2, 0, 0, 0, 0, 3, 3, - 5, 1, 1, 1, 1, 3, 4, 7, 6, 6, - 6, 6, 1, 3, 4, 3, 4, 2, 1, 3, - 5, 4, 6, 6, 1, 3, 1, 1, 1, 0, - 0, 0, 0, 0, 0, 3, 1, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0 - }; + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 5, 5, 3, 5, 2, 2, 1, 1, 3, 1, 3, 3, 1, 1, + 1, 4, 4, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 3, 2, 2, 2, 2, 0, 0, 6, + 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 3, 1, 1, 1, 9, 2, 2, 0, 0, 0, 0, 3, 3, 5, 1, + 1, 1, 1, 3, 4, 7, 6, 6, 6, 6, 1, 3, 4, 3, 4, 2, 1, 3, 5, 4, 6, 6, 1, 3, 1, 1, 1, 0, + 0, 0, 0, 0, 0, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; if(m_bIsInitialised) { if(index >= 0 && index < totalAudioEntitiesSlots) { @@ -3367,8 +3353,8 @@ cAudioManager::PlayOneShot(int32 index, int16 sound, float vol) return; } if(byte_60ABD0[m_asAudioEntities[index] - .m_awAudioEvent[i]] > - byte_60ABD0[sound]) + .m_awAudioEvent[i]] > + byte_60ABD0[sound]) break; ++i; } @@ -4580,8 +4566,7 @@ cAudioManager::ProcessFrontEnd() for(uint32 i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_Loops; i++) { processed = 0; - switch( - m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i]) { + switch(m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i]) { case SOUND_WEAPON_SNIPER_SHOT_NO_ZOOM: m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_SNIPER_NO_ZOOM; break; @@ -4686,13 +4671,11 @@ cAudioManager::ProcessFrontEnd() default: continue; } - sample = - m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i]; + sample = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i]; if(sample == AUDIO_SAMPLE_COLLISION_LOOPING_GRASS) { m_sQueueSample.m_nFrequency = 28509; } else if(sample == AUDIO_SAMPLE_PICKUP_NEUTRAL_1) { - if(1.f == - m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]) + if(1.f == m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]) m_sQueueSample.m_nFrequency = 32000; else m_sQueueSample.m_nFrequency = 48000; @@ -4747,7 +4730,8 @@ cAudioManager::ProcessHelicopter(cVehicleParams *params) float dist; float baseDist; int32 emittingVol; - static constexpr tHelicopterSampleData gHeliSfxRanges[3] = { {400.f, 380.f, 100}, {100.f, 70.f, maxVolume}, {60.f, 30.f, maxVolume} }; + static constexpr tHelicopterSampleData gHeliSfxRanges[3] = { + {400.f, 380.f, 100}, {100.f, 70.f, maxVolume}, {60.f, 30.f, maxVolume}}; if(gHeliSfxRanges[0].m_fMaxDistance * gHeliSfxRanges[0].m_fMaxDistance <= params->m_fDistance) @@ -7732,8 +7716,7 @@ cAudioManager::ProcessProjectiles() } m_sQueueSample.field_48 = 4.0; m_sQueueSample.field_76 = 3; - m_sQueueSample.m_vecPos = - CProjectileInfo::ms_apProjectile[i].GetPosition(); + m_sQueueSample.m_vecPos = CProjectileInfo::ms_apProjectile[i].GetPosition(); float distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { m_sQueueSample.m_fDistance = Sqrt(distSquared); @@ -8111,7 +8094,6 @@ cAudioManager::ProcessTrainNoise(cVehicleParams *params) return 1; } - void cAudioManager::ProcessVehicle(CVehicle *veh) { @@ -8142,8 +8124,7 @@ cAudioManager::ProcessVehicle(CVehicle *veh) if(params.m_nIndex == RCBANDIT) { ProcessModelCarEngine(¶ms); ProcessVehicleOneShots(¶ms); - ((CAutomobile *)veh)->m_fVelocityChangeForAudio = - params.m_fVelocityChange; + ((CAutomobile *)veh)->m_fVelocityChangeForAudio = params.m_fVelocityChange; ProcessRainOnVehicle(¶ms); break; } @@ -8255,11 +8236,12 @@ cAudioManager::ProcessVehicleDoors(cVehicleParams *params) } } } - return 1; + return 1; } WRAPPER -bool cAudioManager::ProcessVehicleEngine(cVehicleParams *params) +bool +cAudioManager::ProcessVehicleEngine(cVehicleParams *params) { EAXJMP(0x56A610); } @@ -8349,7 +8331,8 @@ cAudioManager::ProcessVehicleHorn(cVehicleParams *params) } WRAPPER -void cAudioManager::ProcessVehicleOneShots(void*) +void +cAudioManager::ProcessVehicleOneShots(void *) { EAXJMP(0x56CD40); } @@ -8457,7 +8440,8 @@ cAudioManager::ProcessVehicleRoadNoise(cVehicleParams *params) } WRAPPER -void cAudioManager::ProcessVehicleSirenOrAlarm(void*) +void +cAudioManager::ProcessVehicleSirenOrAlarm(void *) { EAXJMP(0x56C420); } -- cgit v1.2.3 From d822417cfce5ce0120481bd37271ebde6117b14c Mon Sep 17 00:00:00 2001 From: Filip Gawin Date: Sun, 13 Oct 2019 00:35:01 +0200 Subject: Fixes for nitpicks --- src/audio/AudioManager.cpp | 161 +++++++++++++++++++++++---------------------- 1 file changed, 82 insertions(+), 79 deletions(-) (limited to 'src/audio/AudioManager.cpp') diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index 867e53c4..edcf4255 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -283,7 +283,7 @@ cAudioScriptObject::Reset() { AudioId = 125; Posn = {0.0f, 0.0f, 0.0f}; - AudioEntity = -5; + AudioEntity = AEHANDLE_NONE; } void * @@ -409,7 +409,7 @@ cAudioManager::AddReleasingSounds() if(!m_asSamples[!m_bActiveSampleQueue] [m_abSampleQueueIndexTable[!m_bActiveSampleQueue][i]] .m_bLoopEnded) { - toProcess[i] = 0; + toProcess[i] = false; for(int32 j = 0; j < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; j++) { if(sample.m_nEntityIndex == @@ -422,7 +422,7 @@ cAudioManager::AddReleasingSounds() [m_abSampleQueueIndexTable[m_bActiveSampleQueue] [j]] .m_counter) { - toProcess[i] = 1; + toProcess[i] = true; break; } } @@ -526,7 +526,7 @@ void cAudioManager::ClearActiveSamples() { for(int32 i = 0; i < m_bActiveSamples; i++) { - m_asActiveSamples[i].m_nEntityIndex = -5; + m_asActiveSamples[i].m_nEntityIndex = AEHANDLE_NONE; m_asActiveSamples[i].m_counter = 0; m_asActiveSamples[i].m_nSampleIndex = NO_SAMPLE; m_asActiveSamples[i].m_bBankIndex = 3; @@ -3070,7 +3070,7 @@ float cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange) { - int wheelState; + tWheelState wheelState; float relativeVelChange; float gasPedalAudio = automobile->m_fGasPedalAudio; float modificator; @@ -3078,12 +3078,12 @@ cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobil float relativeVel; wheelState = automobile->m_aWheelState[wheel]; - if(wheelState == 1 && gasPedalAudio > 0.4f) { - relativeVelChange = (gasPedalAudio + -0.4f) * 1.25f; + if(wheelState == WHEEL_STATE_SPINNING && gasPedalAudio > 0.4f) { + relativeVelChange = (gasPedalAudio - 0.4f) * 1.25f; - } else if(wheelState == 2) { + } else if(wheelState == WHEEL_STATE_SKIDDING) { relativeVelChange = min(1.0f, Abs(velocityChange) / transmission->fMaxVelocity); - } else if(wheelState == 3) { + } else if(wheelState == WHEEL_STATE_FIXED) { modificator = 0.4f; relativeVelChange = gasPedalAudio; if(relativeVelChange > 0.4f) { @@ -3174,77 +3174,79 @@ char *SubZo3Label = (char *)0x6E9870; void cAudioManager::InitialisePoliceRadioZones() { - for(int32 i = 0; i < 36; i++) { ZoneSfx[i].m_aName[0] = 0; } + for(int32 i = 0; i < 36; i++) { + for(int32 j = 0; j < 8; j++) { ZoneSfx[i].m_aName[j] = 0; } + } - strcpy((char *)ZoneSfx, "HOSPI_2"); + strcpy(ZoneSfx[0].m_aName, "HOSPI_2"); ZoneSfx[0].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ROCKFORD; - strcpy((char *)&ZoneSfx[1], "CONSTRU"); + strcpy(ZoneSfx[1].m_aName, "CONSTRU"); ZoneSfx[1].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_FORT_STAUNTON; - strcpy((char *)&ZoneSfx[2], "STADIUM"); + strcpy(ZoneSfx[2].m_aName, "STADIUM"); ZoneSfx[2].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ASPATRIA; - strcpy((char *)&ZoneSfx[3], "YAKUSA"); + strcpy(ZoneSfx[3].m_aName, "YAKUSA"); ZoneSfx[3].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_TORRINGTON; - strcpy((char *)&ZoneSfx[4], "SHOPING"); + strcpy(ZoneSfx[4].m_aName, "SHOPING"); ZoneSfx[4].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_BEDFORD_POINT; - strcpy((char *)&ZoneSfx[5], "COM_EAS"); + strcpy(ZoneSfx[5].m_aName, "COM_EAS"); ZoneSfx[5].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_NEWPORT; - strcpy((char *)&ZoneSfx[6], "PARK"); + strcpy(ZoneSfx[6].m_aName, "PARK"); ZoneSfx[6].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_BELLEVILLE; - strcpy((char *)&ZoneSfx[7], "UNIVERS"); + strcpy(ZoneSfx[7].m_aName, "UNIVERS"); ZoneSfx[7].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_LIBERTY_CAMPUS; - strcpy((char *)&ZoneSfx[8], "BIG_DAM"); + strcpy(ZoneSfx[8].m_aName, "BIG_DAM"); ZoneSfx[8].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_COCHRANE; - strcpy((char *)&ZoneSfx[9], "SUB_IND"); + strcpy(ZoneSfx[9].m_aName, "SUB_IND"); ZoneSfx[9].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PIKE_CREEK; - strcpy((char *)&ZoneSfx[10], "SWANKS"); + strcpy(ZoneSfx[10].m_aName, "SWANKS"); ZoneSfx[10].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_CEDAR_GROVE; - strcpy((char *)&ZoneSfx[11], "PROJECT"); + strcpy(ZoneSfx[11].m_aName, "PROJECT"); ZoneSfx[11].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_WICHITA_GARDEN; - strcpy((char *)&ZoneSfx[12], "AIRPORT"); + strcpy(ZoneSfx[12].m_aName, "AIRPORT"); ZoneSfx[12].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_FRANCIS_INTNL; - strcpy((char *)&ZoneSfx[13], "PORT_W"); + strcpy(ZoneSfx[13].m_aName, "PORT_W"); ZoneSfx[13].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_CALLAHAN_POINT; - strcpy((char *)&ZoneSfx[14], "PORT_S"); + strcpy(ZoneSfx[14].m_aName, "PORT_S"); ZoneSfx[14].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ATLANTIC_QUAYS; - strcpy((char *)&ZoneSfx[15], "PORT_E"); + strcpy(ZoneSfx[15].m_aName, "PORT_E"); ZoneSfx[15].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PORTLAND_HARBOUR; - strcpy((char *)&ZoneSfx[16], "PORT_I"); + strcpy(ZoneSfx[16].m_aName, "PORT_I"); ZoneSfx[16].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_TRENTON; - strcpy((char *)&ZoneSfx[17], "CHINA"); + strcpy(ZoneSfx[17].m_aName, "CHINA"); ZoneSfx[17].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_CHINATOWN; - strcpy((char *)&ZoneSfx[18], "REDLIGH"); + strcpy(ZoneSfx[18].m_aName, "REDLIGH"); ZoneSfx[18].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_REDLIGHT; - strcpy((char *)&ZoneSfx[19], "TOWERS"); + strcpy(ZoneSfx[19].m_aName, "TOWERS"); ZoneSfx[19].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_HEPBURN_HEIGHTS; - strcpy((char *)&ZoneSfx[20], "LITTLEI"); + strcpy(ZoneSfx[20].m_aName, "LITTLEI"); ZoneSfx[20].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ST_MARKS; - strcpy((char *)&ZoneSfx[21], "HARWOOD"); + strcpy(ZoneSfx[21].m_aName, "HARWOOD"); ZoneSfx[21].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_HARWOOD; - strcpy((char *)&ZoneSfx[22], "EASTBAY"); + strcpy(ZoneSfx[22].m_aName, "EASTBAY"); ZoneSfx[22].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PORTLAND_BEACH; - strcpy((char *)&ZoneSfx[23], "S_VIEW"); + strcpy(ZoneSfx[23].m_aName, "S_VIEW"); ZoneSfx[23].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PORTLAND_VIEW; - strcpy((char *)&ZoneSfx[24], "CITYZON"); + strcpy(ZoneSfx[24].m_aName, "CITYZON"); ZoneSfx[24].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_LIBERTY_CITY; - strcpy((char *)&ZoneSfx[25], "IND_ZON"); + strcpy(ZoneSfx[25].m_aName, "IND_ZON"); ZoneSfx[25].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PORTLAND; - strcpy((char *)&ZoneSfx[26], "COM_ZON"); + strcpy(ZoneSfx[26].m_aName, "COM_ZON"); ZoneSfx[26].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_STAUNTON; - strcpy((char *)&ZoneSfx[27], "SUB_ZON"); + strcpy(ZoneSfx[27].m_aName, "SUB_ZON"); ZoneSfx[27].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE; - strcpy((char *)&ZoneSfx[28], "SUB_ZO2"); + strcpy(ZoneSfx[28].m_aName, "SUB_ZO2"); ZoneSfx[28].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE; - strcpy((char *)&ZoneSfx[29], "SUB_ZO3"); + strcpy(ZoneSfx[29].m_aName, "SUB_ZO3"); ZoneSfx[29].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE; - strcpy((char *)&ZoneSfx[30], "A"); + strcpy(ZoneSfx[30].m_aName, "A"); ZoneSfx[30].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ROCKFORD; - strcpy((char *)&ZoneSfx[31], "A"); + strcpy(ZoneSfx[31].m_aName, "A"); ZoneSfx[31].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ROCKFORD; - strcpy((char *)&ZoneSfx[32], "A"); + strcpy(ZoneSfx[32].m_aName, "A"); ZoneSfx[32].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ROCKFORD; - strcpy((char *)&ZoneSfx[33], "A"); + strcpy(ZoneSfx[33].m_aName, "A"); ZoneSfx[33].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ROCKFORD; - strcpy((char *)&ZoneSfx[34], "A"); + strcpy(ZoneSfx[34].m_aName, "A"); ZoneSfx[34].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ROCKFORD; strcpy(SubZo2Label, "SUB_ZO2"); strcpy(SubZo3Label, "SUB_ZO3"); @@ -3315,7 +3317,7 @@ cAudioManager::PlayLoadedMissionAudio() void cAudioManager::PlayOneShot(int32 index, int16 sound, float vol) { - static constexpr uint8 byte_60ABD0[168] = { + static constexpr uint8 byte_60ABD0[] = { 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 5, 5, 3, 5, 2, 2, 1, 1, 3, 1, 3, 3, 1, 1, 1, 4, 4, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 3, 2, 2, 2, 2, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, @@ -3678,31 +3680,31 @@ cAudioManager::PreTerminateGameSpecificShutdown() { if(m_nBridgeEntity >= 0) { DestroyEntity(m_nBridgeEntity); - m_nBridgeEntity = -5; + m_nBridgeEntity = AEHANDLE_NONE; } if(m_nPoliceChannelEntity >= 0) { DestroyEntity(m_nPoliceChannelEntity); - m_nPoliceChannelEntity = -5; + m_nPoliceChannelEntity = AEHANDLE_NONE; } if(m_nWaterCannonEntity >= 0) { DestroyEntity(m_nWaterCannonEntity); - m_nWaterCannonEntity = -5; + m_nWaterCannonEntity = AEHANDLE_NONE; } if(m_nFireAudioEntity >= 0) { DestroyEntity(m_nFireAudioEntity); - m_nFireAudioEntity = -5; + m_nFireAudioEntity = AEHANDLE_NONE; } if(m_nCollisionEntity >= 0) { DestroyEntity(m_nCollisionEntity); - m_nCollisionEntity = -5; + m_nCollisionEntity = AEHANDLE_NONE; } if(m_nFrontEndEntity >= 0) { DestroyEntity(m_nFrontEndEntity); - m_nFrontEndEntity = -5; + m_nFrontEndEntity = AEHANDLE_NONE; } if(m_nProjectileEntity >= 0) { DestroyEntity(m_nProjectileEntity); - m_nProjectileEntity = -5; + m_nProjectileEntity = AEHANDLE_NONE; } } @@ -3981,7 +3983,7 @@ cAudioManager::ProcessBoatMovingOverWater(cVehicleParams *params) if(velocityChange <= 0.0005f && params->m_pVehicle->GetPosition().y) return 1; velocityChange = min(0.75f, velocityChange); - multiplier = (velocityChange - 0.0005f) * 4 / 3; + multiplier = (velocityChange - 0.0005f) * 1.3342f; CalculateDistance((bool *)params, params->m_fDistance); vol = (30.f * multiplier); m_sQueueSample.m_bVolume = ComputeVolume(vol, 50.f, m_sQueueSample.m_fDistance); @@ -8354,7 +8356,7 @@ cAudioManager::ProcessVehicleReverseWarning(cVehicleParams *params) m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.field_16 = 2; m_sQueueSample.m_nFrequency = - (100 * m_sQueueSample.m_nEntityIndex & 0x3FF) + + (100 * m_sQueueSample.m_nEntityIndex & 1023) + SampleManager.GetSampleBaseFrequency( AUDIO_SAMPLE_VEHICLE_REVERSE_WARNING); m_sQueueSample.m_nLoopCount = 0; @@ -8779,29 +8781,30 @@ cAudioManager::ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface CVector v1; CVector v2; - if(m_bIsInitialised && m_nCollisionEntity >= 0 && !m_bUserPause && - (velocity >= 0.0016f || collisionPower >= 0.01f)) { - if((entity1->m_status & 7) == ENTITY_TYPE_BUILDING) { - v1 = v2 = entity2->GetPosition(); - } else if((entity2->m_status & 7) == ENTITY_TYPE_BUILDING) { - v1 = v2 = entity1->GetPosition(); - } else { - v1 = entity1->GetPosition(); - v2 = entity2->GetPosition(); - } - CVector pos = (v1 + v2) * 0.5f; - dist = GetDistanceSquared(&pos); - if(dist < 3600.f) { - m_sCollisionManager.m_sQueue.m_pEntity1 = entity1; - m_sCollisionManager.m_sQueue.m_pEntity2 = entity2; - m_sCollisionManager.m_sQueue.m_bSurface1 = surface1; - m_sCollisionManager.m_sQueue.m_bSurface2 = surface2; - m_sCollisionManager.m_sQueue.m_fIntensity1 = collisionPower; - m_sCollisionManager.m_sQueue.m_fIntensity2 = velocity; - m_sCollisionManager.m_sQueue.m_vecPosition = pos; - m_sCollisionManager.m_sQueue.m_fDistance = dist; - m_sCollisionManager.AddCollisionToRequestedQueue(); - } + if(!m_bIsInitialised || m_nCollisionEntity < 0 || m_bUserPause || + (velocity < 0.0016f && collisionPower < 0.01f)) + return; + + if(entity1->IsBuilding()) { + v1 = v2 = entity2->GetPosition(); + } else if(entity2->IsBuilding()) { + v1 = v2 = entity1->GetPosition(); + } else { + v1 = entity1->GetPosition(); + v2 = entity2->GetPosition(); + } + CVector pos = (v1 + v2) * 0.5f; + dist = GetDistanceSquared(&pos); + if(dist < SQR(60.f)) { + m_sCollisionManager.m_sQueue.m_pEntity1 = entity1; + m_sCollisionManager.m_sQueue.m_pEntity2 = entity2; + m_sCollisionManager.m_sQueue.m_bSurface1 = surface1; + m_sCollisionManager.m_sQueue.m_bSurface2 = surface2; + m_sCollisionManager.m_sQueue.m_fIntensity1 = collisionPower; + m_sCollisionManager.m_sQueue.m_fIntensity2 = velocity; + m_sCollisionManager.m_sQueue.m_vecPosition = pos; + m_sCollisionManager.m_sQueue.m_fDistance = dist; + m_sCollisionManager.AddCollisionToRequestedQueue(); } } @@ -9692,7 +9695,7 @@ cAudioManager::SetupJumboTaxiSound(uint8 vol) { if(m_sQueueSample.m_fDistance >= 180.f) return 0; - uint8 emittingVol = (vol + (vol * m_sQueueSample.m_fDistance / 180)) / 2; + uint8 emittingVol = (vol >> 1) + ((vol >> 1) * m_sQueueSample.m_fDistance / 180); if(m_sQueueSample.m_fDistance / 180 < 0.7f) emittingVol -= emittingVol * gJumboVolOffsetPercentage / 100; -- cgit v1.2.3 From fef3b5f978856c5ebabcdc27340de163173f3883 Mon Sep 17 00:00:00 2001 From: Filip Gawin Date: Sat, 19 Oct 2019 13:21:35 +0200 Subject: Audio fixes from Serg --- src/audio/AudioManager.cpp | 44 ++++++++++++++++++++++++++------------------ 1 file changed, 26 insertions(+), 18 deletions(-) (limited to 'src/audio/AudioManager.cpp') diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index edcf4255..c51d53d5 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -9092,7 +9092,7 @@ cAudioManager::ServiceSoundEffects() ServiceCollisions(); AddReleasingSounds(); ProcessMissionAudio(); - sub_57C2B0(); + AdjustSamplesVolume(); ProcessActiveQueues(); for(int32 i = 0; i < m_nScriptObjectEntityTotal; ++i) { object = (cAudioScriptObject *)m_asAudioEntities[m_anScriptObjectEntityIndices[i]] @@ -10242,27 +10242,31 @@ cAudioManager::UsesSirenSwitching(int32 model) const } } -WRAPPER void -cAudioManager::sub_57C2B0() +cAudioManager::AdjustSamplesVolume() { - EAXJMP(0x57C2B0); + for(int i = 0; i < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; + i++) { + tActiveSample *pSample = + &m_asSamples[i][(int32)m_abSampleQueueIndexTable[i] + 1]; + + if(!pSample->m_bBankIndex) // all non-speech sounds on PC + pSample->m_bEmittingVolume = ComputeEmittingVolume( + pSample->m_bEmittingVolume, + pSample->m_fSoundIntensity, pSample->m_fDistance); + } } int32 -cAudioManager::sub_57C320(uint8 a1, float a2, float a3) -{ - float v4; - float v5; - int32 v6; - - v4 = 0.25f * a2; - v5 = a2 - v4; - if(a3 <= v5) - v6 = a1; - else - v6 = ((v4 - (a3 - v5)) * (float)a1 / v4); - return v6; +cAudioManager::ComputeEmittingVolume(uint8 emittingVolume, float intensity, + float dist) +{ + float quatIntensity = intensity / 4.0f; + float diffIntensity = intensity - quatIntensity; + if(dist > diffIntensity) + return (quatIntensity - (dist - diffIntensity)) * + (float)emittingVolume / quatIntensity; + return emittingVolume; } STARTPATCHES @@ -10487,7 +10491,11 @@ InjectHook(0x56AC80, &cAudioManager::UpdateGasPedalAudio, PATCH_JUMP); InjectHook(0x56C600, &cAudioManager::UsesReverseWarning, PATCH_JUMP); InjectHook(0x56C3C0, &cAudioManager::UsesSiren, PATCH_JUMP); InjectHook(0x56C3F0, &cAudioManager::UsesSirenSwitching, PATCH_JUMP); -InjectHook(0x57C320, &cAudioManager::sub_57C320, PATCH_JUMP); + +InjectHook(0x57C2B0, &cAudioManager::AdjustSamplesVolume, PATCH_JUMP); +InjectHook(0x57C320, &cAudioManager::ComputeEmittingVolume, PATCH_JUMP); + + InjectHook(0x5755C0, &cPedComments::Add, PATCH_JUMP); InjectHook(0x575730, &cPedComments::Process, PATCH_JUMP); InjectHook(0x5685E0, &cAudioCollisionManager::AddCollisionToRequestedQueue, PATCH_JUMP); -- cgit v1.2.3 From 8808e6fdfe5604022a64e72df3ee60d8ed10e9d6 Mon Sep 17 00:00:00 2001 From: Filip Gawin Date: Fri, 25 Oct 2019 18:39:26 +0200 Subject: Fixes for aap review (audio8) --- src/audio/AudioManager.cpp | 3518 +++++++++++++++----------------------------- 1 file changed, 1220 insertions(+), 2298 deletions(-) (limited to 'src/audio/AudioManager.cpp') diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index c51d53d5..1428bb9f 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -47,15 +47,14 @@ bool &bPlayerJustEnteredCar = *(bool *)0x6508C4; bool &g_bMissionAudioLoadFailed = *(bool *)0x95CD8E; uint32 *gMinTimeToNextReport = (uint32 *)0x8E2828; uint8 &gSpecialSuspectLastSeenReport = *(uint8 *)0x95CD4D; -bool *somethingWithHorns = (bool *)0x606AB8; +bool **hornPatternsArray = (bool **)0x606AB8; constexpr int totalAudioEntitiesSlots = 200; constexpr int maxVolume = 127; constexpr int policeChannel = 28; -constexpr uint8 panTable[64]{0, 3, 8, 12, 16, 19, 22, 24, 26, 28, 30, 31, 33, 34, 36, 37, - 39, 40, 41, 42, 44, 45, 46, 47, 48, 49, 49, 50, 51, 52, 53, 53, - 54, 55, 55, 56, 56, 57, 57, 58, 58, 58, 59, 59, 59, 60, 60, 61, - 61, 61, 61, 62, 62, 62, 62, 62, 63, 63, 63, 63, 63, 63, 63, 63}; +constexpr uint8 panTable[64]{0, 3, 8, 12, 16, 19, 22, 24, 26, 28, 30, 31, 33, 34, 36, 37, 39, 40, 41, 42, 44, 45, + 46, 47, 48, 49, 49, 50, 51, 52, 53, 53, 54, 55, 55, 56, 56, 57, 57, 58, 58, 58, 59, 59, + 59, 60, 60, 61, 61, 61, 61, 62, 62, 62, 62, 62, 63, 63, 63, 63, 63, 63, 63, 63}; // TODO: where is this used? Is this the right file? enum eVehicleModel { @@ -136,7 +135,7 @@ cPedComments::Add(tPedComment *com) { uint8 index; - if(nrOfCommentsInBank[activeBank] >= 20u) { + if(nrOfCommentsInBank[activeBank] >= 20) { index = indexMap[activeBank][19]; if(m_asPedComments[activeBank][index].m_bVolume > com->m_bVolume) return; } else { @@ -158,8 +157,7 @@ cPedComments::Add(tPedComment *com) } } - if(i < index) - memmove(&indexMap[activeBank][i + 1], &indexMap[activeBank][i], 19 - i); + if(i < index) memmove(&indexMap[activeBank][i + 1], &indexMap[activeBank][i], 19 - i); } indexMap[activeBank][i] = index; @@ -174,10 +172,8 @@ cPedComments::Process() if(!AudioManager.m_bUserPause) { if(nrOfCommentsInBank[activeBank]) { - sampleIndex = - m_asPedComments[activeBank][indexMap[activeBank][0]].m_nSampleIndex; - if(!SampleManager.IsPedCommentLoaded(sampleIndex)) - SampleManager.LoadPedComment(sampleIndex); + sampleIndex = m_asPedComments[activeBank][indexMap[activeBank][0]].m_nSampleIndex; + if(!SampleManager.IsPedCommentLoaded(sampleIndex)) SampleManager.LoadPedComment(sampleIndex); AudioManager.m_sQueueSample.m_nEntityIndex = m_asPedComments[activeBank][indexMap[activeBank][0]].m_entityIndex; @@ -217,11 +213,9 @@ cPedComments::Process() AudioManager.m_sQueueSample.m_bIsDistant = 0; AudioManager.m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency( - AudioManager.m_sQueueSample.m_nSampleIndex) + - AudioManager.RandomDisplacement(750u); - if(CTimer::GetIsSlowMotionActive()) - AudioManager.m_sQueueSample.m_nFrequency /= 2; + SampleManager.GetSampleBaseFrequency(AudioManager.m_sQueueSample.m_nSampleIndex) + + AudioManager.RandomDisplacement(750); + if(CTimer::GetIsSlowMotionActive()) AudioManager.m_sQueueSample.m_nFrequency /= 2; m_asPedComments[activeBank][indexMap[activeBank][0]].field_25 = -1; AudioManager.AddSampleToRequestedQueue(); } @@ -236,10 +230,8 @@ cPedComments::Process() } comment = m_asPedComments[actualUsedBank]; for(uint32 i = 0; i < nrOfCommentsInBank[actualUsedBank]; i++) { - if(m_asPedComments[actualUsedBank][indexMap[actualUsedBank][i]].field_25 > - 0) { - --m_asPedComments[actualUsedBank][indexMap[actualUsedBank][i]] - .field_25; + if(m_asPedComments[actualUsedBank][indexMap[actualUsedBank][i]].field_25 > 0) { + --m_asPedComments[actualUsedBank][indexMap[actualUsedBank][i]].field_25; Add(&comment[indexMap[actualUsedBank][i]]); } } @@ -255,7 +247,7 @@ cAudioCollisionManager::AddCollisionToRequestedQueue() int32 collisionsIndex; int32 i; - if(m_bCollisionsInQueue >= 10u) { + if(m_bCollisionsInQueue >= 10) { collisionsIndex = m_bIndicesTable[9]; if(m_sQueue.m_fDistance >= m_asCollisions1[collisionsIndex].m_fDistance) return; } else { @@ -266,8 +258,7 @@ cAudioCollisionManager::AddCollisionToRequestedQueue() i = 0; if(collisionsIndex) { - while(m_asCollisions1[m_bIndicesTable[i]].m_fDistance <= - m_asCollisions1[collisionsIndex].m_fDistance) { + while(m_asCollisions1[m_bIndicesTable[i]].m_fDistance <= m_asCollisions1[collisionsIndex].m_fDistance) { if(++i >= collisionsIndex) { m_bIndicesTable[i] = collisionsIndex; return; @@ -313,24 +304,21 @@ cAudioManager::AddDetailsToRequestedOrderList(uint8 sample) uint32 i = 0; if(sample != 0) { for(; i < sample; i++) { - if(m_asSamples[m_bActiveSampleQueue] - [m_abSampleQueueIndexTable[m_bActiveSampleQueue][i]] - .calculatedVolume > - m_asSamples[m_bActiveSampleQueue][sample].calculatedVolume) + if(m_asSamples[m_bActiveSampleQueue][m_abSampleQueueIndexTable[m_bActiveSampleQueue][i]] + .calculatedVolume > m_asSamples[m_bActiveSampleQueue][sample].calculatedVolume) break; } if(i < sample) { memmove(&m_abSampleQueueIndexTable[m_bActiveSampleQueue][i + 1], - &m_abSampleQueueIndexTable[m_bActiveSampleQueue][i], - m_bActiveSamples - i - 1); + &m_abSampleQueueIndexTable[m_bActiveSampleQueue][i], m_bActiveSamples - i - 1); } } m_abSampleQueueIndexTable[m_bActiveSampleQueue][i] = sample; } void -cAudioManager::AddPlayerCarSample(uint8 emittingVolume, int32 freq, uint32 sample, uint8 unk1, - uint8 counter, bool notLooping) +cAudioManager::AddPlayerCarSample(uint8 emittingVolume, int32 freq, uint32 sample, uint8 unk1, uint8 counter, + bool notLooping) { m_sQueueSample.m_bVolume = ComputeVolume(emittingVolume, 50.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { @@ -347,10 +335,8 @@ cAudioManager::AddPlayerCarSample(uint8 emittingVolume, int32 freq, uint32 sampl m_sQueueSample.m_nLoopCount = 1; } m_sQueueSample.m_bEmittingVolume = emittingVolume; - m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 6.0f; m_sQueueSample.m_fSoundIntensity = 50.0f; m_sQueueSample.field_56 = 0; @@ -367,22 +353,20 @@ cAudioManager::AddReflectionsToRequestedQueue() int32 noise; uint8 emittingVolume = (m_sQueueSample.m_bVolume >> 1) + (m_sQueueSample.m_bVolume >> 3); - for(uint32 i = 0; i < 5u; i++) { + for(uint32 i = 0; i < 5; i++) { reflectionDistance = m_afReflectionsDistances[i]; if(reflectionDistance > 0.0f && reflectionDistance < 100.f && reflectionDistance < m_sQueueSample.m_fSoundIntensity) { m_sQueueSample.m_bLoopsRemaining = (reflectionDistance * 500.f / 1029.f); - if(m_sQueueSample.m_bLoopsRemaining > 5u) { + if(m_sQueueSample.m_bLoopsRemaining > 5) { m_sQueueSample.m_fDistance = m_afReflectionsDistances[i]; m_sQueueSample.m_bEmittingVolume = emittingVolume; - m_sQueueSample.m_bVolume = - ComputeVolume(emittingVolume, m_sQueueSample.m_fSoundIntensity, - m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume( + emittingVolume, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume > emittingVolume >> 4) { m_sQueueSample.m_counter += ((i + 1) << 8); if(m_sQueueSample.m_nLoopCount) { - noise = RandomDisplacement( - m_sQueueSample.m_nFrequency >> 5); + noise = RandomDisplacement(m_sQueueSample.m_nFrequency >> 5); if(noise <= 0) m_sQueueSample.m_nFrequency += noise; else @@ -404,24 +388,18 @@ cAudioManager::AddReleasingSounds() for(int32 i = 0; i < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; i++) { tActiveSample &sample = - m_asSamples[!m_bActiveSampleQueue] - [m_abSampleQueueIndexTable[!m_bActiveSampleQueue][i]]; - if(!m_asSamples[!m_bActiveSampleQueue] - [m_abSampleQueueIndexTable[!m_bActiveSampleQueue][i]] - .m_bLoopEnded) { + m_asSamples[!m_bActiveSampleQueue][m_abSampleQueueIndexTable[!m_bActiveSampleQueue][i]]; + if(!m_asSamples[!m_bActiveSampleQueue][m_abSampleQueueIndexTable[!m_bActiveSampleQueue][i]] + .m_bLoopEnded) { toProcess[i] = false; - for(int32 j = 0; j < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; - j++) { + for(int32 j = 0; j < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; j++) { if(sample.m_nEntityIndex == m_asSamples[m_bActiveSampleQueue] - [m_abSampleQueueIndexTable[m_bActiveSampleQueue] - [j]] + [m_abSampleQueueIndexTable[m_bActiveSampleQueue][j]] .m_nEntityIndex && - sample.m_counter == - m_asSamples[m_bActiveSampleQueue] - [m_abSampleQueueIndexTable[m_bActiveSampleQueue] - [j]] - .m_counter) { + sample.m_counter == m_asSamples[m_bActiveSampleQueue] + [m_abSampleQueueIndexTable[m_bActiveSampleQueue][j]] + .m_counter) { toProcess[i] = true; break; } @@ -431,10 +409,8 @@ cAudioManager::AddReleasingSounds() if(!sample.field_76) continue; if(!sample.m_nLoopCount) { if(sample.field_88 == -1) { - sample.field_88 = - sample.m_bVolume / sample.field_76; - if(sample.field_88 <= 0) - sample.field_88 = 1; + sample.field_88 = sample.m_bVolume / sample.field_76; + if(sample.field_88 <= 0) sample.field_88 = 1; } if(sample.m_bVolume <= sample.field_88) { sample.field_76 = 0; @@ -444,7 +420,7 @@ cAudioManager::AddReleasingSounds() } --sample.field_76; if(field_2) { - if(sample.field_16 < 20u) ++sample.field_16; + if(sample.field_16 < 20) ++sample.field_16; } sample.field_56 = 0; } @@ -466,11 +442,8 @@ cAudioManager::AddSampleToRequestedQueue() calculatedVolume = m_sQueueSample.field_16 * (maxVolume - m_sQueueSample.m_bVolume); sampleIndex = m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; if(sampleIndex >= m_bActiveSamples) { - sampleIndex = - m_abSampleQueueIndexTable[m_bActiveSampleQueue][m_bActiveSamples - 1]; - if(m_asSamples[m_bActiveSampleQueue][sampleIndex].calculatedVolume <= - calculatedVolume) - return; + sampleIndex = m_abSampleQueueIndexTable[m_bActiveSampleQueue][m_bActiveSamples - 1]; + if(m_asSamples[m_bActiveSampleQueue][sampleIndex].calculatedVolume <= calculatedVolume) return; } else { ++m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; } @@ -502,7 +475,7 @@ cAudioManager::AgeCrimes() { for(uint8 i = 0; i < 10; i++) { if(crimes[i].type) { - if(++crimes[i].timer > 1500u) crimes[i].type = 0; + if(++crimes[i].timer > 1500) crimes[i].type = 0; } } } @@ -617,8 +590,7 @@ cAudioManager::ComputeVolume(int emittingVolume, float soundIntensity, float dis if((soundIntensity * 0.2f) <= distance) { newSoundIntensity = soundIntensity * 0.2f; emittingVolume = - sq((soundIntensity - distance) / (soundIntensity - newSoundIntensity)) * - emittingVolume; + sq((soundIntensity - distance) / (soundIntensity - newSoundIntensity)) * emittingVolume; } return emittingVolume; } @@ -663,8 +635,7 @@ cAudioManager::DestroyAllGameCreatedEntities() case AUDIOTYPE_GARAGE: case AUDIOTYPE_FIREHYDRANT: DestroyEntity(i); break; case AUDIOTYPE_SCRIPTOBJECT: - entity = - (cAudioScriptObject *)m_asAudioEntities[i].m_pEntity; + entity = (cAudioScriptObject *)m_asAudioEntities[i].m_pEntity; if(entity) { delete entity; m_asAudioEntities[i].m_pEntity = nil; @@ -682,17 +653,14 @@ cAudioManager::DestroyAllGameCreatedEntities() void cAudioManager::DestroyEntity(int32 id) { - if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots && - m_asAudioEntities[id].m_bIsUsed) { + if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots && m_asAudioEntities[id].m_bIsUsed) { m_asAudioEntities[id].m_bIsUsed = 0; for(int32 i = 0; i < m_nAudioEntitiesTotal; ++i) { if(id == m_anAudioEntityIndices[i]) { if(i < totalAudioEntitiesSlots - 1) - memmove(&m_anAudioEntityIndices[i], - &m_anAudioEntityIndices[i + 1], + memmove(&m_anAudioEntityIndices[i], &m_anAudioEntityIndices[i + 1], 4 * (m_nAudioEntitiesTotal - (i + 1))); - m_anAudioEntityIndices[--m_nAudioEntitiesTotal] = - totalAudioEntitiesSlots; + m_anAudioEntityIndices[--m_nAudioEntitiesTotal] = totalAudioEntitiesSlots; return; } } @@ -702,8 +670,7 @@ cAudioManager::DestroyEntity(int32 id) void cAudioManager::DoJumboVolOffset() const { - if(!(m_nTimeOfRecentCrime % (m_anRandomTable[0] % 6u + 3))) - jumboVolOffset = m_anRandomTable[1] % 60u; + if(!(m_nTimeOfRecentCrime % (m_anRandomTable[0] % 6 + 3))) jumboVolOffset = m_anRandomTable[1] % 60; } void @@ -715,9 +682,8 @@ cAudioManager::DoPoliceRadioCrackle() m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_bIsDistant = 1; m_sQueueSample.field_16 = 10; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_POLICE_SCANNER_CRACKLE); - m_sQueueSample.m_bVolume = m_anRandomTable[2] % 20u + 15; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_POLICE_SCANNER_CRACKLE); + m_sQueueSample.m_bVolume = m_anRandomTable[2] % 20 + 15; m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_bEmittingVolume = m_sQueueSample.m_bVolume; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(188); @@ -737,14 +703,9 @@ cAudioManager::GetPlayerTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_DAMAGE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DAMAGE_REACTION_1, 11u); - break; - - case SOUND_PED_HIT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HIT_REACTION_1, 10u); break; - - case SOUND_PED_LAND: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FALL_REACTION_1, 6u); break; - + case SOUND_PED_DAMAGE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DAMAGE_REACTION_1, 11); break; + case SOUND_PED_HIT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HIT_REACTION_1, 10); break; + case SOUND_PED_LAND: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FALL_REACTION_1, 6); break; default: sfx = NO_SAMPLE; break; } return sfx; @@ -758,14 +719,13 @@ cAudioManager::GetCopTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; if(sound == SOUND_PED_ARREST_COP) { - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_COP_1_ARREST_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_COP_1_ARREST_1, 6); } else { if(sound != SOUND_PED_PURSUIT_COP) { return GetGenericMaleTalkSfx(sound); } pedState = FindPlayerPed()->m_nPedState; - if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) - return NO_SAMPLE; - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_1, 7u); + if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE; + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_1, 7); } return 13 * (m_sQueueSample.m_nEntityIndex % 5) + sfx; @@ -779,14 +739,13 @@ cAudioManager::GetSwatTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; if(sound == SOUND_PED_ARREST_SWAT) { - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6); } else { if(sound != SOUND_PED_PURSUIT_SWAT) { return GetGenericMaleTalkSfx(sound); } pedState = FindPlayerPed()->m_nPedState; - if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) - return NO_SAMPLE; - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6u); + if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE; + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6); } return 6 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; @@ -800,14 +759,13 @@ cAudioManager::GetFBITalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; if(sound == SOUND_PED_ARREST_FBI) { - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6); } else { if(sound != SOUND_PED_PURSUIT_FBI) { return GetGenericMaleTalkSfx(sound); } pedState = FindPlayerPed()->m_nPedState; - if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) - return NO_SAMPLE; - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6u); + if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE; + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6); } return 6 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; @@ -823,9 +781,8 @@ cAudioManager::GetArmyTalkSfx(int16 sound) if(sound != SOUND_PED_PURSUIT_ARMY) { return GetGenericMaleTalkSfx(sound); } pedState = FindPlayerPed()->m_nPedState; - if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) - return NO_SAMPLE; - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_1, 15u); + if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE; + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_1, 15); return 15 * (m_sQueueSample.m_nEntityIndex % 1) + sfx; } @@ -837,21 +794,11 @@ cAudioManager::GetMedicTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_1, 5u); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_1, 5u); - break; - case SOUND_PED_HEALING: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_HEALING_1, 12u); - break; - case SOUND_PED_LEAVE_VEHICLE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_1, 9u); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_1, 6u); - break; + case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_1, 5); break; + case SOUND_PED_HEALING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_HEALING_1, 12); break; + case SOUND_PED_LEAVE_VEHICLE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_1, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_1, 6); break; default: return GetGenericMaleTalkSfx(sound); } return 37 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; @@ -870,30 +817,16 @@ cAudioManager::GetNormalMaleTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_1, 7u); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_1, 7u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_1, 9u); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_1, 5u); - break; + case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_1, 7); break; + case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_1, 7); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_1, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_1, 5); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_1, 12u); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_1, 8u); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_1, 0xAu); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_1, 25u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_1, 12); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_1, 8); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_1, 10); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_1, 25); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -906,10 +839,10 @@ cAudioManager::GetTaxiDriverTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; if(sound == SOUND_PED_CAR_JACKED) { - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_1, 7u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_1, 7); } else { if(sound != SOUND_PED_CAR_COLLISION) return GetGenericMaleTalkSfx(sound); - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_1, 6); } return 13 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; } @@ -921,21 +854,13 @@ cAudioManager::GetPimpTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_HANDS_UP_1, 7u); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CAR_JACKED_1, 4u); - break; - case SOUND_PED_DEFEND: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_DEFEND_1, 9u); break; - case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_EVADE_1, 6u); break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_1, 5u); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CHAT_EVENT_1, 2u); - break; - case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CHAT_1, 17u); break; + case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_HANDS_UP_1, 7); break; + case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CAR_JACKED_1, 4); break; + case SOUND_PED_DEFEND: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_DEFEND_1, 9); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_EVADE_1, 6); break; + case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_1, 5); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CHAT_EVENT_1, 2); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CHAT_1, 17); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -948,25 +873,13 @@ cAudioManager::GetMafiaTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKING_1, 2u); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKED_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_1, 5u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_EVADE_1, 5u); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_1, 6u); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CHAT_SEXY_1, 3u); - break; - case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CHAT_1, 7u); break; + case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKING_1, 2); break; + case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_1, 5); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_EVADE_1, 5); break; + case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_1, 6); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CHAT_SEXY_1, 3); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CHAT_1, 7); break; default: return GetGenericMaleTalkSfx(sound); } return 30 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; @@ -979,28 +892,14 @@ cAudioManager::GetTriadTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_HANDS_UP_1, 3u); - break; - case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKING_1, 2u); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKED_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_1, 5u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_EVADE_1, 4u); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_1, 7u); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CHAT_SEXY_1, 3u); - break; - case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CHAT_1, 8u); break; + case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_HANDS_UP_1, 3); break; + case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKING_1, 2); break; + case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_1, 5); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_EVADE_1, 4); break; + case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_1, 7); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CHAT_SEXY_1, 3); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CHAT_1, 8); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -1013,32 +912,18 @@ cAudioManager::GetDiabloTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_HANDS_UP_1, 4u); - break; + case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_HANDS_UP_1, 4); break; case SOUND_PED_HANDS_COWER: sound = SOUND_PED_FLEE_SPRINT; return GetGenericMaleTalkSfx(sound); break; - case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKING_1, 2u); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKED_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_ATTACK_1, 4u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_EVADE_1, 4u); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_1, 5u); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CHAT_SEXY_1, 4u); - break; - case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CHAT_1, 5u); break; + case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKING_1, 2); break; + case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_ATTACK_1, 4); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_EVADE_1, 4); break; + case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_1, 5); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CHAT_SEXY_1, 4); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CHAT_1, 5); break; default: return GetGenericMaleTalkSfx(sound); } return 30 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; @@ -1051,22 +936,12 @@ cAudioManager::GetYakuzaTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKING_1, 2u); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKED_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_1, 5u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_EVADE_1, 4u); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_1, 6u); - break; - case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_1, 5u); break; + case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKING_1, 2); break; + case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_1, 5); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_EVADE_1, 4); break; + case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_1, 6); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_1, 5); break; default: return GetGenericMaleTalkSfx(sound); } return 24 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; @@ -1080,23 +955,13 @@ cAudioManager::GetYardieTalkSfx(int16 sound) switch(sound) { case SOUND_PED_HANDS_UP: sfx = AUDIO_SAMPLE_PED_YARDIE_1_HANDS_UP_1; break; - case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKING_1, 2u); - break; + case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKING_1, 2); break; case SOUND_PED_CAR_JACKED: sfx = AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKED_1; break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_1, 6u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_EVADE_1, 5u); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_1, 6u); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CHAT_SEXY_1, 2u); - break; - case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CHAT_1, 8u); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_1, 6); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_EVADE_1, 5); break; + case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_1, 6); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CHAT_SEXY_1, 2); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CHAT_1, 8); break; default: return GetGenericMaleTalkSfx(sound); } return 31 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; @@ -1109,25 +974,13 @@ cAudioManager::GetColumbianTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKING_1, 2u); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKED_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_ATTACK_1, 5u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_EVADE_1, 5u); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_1, 6u); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CHAT_SEXY_1, 2u); - break; - case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CHAT_1, 5u); break; + case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKING_1, 2); break; + case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_ATTACK_1, 5); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_EVADE_1, 5); break; + case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_1, 6); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CHAT_SEXY_1, 2); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CHAT_1, 5); break; default: return GetGenericMaleTalkSfx(sound); } return 27 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; @@ -1140,28 +993,14 @@ cAudioManager::GetHoodTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_HANDS_UP_1, 5u); - break; - case SOUND_PED_CAR_JACKING: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKING_1, 2u); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKED_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_ATTACK_1, 6u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_EVADE_1, 5u); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_1, 7u); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CHAT_SEXY_1, 2u); - break; - case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CHAT_1, 6u); break; + case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_HANDS_UP_1, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKING_1, 2); break; + case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_ATTACK_1, 6); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_EVADE_1, 5); break; + case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_1, 7); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CHAT_SEXY_1, 2); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CHAT_1, 6); break; default: return GetGenericMaleTalkSfx(sound); break; } @@ -1175,21 +1014,13 @@ cAudioManager::GetBlackCriminalTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_HANDS_UP_1, 4u); - break; + case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_HANDS_UP_1, 4); break; case SOUND_PED_CAR_JACKING: sfx = AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_JACKING_1; break; - case SOUND_PED_MUGGING: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_MUGGING_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_ATTACK_1, 5u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_1, 6u); - break; + case SOUND_PED_MUGGING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_MUGGING_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_ATTACK_1, 5); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_1, 6); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_COLLISION_1, 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_COLLISION_1, 5); break; default: return GetGenericMaleTalkSfx(sound); break; } @@ -1203,21 +1034,13 @@ cAudioManager::GetWhiteCriminalTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_HANDS_UP_1, 3u); - break; + case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_HANDS_UP_1, 3); break; case SOUND_PED_CAR_JACKING: sfx = AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_JACKING_1; break; - case SOUND_PED_MUGGING: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_MUGGING_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_ATTACK_1, 4u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_EVADE_1, 5u); - break; + case SOUND_PED_MUGGING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_MUGGING_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_ATTACK_1, 4); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_EVADE_1, 5); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_COLLISION_1, 4u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_COLLISION_1, 4); break; default: return GetGenericMaleTalkSfx(sound); break; } @@ -1231,27 +1054,13 @@ cAudioManager::GetMaleNo2TalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CAR_JACKED_1, 3u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_ROBBED_1, 4u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_ATTACK_1, 4u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_EVADE_1, 4u); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_1, 7u); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_SEXY_1, 5u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_1, 7u); - break; + case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CAR_JACKED_1, 3); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_ROBBED_1, 4); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_ATTACK_1, 4); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_EVADE_1, 4); break; + case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_1, 7); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_SEXY_1, 5); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_1, 7); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -1264,30 +1073,20 @@ cAudioManager::GetBlackProjectMaleTalkSfx(int16 sound, int32 model) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_HANDS_UP_1, 3u); - break; + case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_HANDS_UP_1, 3); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_JACKED_1, 2u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ROBBED_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_1, 6u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_EVADE_1, 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_JACKED_1, 2); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ROBBED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_1, 6); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_EVADE_1, 5); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_1, - 7u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_1, 7); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_SEXY_1, 3u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_SEXY_1, 3); break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_1, 6u); + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_1, 6); default: return GetGenericMaleTalkSfx(sound); } @@ -1302,23 +1101,16 @@ cAudioManager::GetWhiteFatMaleTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_JACKED_1, 3u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_ROBBED_1, 3u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_1, 9u); - break; + case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_JACKED_1, 3); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_ROBBED_1, 3); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_1, 9); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_1, 9u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_1, 9); break; case SOUND_PED_WAIT_DOUBLEBACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_WAIT_DOUBLEBACK_1, 2u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_WAIT_DOUBLEBACK_1, 2); break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_1, 9u); + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_1, 9); default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -1331,24 +1123,16 @@ cAudioManager::GetBlackFatMaleTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_JACKED_1, 4u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_ROBBED_1, 3u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_1, 7u); - break; + case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_JACKED_1, 4); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_ROBBED_1, 3); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_1, 7); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_1, 6); break; case SOUND_PED_WAIT_DOUBLEBACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_WAIT_DOUBLEBACK_1, 3u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_1, 8u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_WAIT_DOUBLEBACK_1, 3); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_1, 8); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -1362,30 +1146,23 @@ cAudioManager::GetBlackCasualFemaleTalkSfx(int16 sound) switch(sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_HANDS_COWER_1, 2u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_HANDS_COWER_1, 2); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_JACKED_1, 2u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_ROBBED_1, 3u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_JACKED_1, 2); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_ROBBED_1, 3); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_1, 6); break; case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_FLEE_RUN_1, 2u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_FLEE_RUN_1, 2); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_1, - 7u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_1, 7); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_EVENT_1, 4u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_1, 8u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_EVENT_1, 4); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_1, 8); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; @@ -1399,28 +1176,23 @@ cAudioManager::GetWhiteCasualFemaleTalkSfx(int16 sound) switch(sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_HANDS_COWER_1, 2u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_HANDS_COWER_1, 2); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_JACKED_1, 2u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_JACKED_1, 2); break; case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_ROBBED_1; break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_EVADE_1, 3u); - break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_EVADE_1, 3); break; case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_FLEE_RUN_1, 2u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_FLEE_RUN_1, 2); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_1, - 8u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_1, 8); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_EVENT_1, 2u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_1, 4u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_EVENT_1, 2); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_1, 4); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; @@ -1433,30 +1205,16 @@ cAudioManager::GetFemaleNo3TalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_HANDS_COWER_1, 5u); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_JACKED_1, 3u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_ROBBED_1, 3u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_1, 6u); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_FLEE_RUN_1, 4u); - break; + case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_HANDS_COWER_1, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_JACKED_1, 3); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_ROBBED_1, 3); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_1, 6); break; + case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_FLEE_RUN_1, 4); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_1, 6u); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_EVENT_1, 4u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_1, 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_1, 6); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_EVENT_1, 4); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_1, 5); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; @@ -1470,26 +1228,20 @@ cAudioManager::GetBlackFatFemaleTalkSfx(int16 sound) switch(sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_HANDS_COWER_1, 4u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_HANDS_COWER_1, 4); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_JACKED_1, 2u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_ROBBED_1, 2u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_EVADE_1, 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_JACKED_1, 2); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_ROBBED_1, 2); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_EVADE_1, 5); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_1, 6); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_EVENT_1, 5u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_1, 7u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_EVENT_1, 5); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_1, 7); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; @@ -1503,27 +1255,20 @@ cAudioManager::GetWhiteFatFemaleTalkSfx(int16 sound) switch(sound) { case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_JACKED_1, 2u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_ROBBED_1, 2u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_JACKED_1, 2); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_ROBBED_1, 2); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_1, 6); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_1, 8u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_1, 8); break; case SOUND_PED_WAIT_DOUBLEBACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_WAIT_DOUBLEBACK_1, - 2u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_WAIT_DOUBLEBACK_1, 2); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_EVENT_1, 4u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_1, 8u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_EVENT_1, 4); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_1, 8); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; @@ -1537,26 +1282,20 @@ cAudioManager::GetBlackFemaleProstituteTalkSfx(int16 sound) switch(sound) { case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_HANDS_UP_1, - 4u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_HANDS_UP_1, 4); break; case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ROBBED_1; break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ATTACK_1, 4u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_EVADE_1, 3u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ATTACK_1, 4); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_EVADE_1, 3); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, - AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CAR_COLLISION_1, 4u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CAR_COLLISION_1, 4); break; case SOUND_PED_SOLICIT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_1, 8u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CHAT_1, 4u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_1, 8); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CHAT_1, 4); break; default: return GetGenericFemaleTalkSfx(sound); } return 28 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; @@ -1570,24 +1309,19 @@ cAudioManager::GetWhiteFemaleProstituteTalkSfx(int16 sound) switch(sound) { case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ROBBED_1, 2u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ROBBED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ATTACK_1, 4u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_EVADE_1, 3u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ATTACK_1, 4); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_EVADE_1, 3); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, - AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CAR_COLLISION_1, 4u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CAR_COLLISION_1, 4); break; case SOUND_PED_SOLICIT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_1, 8u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CHAT_1, 4u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_1, 8); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CHAT_1, 4); break; default: return GetGenericFemaleTalkSfx(sound); } return 25 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; @@ -1601,30 +1335,24 @@ cAudioManager::GetBlackProjectFemaleOldTalkSfx(int16 sound) switch(sound) { case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_1, - 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_1, 6); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_ROBBED_1, 2u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_ROBBED_1, 2); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_1, 10u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_1, 10); break; case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_1, - 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_1, 6); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, - AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_1, 7u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_1, 7); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_EVENT_1, - 2u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_1, 10u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_EVENT_1, 2); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_1, 10); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; @@ -1638,31 +1366,22 @@ cAudioManager::GetBlackProjectFemaleYoungTalkSfx(int16 sound) switch(sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, - AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_HANDS_COWER_1, 4u); - break; - case SOUND_PED_CAR_JACKED: - sfx = AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_JACKED_1; + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_HANDS_COWER_1, 4); break; + case SOUND_PED_CAR_JACKED: sfx = AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_JACKED_1; break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_ROBBED_1, - 2u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_ROBBED_1, 2); break; case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_EVADE_1, - 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_EVADE_1, 5); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, - AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_1, 6); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, - AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_EVENT_1, 5u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_1, 7u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_EVENT_1, 5); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_1, 7); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; @@ -1676,26 +1395,18 @@ cAudioManager::GetChinatownMaleOldTalkSfx(int16 sound) switch(sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_HANDS_COWER_1, 3u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_HANDS_COWER_1, 3); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_JACKED_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_ATTACK_1, 5u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_JACKED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_ATTACK_1, 5); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_1, 6); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_1, 6u); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_SEXY_1, 3u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_1, 7u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_1, 6); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_SEXY_1, 3); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_1, 7); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -1709,27 +1420,20 @@ cAudioManager::GetChinatownMaleYoungTalkSfx(int16 sound) switch(sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_HANDS_COWER_1, 2u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_HANDS_COWER_1, 2); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_JACKED_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_1, 6u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_EVADE_1, 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_JACKED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_1, 6); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_EVADE_1, 5); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_1, - 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_1, 6); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_SEXY_1, 3u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_SEXY_1, 3); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_1, 6); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -1743,22 +1447,15 @@ cAudioManager::GetChinatownFemaleOldTalkSfx(int16 sound) switch(sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_HANDS_COWER_1, 3u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_ROBBED_1, 2u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_EVADE_1, 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_HANDS_COWER_1, 3); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_ROBBED_1, 2); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_EVADE_1, 5); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CAR_COLLISION_1, - 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CAR_COLLISION_1, 5); break; case SOUND_PED_CHAT_EVENT: sfx = AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_EVENT_1; break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_1, 6u); - break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_1, 6); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; @@ -1772,24 +1469,17 @@ cAudioManager::GetChinatownFemaleYoungTalkSfx(int16 sound) switch(sound) { case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_JACKED_1, 2u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_ROBBED_1, 2u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_JACKED_1, 2); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_ROBBED_1, 2); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_1, 6); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_1, - 7u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_1, 7); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_EVENT_1, 4u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_1, 7u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_EVENT_1, 4); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_1, 7); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; @@ -1803,26 +1493,18 @@ cAudioManager::GetLittleItalyMaleTalkSfx(int16 sound) switch(sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_HANDS_COWER_1, 3u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_HANDS_COWER_1, 3); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_JACKED_1, 2u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ROBBED_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ATTACK_1, 5u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_EVADE_1, 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_JACKED_1, 2); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ROBBED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ATTACK_1, 5); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_EVADE_1, 5); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_1, 7u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_1, 7); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_1, 6); break; default: return GetGenericMaleTalkSfx(sound); } return 30 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; @@ -1836,26 +1518,17 @@ cAudioManager::GetLittleItalyFemaleOldTalkSfx(int16 sound) switch(sound) { case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_JACKED_1, - 2u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_ROBBED_1, 2u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_JACKED_1, 2); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_ROBBED_1, 2); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_1, 6); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_1, - 7u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_1, 7); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_EVENT_1, - 4u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_1, 7u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_EVENT_1, 4); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_1, 7); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; @@ -1869,26 +1542,19 @@ cAudioManager::GetLittleItalyFemaleYoungTalkSfx(int16 sound) switch(sound) { case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_JACKED_1, - 2u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_JACKED_1, 2); break; case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_ROBBED_1, 2u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_1, 7u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_ROBBED_1, 2); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_1, 7); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, - AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_1, 6); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_EVENT_1, - 4u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_EVENT_1, 4); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_1, 6); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; @@ -1902,23 +1568,15 @@ cAudioManager::GetWhiteDockerMaleTalkSfx(int16 sound) switch(sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_HANDS_COWER_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_ATTACK_1, 3u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_EVADE_1, 4u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_HANDS_COWER_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_ATTACK_1, 3); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_EVADE_1, 4); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CAR_COLLISION_1, 4u); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_SEXY_1, 3u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_1, 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CAR_COLLISION_1, 4); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_SEXY_1, 3); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_1, 5); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -1932,23 +1590,15 @@ cAudioManager::GetBlackDockerMaleTalkSfx(int16 sound) switch(sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_HANDS_COWER_1, 3u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_ATTACK_1, 5u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_EVADE_1, 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_HANDS_COWER_1, 3); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_ATTACK_1, 5); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_EVADE_1, 5); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_1, 6u); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_SEXY_1, 3u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_1, 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_1, 6); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_SEXY_1, 3); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_1, 5); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -1961,28 +1611,16 @@ cAudioManager::GetScumMaleTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_HANDS_COWER_1, 5u); - break; + case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_HANDS_COWER_1, 5); break; case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_SCUM_MALE_ROBBED_1; break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_1, 0xAu); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_EVADE_1, 5u); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_1, 6u); - break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_1, 0xA); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_EVADE_1, 5); break; + case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_1, 6); break; case SOUND_PED_WAIT_DOUBLEBACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_WAIT_DOUBLEBACK_1, 3u); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_SEXY_1, 5u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_1, 9u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_WAIT_DOUBLEBACK_1, 3); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_SEXY_1, 5); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_1, 9); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -1995,24 +1633,14 @@ cAudioManager::GetScumFemaleTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_HANDS_COWER_1, 4u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_ROBBED_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_ATTACK_1, 4u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_1, 8u); - break; + case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_HANDS_COWER_1, 4); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_ROBBED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_ATTACK_1, 4); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_1, 8); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_CAR_COLLISION_1, 5u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_1, 13u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_CAR_COLLISION_1, 5); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_1, 13); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; @@ -2026,23 +1654,15 @@ cAudioManager::GetWhiteWorkerMaleTalkSfx(int16 sound) switch(sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_HANDS_COWER_1, 3u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_ATTACK_1, 3u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_EVADE_1, 4u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_HANDS_COWER_1, 3); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_ATTACK_1, 3); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_EVADE_1, 4); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_1, 6u); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_SEXY_1, 2u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_1, 6); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_SEXY_1, 2); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_1, 6); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -2056,24 +1676,15 @@ cAudioManager::GetBlackWorkerMaleTalkSfx(int16 sound) switch(sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_HANDS_COWER_1, 4u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_ATTACK_1, 3u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_EVADE_1, 3u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_HANDS_COWER_1, 4); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_ATTACK_1, 3); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_EVADE_1, 3); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CAR_COLLISION_1, 4u); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_SEXY_1, 3u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_1, 4u); - + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CAR_COLLISION_1, 4); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_SEXY_1, 3); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_1, 4); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -2087,30 +1698,21 @@ cAudioManager::GetBusinessMaleYoungTalkSfx(int16 sound, int32 model) switch(sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_HANDS_COWER_1, 3u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_HANDS_COWER_1, 3); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_JACKED_1, 2u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ROBBED_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ATTACK_1, 4u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_EVADE_1, 4u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_JACKED_1, 2); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ROBBED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ATTACK_1, 4); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_EVADE_1, 4); break; case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_FLEE_RUN_1, 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_FLEE_RUN_1, 5); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_1, - 6u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_1, 6); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_1, 6); break; default: return GetGenericMaleTalkSfx(sound); } @@ -2126,30 +1728,19 @@ cAudioManager::GetBusinessMaleOldTalkSfx(int16 sound) switch(sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_HANDS_COWER_1, 3u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_HANDS_COWER_1, 3); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_JACKED_1, 2u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ROBBED_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ATTACK_1, 5u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_EVADE_1, 4u); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_FLEE_RUN_1, 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_JACKED_1, 2); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ROBBED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ATTACK_1, 5); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_EVADE_1, 4); break; + case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_FLEE_RUN_1, 5); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_COLLISION_1, 5u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CHAT_1, 5u); - + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_COLLISION_1, 5); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CHAT_1, 5); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -2163,29 +1754,17 @@ cAudioManager::GetWhiteBusinessFemaleTalkSfx(int16 sound, int32 model) switch(sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_HANDS_COWER_1, 4u); - break; - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_JACKED_1, 2u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_ROBBED_1, 2u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_1, 6u); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_FLEE_RUN_1, 4u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_HANDS_COWER_1, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_JACKED_1, 2); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_ROBBED_1, 2); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_1, 6); break; + case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_FLEE_RUN_1, 4); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_COLLISION_1, 5u); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_EVENT_1, 4u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_1, 7u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_COLLISION_1, 5); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_EVENT_1, 4); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_1, 7); break; default: return GetGenericFemaleTalkSfx(sound); } @@ -2201,31 +1780,23 @@ cAudioManager::GetBlackBusinessFemaleTalkSfx(int16 sound) switch(sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_HANDS_COWER_1, 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_HANDS_COWER_1, 5); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_JACKED_1, 4u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_ROBBED_1, 3u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_JACKED_1, 4); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_ROBBED_1, 3); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_1, 6); break; case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_1, 6); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_1, - 7u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_1, 7); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_EVENT_1, 4u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_1, 7u); - + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_EVENT_1, 4); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_1, 7); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; @@ -2238,28 +1809,15 @@ cAudioManager::GetSupermodelMaleTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_JACKED_1, 2u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ROBBED_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ATTACK_1, 5u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_1, 6u); - break; + case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_JACKED_1, 2); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ROBBED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ATTACK_1, 5); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_1, 6); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_1, 6u); - break; - case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_SEXY_1, 3u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_1, 6u); - + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_1, 6); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_SEXY_1, 3); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_1, 6); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -2273,24 +1831,17 @@ cAudioManager::GetSupermodelFemaleTalkSfx(int16 sound) switch(sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_HANDS_COWER_1, 4u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_ROBBED_1, 3u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_EVADE_1, 4u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_HANDS_COWER_1, 4); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_ROBBED_1, 3); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_EVADE_1, 4); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_1, 7u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_1, 7); break; case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_EVENT_1, 5u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_1, 8u); - + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_EVENT_1, 5); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_1, 8); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; @@ -2303,22 +1854,13 @@ cAudioManager::GetStewardMaleTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_HANDS_COWER_1, 3u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_ATTACK_1, 4u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_EVADE_1, 3u); - break; + case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_HANDS_COWER_1, 3); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_ATTACK_1, 4); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_EVADE_1, 3); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_CAR_COLLISION_1, 5u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_CHAT_1, 4u); - + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_CAR_COLLISION_1, 5); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_CHAT_1, 4); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -2332,17 +1874,13 @@ cAudioManager::GetStewardFemaleTalkSfx(int16 sound) switch(sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_HANDS_COWER_1, 3u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_EVADE_1, 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_HANDS_COWER_1, 3); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_EVADE_1, 5); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CAR_COLLISION_1, 5u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CHAT_1, 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CAR_COLLISION_1, 5); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CHAT_1, 5); break; default: return GetGenericFemaleTalkSfx(sound); } return 18 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; @@ -2355,21 +1893,11 @@ cAudioManager::GetFanMaleTalkSfx(int16 sound, int32 model) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_ATTACK_1, 3u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_EVADE_1, 4u); - break; - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CAR_COLLISION_1, 5u); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_EVENT_1, 2u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_1, 6u); - break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_ATTACK_1, 3); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_EVADE_1, 4); break; + case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CAR_COLLISION_1, 5); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_EVENT_1, 2); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_1, 6); break; default: return GetGenericMaleTalkSfx(sound); } @@ -2385,18 +1913,12 @@ cAudioManager::GetFanFemaleTalkSfx(int16 sound) switch(sound) { case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_FAN_FEMALE_1_ROBBED_1; break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_EVADE_1, 4u); - break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_EVADE_1, 4); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CAR_COLLISION_1, 5u); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_EVENT_1, 2u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_1, 6u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CAR_COLLISION_1, 5); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_EVENT_1, 2); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_1, 6); break; default: return GetGenericFemaleTalkSfx(sound); } return 18 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; @@ -2409,21 +1931,13 @@ cAudioManager::GetHospitalMaleTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_HANDS_COWER_1, 4u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_ATTACK_1, 4u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_EVADE_1, 4u); - break; + case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_HANDS_COWER_1, 4); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_ATTACK_1, 4); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_EVADE_1, 4); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_CAR_COLLISION_1, 5u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_CHAT_1, 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_CAR_COLLISION_1, 5); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_CHAT_1, 5); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -2436,16 +1950,11 @@ cAudioManager::GetHospitalFemaleTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_EVADE_1, 5u); - break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_EVADE_1, 5); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_1, 6u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_1, 6u); - + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_1, 6); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_1, 6); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; @@ -2459,29 +1968,20 @@ cAudioManager::GetWhiteConstructionWorkerTalkSfx(int16 sound) switch(sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_HANDS_COWER_1, - 3u); - break; - case SOUND_PED_CAR_JACKED: - sfx = AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_JACKED_1; + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_HANDS_COWER_1, 3); break; + case SOUND_PED_CAR_JACKED: sfx = AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_JACKED_1; break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_ATTACK_1, 5u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_EVADE_1, 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_ATTACK_1, 5); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_EVADE_1, 5); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, - AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_COLLISION_1, 4u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_COLLISION_1, 4); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_SEXY_1, - 3u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_1, 7u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_SEXY_1, 3); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_1, 7); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -2495,30 +1995,22 @@ cAudioManager::GetBlackConstructionWorkerTalkSfx(int16 sound) switch(sound) { case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_HANDS_COWER_1, - 3u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_HANDS_COWER_1, 3); break; case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_JACKED_1, - 2u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_JACKED_1, 2); break; case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_ATTACK_1, 5u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_EVADE_1, 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_ATTACK_1, 5); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_EVADE_1, 5); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, - AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_COLLISION_1, 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_COLLISION_1, 5); break; case SOUND_PED_CHAT_SEXY: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_SEXY_1, - 4u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_1, 4u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_SEXY_1, 4); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_1, 4); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -2531,24 +2023,14 @@ cAudioManager::GetShopperFemaleTalkSfx(int16 sound, int32 model) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_CAR_JACKED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_JACKED_1, 2u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_ROBBED_1, 2u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_1, 6u); - break; + case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_JACKED_1, 2); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_ROBBED_1, 2); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_1, 6); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_1, 7u); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_EVENT_1, 4u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_1, 7u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_1, 7); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_EVENT_1, 4); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_1, 7); break; default: return GetGenericFemaleTalkSfx(sound); } @@ -2567,28 +2049,15 @@ cAudioManager::GetStudentMaleTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_HANDS_COWER_1, 2u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_ROBBED_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_ATTACK_1, 4u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_EVADE_1, 4u); - break; + case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_HANDS_COWER_1, 2); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_ROBBED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_ATTACK_1, 4); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_EVADE_1, 4); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CAR_COLLISION_1, 4u); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_EVENT_1, 3u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_1, 5u); - + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CAR_COLLISION_1, 4); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_EVENT_1, 3); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_1, 5); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -2601,28 +2070,15 @@ cAudioManager::GetStudentFemaleTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_COWER: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_HANDS_COWER_1, 4u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_ROBBED_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_ATTACK_1, 4u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_EVADE_1, 4u); - break; + case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_HANDS_COWER_1, 4); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_ROBBED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_ATTACK_1, 4); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_EVADE_1, 4); break; case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CAR_COLLISION_1, 4u); - break; - case SOUND_PED_CHAT_EVENT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_EVENT_1, 2u); - break; - case SOUND_PED_CHAT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_1, 4u); - + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CAR_COLLISION_1, 4); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_EVENT_1, 2); break; + case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_1, 4); break; default: return GetGenericFemaleTalkSfx(sound); } return sfx; @@ -2638,14 +2094,10 @@ uint32 cAudioManager::GetSpecialCharacterTalkSfx(int32 modelIndex, int32 sound) { char *modelName = CModelInfo::GetModelInfo(modelIndex)->GetName(); - if(strcmp(modelName, "eight") == 0 || strcmp(modelName, "eight2") == 0) { - return GetEightTalkSfx(sound); - } + if(strcmp(modelName, "eight") == 0 || strcmp(modelName, "eight2") == 0) { return GetEightTalkSfx(sound); } if(strcmp(modelName, "frankie") == 0) { return GetFrankieTalkSfx(sound); } if(strcmp(modelName, "misty") == 0) { return GetMistyTalkSfx(sound); } - if(strcmp(modelName, "ojg") == 0 || strcmp(modelName, "ojg_p") == 0) { - return GetOJGTalkSfx(sound); - } + if(strcmp(modelName, "ojg") == 0 || strcmp(modelName, "ojg_p") == 0) { return GetOJGTalkSfx(sound); } if(strcmp(modelName, "cat") == 0) { return GetCatatalinaTalkSfx(sound); } if(strcmp(modelName, "bomber") == 0) { return GetBomberTalkSfx(sound); } if(strcmp(modelName, "s_guard") == 0) { return GetSecurityGuardTalkSfx(sound); } @@ -2662,16 +2114,10 @@ cAudioManager::GetEightTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_HANDS_UP_1, 2u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_ROBBED_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_ATTACK_1, 6u); - break; - case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_EVADE_1, 7u); break; + case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_HANDS_UP_1, 2); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_ROBBED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_ATTACK_1, 6); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_EVADE_1, 7); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -2684,18 +2130,10 @@ cAudioManager::GetFrankieTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_HANDS_UP_1, 4u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_ROBBED_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_ATTACK_1, 6u); - break; - case SOUND_PED_EVADE: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_EVADE_1, 3u); - break; + case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_HANDS_UP_1, 4); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_ROBBED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_ATTACK_1, 6); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_EVADE_1, 3); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -2708,19 +2146,11 @@ cAudioManager::GetMistyTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_HANDS_UP_1, 5u); - break; - case SOUND_PED_ROBBED: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_ROBBED_1, 2u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_ATTACK_1, 4u); - break; - case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_EVADE_1, 5u); break; - case SOUND_PED_TAXI_CALL: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_THUMB_LIFT_1, 4u); - break; + case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_HANDS_UP_1, 5); break; + case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_ROBBED_1, 2); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_ATTACK_1, 4); break; + case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_EVADE_1, 5); break; + case SOUND_PED_TAXI_CALL: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_THUMB_LIFT_1, 4); break; default: return GetGenericFemaleTalkSfx(sound); break; } return sfx; @@ -2746,7 +2176,7 @@ cAudioManager::GetBomberTalkSfx(int16 sound) if(sound != SOUND_PED_BOMBER) return GetGenericMaleTalkSfx(sound); - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BOMBER_THREAT_1, 7u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BOMBER_THREAT_1, 7); return sfx; } @@ -2757,20 +2187,12 @@ cAudioManager::GetSecurityGuardTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_HANDS_UP: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_UP_1, 2u); - break; + case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_UP_1, 2); break; case SOUND_PED_HANDS_COWER: sfx = AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_COWER_1; break; case SOUND_PED_CAR_JACKED: - case SOUND_PED_CAR_COLLISION: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_1, 6u); - break; - case SOUND_PED_ATTACK: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_ATTACK_1, 2u); - break; - case SOUND_PED_FLEE_RUN: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_1, 12u); - break; + case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_1, 6); break; + case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_ATTACK_1, 2); break; + case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_1, 12); break; default: return GetGenericMaleTalkSfx(sound); } return sfx; @@ -2786,7 +2208,7 @@ cAudioManager::GetChunkyTalkSfx(int16 sound) if(sound != SOUND_PED_FLEE_RUN) return GetGenericMaleTalkSfx(sound); - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHUNKY_FLEE_RUN_1, 5u); + GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHUNKY_FLEE_RUN_1, 5); return sfx; } @@ -2797,17 +2219,11 @@ cAudioManager::GetGenericMaleTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_DEATH: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_DEATH_1, 8u); break; + case SOUND_PED_DEATH: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_DEATH_1, 8); break; case SOUND_PED_BULLET_HIT: - case SOUND_PED_DEFEND: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1, 15u); - break; - case SOUND_PED_BURNING: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_BURNING_1, 8u); - break; - case SOUND_PED_FLEE_SPRINT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_1, 6u); - break; + case SOUND_PED_DEFEND: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1, 15); break; + case SOUND_PED_BURNING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_BURNING_1, 8); break; + case SOUND_PED_FLEE_SPRINT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_1, 6); break; default: return NO_SAMPLE; } return sfx; @@ -2820,19 +2236,11 @@ cAudioManager::GetGenericFemaleTalkSfx(int16 sound) static uint32 lastSfx = NO_SAMPLE; switch(sound) { - case SOUND_PED_DEATH: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_DEATH_1, 10u); - break; + case SOUND_PED_DEATH: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_DEATH_1, 10); break; case SOUND_PED_BULLET_HIT: - case SOUND_PED_DEFEND: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_1, 11u); - break; - case SOUND_PED_BURNING: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_BURNING_1, 9u); - break; - case SOUND_PED_FLEE_SPRINT: - GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_1, 8u); - break; + case SOUND_PED_DEFEND: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_1, 11); break; + case SOUND_PED_BURNING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_BURNING_1, 9); break; + case SOUND_PED_FLEE_SPRINT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_1, 8); break; default: return NO_SAMPLE; } return sfx; @@ -3067,8 +2475,8 @@ cAudioManager::GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, uint } float -cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, - cTransmission *transmission, float velocityChange) +cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, + float velocityChange) { tWheelState wheelState; float relativeVelChange; @@ -3088,7 +2496,7 @@ cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobil relativeVelChange = gasPedalAudio; if(relativeVelChange > 0.4f) { relativeVelChange = relativeVelChange - 0.4f; - modificator = 1.6667f; + modificator = 5.f / 3.f; } velChange = Abs(velocityChange); if(relativeVelChange > 0.4f) relativeVelChange = relativeVelChange * modificator; @@ -3106,8 +2514,8 @@ cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobil } float -cAudioManager::GetVehicleNonDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, - cTransmission *transmission, float velocityChange) +cAudioManager::GetVehicleNonDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, + float velocityChange) { float relativeVelChange; @@ -3123,8 +2531,7 @@ cAudioManager::GetVehicleNonDriveWheelSkidValue(uint8 wheel, CAutomobile *automo bool cAudioManager::HasAirBrakes(int32 model) const { - return model == LINERUN || model == FIRETRUK || model == TRASH || model == BUS || - model == COACH; + return model == LINERUN || model == FIRETRUK || model == TRASH || model == BUS || model == COACH; } void @@ -3135,7 +2542,7 @@ cAudioManager::Initialise() m_bIsInitialised = SampleManager.Initialise(); if(m_bIsInitialised) { m_bActiveSamples = SampleManager.GetMaximumSupportedChannels(); - if(m_bActiveSamples <= 1u) { + if(m_bActiveSamples <= 1) { Terminate(); } else { --m_bActiveSamples; @@ -3308,8 +2715,8 @@ cAudioManager::MissionScriptAudioUsesPoliceChannel(int32 soundMission) const void cAudioManager::PlayLoadedMissionAudio() { - if(m_bIsInitialised && m_sMissionAudio.m_nSampleIndex != NO_SAMPLE && - m_sMissionAudio.m_bLoadingStatus == 1 && !m_sMissionAudio.m_bPlayStatus) { + if(m_bIsInitialised && m_sMissionAudio.m_nSampleIndex != NO_SAMPLE && m_sMissionAudio.m_bLoadingStatus == 1 && + !m_sMissionAudio.m_bPlayStatus) { m_sMissionAudio.m_bIsPlayed = true; } } @@ -3318,59 +2725,45 @@ void cAudioManager::PlayOneShot(int32 index, int16 sound, float vol) { static constexpr uint8 byte_60ABD0[] = { - 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 5, 5, 3, 5, 2, 2, 1, 1, 3, 1, 3, 3, 1, 1, - 1, 4, 4, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 3, 2, 2, 2, 2, 0, 0, 6, - 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 3, 1, 1, 1, 9, 2, 2, 0, 0, 0, 0, 3, 3, 5, 1, - 1, 1, 1, 3, 4, 7, 6, 6, 6, 6, 1, 3, 4, 3, 4, 2, 1, 3, 5, 4, 6, 6, 1, 3, 1, 1, 1, 0, - 0, 0, 0, 0, 0, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 5, 5, 3, 5, 2, 2, 1, 1, 3, 1, 3, 3, 1, 1, 1, 4, 4, 3, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 3, 2, 2, 2, 2, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 3, 1, 1, 1, 9, + 2, 2, 0, 0, 0, 0, 3, 3, 5, 1, 1, 1, 1, 3, 4, 7, 6, 6, 6, 6, 1, 3, 4, 3, 4, 2, 1, 3, 5, 4, 6, 6, 1, 3, + 1, 1, 1, 0, 0, 0, 0, 0, 0, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; if(m_bIsInitialised) { if(index >= 0 && index < totalAudioEntitiesSlots) { if(m_asAudioEntities[index].m_bIsUsed) { if(sound < SOUND_TOTAL_SOUNDS) { - if(m_asAudioEntities[index].m_nType == - AUDIOTYPE_SCRIPTOBJECT) { + if(m_asAudioEntities[index].m_nType == AUDIOTYPE_SCRIPTOBJECT) { if(m_nScriptObjectEntityTotal < 40) { - m_asAudioEntities[index].m_awAudioEvent[0] = - sound; + m_asAudioEntities[index].m_awAudioEvent[0] = sound; m_asAudioEntities[index].m_Loops = 1; - m_anScriptObjectEntityIndices - [m_nScriptObjectEntityTotal++] = index; + m_anScriptObjectEntityIndices[m_nScriptObjectEntityTotal++] = + index; } } else { int32 i = 0; while(1) { if(i >= m_asAudioEntities[index].m_Loops) { - if(m_asAudioEntities[index] - .m_Loops < 4) { - m_asAudioEntities[index] - .m_awAudioEvent[i] = + if(m_asAudioEntities[index].m_Loops < 4) { + m_asAudioEntities[index].m_awAudioEvent[i] = sound; - m_asAudioEntities[index] - .m_afVolume[i] = vol; - ++m_asAudioEntities[index] - .m_Loops; + m_asAudioEntities[index].m_afVolume[i] = vol; + ++m_asAudioEntities[index].m_Loops; } return; } - if(byte_60ABD0[m_asAudioEntities[index] - .m_awAudioEvent[i]] > + if(byte_60ABD0[m_asAudioEntities[index].m_awAudioEvent[i]] > byte_60ABD0[sound]) break; ++i; } if(i < 3) { - memmove(&m_asAudioEntities[index] - .m_awAudioEvent[i + 1], - &m_asAudioEntities[index] - .m_awAudioEvent[i], - 3 - i); - memmove( - &m_asAudioEntities[index] - .m_afVolume[i + 1], - &m_asAudioEntities[index].m_afVolume[i], - 3 - i); + memmove(&m_asAudioEntities[index].m_awAudioEvent[i + 1], + &m_asAudioEntities[index].m_awAudioEvent[i], 3 - i); + memmove(&m_asAudioEntities[index].m_afVolume[i + 1], + &m_asAudioEntities[index].m_afVolume[i], 3 - i); } m_asAudioEntities[index].m_awAudioEvent[i] = sound; m_asAudioEntities[index].m_afVolume[i] = vol; @@ -3400,7 +2793,7 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z) CVector vec = {x, y, z}; if(m_bIsInitialised) { - if(MusicManager.m_nMusicMode != 2 && 60 - policeChannelTimer > 9u) { + if(MusicManager.m_nMusicMode != 2 && 60 - policeChannelTimer > 9) { audioZone = CTheZones::FindAudioZone(&vec); if(audioZone >= 0 && audioZone < 36) { @@ -3408,38 +2801,34 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z) zone = &CTheZones::ZoneArray[CTheZones::AudioZoneArray[audioZone]]; while(strcmp(zone->name, ZoneSfx[i].m_aName) != 0) { ++i; - if(i >= 36u) return; + if(i >= 36) return; } sample = ZoneSfx[i].m_nSampleIndex; - if(i < 36u) { + if(i < 36) { if(policeChannelTimer != 60) { crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[4] % 3u + + m_anRandomTable[4] % 3 + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_SUSPECT; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_LAST_SEEN; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_IN; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(sample == AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE && (strcmp(zone->name, SubZo2Label) == 0 || @@ -3453,35 +2842,25 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z) } if(policeChannelTimer == 60) { if(policeChannelTimer != 60) { - crimesSamples - [policeChannelTimerSeconds] = - sample; + crimesSamples[policeChannelTimerSeconds] = sample; ++policeChannelTimer; policeChannelTimerSeconds = - (policeChannelTimerSeconds + - 1) % - 60; + (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { - crimesSamples - [policeChannelTimerSeconds] = - m_anRandomTable[2] % 3u + - AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + crimesSamples[policeChannelTimerSeconds] = + m_anRandomTable[2] % 3 + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; ++policeChannelTimer; policeChannelTimerSeconds = - (policeChannelTimerSeconds + - 1) % - 60; + (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { - crimesSamples - [policeChannelTimerSeconds] = - TOTAL_AUDIO_SAMPLES; + crimesSamples[policeChannelTimerSeconds] = + TOTAL_AUDIO_SAMPLES; ++policeChannelTimer; policeChannelTimerSeconds = - (policeChannelTimerSeconds + - 1) % - 60; + (policeChannelTimerSeconds + 1) % 60; } gSpecialSuspectLastSeenReport = 1; return; @@ -3489,8 +2868,7 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z) crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_EAST; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } rangeX = zone->maxx - zone->minx; rangeY = zone->maxy - zone->miny; @@ -3501,14 +2879,11 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z) if(halfY + quarterY < vec.y) { if(halfY - quarterY > vec.y) { if(policeChannelTimer != 60) { - crimesSamples - [policeChannelTimerSeconds] = - AUDIO_SAMPLE_POLICE_SCANNER_SOUTH; + crimesSamples[policeChannelTimerSeconds] = + AUDIO_SAMPLE_POLICE_SCANNER_SOUTH; ++policeChannelTimer; policeChannelTimerSeconds = - (policeChannelTimerSeconds + - 1) % - 60; + (policeChannelTimerSeconds + 1) % 60; processed = 1; } } @@ -3516,44 +2891,33 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z) crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_NORTH; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; processed = 1; } if(halfX + quarterX < vec.x) { if(halfX - quarterX <= vec.x) { if(processed || policeChannelTimer == 60) { if(policeChannelTimer != 60) { - crimesSamples - [policeChannelTimerSeconds] = - sample; + crimesSamples[policeChannelTimerSeconds] = + sample; ++policeChannelTimer; policeChannelTimerSeconds = - (policeChannelTimerSeconds + - 1) % - 60; + (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { - crimesSamples - [policeChannelTimerSeconds] = - m_anRandomTable[2] % - 3u + - AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + crimesSamples[policeChannelTimerSeconds] = + m_anRandomTable[2] % 3 + + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; ++policeChannelTimer; policeChannelTimerSeconds = - (policeChannelTimerSeconds + - 1) % - 60; + (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { - crimesSamples - [policeChannelTimerSeconds] = - TOTAL_AUDIO_SAMPLES; + crimesSamples[policeChannelTimerSeconds] = + TOTAL_AUDIO_SAMPLES; ++policeChannelTimer; policeChannelTimerSeconds = - (policeChannelTimerSeconds + - 1) % - 60; + (policeChannelTimerSeconds + 1) % 60; } gSpecialSuspectLastSeenReport = 1; return; @@ -3575,29 +2939,24 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z) crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_EAST; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { crimesSamples[policeChannelTimerSeconds] = sample; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[2] % 3u + + m_anRandomTable[2] % 3 + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - TOTAL_AUDIO_SAMPLES; + crimesSamples[policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } gSpecialSuspectLastSeenReport = 1; return; @@ -3622,9 +2981,8 @@ cAudioManager::PlayerJustLeftCar(void) const void cAudioManager::PostInitialiseGameSpecificSetup() { - m_nFireAudioEntity = - CreateEntity(AUDIOTYPE_FIRE, - (CPhysical *)0x8F31D0); // last is addr of firemanager @todo change + m_nFireAudioEntity = CreateEntity(AUDIOTYPE_FIRE, + (CPhysical *)0x8F31D0); // last is addr of firemanager @todo change if(m_nFireAudioEntity >= 0) SetEntityStatus(m_nFireAudioEntity, 1); m_nCollisionEntity = CreateEntity(AUDIOTYPE_COLLISION, (CPhysical *)1); @@ -3725,19 +3083,17 @@ cAudioManager::ProcessAirBrakes(cVehicleParams *params) automobile = (CAutomobile *)params->m_pVehicle; if(!automobile->bEngineOn) return 1; - if((automobile->m_fVelocityChangeForAudio < 0.025f || - params->m_fVelocityChange >= 0.025f) && + if((automobile->m_fVelocityChangeForAudio < 0.025f || params->m_fVelocityChange >= 0.025f) && (automobile->m_fVelocityChangeForAudio > -0.025f || params->m_fVelocityChange <= 0.025f)) return 1; CalculateDistance((bool *)params, params->m_fDistance); - rand = m_anRandomTable[0] % 10u + 70; + rand = m_anRandomTable[0] % 10 + 70; m_sQueueSample.m_bVolume = ComputeVolume(rand, 30.0f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = 13; m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_VEHICLE_AIR_BRAKES; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_VEHICLE_AIR_BRAKES); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_VEHICLE_AIR_BRAKES); m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 4); m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_bIsDistant = 0; @@ -3782,14 +3138,13 @@ cAudioManager::ProcessAirportScriptObject(uint8 sound) if(distSquared < maxDist) { dist = sqrt(distSquared); m_sQueueSample.m_fDistance = dist; - m_sQueueSample.m_bVolume = ComputeVolume( - 110u, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(110, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { - m_sQueueSample.m_nSampleIndex = - (m_anRandomTable[1] & 3) + AUDIO_SAMPLE_AIRPORT_1; + m_sQueueSample.m_nSampleIndex = (m_anRandomTable[1] & 3) + AUDIO_SAMPLE_AIRPORT_1; m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_counter = counter++; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.m_nLoopCount = 1; @@ -3802,7 +3157,7 @@ cAudioManager::ProcessAirportScriptObject(uint8 sound) m_sQueueSample.m_bReverbFlag = 1; m_sQueueSample.m_bRequireReflection = 0; AddSampleToRequestedQueue(); - audioLogicTimers[3] = time + 10000 + m_anRandomTable[3] % 20000u; + audioLogicTimers[3] = time + 10000 + m_anRandomTable[3] % 20000; } } } @@ -3825,24 +3180,21 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params) boat = (CBoat *)params->m_pVehicle; if(params->m_nIndex == REEFER) { CalculateDistance((bool *)params, params->m_fDistance); - m_sQueueSample.m_bVolume = - ComputeVolume(80u, 50.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(80, 50.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = 39; m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_MOTOR; m_sQueueSample.m_nFrequency = 10386; - m_sQueueSample.m_nFrequency += - (m_sQueueSample.m_nEntityIndex << 16) % 1000; + m_sQueueSample.m_nFrequency += (m_sQueueSample.m_nEntityIndex << 16) % 1000; m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.field_16 = 3; m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_bEmittingVolume = 80; m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset( - m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset( - m_sQueueSample.m_nSampleIndex); + SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = + SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 2.0f; m_sQueueSample.m_fSoundIntensity = 50.0f; m_sQueueSample.field_56 = 0; @@ -3860,8 +3212,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params) emittingVol = (100.f * padRelativeAccerate) + 15; m_sQueueSample.m_nFrequency = (3000.f * padRelativeAccerate) + 6000; if(!boat->m_bIsAnchored) - m_sQueueSample.m_nFrequency = - 11 * m_sQueueSample.m_nFrequency / 10u; + m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10; } else { gasPedal = Abs(boat->m_fGasPedal); if(gasPedal > 0.0f) { @@ -3871,12 +3222,10 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params) emittingVol = (100.f * gasPedal) + 15; m_sQueueSample.m_nFrequency = (3000.f * gasPedal) + 6000; if(!boat->m_bIsAnchored) - m_sQueueSample.m_nFrequency = - 11 * m_sQueueSample.m_nFrequency / 10u; + m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10; } } - m_sQueueSample.m_bVolume = - ComputeVolume(emittingVol, 50.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 50.f, m_sQueueSample.m_fDistance); if(!m_sQueueSample.m_bVolume) return 1; m_sQueueSample.m_counter = 40; m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BOAT_ENGINE; @@ -3888,8 +3237,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params) m_sQueueSample.m_bEmittingVolume = emittingVol; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 2.0f; m_sQueueSample.m_fSoundIntensity = 50.0f; m_sQueueSample.field_56 = 0; @@ -3906,20 +3254,16 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params) emittingVol = 45 - 45 * padAccelerate / 40; m_sQueueSample.m_nFrequency = 100 * padAccelerate + 11025; m_sQueueSample.m_counter = 39; - m_sQueueSample.m_nSampleIndex = - AUDIO_SAMPLE_BOAT_ENGINE_IDLE; + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BOAT_ENGINE_IDLE; if(LastAccel > 20) { oneShotVol = LastVol; - PlayOneShot(m_sQueueSample.m_nEntityIndex, SOUND_17, - oneShotVol); + PlayOneShot(m_sQueueSample.m_nEntityIndex, SOUND_17, oneShotVol); } } else { emittingVol = 105 * padAccelerate / 255 + 15; - m_sQueueSample.m_nFrequency = - 4000 * padAccelerate / 255 + 8000; + m_sQueueSample.m_nFrequency = 4000 * padAccelerate / 255 + 8000; if(!boat->m_bIsAnchored) - m_sQueueSample.m_nFrequency = - 11 * m_sQueueSample.m_nFrequency / 10u; + m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10; m_sQueueSample.m_counter = 40; m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BOAT_ENGINE; } @@ -3931,21 +3275,18 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params) m_sQueueSample.m_nFrequency = 11025; emittingVol = 45; m_sQueueSample.m_counter = 39; - m_sQueueSample.m_nSampleIndex = - AUDIO_SAMPLE_BOAT_ENGINE_IDLE; + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BOAT_ENGINE_IDLE; } else { emittingVol = (105.f * gasPedal) + 15; m_sQueueSample.m_nFrequency = (4000.f * gasPedal) + 8000; if(!boat->m_bIsAnchored) - m_sQueueSample.m_nFrequency = - 11 * m_sQueueSample.m_nFrequency / 10u; + m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10; m_sQueueSample.m_counter = 40; m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BOAT_ENGINE; } } CalculateDistance((bool *)params, params->m_fDistance); - m_sQueueSample.m_bVolume = - ComputeVolume(emittingVol, 50.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 50.f, m_sQueueSample.m_fDistance); if(!m_sQueueSample.m_bVolume) return 1; m_sQueueSample.m_nFrequency += (m_sQueueSample.m_nEntityIndex << 16) % 1000; m_sQueueSample.m_bBankIndex = 0; @@ -3955,8 +3296,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params) m_sQueueSample.m_bEmittingVolume = emittingVol; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 2.0f; m_sQueueSample.m_fSoundIntensity = 50.0f; m_sQueueSample.field_56 = 0; @@ -3996,10 +3336,8 @@ cAudioManager::ProcessBoatMovingOverWater(cVehicleParams *params) m_sQueueSample.m_nFrequency = (6050.f * multiplier) + 16000; m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_bEmittingVolume = vol; - m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 2.0f; m_sQueueSample.m_fSoundIntensity = 50.0f; m_sQueueSample.field_56 = 0; @@ -4043,8 +3381,7 @@ void cAudioManager::ProcessBridgeMotor() { if(m_sQueueSample.m_fDistance < 400.f) { - m_sQueueSample.m_bVolume = - ComputeVolume(maxVolume, 400.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(maxVolume, 400.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = 1; m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_MOTOR; @@ -4056,8 +3393,7 @@ cAudioManager::ProcessBridgeMotor() m_sQueueSample.m_bEmittingVolume = maxVolume; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 2.0f; m_sQueueSample.m_fSoundIntensity = 400.0f; m_sQueueSample.field_56 = 0; @@ -4073,32 +3409,30 @@ cAudioManager::ProcessBridgeOneShots() { float maxDist; - if(CBridge::State != STATE_LIFT_PART_IS_UP || - CBridge::OldState != STATE_LIFT_PART_MOVING_UP) { - if(CBridge::State != STATE_LIFT_PART_IS_DOWN || - CBridge::OldState != STATE_LIFT_PART_MOVING_DOWN) { - if(CBridge::State != STATE_LIFT_PART_MOVING_UP || - CBridge::OldState != STATE_LIFT_PART_ABOUT_TO_MOVE_UP) { - if(CBridge::State != STATE_LIFT_PART_MOVING_DOWN || - CBridge::OldState != STATE_LIFT_PART_IS_UP) - return; + if(CBridge::State == STATE_LIFT_PART_IS_UP && CBridge::OldState == STATE_LIFT_PART_MOVING_UP) { + maxDist = 400.f; + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_METAL_27; + } else { + if(CBridge::State == STATE_LIFT_PART_IS_DOWN && CBridge::OldState == STATE_LIFT_PART_MOVING_DOWN) { + maxDist = 400.f; + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_METAL_27; + } else { + if(CBridge::State == STATE_LIFT_PART_MOVING_UP && + CBridge::OldState == STATE_LIFT_PART_ABOUT_TO_MOVE_UP) { maxDist = 400.f; m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_METAL_27; } else { - maxDist = 400.f; - m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_METAL_27; + if(CBridge::State == STATE_LIFT_PART_MOVING_DOWN && + CBridge::OldState == STATE_LIFT_PART_IS_UP) { + maxDist = 400.f; + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_METAL_27; + } else + return; } - } else { - maxDist = 400.f; - m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_METAL_27; } - } else { - maxDist = 400.f; - m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_METAL_27; } if(m_sQueueSample.m_fDistance < maxDist) { - m_sQueueSample.m_bVolume = - ComputeVolume(maxVolume, maxDist, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(maxVolume, maxDist, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = 2; m_sQueueSample.m_bBankIndex = 0; @@ -4124,21 +3458,19 @@ void cAudioManager::ProcessBridgeWarning() { if(CStats::CommercialPassed && m_sQueueSample.m_fDistance < 450.f) { - m_sQueueSample.m_bVolume = ComputeVolume(100u, 450.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(100, 450.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = 0; m_sQueueSample.m_nSampleIndex = 457; m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.field_16 = 1; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_BRIDGE_WARNING); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_BRIDGE_WARNING); m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_bEmittingVolume = 100; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 2.0f; m_sQueueSample.m_fSoundIntensity = 450.0f; m_sQueueSample.field_56 = 0; @@ -4159,21 +3491,19 @@ cAudioManager::ProcessCarBombTick(cVehicleParams *params) automobile = (CAutomobile *)params->m_pVehicle; if(automobile->bEngineOn && automobile->m_bombType == CARBOMB_TIMEDACTIVE) { CalculateDistance((bool *)params, params->m_fDistance); - m_sQueueSample.m_bVolume = ComputeVolume(60u, 40.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(60, 40.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = 35; m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_CAR_BOMB_TICK; m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.field_16 = 0; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_CAR_BOMB_TICK); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_CAR_BOMB_TICK); m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_bEmittingVolume = 60; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 2.0f; m_sQueueSample.m_fSoundIntensity = 40.0f; m_sQueueSample.field_56 = 0; @@ -4217,16 +3547,15 @@ cAudioManager::ProcessCinemaScriptObject(uint8 sound) float distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { m_sQueueSample.m_fDistance = sqrt(distSquared); - rand = m_anRandomTable[0] % 90u + 30; - m_sQueueSample.m_bVolume = ComputeVolume( - rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); + rand = m_anRandomTable[0] % 90 + 30; + m_sQueueSample.m_bVolume = + ComputeVolume(rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_nSampleIndex = counter % 3 + AUDIO_SAMPLE_CINEMA_1; m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nFrequency += - RandomDisplacement(m_sQueueSample.m_nFrequency / 4); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 4); m_sQueueSample.m_counter = counter++; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.m_nLoopCount = 1; @@ -4239,7 +3568,7 @@ cAudioManager::ProcessCinemaScriptObject(uint8 sound) m_sQueueSample.m_bReverbFlag = 1; m_sQueueSample.m_bRequireReflection = 0; AddSampleToRequestedQueue(); - audioLogicTimers[4] = time + 1000 + m_anRandomTable[3] % 4000u; + audioLogicTimers[4] = time + 1000 + m_anRandomTable[3] % 4000; } } } @@ -4278,16 +3607,14 @@ cAudioManager::ProcessDocksScriptObject(uint8 sound) distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { m_sQueueSample.m_fDistance = sqrt(distSquared); - rand = m_anRandomTable[0] % 60u + 40; - m_sQueueSample.m_bVolume = ComputeVolume( - rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); + rand = m_anRandomTable[0] % 60 + 40; + m_sQueueSample.m_bVolume = + ComputeVolume(rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_DOCKS; m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_DOCKS); - m_sQueueSample.m_nFrequency += - RandomDisplacement(m_sQueueSample.m_nFrequency >> 3); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_DOCKS); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 3); m_sQueueSample.m_counter = counter++; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.m_nLoopCount = 1; @@ -4300,7 +3627,7 @@ cAudioManager::ProcessDocksScriptObject(uint8 sound) m_sQueueSample.m_bReverbFlag = 1; m_sQueueSample.m_bRequireReflection = 0; AddSampleToRequestedQueue(); - audioLogicTimers[5] = time + 10000 + m_anRandomTable[3] % 40000u; + audioLogicTimers[5] = time + 10000 + m_anRandomTable[3] % 40000; } } } @@ -4317,8 +3644,8 @@ cAudioManager::ProcessEngineDamage(cVehicleParams *params) veh = (CAutomobile *)params->m_pVehicle; if(veh->bEngineOn) { engineStatus = veh->Damage.GetEngineStatus(); - if(engineStatus > 250u || engineStatus < 100u) return 1; - if(engineStatus < 225u) { + if(engineStatus > 250u || engineStatus < 100) return 1; + if(engineStatus < 225) { m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_TAXI_SOUND; emittingVolume = 6; m_sQueueSample.field_16 = 7; @@ -4327,12 +3654,10 @@ cAudioManager::ProcessEngineDamage(cVehicleParams *params) emittingVolume = 60; m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FIRE_ENTITY; m_sQueueSample.field_16 = 7; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_FIRE_ENTITY); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_FIRE_ENTITY); } CalculateDistance((bool *)params, params->m_fDistance); - m_sQueueSample.m_bVolume = - ComputeVolume(emittingVolume, 40.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(emittingVolume, 40.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = 28; m_sQueueSample.m_bBankIndex = 0; @@ -4341,8 +3666,7 @@ cAudioManager::ProcessEngineDamage(cVehicleParams *params) m_sQueueSample.m_bEmittingVolume = emittingVolume; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 2.0f; m_sQueueSample.m_fSoundIntensity = 40.0f; m_sQueueSample.field_56 = 0; @@ -4441,7 +3765,7 @@ cAudioManager::ProcessExplosions(int32 explosion) float maxDist; float distSquared; - for(uint8 i = 0; i < 48u; i++) { + for(uint8 i = 0; i < 48; i++) { if(CExplosion::GetExplosionActiveCounter(i) == 1) { CExplosion::ResetExplosionActiveCounter(i); type = CExplosion::GetExplosionType(i); @@ -4452,18 +3776,16 @@ cAudioManager::ProcessExplosions(int32 explosion) case EXPLOSION_TANK_GRENADE: maxDist = 160000.f; m_sQueueSample.m_fSoundIntensity = 400.0f; - m_sQueueSample.m_nSampleIndex = - AUDIO_SAMPLE_WEAPON_GRENADE_EXPLOSION; - m_sQueueSample.m_nFrequency = RandomDisplacement(2000u) + 38000; + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_GRENADE_EXPLOSION; + m_sQueueSample.m_nFrequency = RandomDisplacement(2000) + 38000; m_sQueueSample.field_16 = 0; m_sQueueSample.m_bBankIndex = 0; break; case EXPLOSION_MOLOTOV: maxDist = 40000.f; m_sQueueSample.m_fSoundIntensity = 200.0f; - m_sQueueSample.m_nSampleIndex = - AUDIO_SAMPLE_WEAPON_MOLOTOV_EXPLOSION; - m_sQueueSample.m_nFrequency = RandomDisplacement(1000u) + 19000; + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_MOLOTOV_EXPLOSION; + m_sQueueSample.m_nFrequency = RandomDisplacement(1000) + 19000; m_sQueueSample.field_16 = 0; m_sQueueSample.m_bBankIndex = 0; break; @@ -4472,7 +3794,7 @@ cAudioManager::ProcessExplosions(int32 explosion) maxDist = 90000.f; m_sQueueSample.m_fSoundIntensity = 300.0f; m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_ROCKET_SHOT; - m_sQueueSample.m_nFrequency = RandomDisplacement(1000u) + 12347; + m_sQueueSample.m_nFrequency = RandomDisplacement(1000) + 12347; m_sQueueSample.field_16 = 0; m_sQueueSample.m_bBankIndex = 0; break; @@ -4480,10 +3802,9 @@ cAudioManager::ProcessExplosions(int32 explosion) maxDist = 160000.f; m_sQueueSample.m_fSoundIntensity = 400.0f; m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_EXPLOSION_CAR; - m_sQueueSample.m_nFrequency = RandomDisplacement(2000u) + 38000; + m_sQueueSample.m_nFrequency = RandomDisplacement(2000) + 38000; if(type == EXPLOSION_HELI) - m_sQueueSample.m_nFrequency = - 8 * m_sQueueSample.m_nFrequency / 10u; + m_sQueueSample.m_nFrequency = 8 * m_sQueueSample.m_nFrequency / 10; m_sQueueSample.field_16 = 0; m_sQueueSample.m_bBankIndex = 0; break; @@ -4493,9 +3814,8 @@ cAudioManager::ProcessExplosions(int32 explosion) distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { m_sQueueSample.m_fDistance = Sqrt(distSquared); - m_sQueueSample.m_bVolume = - ComputeVolume(maxVolume, m_sQueueSample.m_fSoundIntensity, - m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(maxVolume, m_sQueueSample.m_fSoundIntensity, + m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = i; m_sQueueSample.field_48 = 2.0f; @@ -4521,12 +3841,11 @@ cAudioManager::ProcessFireHydrant() float distSquared; bool something = false; - m_sQueueSample.m_vecPos = - *(CVector *)((size_t)m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_pEntity + 52); + m_sQueueSample.m_vecPos = *(CVector *)((size_t)m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_pEntity + 52); distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < 1225.f) { CalculateDistance(&something, distSquared); - m_sQueueSample.m_bVolume = ComputeVolume(40u, 35.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(40, 35.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = 0; m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_TAXI_SOUND; @@ -4538,8 +3857,7 @@ cAudioManager::ProcessFireHydrant() m_sQueueSample.m_bEmittingVolume = 40; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 2.0f; m_sQueueSample.m_fSoundIntensity = 35.0f; m_sQueueSample.field_56 = 0; @@ -4619,16 +3937,12 @@ cAudioManager::ProcessFrontEnd() case SOUND_RACE_START_3: case SOUND_RACE_START_2: case SOUND_RACE_START_1: - case SOUND_CLOCK_TICK: - m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_CLOCK_TICK; - break; + case SOUND_CLOCK_TICK: m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_CLOCK_TICK; break; case SOUND_RACE_START_GO: - m_sQueueSample.m_nSampleIndex = - AUDIO_SAMPLE_FRONTEND_PART_MISSION_COMPLETED; + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_PART_MISSION_COMPLETED; break; case SOUND_PART_MISSION_COMPLETE: - m_sQueueSample.m_nSampleIndex = - AUDIO_SAMPLE_FRONTEND_PART_MISSION_COMPLETED; + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_PART_MISSION_COMPLETED; break; case SOUND_FRONTEND_MENU_STARTING: processed = 1; @@ -4657,7 +3971,7 @@ cAudioManager::ProcessFrontEnd() case SOUND_9B: m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_382; break; case SOUND_FRONTEND_AUDIO_TEST: m_sQueueSample.m_nSampleIndex = - m_anRandomTable[0] % 3u + AUDIO_SAMPLE_FRONTEND_MENU_AUDIO_TEST_1; + m_anRandomTable[0] % 3 + AUDIO_SAMPLE_FRONTEND_MENU_AUDIO_TEST_1; break; case SOUND_FRONTEND_FAIL: processed = 1; @@ -4667,9 +3981,7 @@ cAudioManager::ProcessFrontEnd() case SOUND_FRONTEND_RADIO_CHANGE: m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_GAMEPLAY_FAIL; break; - case SOUND_A0: - m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_GAMEPLAY_SUCCESS; - break; + case SOUND_A0: m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_GAMEPLAY_SUCCESS; break; default: continue; } @@ -4735,9 +4047,7 @@ cAudioManager::ProcessHelicopter(cVehicleParams *params) static constexpr tHelicopterSampleData gHeliSfxRanges[3] = { {400.f, 380.f, 100}, {100.f, 70.f, maxVolume}, {60.f, 30.f, maxVolume}}; - if(gHeliSfxRanges[0].m_fMaxDistance * gHeliSfxRanges[0].m_fMaxDistance <= - params->m_fDistance) - return 0; + if(gHeliSfxRanges[0].m_fMaxDistance * gHeliSfxRanges[0].m_fMaxDistance <= params->m_fDistance) return 0; CalculateDistance((bool *)params, params->m_fDistance); heli = (CHeli *)params->m_pVehicle; @@ -4747,28 +4057,25 @@ cAudioManager::ProcessHelicopter(cVehicleParams *params) if(dist >= MaxDist) return 1; baseDist = gHeliSfxRanges[i].m_fBaseDistance; if(dist < baseDist) - emittingVol = (gHeliSfxRanges[i].m_bBaseVolume * - ((MaxDist - dist) / (MaxDist - baseDist))); + emittingVol = (gHeliSfxRanges[i].m_bBaseVolume * ((MaxDist - dist) / (MaxDist - baseDist))); else emittingVol = gHeliSfxRanges[i].m_bBaseVolume; - m_sQueueSample.m_bVolume = ComputeVolume( - emittingVol, gHeliSfxRanges[i].m_fMaxDistance, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(emittingVol, gHeliSfxRanges[i].m_fMaxDistance, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = i + 65; m_sQueueSample.m_nSampleIndex = i + AUDIO_SAMPLE_HELI_FAR; m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.field_16 = 0; - m_sQueueSample.m_nFrequency = - 1200 * heli->m_nHeliId + - SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency = 1200 * heli->m_nHeliId + SampleManager.GetSampleBaseFrequency( + m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_bEmittingVolume = emittingVol; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 6.0f; m_sQueueSample.m_fSoundIntensity = gHeliSfxRanges[i].m_fMaxDistance; m_sQueueSample.field_56 = 0; @@ -4807,17 +4114,15 @@ cAudioManager::ProcessHomeScriptObject(uint8 sound) dist = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(dist < maxDist) { m_sQueueSample.m_fDistance = sqrt(dist); - rand = m_anRandomTable[0] % 30u + 40; - m_sQueueSample.m_bVolume = ComputeVolume( - rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); + rand = m_anRandomTable[0] % 30 + 40; + m_sQueueSample.m_bVolume = + ComputeVolume(rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { - m_sQueueSample.m_nSampleIndex = - m_anRandomTable[0] % 5u + AUDIO_SAMPLE_HOME_1; + m_sQueueSample.m_nSampleIndex = m_anRandomTable[0] % 5 + AUDIO_SAMPLE_HOME_1; m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nFrequency += - RandomDisplacement(m_sQueueSample.m_nFrequency / 16); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); m_sQueueSample.m_counter = counter++; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.m_nLoopCount = 1; @@ -4830,7 +4135,7 @@ cAudioManager::ProcessHomeScriptObject(uint8 sound) m_sQueueSample.m_bReverbFlag = 1; m_sQueueSample.m_bRequireReflection = 1; AddSampleToRequestedQueue(); - audioLogicTimers[6] = time + 1000 + m_anRandomTable[3] % 4000u; + audioLogicTimers[6] = time + 1000 + m_anRandomTable[3] % 4000; } } } @@ -4880,11 +4185,10 @@ cAudioManager::ProcessJumboAccel(CPlane *plane) float whineSoundFreq; float modificator; - if(SetupJumboFlySound(20u)) { + if(SetupJumboFlySound(20)) { modificator = (plane->m_fSpeed - 0.10334f) * 1.676f; if(modificator > 1.0f) modificator = 1.0f; - if(SetupJumboRumbleSound(maxVolume * modificator) && - SetupJumboTaxiSound((1.0f - modificator) * 75.f)) { + if(SetupJumboRumbleSound(maxVolume * modificator) && SetupJumboTaxiSound((1.0f - modificator) * 75.f)) { if(modificator < 0.2f) { whineSoundFreq = modificator * 5.f * 14600.0f + 29500; vol = modificator * 5.f * maxVolume; @@ -4895,7 +4199,7 @@ cAudioManager::ProcessJumboAccel(CPlane *plane) vol = maxVolume; } SetupJumboEngineSound(vol, engineFreq); - SetupJumboWhineSound(18u, whineSoundFreq); + SetupJumboWhineSound(18, whineSoundFreq); } } } @@ -4905,18 +4209,18 @@ cAudioManager::ProcessJumboDecel(CPlane *plane) { float modificator; - if(SetupJumboFlySound(20u) && SetupJumboTaxiSound(75u)) { + if(SetupJumboFlySound(20) && SetupJumboTaxiSound(75)) { modificator = (plane->m_fSpeed - 0.10334f) * 1.676f; if(modificator > 1.0f) modificator = 1.0f; SetupJumboEngineSound(maxVolume * modificator, 6050.f * modificator + 16000); - SetupJumboWhineSound(18u, 29500); + SetupJumboWhineSound(18, 29500); } } void cAudioManager::ProcessJumboFlying() { - if(SetupJumboFlySound(maxVolume)) SetupJumboEngineSound(63u, 22050); + if(SetupJumboFlySound(maxVolume)) SetupJumboEngineSound(63, 22050); } void @@ -4926,8 +4230,7 @@ cAudioManager::ProcessJumboLanding(CPlane *plane) if(SetupJumboFlySound(107.f * modificator + 20)) { if(SetupJumboTaxiSound(75.f * (1.f - modificator))) { SetupJumboEngineSound(maxVolume, 22050); - SetupJumboWhineSound(18.f * (1.f - modificator), - 14600.f * modificator + 29500); + SetupJumboWhineSound(18.f * (1.f - modificator), 14600.f * modificator + 29500); } } } @@ -4937,18 +4240,16 @@ cAudioManager::ProcessJumboTakeOff(CPlane *plane) { float modificator = (PlanePathPosition[plane->m_nPlaneId] - TakeOffPoint) / 300.f; - if(SetupJumboFlySound((107.f * modificator) + 20) && - SetupJumboRumbleSound(maxVolume * (1.f - modificator))) { - if(SetupJumboEngineSound(maxVolume, 22050)) - SetupJumboWhineSound(18.f * (1.f - modificator), 44100); + if(SetupJumboFlySound((107.f * modificator) + 20) && SetupJumboRumbleSound(maxVolume * (1.f - modificator))) { + if(SetupJumboEngineSound(maxVolume, 22050)) SetupJumboWhineSound(18.f * (1.f - modificator), 44100); } } void cAudioManager::ProcessJumboTaxi() { - if(SetupJumboFlySound(20u)) { - if(SetupJumboTaxiSound(75u)) SetupJumboWhineSound(18u, 29500); + if(SetupJumboFlySound(20)) { + if(SetupJumboTaxiSound(75)) SetupJumboWhineSound(18, 29500); } } @@ -4968,13 +4269,12 @@ cAudioManager::ProcessLaunderetteScriptObject(uint8 sound) float distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { m_sQueueSample.m_fDistance = sqrt(distSquared); - m_sQueueSample.m_bVolume = ComputeVolume(45u, m_sQueueSample.m_fSoundIntensity, - m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(45, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_LAUNDERETTE_1; m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_LAUNDERETTE_1); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_LAUNDERETTE_1); m_sQueueSample.m_counter = 0; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.m_nLoopCount = 0; @@ -4984,19 +4284,17 @@ cAudioManager::ProcessLaunderetteScriptObject(uint8 sound) m_sQueueSample.m_bEmittingVolume = 45; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_bReverbFlag = 1; m_sQueueSample.m_bRequireReflection = 0; AddSampleToRequestedQueue(); } - m_sQueueSample.m_bVolume = ComputeVolume(110u, m_sQueueSample.m_fSoundIntensity, - m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(110, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_LAUNDERETTE_2; m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_LAUNDERETTE_2); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_LAUNDERETTE_2); m_sQueueSample.m_counter = 1; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.m_nLoopCount = 0; @@ -5006,8 +4304,7 @@ cAudioManager::ProcessLaunderetteScriptObject(uint8 sound) m_sQueueSample.m_bEmittingVolume = 110; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_bReverbFlag = 1; m_sQueueSample.m_bRequireReflection = 0; AddSampleToRequestedQueue(); @@ -5029,8 +4326,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_1; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_1); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_1); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5041,8 +4337,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_1; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_1); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_1); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5053,8 +4348,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_2; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_2); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_2); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5065,8 +4359,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_2; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_2); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_2); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5077,8 +4370,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_3; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_3); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_3); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5089,8 +4381,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_3; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_3); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_3); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5101,8 +4392,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_4; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_4); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_4); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5113,8 +4403,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_4; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_4); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_4); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5125,8 +4414,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_5; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_5); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_5); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5137,8 +4425,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_5; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_5); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_5); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5149,8 +4436,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_6; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_6); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_6); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5161,8 +4447,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_6; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_6); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_6); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5173,8 +4458,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_7; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_7); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_7); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5185,8 +4469,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_7; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_7); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_7); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5197,8 +4480,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_8; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_8); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_8); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5209,8 +4491,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_8; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_8); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_8); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5221,8 +4502,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_9; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_9); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_9); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5233,8 +4513,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_9; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_9); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_9); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5245,8 +4524,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_10; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_10); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_10); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5257,8 +4535,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_10; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_10); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_10); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5269,8 +4546,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_11; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_11); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_11); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5281,8 +4557,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_11; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_11); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_11); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5293,8 +4568,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_12; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_12); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_12); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5305,8 +4579,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_12; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_12); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_12); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5317,8 +4590,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_13; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_13); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_13); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5329,8 +4601,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_13; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_13); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_13); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5341,8 +4612,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_STRIP_CLUB_1; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_STRIP_CLUB_1); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_STRIP_CLUB_1); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5353,8 +4623,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_STRIP_CLUB_1; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_STRIP_CLUB_1); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_STRIP_CLUB_1); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5365,8 +4634,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_STRIP_CLUB_2; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_STRIP_CLUB_2); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_STRIP_CLUB_2); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5377,8 +4645,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_STRIP_CLUB_2; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_STRIP_CLUB_2); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_STRIP_CLUB_2); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5393,8 +4660,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_409; m_sQueueSample.m_bBankIndex = 0; emittingVolume = 110; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_409); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_409); m_sQueueSample.field_16 = 6; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5405,8 +4671,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_409; m_sQueueSample.m_bBankIndex = 0; emittingVolume = 110; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_409); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_409); m_sQueueSample.field_16 = 6; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5419,8 +4684,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_CHINATOWN_RESTAURANT; m_sQueueSample.m_bBankIndex = 0; emittingVolume = 110; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_CHINATOWN_RESTAURANT); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_CHINATOWN_RESTAURANT); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5431,8 +4695,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_CHINATOWN_RESTAURANT; m_sQueueSample.m_bBankIndex = 0; emittingVolume = 110; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_CHINATOWN_RESTAURANT); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_CHINATOWN_RESTAURANT); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5443,8 +4706,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_CIPRIANI_RESTAURANT; m_sQueueSample.m_bBankIndex = 0; emittingVolume = 110; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_CIPRIANI_RESTAURANT); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_CIPRIANI_RESTAURANT); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5455,8 +4717,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_CIPRIANI_RESTAURANT; m_sQueueSample.m_bBankIndex = 0; emittingVolume = 110; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_CIPRIANI_RESTAURANT); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_CIPRIANI_RESTAURANT); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5467,8 +4728,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_414; m_sQueueSample.m_bBankIndex = 0; emittingVolume = 110; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_414); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_414); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5479,8 +4739,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_414; m_sQueueSample.m_bBankIndex = 0; emittingVolume = 110; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_414); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_414); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5491,8 +4750,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_MARCO_BISTRO; m_sQueueSample.m_bBankIndex = 0; emittingVolume = 110; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_MARCO_BISTRO); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_MARCO_BISTRO); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5503,8 +4761,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_MARCO_BISTRO; m_sQueueSample.m_bBankIndex = 0; emittingVolume = 110; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_MARCO_BISTRO); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_MARCO_BISTRO); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5525,8 +4782,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRANKIE_PIANO; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_FRANKIE_PIANO); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_FRANKIE_PIANO); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5537,8 +4793,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_1; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_1); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_1); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5557,8 +4812,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BANK_ALARM; m_sQueueSample.m_bBankIndex = 0; emittingVolume = 90; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_BANK_ALARM); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_BANK_ALARM); m_sQueueSample.field_16 = 2; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5569,8 +4823,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BANK_ALARM; m_sQueueSample.m_bBankIndex = 0; emittingVolume = 90; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_BANK_ALARM); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_BANK_ALARM); m_sQueueSample.field_16 = 2; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5581,8 +4834,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_POLICE_BALL; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_POLICE_BALL); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_POLICE_BALL); m_sQueueSample.field_16 = 2; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5593,8 +4845,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_POLICE_BALL; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_POLICE_BALL); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_POLICE_BALL); m_sQueueSample.field_16 = 2; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5605,8 +4856,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_RAVE_INDUSTRIAL; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_RAVE_INDUSTRIAL); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_RAVE_INDUSTRIAL); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5617,16 +4867,13 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_RAVE_INDUSTRIAL; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_RAVE_INDUSTRIAL); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_RAVE_INDUSTRIAL); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; break; case SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_S: - case SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_L: - ProcessPoliceCellBeatingScriptObject(sound); - return; + case SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_L: ProcessPoliceCellBeatingScriptObject(sound); return; case SCRIPT_SOUND_RAVE_1_LOOP_S: case SCRIPT_SOUND_RAVE_2_LOOP_S: maxDist = 900.f; @@ -5634,8 +4881,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_RAVE_1; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5647,8 +4893,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_RAVE_1; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5659,8 +4904,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_RAVE_2; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_RAVE_2); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_RAVE_2); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5671,8 +4915,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_RAVE_2; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_RAVE_2); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_RAVE_2); m_sQueueSample.field_16 = 3; m_sQueueSample.field_76 = 3; m_sQueueSample.field_48 = 2.0f; @@ -5683,8 +4926,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FIRE_ENTITY; m_sQueueSample.m_bBankIndex = 0; emittingVolume = 80; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_FIRE_ENTITY); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_FIRE_ENTITY); m_sQueueSample.field_16 = 8; m_sQueueSample.field_76 = 10; m_sQueueSample.field_48 = 2.0f; @@ -5695,8 +4937,8 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { m_sQueueSample.m_fDistance = Sqrt(distSquared); - m_sQueueSample.m_bVolume = ComputeVolume( - emittingVolume, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(emittingVolume, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = 0; m_sQueueSample.m_bIsDistant = 0; @@ -5706,8 +4948,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_bEmittingVolume = emittingVolume; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_bRequireReflection = 0; AddSampleToRequestedQueue(); } @@ -5731,8 +4972,7 @@ cAudioManager::ProcessMissionAudio() if(m_sMissionAudio.m_nSampleIndex != 3033) { switch(m_sMissionAudio.m_bLoadingStatus) { case 0: - SampleManager.PreloadStreamedFile(m_sMissionAudio.m_nSampleIndex, - 1u); + SampleManager.PreloadStreamedFile(m_sMissionAudio.m_nSampleIndex, 1); m_sMissionAudio.m_bLoadingStatus = 1; nFramesUntilFailedLoad = 0; return; @@ -5741,12 +4981,12 @@ cAudioManager::ProcessMissionAudio() if(g_bMissionAudioLoadFailed) { if(m_bTimerJustReset) { ClearMissionAudio(); - SampleManager.StopStreamedFile(1u); + SampleManager.StopStreamedFile(1); nFramesForPretendPlaying = 0; nCheckPlayingDelay = 0; nFramesUntilFailedLoad = 0; } else if(!m_bUserPause) { - if(++nFramesForPretendPlaying < 120u) { + if(++nFramesForPretendPlaying < 120) { m_sMissionAudio.m_bPlayStatus = 1; } else { m_sMissionAudio.m_bPlayStatus = 2; @@ -5758,7 +4998,7 @@ cAudioManager::ProcessMissionAudio() if(m_sMissionAudio.m_bPlayStatus != 1) return; if(m_bTimerJustReset) { ClearMissionAudio(); - SampleManager.StopStreamedFile(1u); + SampleManager.StopStreamedFile(1); return; } if(MissionScriptAudioUsesPoliceChannel( @@ -5766,42 +5006,32 @@ cAudioManager::ProcessMissionAudio() if(!m_bUserPause) { if(nCheckPlayingDelay) { --nCheckPlayingDelay; - } else if( - GetMissionScriptPoliceAudioPlayingStatus() == - 2 || - --m_sMissionAudio.field_24) { - m_sMissionAudio - .m_bPlayStatus = 2; - m_sMissionAudio - .m_nSampleIndex = 3033; - SampleManager - .StopStreamedFile(1u); - m_sMissionAudio.field_24 = - 0; + } else if(GetMissionScriptPoliceAudioPlayingStatus() == + 2 || + --m_sMissionAudio.field_24) { + m_sMissionAudio.m_bPlayStatus = 2; + m_sMissionAudio.m_nSampleIndex = 3033; + SampleManager.StopStreamedFile(1); + m_sMissionAudio.field_24 = 0; } } } else if(m_sMissionAudio.field_22) { - if(SampleManager.IsStreamPlaying(1u) || - m_bUserPause || m_bPreviousUserPause) { + if(SampleManager.IsStreamPlaying(1) || m_bUserPause || + m_bPreviousUserPause) { if(m_bUserPause) - SampleManager.PauseStream( - 1, 1u); + SampleManager.PauseStream(1, 1); else - SampleManager.PauseStream( - 0, 1u); + SampleManager.PauseStream(0, 1); } else { m_sMissionAudio.m_bPlayStatus = 2; - m_sMissionAudio.m_nSampleIndex = - 3033; - SampleManager.StopStreamedFile(1u); + m_sMissionAudio.m_nSampleIndex = 3033; + SampleManager.StopStreamedFile(1); m_sMissionAudio.field_24 = 0; } } else { if(m_bUserPause) return; if(nCheckPlayingDelay--) { - if(!SampleManager.IsStreamPlaying( - 1u)) - return; + if(!SampleManager.IsStreamPlaying(1)) return; nCheckPlayingDelay = 0; } m_sMissionAudio.field_22 = 1; @@ -5809,38 +5039,28 @@ cAudioManager::ProcessMissionAudio() } else { if(MissionScriptAudioUsesPoliceChannel( m_sMissionAudio.m_nSampleIndex)) { - SetMissionScriptPoliceAudio( - m_sMissionAudio.m_nSampleIndex); + SetMissionScriptPoliceAudio(m_sMissionAudio.m_nSampleIndex); } else { - if(m_bUserPause) - SampleManager.PauseStream(1, 1u); + if(m_bUserPause) SampleManager.PauseStream(1, 1); if(m_sMissionAudio.field_12) { - SampleManager - .SetStreamedVolumeAndPan( - 80u, 63u, 1, 1u); + SampleManager.SetStreamedVolumeAndPan(80, 63, 1, 1); } else { - distSquared = GetDistanceSquared( - &m_sMissionAudio.m_vecPos); + distSquared = + GetDistanceSquared(&m_sMissionAudio.m_vecPos); if(distSquared >= 2500.f) { emittingVol = 0; pan = 63; } else { dist = Sqrt(distSquared); - emittingVol = ComputeVolume( - 80u, 50.0f, dist); - TranslateEntity( - &m_sMissionAudio - .m_vecPos, - &vec); - pan = - ComputePan(50.f, &vec); + emittingVol = ComputeVolume(80, 50.0f, dist); + TranslateEntity(&m_sMissionAudio.m_vecPos, + &vec); + pan = ComputePan(50.f, &vec); } - SampleManager - .SetStreamedVolumeAndPan( - emittingVol, pan, 1, 1u); + SampleManager.SetStreamedVolumeAndPan(emittingVol, pan, + 1, 1); } - SampleManager.StartPreloadedStreamedFile( - 1u); + SampleManager.StartPreloadedStreamedFile(1); } m_sMissionAudio.m_bPlayStatus = 1; nCheckPlayingDelay = 30; @@ -5848,7 +5068,7 @@ cAudioManager::ProcessMissionAudio() } break; case 2: - if(++nFramesUntilFailedLoad >= 90u) { + if(++nFramesUntilFailedLoad >= 90) { nFramesForPretendPlaying = 0; g_bMissionAudioLoadFailed = 1; nFramesUntilFailedLoad = 0; @@ -5878,10 +5098,8 @@ cAudioManager::ProcessModelCarEngine(cVehicleParams *params) velocityChange = Abs(params->m_fVelocityChange); } else { if(automobile->m_nDriveWheelsOnGround) - automobile->m_fGasPedalAudio = - automobile->m_fGasPedalAudio * 0.4f; - velocityChange = automobile->m_fGasPedalAudio * - params->m_pTransmission->fMaxVelocity; + automobile->m_fGasPedalAudio = automobile->m_fGasPedalAudio * 0.4f; + velocityChange = automobile->m_fGasPedalAudio * params->m_pTransmission->fMaxVelocity; } if(velocityChange > 0.001f) { allowedVelocity = 0.5f * params->m_pTransmission->fMaxVelocity; @@ -5891,27 +5109,23 @@ cAudioManager::ProcessModelCarEngine(cVehicleParams *params) emittingVol = 90; if(emittingVol) { CalculateDistance((bool *)params, params->m_fDistance); - m_sQueueSample.m_bVolume = ComputeVolume( - emittingVol, 30.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(emittingVol, 30.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = 2; - m_sQueueSample.m_nSampleIndex = - AUDIO_SAMPLE_MODEL_VEHICLE_ACCELERATING; + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_MODEL_VEHICLE_ACCELERATING; m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.field_16 = 1; m_sQueueSample.m_nFrequency = - (11025.f * velocityChange / - params->m_pTransmission->fMaxVelocity + + (11025.f * velocityChange / params->m_pTransmission->fMaxVelocity + 11025.f); m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_bEmittingVolume = emittingVol; - m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset( - m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset( + m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset( - m_sQueueSample.m_nSampleIndex); + SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 3.0f; m_sQueueSample.m_fSoundIntensity = 30.0f; m_sQueueSample.field_56 = 0; @@ -5968,18 +5182,16 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) m_sQueueSample.field_48 = 0.0f; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.m_bRequireReflection = 1; - emittingVolume = RandomDisplacement(10u) + 50; + emittingVolume = RandomDisplacement(10) + 50; break; case SCRIPT_SOUND_BULLET_HIT_GROUND_1: case SCRIPT_SOUND_BULLET_HIT_GROUND_2: case SCRIPT_SOUND_BULLET_HIT_GROUND_3: maxDist = 2500.f; m_sQueueSample.m_fSoundIntensity = 50.0f; - m_sQueueSample.m_nSampleIndex = - m_anRandomTable[iSound % 5] % 3u + AUDIO_SAMPLE_BULLET_HIT_GROUND_1; + m_sQueueSample.m_nSampleIndex = m_anRandomTable[iSound % 5] % 3 + AUDIO_SAMPLE_BULLET_HIT_GROUND_1; m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5); m_sQueueSample.field_16 = 9; m_sQueueSample.field_48 = 0.0f; @@ -5994,8 +5206,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_389; m_sQueueSample.m_bBankIndex = 0; emittingVolume = maxVolume; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_389); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_389); m_sQueueSample.field_16 = 0; m_sQueueSample.field_48 = 2.0f; m_sQueueSample.m_bIsDistant = 0; @@ -6006,8 +5217,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PAYPHONE_RINGING; m_sQueueSample.m_bBankIndex = 0; emittingVolume = 80; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PAYPHONE_RINGING); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PAYPHONE_RINGING); m_sQueueSample.field_16 = 1; m_sQueueSample.field_48 = 2.0f; m_sQueueSample.m_bIsDistant = 0; @@ -6019,8 +5229,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_GLASS_GENERIC_BREAK; m_sQueueSample.m_bBankIndex = 0; emittingVolume = 70; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_GLASS_GENERIC_BREAK); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_GLASS_GENERIC_BREAK); m_sQueueSample.field_16 = 3; m_sQueueSample.field_48 = 0.0f; m_sQueueSample.m_bIsDistant = 0; @@ -6031,8 +5240,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_GLASS_GENERIC_BREAK; m_sQueueSample.m_bBankIndex = 0; emittingVolume = 60; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_GLASS_GENERIC_BREAK); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_GLASS_GENERIC_BREAK); m_sQueueSample.field_16 = 3; m_sQueueSample.field_48 = 0.0f; m_sQueueSample.m_bIsDistant = 0; @@ -6043,8 +5251,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_GLASS_WINDSHIELD_CRACK; m_sQueueSample.m_bBankIndex = 0; emittingVolume = 70; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_GLASS_WINDSHIELD_CRACK); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_GLASS_WINDSHIELD_CRACK); m_sQueueSample.field_16 = 3; m_sQueueSample.field_48 = 0.0f; m_sQueueSample.m_bIsDistant = 0; @@ -6053,21 +5260,20 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) case SCRIPT_SOUND_GLASS_LIGHT_BREAK: maxDist = 3025.f; m_sQueueSample.m_fSoundIntensity = 55.0f; - m_sQueueSample.m_nSampleIndex = - (m_anRandomTable[4] & 3) + AUDIO_SAMPLE_GLASS_LIGHT_BREAK_1; + m_sQueueSample.m_nSampleIndex = (m_anRandomTable[4] & 3) + AUDIO_SAMPLE_GLASS_LIGHT_BREAK_1; m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = RandomDisplacement(2000u) + 19000; + m_sQueueSample.m_nFrequency = RandomDisplacement(2000) + 19000; m_sQueueSample.field_16 = 9; m_sQueueSample.field_48 = 0.0f; m_sQueueSample.m_bIsDistant = 0; - emittingVolume = RandomDisplacement(11u) + 25; + emittingVolume = RandomDisplacement(11) + 25; break; case SCRIPT_SOUND_BOX_DESTROYED_1: maxDist = 3600.f; m_sQueueSample.m_fSoundIntensity = 60.0f; m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BOX_DESTROYED_1; m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = RandomDisplacement(1500u) + 18600; + m_sQueueSample.m_nFrequency = RandomDisplacement(1500) + 18600; m_sQueueSample.field_16 = 3; m_sQueueSample.field_48 = 0.0f; m_sQueueSample.m_bIsDistant = 0; @@ -6079,7 +5285,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) m_sQueueSample.m_fSoundIntensity = 60.0f; m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BOX_DESTROYED_2; m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = RandomDisplacement(1500u) + 18600; + m_sQueueSample.m_nFrequency = RandomDisplacement(1500) + 18600; m_sQueueSample.field_16 = 3; m_sQueueSample.field_48 = 0.0f; m_sQueueSample.m_bIsDistant = 0; @@ -6089,11 +5295,9 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) case SCRIPT_SOUND_METAL_COLLISION: maxDist = 3600.f; m_sQueueSample.m_fSoundIntensity = 60.0f; - m_sQueueSample.m_nSampleIndex = - m_anRandomTable[3] % 5u + AUDIO_SAMPLE_COLLISION_METAL; + m_sQueueSample.m_nSampleIndex = m_anRandomTable[3] % 5 + AUDIO_SAMPLE_COLLISION_METAL; m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 4); m_sQueueSample.field_16 = 3; m_sQueueSample.field_48 = 0.0f; @@ -6106,8 +5310,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) m_sQueueSample.m_fSoundIntensity = 60.0f; m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_RUBBER; m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 4); m_sQueueSample.field_16 = 3; m_sQueueSample.field_48 = 0.0f; @@ -6127,9 +5330,8 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) case SURFACE_SAND: case SURFACE_TIRE: case SURFACE_HEDGE: - m_sQueueSample.m_nSampleIndex = - AUDIO_SAMPLE_BULLET_GUNSHELL_SOFT_DROP; - m_sQueueSample.m_nFrequency = RandomDisplacement(500u) + 11000; + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BULLET_GUNSHELL_SOFT_DROP; + m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 11000; m_sQueueSample.field_16 = 18; maxDist = 400.f; m_sQueueSample.m_fSoundIntensity = 20.0f; @@ -6140,9 +5342,9 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { m_sQueueSample.m_fDistance = Sqrt(distSquared); - m_sQueueSample.m_bVolume = ComputeVolume( - emittingVolume, m_sQueueSample.m_fSoundIntensity, - m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(emittingVolume, m_sQueueSample.m_fSoundIntensity, + m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = iSound++; m_sQueueSample.m_nLoopCount = 1; @@ -6160,7 +5362,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) } } m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BULLET_GUNSHELL_HARD_DROP; - m_sQueueSample.m_nFrequency = RandomDisplacement(750u) + 18000; + m_sQueueSample.m_nFrequency = RandomDisplacement(750) + 18000; m_sQueueSample.field_16 = 15; maxDist = 400.f; m_sQueueSample.m_fSoundIntensity = 20.0f; @@ -6171,7 +5373,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) break; case SCRIPT_SOUND_GUNSHELL_DROP_SOFT: m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BULLET_GUNSHELL_SOFT_DROP; - m_sQueueSample.m_nFrequency = RandomDisplacement(500u) + 11000; + m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 11000; m_sQueueSample.field_16 = 18; maxDist = 400.f; m_sQueueSample.m_fSoundIntensity = 20.0f; @@ -6186,8 +5388,8 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { m_sQueueSample.m_fDistance = Sqrt(distSquared); - m_sQueueSample.m_bVolume = ComputeVolume( - emittingVolume, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(emittingVolume, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = iSound++; m_sQueueSample.m_nLoopCount = 1; @@ -6235,8 +5437,7 @@ cAudioManager::ProcessPedHeadphones(cPedParams *params) veh = ped->m_pMyVehicle; if(veh && veh->m_type == 0) { for(int32 i = 2; i < 6; i++) { - if(!veh->IsDoorClosed((eDoors)i) || - veh->IsDoorMissing((eDoors)i)) { + if(!veh->IsDoorClosed((eDoors)i) || veh->IsDoorMissing((eDoors)i)) { emittingVol = 42; break; } @@ -6246,23 +5447,21 @@ cAudioManager::ProcessPedHeadphones(cPedParams *params) emittingVol = 42; } - m_sQueueSample.m_bVolume = - ComputeVolume(emittingVol, 7.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 7.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = 64; m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HEADPHONES; m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.field_16 = 5; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - AUDIO_SAMPLE_PED_HEADPHONES); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PED_HEADPHONES); m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_bEmittingVolume = emittingVol; m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset( - m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset( - m_sQueueSample.m_nSampleIndex); + SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = + SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 4.0f; m_sQueueSample.m_fSoundIntensity = 7.0f; m_sQueueSample.field_56 = 0; @@ -6310,20 +5509,17 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) case SOUND_STEP_START: case SOUND_STEP_END: if(!params->m_pPed->bIsLooking) { - emittingVol = m_anRandomTable[3] % 15u + 45; - if(FindPlayerPed() != - m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_pEntity) + emittingVol = m_anRandomTable[3] % 15 + 45; + if(FindPlayerPed() != m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_pEntity) emittingVol >>= 1; maxDist = 400.f; switch(params->m_pPed->m_nSurfaceTouched) { case SURFACE_GRASS: - sampleIndex = - m_anRandomTable[1] % 5u + AUDIO_SAMPLE_PED_FALL_GRASS_1; + sampleIndex = m_anRandomTable[1] % 5 + AUDIO_SAMPLE_PED_FALL_GRASS_1; break; case SURFACE_DIRT: case SURFACE_DIRTTRACK: - sampleIndex = - m_anRandomTable[4] % 5u + AUDIO_SAMPLE_PED_FALL_DIRT_1; + sampleIndex = m_anRandomTable[4] % 5 + AUDIO_SAMPLE_PED_FALL_DIRT_1; break; case SURFACE_METAL6: case SURFACE_METAL_DOOR: @@ -6336,57 +5532,43 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) case SURFACE_METAL_FENCE: case SURFACE_METAL27: case SURFACE_METAL28: - sampleIndex = - m_anRandomTable[0] % 5u + AUDIO_SAMPLE_PED_FALL_METAL_1; + sampleIndex = m_anRandomTable[0] % 5 + AUDIO_SAMPLE_PED_FALL_METAL_1; break; case SURFACE_SAND: - sampleIndex = - (m_anRandomTable[4] & 3) + AUDIO_SAMPLE_PED_FALL_SAND_1; + sampleIndex = (m_anRandomTable[4] & 3) + AUDIO_SAMPLE_PED_FALL_SAND_1; break; case SURFACE_PUDDLE: - sampleIndex = (m_anRandomTable[3] & 3) + - AUDIO_SAMPLE_PED_FALL_IN_WATER_1; + sampleIndex = (m_anRandomTable[3] & 3) + AUDIO_SAMPLE_PED_FALL_IN_WATER_1; break; case SURFACE_WOOD: case SURFACE_WOOD_BOX: case SURFACE_WOOD_PLANK: - sampleIndex = - m_anRandomTable[2] % 5u + AUDIO_SAMPLE_PED_FALL_WOOD_1; + sampleIndex = m_anRandomTable[2] % 5 + AUDIO_SAMPLE_PED_FALL_WOOD_1; break; case SURFACE_HEDGE: - sampleIndex = - m_anRandomTable[2] % 5u + AUDIO_SAMPLE_COLLISION_HEDGE; + sampleIndex = m_anRandomTable[2] % 5 + AUDIO_SAMPLE_COLLISION_HEDGE; break; default: - sampleIndex = m_anRandomTable[2] % 5u + - AUDIO_SAMPLE_PED_FALL_PAVEMENT_1; + sampleIndex = m_anRandomTable[2] % 5 + AUDIO_SAMPLE_PED_FALL_PAVEMENT_1; break; } m_sQueueSample.m_nSampleIndex = sampleIndex; m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_counter = - m_asAudioEntities[m_sQueueSample.m_nEntityIndex] - .m_awAudioEvent[i] - - 28; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nFrequency += - RandomDisplacement(m_sQueueSample.m_nFrequency / 17u); + m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i] - 28; + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 17); switch(params->m_pPed->m_nMoveState) { case 2: emittingVol >>= 2; - m_sQueueSample.m_nFrequency = - 9 * m_sQueueSample.m_nFrequency / 10u; + m_sQueueSample.m_nFrequency = 9 * m_sQueueSample.m_nFrequency / 10; break; case 3: emittingVol >>= 1; - m_sQueueSample.m_nFrequency = - 11 * m_sQueueSample.m_nFrequency / 10u; - break; - case 4: - m_sQueueSample.m_nFrequency = - 12 * m_sQueueSample.m_nFrequency / 10u; + m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10; break; + case 4: m_sQueueSample.m_nFrequency = 12 * m_sQueueSample.m_nFrequency / 10; break; default: break; } m_sQueueSample.field_16 = 5; @@ -6408,20 +5590,17 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) emittingVol = m_anRandomTable[3] % 20 + 80; if(ped->m_nSurfaceTouched == SURFACE_PUDDLE) { m_sQueueSample.m_nSampleIndex = - (m_anRandomTable[3] & 3) + - AUDIO_SAMPLE_PED_FALL_IN_WATER_1; + (m_anRandomTable[3] & 3) + AUDIO_SAMPLE_PED_FALL_IN_WATER_1; } else if(sound == SOUND_FALL_LAND) { m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_FALL_LAND; } else { - m_sQueueSample.m_nSampleIndex = - AUDIO_SAMPLE_PED_FALL_COLLAPSE; + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_FALL_COLLAPSE; } m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_counter = 1; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nFrequency += - RandomDisplacement(m_sQueueSample.m_nFrequency / 17u); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 17); m_sQueueSample.field_16 = 2; m_sQueueSample.field_48 = 0.0f; m_sQueueSample.m_fSoundIntensity = 30.0f; @@ -6680,7 +5859,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_counter = iSound++; processed = 1; - m_sQueueSample.m_nFrequency = RandomDisplacement(2000u) + 22000; + m_sQueueSample.m_nFrequency = RandomDisplacement(2000) + 22000; m_sQueueSample.field_16 = 3; m_sQueueSample.field_48 = 0.0f; m_sQueueSample.m_fSoundIntensity = 30.0f; @@ -6705,10 +5884,9 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_counter = iSound++; processed = 1; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - AUDIO_SAMPLE_WEAPON_PISTOL_SHOT); - m_sQueueSample.m_nFrequency += - RandomDisplacement(m_sQueueSample.m_nFrequency >> 5); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_PISTOL_SHOT); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5); m_sQueueSample.field_16 = 3; m_sQueueSample.field_48 = 0.0f; m_sQueueSample.m_fSoundIntensity = 50.0f; @@ -6730,10 +5908,9 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_counter = iSound++; processed = 1; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - AUDIO_SAMPLE_WEAPON_UZI_SHOT); - m_sQueueSample.m_nFrequency += - RandomDisplacement(m_sQueueSample.m_nFrequency >> 5); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_UZI_SHOT); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5); m_sQueueSample.field_16 = 3; m_sQueueSample.field_48 = 0.0f; m_sQueueSample.m_fSoundIntensity = 80.0f; @@ -6751,10 +5928,9 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_counter = iSound++; processed = 1; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - AUDIO_SAMPLE_WEAPON_SHOTGUN_SHOT); - m_sQueueSample.m_nFrequency += - RandomDisplacement(m_sQueueSample.m_nFrequency >> 5); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_SHOTGUN_SHOT); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5); m_sQueueSample.field_16 = 3; m_sQueueSample.field_48 = 0.0f; m_sQueueSample.m_fSoundIntensity = 60.0f; @@ -6776,10 +5952,9 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_counter = iSound++; processed = 1; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - AUDIO_SAMPLE_WEAPON_CHAINGUN_SHOT); - m_sQueueSample.m_nFrequency += - RandomDisplacement(m_sQueueSample.m_nFrequency >> 5); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_CHAINGUN_SHOT); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5); m_sQueueSample.field_16 = 3; m_sQueueSample.field_48 = 0.0f; m_sQueueSample.m_fSoundIntensity = 80.0f; @@ -6797,10 +5972,9 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_counter = iSound++; processed = 1; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - AUDIO_SAMPLE_WEAPON_M16_SHOT); - m_sQueueSample.m_nFrequency += - RandomDisplacement(m_sQueueSample.m_nFrequency >> 5); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_M16_SHOT); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5); m_sQueueSample.field_16 = 3; m_sQueueSample.field_48 = 0.0f; m_sQueueSample.m_fSoundIntensity = 80.0f; @@ -6818,10 +5992,9 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_counter = iSound++; processed = 1; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - AUDIO_SAMPLE_WEAPON_SNIPER_SHOT); - m_sQueueSample.m_nFrequency += - RandomDisplacement(m_sQueueSample.m_nFrequency >> 5); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_SNIPER_SHOT); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5); m_sQueueSample.field_16 = 3; m_sQueueSample.field_48 = 0.0f; m_sQueueSample.m_fSoundIntensity = 60.0f; @@ -6843,10 +6016,9 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_counter = iSound++; processed = 1; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - AUDIO_SAMPLE_WEAPON_ROCKET_SHOT); - m_sQueueSample.m_nFrequency += - RandomDisplacement(m_sQueueSample.m_nFrequency >> 5); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_ROCKET_SHOT); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5); m_sQueueSample.field_16 = 1; m_sQueueSample.field_48 = 0.0f; m_sQueueSample.m_fSoundIntensity = 90.0f; @@ -6864,25 +6036,22 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) noReflection = 1; break; case WEAPONTYPE_FLAMETHROWER: - m_sQueueSample.m_nSampleIndex = - AUDIO_SAMPLE_WEAPON_FLAMETHROWER_SHOT; + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_FLAMETHROWER_SHOT; m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_counter = 9; emittingVol = 90; m_sQueueSample.m_nFrequency = (10 * m_sQueueSample.m_nEntityIndex & 2047) + - SampleManager.GetSampleBaseFrequency( - AUDIO_SAMPLE_WEAPON_FLAMETHROWER_SHOT); + SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_FLAMETHROWER_SHOT); m_sQueueSample.field_16 = 3; m_sQueueSample.field_48 = 4.0f; m_sQueueSample.m_fSoundIntensity = 60.0f; maxDist = 3600.f; m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset( - m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset( - m_sQueueSample.m_nSampleIndex); + SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = + SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_bEmittingVolume = 90; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.field_56 = 0; @@ -6905,10 +6074,9 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) m_sQueueSample.m_counter = iSound++; processed = 1; m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency( - AUDIO_SAMPLE_WEAPON_PISTOL_RELOAD) + - RandomDisplacement(300u); - m_sQueueSample.m_nFrequency += RandomDisplacement(300u); + SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_PISTOL_RELOAD) + + RandomDisplacement(300); + m_sQueueSample.m_nFrequency += RandomDisplacement(300); m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.field_16 = 5; m_sQueueSample.field_48 = 0.0f; @@ -6928,7 +6096,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) m_sQueueSample.m_counter = iSound++; processed = 1; m_sQueueSample.m_nFrequency = 39243; - m_sQueueSample.m_nFrequency += RandomDisplacement(300u); + m_sQueueSample.m_nFrequency += RandomDisplacement(300); m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.field_16 = 5; m_sQueueSample.field_48 = 0.0f; @@ -6948,7 +6116,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) m_sQueueSample.m_counter = iSound++; processed = 1; m_sQueueSample.m_nFrequency = 30290; - m_sQueueSample.m_nFrequency += RandomDisplacement(300u); + m_sQueueSample.m_nFrequency += RandomDisplacement(300); m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.field_16 = 5; m_sQueueSample.field_48 = 0.0f; @@ -6967,9 +6135,9 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) emittingVol = 75; m_sQueueSample.m_counter = iSound++; processed = 1; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - AUDIO_SAMPLE_WEAPON_CHAINGUN_RELOAD); - m_sQueueSample.m_nFrequency += RandomDisplacement(300u); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_CHAINGUN_RELOAD); + m_sQueueSample.m_nFrequency += RandomDisplacement(300); m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.field_16 = 5; m_sQueueSample.field_48 = 0.0f; @@ -6988,9 +6156,9 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) emittingVol = 75; m_sQueueSample.m_counter = iSound++; processed = 1; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - AUDIO_SAMPLE_WEAPON_UZI_RELOAD); - m_sQueueSample.m_nFrequency += RandomDisplacement(300u); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_UZI_RELOAD); + m_sQueueSample.m_nFrequency += RandomDisplacement(300); m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.field_16 = 5; m_sQueueSample.field_48 = 0.0f; @@ -7009,9 +6177,9 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) emittingVol = 75; m_sQueueSample.m_counter = iSound++; processed = 1; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - AUDIO_SAMPLE_WEAPON_SNIPER_RELOAD); - m_sQueueSample.m_nFrequency += RandomDisplacement(300u); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_SNIPER_RELOAD); + m_sQueueSample.m_nFrequency += RandomDisplacement(300); m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.field_16 = 5; m_sQueueSample.field_48 = 0.0f; @@ -7030,9 +6198,9 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) emittingVol = 75; m_sQueueSample.m_counter = iSound++; processed = 1; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - AUDIO_SAMPLE_WEAPON_ROCKET_RELOAD); - m_sQueueSample.m_nFrequency += RandomDisplacement(300u); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_ROCKET_RELOAD); + m_sQueueSample.m_nFrequency += RandomDisplacement(300); m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.field_16 = 5; m_sQueueSample.field_48 = 0.0f; @@ -7056,10 +6224,8 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_counter = iSound++; processed = 1; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_75); - m_sQueueSample.m_nFrequency += - RandomDisplacement(m_sQueueSample.m_nFrequency >> 4); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_75); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 4); m_sQueueSample.field_16 = 3; m_sQueueSample.field_48 = 0.0f; m_sQueueSample.m_fSoundIntensity = 80.0f; @@ -7080,10 +6246,9 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_FLAMETHROWER_FIRE; m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_counter = iSound++; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - AUDIO_SAMPLE_WEAPON_FLAMETHROWER_FIRE); - m_sQueueSample.m_nFrequency += - RandomDisplacement(m_sQueueSample.m_nFrequency >> 4); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_FLAMETHROWER_FIRE); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 4); m_sQueueSample.field_16 = 3; m_sQueueSample.field_48 = 4.0f; m_sQueueSample.m_fSoundIntensity = 60.0f; @@ -7101,10 +6266,8 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_counter = iSound++; processed = 1; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_BULLET_HIT_PED); - m_sQueueSample.m_nFrequency += - RandomDisplacement(m_sQueueSample.m_nFrequency >> 3); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_BULLET_HIT_PED); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 3); m_sQueueSample.field_16 = 7; m_sQueueSample.field_48 = 0.0f; m_sQueueSample.m_fSoundIntensity = 30.0f; @@ -7122,7 +6285,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_counter = iSound++; processed = 1; - m_sQueueSample.m_nFrequency = RandomDisplacement(1400u) + 20000; + m_sQueueSample.m_nFrequency = RandomDisplacement(1400) + 20000; m_sQueueSample.field_16 = 1; m_sQueueSample.field_48 = 0.0f; m_sQueueSample.m_fSoundIntensity = 40.0f; @@ -7140,12 +6303,11 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) SetupPedComments(params, sound); continue; - if(processed && iSound > 60u) iSound = 21; + if(processed && iSound > 60) iSound = 21; if(params->m_fDistance < maxDist) { CalculateDistance((bool *)params, params->m_fDistance); - m_sQueueSample.m_bVolume = - ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, - m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, + m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { if(noReflection) { if(0.2f * m_sQueueSample.m_fSoundIntensity > @@ -7161,12 +6323,11 @@ cAudioManager::ProcessPedOneShots(cPedParams *params) if(noReflection) { m_sQueueSample.m_bOffset = 127; ++m_sQueueSample.m_nSampleIndex; - if(m_asAudioEntities[m_sQueueSample.m_nEntityIndex] - .m_awAudioEvent[i] != 47 || - weapon->m_eWeaponType != - WEAPONTYPE_FLAMETHROWER) { + if(m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i] != + 47 || + weapon->m_eWeaponType != WEAPONTYPE_FLAMETHROWER) { m_sQueueSample.m_counter = iSound++; - if(iSound > 60u) iSound = 21; + if(iSound > 60) iSound = 21; } else { ++m_sQueueSample.m_counter; } @@ -7185,12 +6346,8 @@ cAudioManager::ProcessPhysical(int32 id) CPhysical *entity = (CPhysical *)m_asAudioEntities[id].m_pEntity; if(entity) { switch(entity->m_type & 7) { - case ENTITY_TYPE_VEHICLE: - ProcessVehicle((CVehicle *)m_asAudioEntities[id].m_pEntity); - break; - case ENTITY_TYPE_PED: - ProcessPed((CPhysical *)m_asAudioEntities[id].m_pEntity); - break; + case ENTITY_TYPE_VEHICLE: ProcessVehicle((CVehicle *)m_asAudioEntities[id].m_pEntity); break; + case ENTITY_TYPE_PED: ProcessPed((CPhysical *)m_asAudioEntities[id].m_pEntity); break; default: return; } } @@ -7289,15 +6446,14 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile * do { if(automobile->m_aWheelState[i]) ++wheelInUseCounter; ++i; - } while(i < 4u); - if(wheelInUseCounter > 2u) lostTraction = 1; + } while(i < 4); + if(wheelInUseCounter > 2) lostTraction = 1; } else if(transmission->nDriveType == 'F') { if((automobile->m_aWheelState[0] || automobile->m_aWheelState[2]) && (automobile->m_aWheelState[1] || automobile->m_aWheelState[3])) { lostTraction = 1; } - } else if(transmission->nDriveType == 'R' && - (automobile->m_aWheelState[1] || automobile->m_aWheelState[3])) { + } else if(transmission->nDriveType == 'R' && (automobile->m_aWheelState[1] || automobile->m_aWheelState[3])) { lostTraction = 1; } if(0.0f != velocityChange) { @@ -7319,13 +6475,11 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile * SampleManager.StopChannel(m_bActiveSamples); bAccelSampleStopped = 1; } - if(!automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || - lostTraction) { + if(!automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || lostTraction) { gasPedalAudio = automobile->m_fGasPedalAudio; } else { gasPedalAudio = - min(1.0f, params->m_fVelocityChange / - params->m_pTransmission->fMaxReverseVelocity); + min(1.0f, params->m_fVelocityChange / params->m_pTransmission->fMaxReverseVelocity); } gasPedalAudio = max(0.0f, gasPedalAudio); automobile->m_fGasPedalAudio = gasPedalAudio; @@ -7335,27 +6489,23 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile * bAccelSampleStopped = 1; } nCruising = 0; - if(!automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || - lostTraction || - params->m_fVelocityChange >= 0.01f && - automobile->m_fGasPedalAudio > 0.2f) { + if(!automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || lostTraction || + params->m_fVelocityChange >= 0.01f && automobile->m_fGasPedalAudio > 0.2f) { automobile->m_fGasPedalAudio = automobile->m_fGasPedalAudio * 0.6f; gasPedalAudio = automobile->m_fGasPedalAudio; } if(gasPedalAudio > 0.05f) { freq = (5000.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 19000; if(engineSoundType == 6) freq >>= 1; - AddPlayerCarSample( - (25.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 40, freq, - (soundOffset + AUDIO_SAMPLE_VEHICLE_ENGINE_STOPPING_GENERIC), - engineSoundType, 63u, 0); + AddPlayerCarSample((25.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 40, freq, + (soundOffset + AUDIO_SAMPLE_VEHICLE_ENGINE_STOPPING_GENERIC), + engineSoundType, 63, 0); } } freq = (10000.f * gasPedalAudio) + 22050; if(engineSoundType == 6) freq >>= 1; AddPlayerCarSample(110 - (40.f * gasPedalAudio), freq, - (engineSoundType + AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_NONE), 0, - 52u, 1); + (engineSoundType + AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_NONE), 0, 52, 1); CurrentPretendGear = max(1, currentGear); LastAccel = accelerateState; @@ -7365,19 +6515,15 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile * return; } if(!nCruising) { - if(accelerateState < 150 || !automobile->m_nWheelsOnGround || - automobile->bIsHandbrakeOn || lostTraction || - currentGear < 2u && - velocityChange - automobile->m_fVelocityChangeForAudio >= 0.01f) { - if(!automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || - lostTraction) { - if(!automobile->m_nWheelsOnGround && - automobile->m_nDriveWheelsOnGround || + if(accelerateState < 150 || !automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || + lostTraction || + currentGear < 2u && velocityChange - automobile->m_fVelocityChangeForAudio >= 0.01f) { + if(!automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || lostTraction) { + if(!automobile->m_nWheelsOnGround && automobile->m_nDriveWheelsOnGround || (automobile->bIsHandbrakeOn && !bHandbrakeOnLastFrame || lostTraction && !bLostTractionLastFrame) && automobile->m_nWheelsOnGround) { - automobile->m_fGasPedalAudio = - automobile->m_fGasPedalAudio * 0.6f; + automobile->m_fGasPedalAudio = automobile->m_fGasPedalAudio * 0.6f; } freqModifier = 0; baseFreq = (15000.f * automobile->m_fGasPedalAudio) + 14000; @@ -7393,8 +6539,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile * SampleManager.StopChannel(m_bActiveSamples); bAccelSampleStopped = 1; } - AddPlayerCarSample( - vol, freq, (engineSoundType + AUDIO_SAMPLE_PAYPHONE_RINGING), 0, 2u, 1); + AddPlayerCarSample(vol, freq, (engineSoundType + AUDIO_SAMPLE_PAYPHONE_RINGING), 0, 2, 1); LastAccel = accelerateState; bHandbrakeOnLastFrame = automobile->bIsHandbrakeOn; @@ -7412,7 +6557,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile * bAccelSampleStopped = 0; } if(channelUsed) { - SampleManager.SetChannelEmittingVolume(m_bActiveSamples, 85u); + SampleManager.SetChannelEmittingVolume(m_bActiveSamples, 85); SampleManager.SetChannel3DPosition(m_bActiveSamples, pos.x, pos.y, pos.z); SampleManager.SetChannel3DDistances(m_bActiveSamples, 50.f, 12.5f); if(engineSoundType == 6) @@ -7421,8 +6566,8 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile * freq = CSWTCH_554[CurrentPretendGear] + freqModifier + 22050; SampleManager.SetChannelFrequency(m_bActiveSamples, freq); if(!channelUsed) { - SampleManager.SetChannelReverbFlag( - m_bActiveSamples, m_bDynamicAcousticModelingStatus != 0); + SampleManager.SetChannelReverbFlag(m_bActiveSamples, + m_bDynamicAcousticModelingStatus != 0); SampleManager.StartChannel(m_bActiveSamples); } LastAccel = accelerateState; @@ -7432,11 +6577,10 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile * return; } if(processedAccelSampleStopped) { - if(!SampleManager.InitialiseChannel(m_bActiveSamples, soundOffset + 345, 0)) - return; + if(!SampleManager.InitialiseChannel(m_bActiveSamples, soundOffset + 345, 0)) return; SampleManager.SetChannelLoopCount(m_bActiveSamples, 1); SampleManager.SetChannelLoopPoints(m_bActiveSamples, 0, -1); - SampleManager.SetChannelEmittingVolume(m_bActiveSamples, 85u); + SampleManager.SetChannelEmittingVolume(m_bActiveSamples, 85); SampleManager.SetChannel3DPosition(m_bActiveSamples, pos.x, pos.y, pos.z); SampleManager.SetChannel3DDistances(m_bActiveSamples, 50.f, 12.5f); if(engineSoundType == 6) @@ -7445,8 +6589,8 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile * freq = CSWTCH_554[CurrentPretendGear] + freqModifier + 22050; SampleManager.SetChannelFrequency(m_bActiveSamples, freq); if(!channelUsed) { - SampleManager.SetChannelReverbFlag( - m_bActiveSamples, m_bDynamicAcousticModelingStatus != 0); + SampleManager.SetChannelReverbFlag(m_bActiveSamples, + m_bDynamicAcousticModelingStatus != 0); SampleManager.StartChannel(m_bActiveSamples); } LastAccel = accelerateState; @@ -7457,11 +6601,10 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile * } if(CurrentPretendGear < params->m_pTransmission->nNumberOfGears - 1) { ++CurrentPretendGear; - if(!SampleManager.InitialiseChannel(m_bActiveSamples, soundOffset + 345, 0)) - return; + if(!SampleManager.InitialiseChannel(m_bActiveSamples, soundOffset + 345, 0)) return; SampleManager.SetChannelLoopCount(m_bActiveSamples, 1); SampleManager.SetChannelLoopPoints(m_bActiveSamples, 0, -1); - SampleManager.SetChannelEmittingVolume(m_bActiveSamples, 85u); + SampleManager.SetChannelEmittingVolume(m_bActiveSamples, 85); SampleManager.SetChannel3DPosition(m_bActiveSamples, pos.x, pos.y, pos.z); SampleManager.SetChannel3DDistances(m_bActiveSamples, 50.f, 12.5f); freq = CSWTCH_554[CurrentPretendGear] + freqModifier + 22050; @@ -7470,8 +6613,8 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile * SampleManager.SetChannelFrequency(m_bActiveSamples, freq); if(!channelUsed) { - SampleManager.SetChannelReverbFlag( - m_bActiveSamples, m_bDynamicAcousticModelingStatus != 0); + SampleManager.SetChannelReverbFlag(m_bActiveSamples, + m_bDynamicAcousticModelingStatus != 0); SampleManager.StartChannel(m_bActiveSamples); } LastAccel = accelerateState; @@ -7483,8 +6626,8 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile * nCruising = 1; } bAccelSampleStopped = 1; - if(accelerateState < 150 || !automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || - lostTraction || currentGear < params->m_pTransmission->nNumberOfGears - 1) { + if(accelerateState < 150 || !automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || lostTraction || + currentGear < params->m_pTransmission->nNumberOfGears - 1) { nCruising = 0; } else { if(accelerateState >= 220 && @@ -7495,9 +6638,8 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile * } freq = 27 * nCruising + freqModifier + 22050; if(engineSoundType == 6) freq >>= 1; - AddPlayerCarSample(85u, freq, - (soundOffset + AUDIO_SAMPLE_VEHICLE_ENGINE_CHANGE_GEAR_GENERIC), - engineSoundType, 64u, 1); + AddPlayerCarSample(85, freq, (soundOffset + AUDIO_SAMPLE_VEHICLE_ENGINE_CHANGE_GEAR_GENERIC), + engineSoundType, 64, 1); } LastAccel = accelerateState; @@ -7535,19 +6677,16 @@ cAudioManager::ProcessPoliceCellBeatingScriptObject(uint8 sound) if(m_nTimeOfRecentCrime & 1) sampleIndex = (m_anRandomTable[1] & 3) + AUDIO_SAMPLE_PED_HIT_1; else - sampleIndex = - (m_anRandomTable[3] & 1) + AUDIO_SAMPLE_PED_HIT_BY_BAT; + sampleIndex = (m_anRandomTable[3] & 1) + AUDIO_SAMPLE_PED_HIT_BY_BAT; m_sQueueSample.m_nSampleIndex = sampleIndex; - emittingVol = m_anRandomTable[0] % 50u + 55; + emittingVol = m_anRandomTable[0] % 50 + 55; m_sQueueSample.m_bVolume = - ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, - m_sQueueSample.m_fDistance); + ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nFrequency += - RandomDisplacement(m_sQueueSample.m_nFrequency / 16); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); m_sQueueSample.m_counter = counter++; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.m_nLoopCount = 1; @@ -7565,7 +6704,7 @@ cAudioManager::ProcessPoliceCellBeatingScriptObject(uint8 sound) params.m_pPed = 0; SetupPedComments(¶ms, SOUND_8A); } - audioLogicTimers[7] = time + 500 + m_anRandomTable[3] % 1500u; + audioLogicTimers[7] = time + 500 + m_anRandomTable[3] % 1500; } } } @@ -7632,11 +6771,10 @@ cAudioManager::ProcessPornCinema(uint8 sound) m_sQueueSample.m_fDistance = sqrt(distSquared); if(sound != SCRIPT_SOUND_MISTY_SEX_S && sound != SCRIPT_SOUND_MISTY_SEX_L) { m_sQueueSample.m_bVolume = - ComputeVolume(maxVolume, m_sQueueSample.m_fSoundIntensity, - m_sQueueSample.m_fDistance); + ComputeVolume(maxVolume, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_counter = 0; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.m_nLoopCount = 0; @@ -7645,10 +6783,9 @@ cAudioManager::ProcessPornCinema(uint8 sound) m_sQueueSample.field_48 = 2.0f; m_sQueueSample.m_bEmittingVolume = maxVolume; m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset( - m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset( - m_sQueueSample.m_nSampleIndex); + SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = + SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_bReverbFlag = 1; m_sQueueSample.m_bRequireReflection = 0; AddSampleToRequestedQueue(); @@ -7657,15 +6794,14 @@ cAudioManager::ProcessPornCinema(uint8 sound) time = CTimer::GetTimeInMilliseconds(); if(time > audioLogicTimers[0]) { - m_sQueueSample.m_bVolume = ComputeVolume( - 90u, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(90, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { rand = m_anRandomTable[1] & 1; m_sQueueSample.m_nSampleIndex = rand + sample; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nFrequency += - RandomDisplacement(m_sQueueSample.m_nFrequency >> 4); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 4); m_sQueueSample.m_counter = rand + 1; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.m_nLoopCount = 1; @@ -7677,7 +6813,7 @@ cAudioManager::ProcessPornCinema(uint8 sound) m_sQueueSample.m_bReverbFlag = 1; m_sQueueSample.m_bRequireReflection = 0; AddSampleToRequestedQueue(); - audioLogicTimers[0] = time + 2000 + m_anRandomTable[3] % 6000u; + audioLogicTimers[0] = time + 2000 + m_anRandomTable[3] % 6000; } } } @@ -7698,8 +6834,8 @@ cAudioManager::ProcessProjectiles() m_sQueueSample.m_fSoundIntensity = 90.0; m_sQueueSample.m_nSampleIndex = 81; m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - AUDIO_SAMPLE_WEAPON_ROCKET_PROCESS); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_ROCKET_PROCESS); m_sQueueSample.field_16 = 3; break; case WEAPONTYPE_MOLOTOV: @@ -7709,9 +6845,7 @@ cAudioManager::ProcessProjectiles() m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FIRE_PED; m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_nFrequency = - 32 * - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_FIRE_PED) / - 25; + 32 * SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_FIRE_PED) / 25; m_sQueueSample.field_16 = 7; break; default: return; @@ -7722,20 +6856,17 @@ cAudioManager::ProcessProjectiles() float distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { m_sQueueSample.m_fDistance = Sqrt(distSquared); - m_sQueueSample.m_bVolume = - ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, - m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, + m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = i; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_bEmittingVolume = emittingVol; m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset( - m_sQueueSample.m_nSampleIndex); + SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset( - m_sQueueSample.m_nSampleIndex); + SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_56 = 0; m_sQueueSample.m_bReverbFlag = 1; m_sQueueSample.m_bRequireReflection = 0; @@ -7756,22 +6887,21 @@ cAudioManager::ProcessRainOnVehicle(cVehicleParams *params) (!CCullZones::CamNoRain() || !CCullZones::PlayerNoRain())) { ++params->m_pVehicle->m_bRainAudioCounter; veh = params->m_pVehicle; - if(veh->m_bRainAudioCounter >= 2u) { + if(veh->m_bRainAudioCounter >= 2) { veh->m_bRainAudioCounter = 0; CalculateDistance((bool *)params, params->m_fDistance); emittingVol = 30.f * CWeather::Rain; - m_sQueueSample.m_bVolume = - ComputeVolume(emittingVol, 22.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 22.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = veh->m_bRainSamplesCounter++; veh = params->m_pVehicle; - if(veh->m_bRainSamplesCounter > 4u) veh->m_bRainSamplesCounter = 68; + if(veh->m_bRainSamplesCounter > 4) veh->m_bRainSamplesCounter = 68; m_sQueueSample.m_nSampleIndex = (m_anRandomTable[1] & 3) + AUDIO_SAMPLE_RAIN_ON_VEHICLE_1; m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.field_16 = 9; - m_sQueueSample.m_nFrequency = m_anRandomTable[1] % 4000u + 28000; + m_sQueueSample.m_nFrequency = m_anRandomTable[1] % 4000 + 28000; m_sQueueSample.m_nLoopCount = 1; m_sQueueSample.m_bEmittingVolume = (uint8)emittingVol; m_sQueueSample.m_nLoopStart = 0; @@ -7792,8 +6922,7 @@ cAudioManager::ProcessReverb() const { if(SampleManager.UpdateReverb() && m_bDynamicAcousticModelingStatus) { for(uint32 i = 0; i < 28; i++) { - if(m_asActiveSamples[i].m_bReverbFlag) - SampleManager.SetChannelReverbFlag(i, 1); + if(m_asActiveSamples[i].m_bReverbFlag) SampleManager.SetChannelReverbFlag(i, 1); } } } @@ -7812,8 +6941,7 @@ cAudioManager::ProcessReverseGear(cVehicleParams *params) CalculateDistance((bool *)params, params->m_fDistance); automobile = (CAutomobile *)params->m_pVehicle; if(automobile->m_nWheelsOnGround) { - modificator = params->m_fVelocityChange / - params->m_pTransmission->fMaxReverseVelocity; + modificator = params->m_fVelocityChange / params->m_pTransmission->fMaxReverseVelocity; } else { if(automobile->m_nDriveWheelsOnGround) automobile->m_fGasPedalAudio = automobile->m_fGasPedalAudio * 0.4f; @@ -7821,16 +6949,14 @@ cAudioManager::ProcessReverseGear(cVehicleParams *params) } modificator = Abs(modificator); emittingVol = (24.f * modificator); - m_sQueueSample.m_bVolume = - ComputeVolume(emittingVol, 30.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 30.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { if(params->m_pVehicle->m_fGasPedal >= 0.0f) { m_sQueueSample.m_counter = 62; m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_REVERSE_GEAR_CONSTANT; } else { m_sQueueSample.m_counter = 61; - m_sQueueSample.m_nSampleIndex = - AUDIO_SAMPLE_REVERSE_GEAR_ACCELERATING; + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_REVERSE_GEAR_ACCELERATING; } m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_bIsDistant = 0; @@ -7840,8 +6966,7 @@ cAudioManager::ProcessReverseGear(cVehicleParams *params) m_sQueueSample.m_bEmittingVolume = emittingVol; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 3.0f; m_sQueueSample.m_fSoundIntensity = 30.0f; m_sQueueSample.field_56 = 0; @@ -7872,13 +6997,12 @@ cAudioManager::ProcessSawMillScriptObject(uint8 sound) distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { m_sQueueSample.m_fDistance = sqrt(distSquared); - m_sQueueSample.m_bVolume = ComputeVolume(30u, m_sQueueSample.m_fSoundIntensity, - m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(30, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_SAWMILL_1; m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_SAWMILL_1); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_SAWMILL_1); m_sQueueSample.m_counter = 0; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.m_nLoopCount = 0; @@ -7888,21 +7012,20 @@ cAudioManager::ProcessSawMillScriptObject(uint8 sound) m_sQueueSample.m_bEmittingVolume = 30; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_bReverbFlag = 1; m_sQueueSample.m_bRequireReflection = 0; AddSampleToRequestedQueue(); } time = CTimer::GetTimeInMilliseconds(); if(time > audioLogicTimers[1]) { - m_sQueueSample.m_bVolume = ComputeVolume( - 70u, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(70, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_SAWMILL_2; m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_counter = 1; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.m_nLoopCount = 1; @@ -7914,7 +7037,7 @@ cAudioManager::ProcessSawMillScriptObject(uint8 sound) m_sQueueSample.m_bReverbFlag = 1; m_sQueueSample.m_bRequireReflection = 0; AddSampleToRequestedQueue(); - audioLogicTimers[1] = time + 2000 + m_anRandomTable[3] % 4000u; + audioLogicTimers[1] = time + 2000 + m_anRandomTable[3] % 4000; } } } @@ -7952,13 +7075,12 @@ cAudioManager::ProcessShopScriptObject(uint8 sound) distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { m_sQueueSample.m_fDistance = sqrt(distSquared); - m_sQueueSample.m_bVolume = ComputeVolume(30u, m_sQueueSample.m_fSoundIntensity, - m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(30, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_SHOP_1; m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_SHOP_1); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_SHOP_1); m_sQueueSample.m_counter = 0; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.m_nLoopCount = 0; @@ -7968,22 +7090,21 @@ cAudioManager::ProcessShopScriptObject(uint8 sound) m_sQueueSample.m_bEmittingVolume = 30; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_bReverbFlag = 1; m_sQueueSample.m_bRequireReflection = 0; AddSampleToRequestedQueue(); } time = CTimer::GetTimeInMilliseconds(); if(time > audioLogicTimers[2]) { - m_sQueueSample.m_bVolume = ComputeVolume( - 70u, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(70, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { rand = m_anRandomTable[1] & 1; m_sQueueSample.m_nSampleIndex = rand + AUDIO_SAMPLE_SHOP_2; m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( - m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_counter = rand + 1; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.m_nLoopCount = 1; @@ -7996,7 +7117,7 @@ cAudioManager::ProcessShopScriptObject(uint8 sound) m_sQueueSample.m_bReverbFlag = 1; m_sQueueSample.m_bRequireReflection = 0; AddSampleToRequestedQueue(); - audioLogicTimers[2] = time + 3000 + m_anRandomTable[3] % 7000u; + audioLogicTimers[2] = time + 3000 + m_anRandomTable[3] % 7000; } } } @@ -8014,13 +7135,12 @@ cAudioManager::ProcessSpecial() } else { if(m_bPreviousUserPause) { MusicManager.StopFrontEndTrack(); - MusicManager.ChangeMusicMode(1u); + MusicManager.ChangeMusicMode(1); } CPlayerPed *playerPed = FindPlayerPed(); if(playerPed) { const PedState &state = playerPed->m_nPedState; - if(state != PED_ENTER_CAR && state != PED_STEAL_CAR && - !playerPed->bInVehicle) + if(state != PED_ENTER_CAR && state != PED_STEAL_CAR && !playerPed->bInVehicle) SampleManager.StopChannel(m_bActiveSamples); } } @@ -8041,8 +7161,7 @@ cAudioManager::ProcessTrainNoise(cVehicleParams *params) speedMultipler = min(1.0f, train->m_fSpeed * 250.f / 51.f); emittingVol = (75.f * speedMultipler); if(train->m_fWagonPosition == 0.0f) { - m_sQueueSample.m_bVolume = - ComputeVolume(emittingVol, 300.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 300.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = 32; m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_TRAIN_FAR; @@ -8054,10 +7173,9 @@ cAudioManager::ProcessTrainNoise(cVehicleParams *params) m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_bEmittingVolume = emittingVol; m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset( - m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset( - m_sQueueSample.m_nSampleIndex); + SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = + SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 3.0f; m_sQueueSample.m_fSoundIntensity = 300.0f; m_sQueueSample.field_56 = 0; @@ -8068,8 +7186,7 @@ cAudioManager::ProcessTrainNoise(cVehicleParams *params) } } if(params->m_fDistance < 4900.f) { - m_sQueueSample.m_bVolume = - ComputeVolume(emittingVol, 70.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 70.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = 33; m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_TRAIN_CLOSE; @@ -8117,11 +7234,10 @@ cAudioManager::ProcessVehicle(CVehicle *veh) if(params.m_pVehicle->m_status == STATUS_SIMPLE) velChange = params.m_pVehicle->AutoPilot.m_fMaxTrafficSpeed * 0.02f; else - velChange = - DotProduct(params.m_pVehicle->m_vecMoveSpeed, params.m_pVehicle->GetForward()); + velChange = DotProduct(params.m_pVehicle->m_vecMoveSpeed, params.m_pVehicle->GetForward()); params.m_fVelocityChange = velChange; switch(params.m_pVehicle->m_vehType) { - case VEHICLE_TYPE_AUTOMOBILE: + case VEHICLE_TYPE_CAR: UpdateGasPedalAudio((CAutomobile *)veh); if(params.m_nIndex == RCBANDIT) { ProcessModelCarEngine(¶ms); @@ -8133,8 +7249,7 @@ cAudioManager::ProcessVehicle(CVehicle *veh) if(params.m_nIndex == DODO) { if(!ProcessVehicleRoadNoise(¶ms)) { ProcessVehicleOneShots(¶ms); - ((CAutomobile *)veh)->m_fVelocityChangeForAudio = - params.m_fVelocityChange; + ((CAutomobile *)veh)->m_fVelocityChangeForAudio = params.m_fVelocityChange; ProcessRainOnVehicle(¶ms); break; } @@ -8143,8 +7258,7 @@ cAudioManager::ProcessVehicle(CVehicle *veh) } else { if(!ProcessVehicleRoadNoise(¶ms)) { ProcessVehicleOneShots(¶ms); - ((CAutomobile *)veh)->m_fVelocityChangeForAudio = - params.m_fVelocityChange; + ((CAutomobile *)veh)->m_fVelocityChangeForAudio = params.m_fVelocityChange; ProcessRainOnVehicle(¶ms); break; } @@ -8153,8 +7267,7 @@ cAudioManager::ProcessVehicle(CVehicle *veh) ProcessVehicleSkidding(¶ms); ProcessVehicleHorn(¶ms); ProcessVehicleSirenOrAlarm(¶ms); - if(UsesReverseWarning(params.m_nIndex)) - ProcessVehicleReverseWarning(¶ms); + if(UsesReverseWarning(params.m_nIndex)) ProcessVehicleReverseWarning(¶ms); if(HasAirBrakes(params.m_nIndex)) ProcessAirBrakes(¶ms); } ProcessCarBombTick(¶ms); @@ -8209,17 +7322,15 @@ cAudioManager::ProcessVehicleDoors(cVehicleParams *params) velocity = min(0.3f, Abs(automobile->Doors[i].m_fAngVel)); if(velocity > 0.0035f) { emittingVol = (100.f * velocity * 10.f / 3.f); - m_sQueueSample.m_bVolume = ComputeVolume( - emittingVol, 40.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(emittingVol, 40.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = i + 6; m_sQueueSample.m_nSampleIndex = - m_anRandomTable[1] % 6u + - AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_1; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency( - m_sQueueSample.m_nSampleIndex) + - RandomDisplacement(1000u); + m_anRandomTable[1] % 6 + AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_1; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency( + m_sQueueSample.m_nSampleIndex) + + RandomDisplacement(1000); m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.field_16 = 10; @@ -8260,8 +7371,7 @@ cAudioManager::ProcessVehicleHorn(cVehicleParams *params) if(automobile->m_nCarHornTimer) { if(!params->m_pVehicle->m_status) { CalculateDistance((bool *)params, params->m_fDistance); - m_sQueueSample.m_bVolume = - ComputeVolume(80, 40.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(80, 40.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = 4; m_sQueueSample.m_nSampleIndex = @@ -8273,12 +7383,10 @@ cAudioManager::ProcessVehicleHorn(cVehicleParams *params) CarSounds[params->m_nIndex].m_nHornFrequency; m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_bEmittingVolume = 80; - m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset( - m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset( + m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset( - m_sQueueSample.m_nSampleIndex); + SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 5.0; m_sQueueSample.m_fSoundIntensity = 40.0; m_sQueueSample.field_56 = 0; @@ -8289,18 +7397,13 @@ cAudioManager::ProcessVehicleHorn(cVehicleParams *params) } return; } - if(automobile->m_nCarHornTimer > 44) - automobile->m_nCarHornTimer = 44; + if(automobile->m_nCarHornTimer > 44) automobile->m_nCarHornTimer = 44; if(automobile->m_nCarHornTimer == 44) automobile->field_22D = - (LOBYTE(m_nTimeOfRecentCrime) + - LOBYTE(m_sQueueSample.m_nEntityIndex)) & - 7; - if(somethingWithHorns[44 * automobile->field_22D + 44 - - automobile->m_nCarHornTimer]) { + (LOBYTE(m_nTimeOfRecentCrime) + LOBYTE(m_sQueueSample.m_nEntityIndex)) & 7; + if(hornPatternsArray[automobile->field_22D][44 - automobile->m_nCarHornTimer]) { CalculateDistance((bool *)params, params->m_fDistance); - m_sQueueSample.m_bVolume = - ComputeVolume(80, 40.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(80, 40.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = 4; m_sQueueSample.m_nSampleIndex = @@ -8312,12 +7415,10 @@ cAudioManager::ProcessVehicleHorn(cVehicleParams *params) CarSounds[params->m_nIndex].m_nHornFrequency; m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_bEmittingVolume = 80; - m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset( - m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset( + m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset( - m_sQueueSample.m_nSampleIndex); + SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 5.0; m_sQueueSample.m_fSoundIntensity = 40.0; m_sQueueSample.field_56 = 0; @@ -8348,7 +7449,7 @@ cAudioManager::ProcessVehicleReverseWarning(cVehicleParams *params) if(veh->bEngineOn && veh->m_fGasPedal < 0.0f) { CalculateDistance((bool *)params, params->m_fDistance); - m_sQueueSample.m_bVolume = ComputeVolume(60u, 50.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(60, 50.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = 12; m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_VEHICLE_REVERSE_WARNING; @@ -8357,14 +7458,12 @@ cAudioManager::ProcessVehicleReverseWarning(cVehicleParams *params) m_sQueueSample.field_16 = 2; m_sQueueSample.m_nFrequency = (100 * m_sQueueSample.m_nEntityIndex & 1023) + - SampleManager.GetSampleBaseFrequency( - AUDIO_SAMPLE_VEHICLE_REVERSE_WARNING); + SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_VEHICLE_REVERSE_WARNING); m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_bEmittingVolume = 60; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 3.0f; m_sQueueSample.m_fSoundIntensity = 50.0f; m_sQueueSample.field_56 = 0; @@ -8393,40 +7492,30 @@ cAudioManager::ProcessVehicleRoadNoise(cVehicleParams *params) if(velocity > 0.0f) { CalculateDistance((bool *)params, params->m_fDistance); emittingVol = - 30.f * - min(1.f, - velocity / (0.5f * params->m_pTransmission->fMaxVelocity)); - m_sQueueSample.m_bVolume = - ComputeVolume(emittingVol, 95.f, m_sQueueSample.m_fDistance); + 30.f * min(1.f, velocity / (0.5f * params->m_pTransmission->fMaxVelocity)); + m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 95.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = 0; m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.field_16 = 3; - if(params->m_pVehicle->m_nSurfaceTouched == - SURFACE_PUDDLE) { - m_sQueueSample.m_nSampleIndex = - AUDIO_SAMPLE_LOOPING_WATER; + if(params->m_pVehicle->m_nSurfaceTouched == SURFACE_PUDDLE) { + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_LOOPING_WATER; freq = 6050 * emittingVol / 30 + 16000; } else { - m_sQueueSample.m_nSampleIndex = - AUDIO_SAMPLE_VEHICLE_ROAD_NOISE; - modificator = - m_sQueueSample.m_fDistance * 1.f / 95.f * 0.5f; + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_VEHICLE_ROAD_NOISE; + modificator = m_sQueueSample.m_fDistance * 1.f / 95.f * 0.5f; sampleFreq = SampleManager.GetSampleBaseFrequency( AUDIO_SAMPLE_VEHICLE_ROAD_NOISE); - freq = (sampleFreq * modificator) + - ((3 * sampleFreq) >> 2); + freq = (sampleFreq * modificator) + ((3 * sampleFreq) >> 2); } m_sQueueSample.m_nFrequency = freq; m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_bEmittingVolume = emittingVol; m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset( - m_sQueueSample.m_nSampleIndex); + SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset( - m_sQueueSample.m_nSampleIndex); + SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 6.0f; m_sQueueSample.m_fSoundIntensity = 95.0f; m_sQueueSample.field_56 = 0; @@ -8462,12 +7551,12 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params) if(!automobile->m_nWheelsOnGround) return; CalculateDistance((bool *)params, params->m_fDistance); for(int32 i = 0; i < 4; i++) { - if(!automobile->m_aWheelState[i] || automobile->Damage.GetWheelStatus(i) == 2) + if(!automobile->m_aWheelState[i] || automobile->Damage.GetWheelStatus(i) == WHEEL_STATUS_MISSING) continue; transmission = params->m_pTransmission; if(transmission->nDriveType == '4') { - newSkidVal = GetVehicleDriveWheelSkidValue(i, automobile, transmission, - params->m_fVelocityChange); + newSkidVal = + GetVehicleDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange); if(newSkidVal > skidVal) skidVal = newSkidVal; continue; } @@ -8477,41 +7566,37 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params) continue; } if(i != 1 && i != 3) { - newSkidVal = GetVehicleNonDriveWheelSkidValue( - i, automobile, transmission, params->m_fVelocityChange); + newSkidVal = GetVehicleNonDriveWheelSkidValue(i, automobile, transmission, + params->m_fVelocityChange); if(newSkidVal > skidVal) skidVal = newSkidVal; continue; } - newSkidVal = GetVehicleDriveWheelSkidValue(i, automobile, transmission, - params->m_fVelocityChange); + newSkidVal = + GetVehicleDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange); if(newSkidVal > skidVal) skidVal = newSkidVal; continue; } - if(!i || i == 2) { - newSkidVal = GetVehicleDriveWheelSkidValue(i, automobile, transmission, - params->m_fVelocityChange); + if(i == 0 || i == 2) { + newSkidVal = + GetVehicleDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange); if(newSkidVal > skidVal) skidVal = newSkidVal; continue; } - newSkidVal = GetVehicleNonDriveWheelSkidValue(i, automobile, transmission, - params->m_fVelocityChange); + newSkidVal = GetVehicleNonDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange); if(newSkidVal > skidVal) skidVal = newSkidVal; } if(skidVal > 0.0f) { emittingVol = 50.f * skidVal; - m_sQueueSample.m_bVolume = - ComputeVolume(emittingVol, 40.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 40.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = 3; switch(params->m_pVehicle->m_nSurfaceTouched) { case SURFACE_GRASS: case SURFACE_HEDGE: - m_sQueueSample.m_nSampleIndex = - AUDIO_SAMPLE_COLLISION_LOOPING_GRASS; + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_LOOPING_GRASS; emittingVol /= 4; - m_sQueueSample.m_nFrequency = - (signed __int64)(13000.f * skidVal + 35000.f); + m_sQueueSample.m_nFrequency = (signed __int64)(13000.f * skidVal + 35000.f); m_sQueueSample.m_bVolume /= 4; break; case SURFACE_DIRT: @@ -8535,8 +7620,7 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params) m_sQueueSample.m_bEmittingVolume = emittingVol; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 3.0; m_sQueueSample.m_fSoundIntensity = 40.0; m_sQueueSample.field_56 = 0; @@ -8550,19 +7634,17 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params) void cAudioManager::ProcessWaterCannon(int32) { - for(int32 i = 0; i < 3u; i++) { + for(int32 i = 0; i < 3; i++) { if(aCannons[i].m_nId) { m_sQueueSample.m_vecPos = aCannons[0].m_avecPos[aCannons[i].m_wIndex]; float distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < 900.f) { m_sQueueSample.m_fDistance = Sqrt(distSquared); m_sQueueSample.m_bVolume = - ComputeVolume(50, m_sQueueSample.m_fSoundIntensity, - m_sQueueSample.m_fDistance); + ComputeVolume(50, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_fSoundIntensity = 900.0f; - m_sQueueSample.m_nSampleIndex = - AUDIO_SAMPLE_JUMBO_TAXI_SOUND; + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_TAXI_SOUND; m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_nFrequency = 15591; m_sQueueSample.field_16 = 5; @@ -8574,11 +7656,9 @@ void cAudioManager::ProcessWaterCannon(int32) m_sQueueSample.field_56 = 0; m_sQueueSample.m_bEmittingVolume = 50; m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset( - m_sQueueSample.m_nSampleIndex); + SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset( - m_sQueueSample.m_nSampleIndex); + SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_bReverbFlag = 1; m_sQueueSample.m_bRequireReflection = 0; AddSampleToRequestedQueue(); @@ -8594,17 +7674,16 @@ cAudioManager::ProcessWeather(int32 id) uint8 vol; static uint8 counter = 0; - if(m_asAudioEntities[id].m_Loops && - m_asAudioEntities[id].m_awAudioEvent[0] == SOUND_LIGHTNING) { + if(m_asAudioEntities[id].m_Loops && m_asAudioEntities[id].m_awAudioEvent[0] == SOUND_LIGHTNING) { if(m_asAudioEntities[id].m_afVolume[0] >= 10.f) { m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_EXPLOSION_CAR; m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = RandomDisplacement(500u) + 4000; + m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 4000; vol = (m_asAudioEntities[id].m_afVolume[0] - 10.f) + 40; } else { m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_GRENADE_EXPLOSION; m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = RandomDisplacement(500u) + 4000; + m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 4000; vol = (m_asAudioEntities[id].m_afVolume[0]) + 35; } m_sQueueSample.m_bVolume = vol; @@ -8638,10 +7717,8 @@ cAudioManager::ProcessWeather(int32 id) m_sQueueSample.field_76 = 30; m_sQueueSample.m_bReverbFlag = 0; m_sQueueSample.m_bEmittingVolume = m_sQueueSample.m_bVolume; - m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_bRequireReflection = 0; AddSampleToRequestedQueue(); } @@ -8663,30 +7740,24 @@ cAudioManager::ProcessWetRoadNoise(cVehicleParams *params) if(velChange > 0.f) { CalculateDistance((bool *)params, params->m_fDistance); relativeVelocity = - min(1.0f, - velChange / (0.5f * params->m_pTransmission->fMaxVelocity)); + min(1.0f, velChange / (0.5f * params->m_pTransmission->fMaxVelocity)); emittingVol = 23.0f * relativeVelocity * CWeather::WetRoads; - m_sQueueSample.m_bVolume = - ComputeVolume(emittingVol, 30.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 30.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = 1; - m_sQueueSample.m_nSampleIndex = - AUDIO_SAMPLE_VEHICLE_ROAD_NOISE; + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_VEHICLE_ROAD_NOISE; m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.field_16 = 3; modificator = m_sQueueSample.m_fDistance * 1.f / 3.f * 0.5f; - freq = SampleManager.GetSampleBaseFrequency( - AUDIO_SAMPLE_VEHICLE_ROAD_NOISE); + freq = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_VEHICLE_ROAD_NOISE); m_sQueueSample.m_nFrequency = freq + freq * modificator; m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_bEmittingVolume = emittingVol; m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset( - m_sQueueSample.m_nSampleIndex); + SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset( - m_sQueueSample.m_nSampleIndex); + SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 6.0f; m_sQueueSample.m_fSoundIntensity = 30.0f; m_sQueueSample.field_56 = 0; @@ -8718,13 +7789,12 @@ cAudioManager::ProcessWorkShopScriptObject(uint8 sound) distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos); if(distSquared < maxDist) { m_sQueueSample.m_fDistance = sqrt(distSquared); - m_sQueueSample.m_bVolume = ComputeVolume(30u, m_sQueueSample.m_fSoundIntensity, - m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(30, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WORK_SHOP; m_sQueueSample.m_bBankIndex = 0; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WORK_SHOP); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WORK_SHOP); m_sQueueSample.m_counter = 0; m_sQueueSample.m_bIsDistant = 0; m_sQueueSample.m_nLoopCount = 0; @@ -8734,8 +7804,7 @@ cAudioManager::ProcessWorkShopScriptObject(uint8 sound) m_sQueueSample.m_bEmittingVolume = 30; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_bReverbFlag = 1; m_sQueueSample.m_bRequireReflection = 0; AddSampleToRequestedQueue(); @@ -8774,8 +7843,8 @@ cAudioManager::ReleaseDigitalHandle() const } void -cAudioManager::ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface1, uint8 surface2, - float collisionPower, float velocity) +cAudioManager::ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface1, uint8 surface2, float collisionPower, + float velocity) { float dist; CVector v1; @@ -8812,9 +7881,8 @@ void cAudioManager::ReportCrime(int32 type, const CVector *pos) { int32 lastCrime = 10; - if(m_bIsInitialised && MusicManager.m_nMusicMode != 2 && - FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 && (type > 0 || type < 17) && - m_nTimeOfRecentCrime >= gMinTimeToNextReport[type]) { + if(m_bIsInitialised && MusicManager.m_nMusicMode != 2 && FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 && + (type > 0 || type < 17) && m_nTimeOfRecentCrime >= gMinTimeToNextReport[type]) { for(int32 i = 0; i < 10; i++) { if(crimes[i].type) { if(crimes[i].type == type) { @@ -8853,7 +7921,7 @@ cAudioManager::ResetAudioLogicTimers(int32 timer) CPed *ped = (CPed *)m_asAudioEntities[m_anAudioEntityIndices[i]].m_pEntity; if(ped->IsPed()) { ped->m_lastSoundStart = timer; - ped->m_soundStart = timer + m_anRandomTable[0] % 3000u; + ped->m_soundStart = timer + m_anRandomTable[0] % 3000; } } } @@ -8865,8 +7933,7 @@ void cAudioManager::ResetPoliceRadio() { if(m_bIsInitialised) { - if(SampleManager.GetChannelUsedFlag(policeChannel)) - SampleManager.StopChannel(policeChannel); + if(SampleManager.GetChannelUsedFlag(policeChannel)) SampleManager.StopChannel(policeChannel); InitialisePoliceRadio(); } } @@ -8936,7 +8003,7 @@ cAudioManager::ServicePoliceRadio() if(nLastSeen) { --nLastSeen; } else { - nLastSeen = m_anRandomTable[1] % 1000u + 2000; + nLastSeen = m_anRandomTable[1] % 1000 + 2000; SetupSuspectLastSeenReport(); } } @@ -8960,17 +8027,15 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) if(m_bIsInitialised) { if(m_bUserPause) { - if(SampleManager.GetChannelUsedFlag(policeChannel)) - SampleManager.StopChannel(policeChannel); - if(g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && - bMissionAudioPhysicalPlayingStatus == 1 && - SampleManager.IsStreamPlaying(1u)) { - SampleManager.PauseStream(1, 1u); + if(SampleManager.GetChannelUsedFlag(policeChannel)) SampleManager.StopChannel(policeChannel); + if(g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && bMissionAudioPhysicalPlayingStatus == 1 && + SampleManager.IsStreamPlaying(1)) { + SampleManager.PauseStream(1, 1); } } else { if(m_bPreviousUserPause && g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && bMissionAudioPhysicalPlayingStatus == 1) { - SampleManager.PauseStream(0, 1u); + SampleManager.PauseStream(0, 1); } if(!policeChannelTimer) bChannelOpen = 0; if(cWait) { @@ -8979,13 +8044,12 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) } if(g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && !bChannelOpen) { if(g_nMissionAudioPlayingStatus) { - if(g_nMissionAudioPlayingStatus == 1 && - !bMissionAudioPhysicalPlayingStatus && - SampleManager.IsStreamPlaying(1u)) { + if(g_nMissionAudioPlayingStatus == 1 && !bMissionAudioPhysicalPlayingStatus && + SampleManager.IsStreamPlaying(1)) { bMissionAudioPhysicalPlayingStatus = 1; } if(bMissionAudioPhysicalPlayingStatus == 1) { - if(SampleManager.IsStreamPlaying(1u)) { + if(SampleManager.IsStreamPlaying(1)) { DoPoliceRadioCrackle(); } else { bMissionAudioPhysicalPlayingStatus = 2; @@ -8996,32 +8060,28 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) return; } } else if(!SampleManager.GetChannelUsedFlag(policeChannel)) { - SampleManager.PreloadStreamedFile(g_nMissionAudioSfx, 1u); - SampleManager.SetStreamedVolumeAndPan(maxVolume, 63u, 1, - 1u); - SampleManager.StartPreloadedStreamedFile(1u); + SampleManager.PreloadStreamedFile(g_nMissionAudioSfx, 1); + SampleManager.SetStreamedVolumeAndPan(maxVolume, 63, 1, 1); + SampleManager.StartPreloadedStreamedFile(1); g_nMissionAudioPlayingStatus = 1; bMissionAudioPhysicalPlayingStatus = 0; return; } } if(bChannelOpen) DoPoliceRadioCrackle(); - if((g_nMissionAudioSfx == TOTAL_AUDIO_SAMPLES || - g_nMissionAudioPlayingStatus != 1) && + if((g_nMissionAudioSfx == TOTAL_AUDIO_SAMPLES || g_nMissionAudioPlayingStatus != 1) && !SampleManager.GetChannelUsedFlag(policeChannel) && policeChannelTimer) { if(policeChannelTimer) { sample = crimesSamples[policeChannelCounterSeconds]; --policeChannelTimer; - policeChannelCounterSeconds = - (policeChannelCounterSeconds + 1) % 60; + policeChannelCounterSeconds = (policeChannelCounterSeconds + 1) % 60; } else { sample = TOTAL_AUDIO_SAMPLES; } if(!wantedLevel) { if(gSpecialSuspectLastSeenReport) { gSpecialSuspectLastSeenReport = 0; - } else if((unsigned int)(sample - 212) <= 2 || - sample == TOTAL_AUDIO_SAMPLES) { + } else if((unsigned int)(sample - 212) <= 2 || sample == TOTAL_AUDIO_SAMPLES) { bChannelOpen = 0; processed = 1; } @@ -9034,16 +8094,14 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel) case AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1: case AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_2: case AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_3: - freq = m_anRandomTable[4] % 2000u + 10025; + freq = m_anRandomTable[4] % 2000 + 10025; bChannelOpen = bChannelOpen == 0; break; - default: - freq = SampleManager.GetSampleBaseFrequency(sample); - break; + default: freq = SampleManager.GetSampleBaseFrequency(sample); break; } PoliceChannelFreq = freq; SampleManager.SetChannelFrequency(policeChannel, freq); - SampleManager.SetChannelVolume(policeChannel, 100u); + SampleManager.SetChannelVolume(policeChannel, 100); SampleManager.SetChannelPan(policeChannel, 63); SampleManager.SetChannelLoopCount(policeChannel, 1); SampleManager.SetChannelLoopPoints(policeChannel, 0, -1); @@ -9095,8 +8153,7 @@ cAudioManager::ServiceSoundEffects() AdjustSamplesVolume(); ProcessActiveQueues(); for(int32 i = 0; i < m_nScriptObjectEntityTotal; ++i) { - object = (cAudioScriptObject *)m_asAudioEntities[m_anScriptObjectEntityIndices[i]] - .m_pEntity; + object = (cAudioScriptObject *)m_asAudioEntities[m_anScriptObjectEntityIndices[i]].m_pEntity; if(object) { delete object; } DestroyEntity(m_anScriptObjectEntityIndices[i]); } @@ -9118,7 +8175,7 @@ cAudioManager::SetCurrent3DProvider(uint8 which) int8 current = SampleManager.SetCurrent3DProvider(which); if(current > 0) { m_bActiveSamples = SampleManager.GetMaximumSupportedChannels(); - if(m_bActiveSamples > 1u) --m_bActiveSamples; + if(m_bActiveSamples > 1) --m_bActiveSamples; } return current; } @@ -9144,8 +8201,7 @@ cAudioManager::SetEffectsMasterVolume(uint8 volume) const void cAudioManager::SetEntityStatus(int32 id, bool status) { - if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots && - m_asAudioEntities[id].m_bIsUsed) { + if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots && m_asAudioEntities[id].m_bIsUsed) { m_asAudioEntities[id].m_bStatus = status; } } @@ -9158,40 +8214,34 @@ cAudioManager::SetLoopingCollisionRequestedSfxFreqAndGetVol(cAudioCollision *aud int32 vol; float ratio; - if(surface1 != SURFACE_GRASS && surface2 != SURFACE_GRASS && surface1 != SURFACE_HEDGE && - surface2 != SURFACE_HEDGE) { - if(surface1 != SURFACE_PUDDLE && surface2 != SURFACE_PUDDLE) { - if(surface1 != SURFACE_DIRT && surface2 != SURFACE_DIRT && - surface1 != SURFACE_DIRTTRACK && surface2 != SURFACE_DIRTTRACK && - surface1 != SURFACE_SAND && surface2 != SURFACE_SAND) { - if(surface1 == SURFACE_FLESH || surface2 == SURFACE_FLESH) { - return 0; - } - ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, - 0.09f, 0.0899f); - m_sQueueSample.m_nSampleIndex = - AUDIO_SAMPLE_COLLISION_LOOPING_GENERIC; - m_sQueueSample.m_nFrequency = 10000.f * ratio + 10000; - vol = 40.f * ratio; - } else { - ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, - 0.09f, 0.0899f); + if(surface1 == SURFACE_GRASS || surface2 == SURFACE_GRASS || surface1 == SURFACE_HEDGE || + surface2 == SURFACE_HEDGE) { + ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, 0.09f, 0.0899f); + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_LOOPING_GRASS; + m_sQueueSample.m_nFrequency = 13000.f * ratio + 35000; + vol = 50.f * ratio; + } else { + if(surface1 == SURFACE_PUDDLE || surface2 == SURFACE_PUDDLE) { + ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, 0.09f, 0.0899f); + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_LOOPING_WATER; + m_sQueueSample.m_nFrequency = 6050.f * ratio + 16000; + vol = 30.f * ratio; + + } else { + if(surface1 == SURFACE_DIRT || surface2 == SURFACE_DIRT || surface1 == SURFACE_DIRTTRACK || + surface2 == SURFACE_DIRTTRACK || surface1 == SURFACE_SAND || surface2 == SURFACE_SAND) { + ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, 0.09f, 0.0899f); m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_LOOPING_SOFT; m_sQueueSample.m_nFrequency = 6000.f * ratio + 10000; vol = 50.f * ratio; + } else { + if(surface1 == SURFACE_FLESH || surface2 == SURFACE_FLESH) { return 0; } + ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, 0.09f, 0.0899f); + m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_LOOPING_GENERIC; + m_sQueueSample.m_nFrequency = 10000.f * ratio + 10000; + vol = 40.f * ratio; } - } else { - ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, 0.09f, - 0.0899f); - m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_LOOPING_WATER; - m_sQueueSample.m_nFrequency = 6050.f * ratio + 16000; - vol = 30.f * ratio; } - } else { - ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, 0.09f, 0.0899f); - m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_LOOPING_GRASS; - m_sQueueSample.m_nFrequency = 13000.f * ratio + 35000; - vol = 50.f * ratio; } if(audioCollision->m_nBaseVolume < 2) vol = audioCollision->m_nBaseVolume * vol / 2; return vol; @@ -9202,9 +8252,7 @@ cAudioManager::SetMissionAudioLocation(float x, float y, float z) { if(m_bIsInitialised) { m_sMissionAudio.field_12 = 0; - m_sMissionAudio.m_vecPos.x = x; - m_sMissionAudio.m_vecPos.y = y; - m_sMissionAudio.m_vecPos.z = z; + m_sMissionAudio.m_vecPos = {x, y, z}; } } @@ -9244,8 +8292,7 @@ cAudioManager::SetUpLoopingCollisionSound(cAudioCollision *col, uint8 counter) uint8 emittingVol = SetLoopingCollisionRequestedSfxFreqAndGetVol(col); if(emittingVol) { m_sQueueSample.m_fDistance = Sqrt(col->m_fDistance); - m_sQueueSample.m_bVolume = - ComputeVolume(emittingVol, 60.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 60.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_counter = counter; m_sQueueSample.m_vecPos = col->m_vecPosition; @@ -9255,10 +8302,9 @@ cAudioManager::SetUpLoopingCollisionSound(cAudioCollision *col, uint8 counter) m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_bEmittingVolume = emittingVol; m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset( - m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset( - m_sQueueSample.m_nSampleIndex); + SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = + SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 4.0f; m_sQueueSample.m_fSoundIntensity = 60.0f; m_sQueueSample.field_56 = 0; @@ -9275,23 +8321,17 @@ void cAudioManager::SetUpOneShotCollisionSound(cAudioCollision *col) { static constexpr int32 gOneShotCol[] = { - AUDIO_SAMPLE_COLLISION_PAVEMENT, AUDIO_SAMPLE_COLLISION_PAVEMENT, - AUDIO_SAMPLE_COLLISION_MUFFLED, AUDIO_SAMPLE_COLLISION_DIRT, - AUDIO_SAMPLE_COLLISION_MUD, AUDIO_SAMPLE_COLLISION_PAVEMENT, - AUDIO_SAMPLE_COLLISION_METAL, AUDIO_SAMPLE_COLLISION_MUFFLED, - AUDIO_SAMPLE_COLLISION_HARD, AUDIO_SAMPLE_COLLISION_METAL_DOOR, - AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_1, AUDIO_SAMPLE_COLLISION_METAL_11, - AUDIO_SAMPLE_COLLISION_HARD, AUDIO_SAMPLE_COLLISION_METAL_13, - AUDIO_SAMPLE_COLLISION_METAL_14, AUDIO_SAMPLE_COLLISION_METAL_14, - AUDIO_SAMPLE_COLLISION_FENCE, AUDIO_SAMPLE_COLLISION_FLESH, - AUDIO_SAMPLE_COLLISION_SAND, AUDIO_SAMPLE_COLLISION_WATER, - AUDIO_SAMPLE_COLLISION_WOOD, AUDIO_SAMPLE_COLLISION_WOOD_BOX, - AUDIO_SAMPLE_COLLISION_WOOD_PLANK, AUDIO_SAMPLE_COLLISION_MUFFLED, - AUDIO_SAMPLE_COLLISION_MUFFLED, AUDIO_SAMPLE_COLLISION_HEDGE, - AUDIO_SAMPLE_COLLISION_PAVEMENT, AUDIO_SAMPLE_COLLISION_METAL_27, - AUDIO_SAMPLE_COLLISION_METAL_28, AUDIO_SAMPLE_COLLISION_RUBBER, - AUDIO_SAMPLE_COLLISION_LOOSE, AUDIO_SAMPLE_COLLISION_PAVEMENT, - AUDIO_SAMPLE_COLLISION_GATE}; + AUDIO_SAMPLE_COLLISION_PAVEMENT, AUDIO_SAMPLE_COLLISION_PAVEMENT, AUDIO_SAMPLE_COLLISION_MUFFLED, + AUDIO_SAMPLE_COLLISION_DIRT, AUDIO_SAMPLE_COLLISION_MUD, AUDIO_SAMPLE_COLLISION_PAVEMENT, + AUDIO_SAMPLE_COLLISION_METAL, AUDIO_SAMPLE_COLLISION_MUFFLED, AUDIO_SAMPLE_COLLISION_HARD, + AUDIO_SAMPLE_COLLISION_METAL_DOOR, AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_1, AUDIO_SAMPLE_COLLISION_METAL_11, + AUDIO_SAMPLE_COLLISION_HARD, AUDIO_SAMPLE_COLLISION_METAL_13, AUDIO_SAMPLE_COLLISION_METAL_14, + AUDIO_SAMPLE_COLLISION_METAL_14, AUDIO_SAMPLE_COLLISION_FENCE, AUDIO_SAMPLE_COLLISION_FLESH, + AUDIO_SAMPLE_COLLISION_SAND, AUDIO_SAMPLE_COLLISION_WATER, AUDIO_SAMPLE_COLLISION_WOOD, + AUDIO_SAMPLE_COLLISION_WOOD_BOX, AUDIO_SAMPLE_COLLISION_WOOD_PLANK, AUDIO_SAMPLE_COLLISION_MUFFLED, + AUDIO_SAMPLE_COLLISION_MUFFLED, AUDIO_SAMPLE_COLLISION_HEDGE, AUDIO_SAMPLE_COLLISION_PAVEMENT, + AUDIO_SAMPLE_COLLISION_METAL_27, AUDIO_SAMPLE_COLLISION_METAL_28, AUDIO_SAMPLE_COLLISION_RUBBER, + AUDIO_SAMPLE_COLLISION_LOOSE, AUDIO_SAMPLE_COLLISION_PAVEMENT, AUDIO_SAMPLE_COLLISION_GATE}; int16 s1; int16 s2; @@ -9318,16 +8358,15 @@ cAudioManager::SetUpOneShotCollisionSound(cAudioCollision *col) emittingVol = 40.f * ratio; if(emittingVol) { m_sQueueSample.m_fDistance = Sqrt(col->m_fDistance); - m_sQueueSample.m_bVolume = - ComputeVolume(emittingVol, 60.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 60.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { m_sQueueSample.m_nSampleIndex = gOneShotCol[s1]; switch(m_sQueueSample.m_nSampleIndex) { case AUDIO_SAMPLE_COLLISION_PAVEMENT: - m_sQueueSample.m_nSampleIndex += m_anRandomTable[3] % 5u; + m_sQueueSample.m_nSampleIndex += m_anRandomTable[3] % 5; break; case AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_1: - m_sQueueSample.m_nSampleIndex += m_anRandomTable[0] % 6u; + m_sQueueSample.m_nSampleIndex += m_anRandomTable[0] % 6; break; case AUDIO_SAMPLE_COLLISION_METAL_13: m_sQueueSample.m_nSampleIndex += m_anRandomTable[1] & 1; @@ -9336,7 +8375,7 @@ cAudioManager::SetUpOneShotCollisionSound(cAudioCollision *col) m_sQueueSample.m_nSampleIndex += m_anRandomTable[3] & 3; break; case AUDIO_SAMPLE_COLLISION_FLESH: - m_sQueueSample.m_nSampleIndex += m_anRandomTable[4] % 5u; + m_sQueueSample.m_nSampleIndex += m_anRandomTable[4] % 5; break; case AUDIO_SAMPLE_COLLISION_WOOD: m_sQueueSample.m_nSampleIndex += m_anRandomTable[4] & 3; @@ -9345,13 +8384,13 @@ cAudioManager::SetUpOneShotCollisionSound(cAudioCollision *col) m_sQueueSample.m_nSampleIndex += m_anRandomTable[1] & 3; break; case AUDIO_SAMPLE_COLLISION_HEDGE: - m_sQueueSample.m_nSampleIndex += m_anRandomTable[2] % 5u; + m_sQueueSample.m_nSampleIndex += m_anRandomTable[2] % 5; break; case AUDIO_SAMPLE_COLLISION_METAL_28: - m_sQueueSample.m_nSampleIndex += m_anRandomTable[2] % 3u; + m_sQueueSample.m_nSampleIndex += m_anRandomTable[2] % 3; break; case AUDIO_SAMPLE_COLLISION_METAL: - m_sQueueSample.m_nSampleIndex += m_anRandomTable[1] % 5u; + m_sQueueSample.m_nSampleIndex += m_anRandomTable[1] % 5; break; case AUDIO_SAMPLE_COLLISION_LOOSE: m_sQueueSample.m_nSampleIndex += m_anRandomTable[3] & 1; @@ -9363,21 +8402,18 @@ cAudioManager::SetUpOneShotCollisionSound(cAudioCollision *col) case SURFACE_METAL15: m_sQueueSample.m_nFrequency = 8819; break; case SURFACE_PUDDLE: m_sQueueSample.m_nFrequency = - 2 * SampleManager.GetSampleBaseFrequency( - m_sQueueSample.m_nSampleIndex); + 2 * SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); break; case SURFACE_TIRE: m_sQueueSample.m_nFrequency = 6000; break; case SURFACE_HARD24: m_sQueueSample.m_nFrequency = 8000; break; default: m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency( - m_sQueueSample.m_nSampleIndex); + SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); break; } - m_sQueueSample.m_nFrequency += - RandomDisplacement(m_sQueueSample.m_nFrequency / 16); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); m_sQueueSample.m_counter = counter++; - if(counter >= 255u) counter = 28; + if(counter >= 255) counter = 28; m_sQueueSample.m_vecPos = col->m_vecPosition; m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_bIsDistant = 0; @@ -9420,11 +8456,10 @@ cAudioManager::SetupCrimeReport() return 1; } - i = 0; - do { + for(i = 0; i < 10; i++) { if(crimes[i].type) break; - ++i; - } while(i < 10u); + } + if(i == 10) return 0; audioZoneId = CTheZones::FindAudioZone(&crimes[i].position); if(audioZoneId >= 0 && audioZoneId < 36) { @@ -9432,7 +8467,7 @@ cAudioManager::SetupCrimeReport() zone = &CTheZones::ZoneArray[CTheZones::AudioZoneArray[audioZoneId]]; while(strcmp(zone->name, ZoneSfx[j].m_aName) != 0) { ++j; - if(j >= 36u) { + if(j >= 36) { crimes[i].type = 0; AgeCrimes(); return 1; @@ -9440,17 +8475,16 @@ cAudioManager::SetupCrimeReport() } sampleIndex = ZoneSfx[j].m_nSampleIndex; - if(j < 36u) { + if(j < 36) { if(policeChannelTimer != 60) { crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[4] % 3u + - AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + m_anRandomTable[4] % 3 + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; ++policeChannelTimer; policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[0] % 3u + AUDIO_SAMPLE_POLICE_SCANNER_WE_GOT_1; + m_anRandomTable[0] % 3 + AUDIO_SAMPLE_POLICE_SCANNER_WE_GOT_1; ++policeChannelTimer; policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } @@ -9474,50 +8508,40 @@ cAudioManager::SetupCrimeReport() policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - AUDIO_SAMPLE_POLICE_SCANNER_IN; + crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_IN; ++policeChannelTimer; policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(sampleIndex == AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE && - (strcmp(zone->name, SubZo2Label) == 0 || - strcmp(zone->name, SubZo3Label) == 0)) { + (strcmp(zone->name, SubZo2Label) == 0 || strcmp(zone->name, SubZo3Label) == 0)) { if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - AUDIO_SAMPLE_POLICE_SCANNER_NORTH; + crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_NORTH; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer == 60) { if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - sampleIndex; + crimesSamples[policeChannelTimerSeconds] = sampleIndex; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[2] % 3u + + m_anRandomTable[2] % 3 + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - TOTAL_AUDIO_SAMPLES; + crimesSamples[policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } crimes[i].type = 0; AgeCrimes(); return 1; } - crimesSamples[policeChannelTimerSeconds] = - AUDIO_SAMPLE_POLICE_SCANNER_EAST; + crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_EAST; ++policeChannelTimer; policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } @@ -9533,14 +8557,12 @@ cAudioManager::SetupCrimeReport() crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_SOUTH; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } processed = 1; } } else if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - AUDIO_SAMPLE_POLICE_SCANNER_NORTH; + crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_NORTH; ++policeChannelTimer; policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; processed = 1; @@ -9550,23 +8572,21 @@ cAudioManager::SetupCrimeReport() if(halfX - quarterX <= crimes[i].position.x) { if(processed || policeChannelTimer == 60) { if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - sampleIndex; + crimesSamples[policeChannelTimerSeconds] = sampleIndex; ++policeChannelTimer; policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[2] % 3u + + m_anRandomTable[2] % 3 + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; ++policeChannelTimer; policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - TOTAL_AUDIO_SAMPLES; + crimesSamples[policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; ++policeChannelTimer; policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; @@ -9575,22 +8595,17 @@ cAudioManager::SetupCrimeReport() AgeCrimes(); return 1; } - crimesSamples[policeChannelTimerSeconds] = - AUDIO_SAMPLE_POLICE_SCANNER_CENTRAL; + crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_CENTRAL; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - AUDIO_SAMPLE_POLICE_SCANNER_WEST; + crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_WEST; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } } else if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - AUDIO_SAMPLE_POLICE_SCANNER_EAST; + crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_EAST; ++policeChannelTimer; policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } @@ -9601,8 +8616,7 @@ cAudioManager::SetupCrimeReport() } if(policeChannelTimer != 60) { crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[2] % 3u + - AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + m_anRandomTable[2] % 3 + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; ++policeChannelTimer; policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } @@ -9636,17 +8650,14 @@ cAudioManager::SetupJumboFlySound(uint8 emittingVol) m_sQueueSample.field_16 = 1; m_sQueueSample.m_bEmittingVolume = emittingVol; m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_JUMBO_FLY_SOUND); - m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_JUMBO_FLY_SOUND); + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_fSoundIntensity = 440.0f; m_sQueueSample.field_56 = 0; m_sQueueSample.field_48 = 4.0f; m_sQueueSample.m_bReverbFlag = 1; m_sQueueSample.field_76 = 5; - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); AddSampleToRequestedQueue(); } return 1; @@ -9665,14 +8676,11 @@ cAudioManager::SetupJumboRumbleSound(uint8 emittingVol) m_sQueueSample.m_bBankIndex = 0; m_sQueueSample.m_bIsDistant = 1; m_sQueueSample.field_16 = 1; - m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_JUMBO_RUMBLE_SOUND); + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_JUMBO_RUMBLE_SOUND); m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_bEmittingVolume = emittingVol; - m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 4.0f; m_sQueueSample.m_fSoundIntensity = 240.0f; m_sQueueSample.field_56 = 0; @@ -9697,8 +8705,7 @@ cAudioManager::SetupJumboTaxiSound(uint8 vol) uint8 emittingVol = (vol >> 1) + ((vol >> 1) * m_sQueueSample.m_fDistance / 180); - if(m_sQueueSample.m_fDistance / 180 < 0.7f) - emittingVol -= emittingVol * gJumboVolOffsetPercentage / 100; + if(m_sQueueSample.m_fDistance / 180 < 0.7f) emittingVol -= emittingVol * gJumboVolOffsetPercentage / 100; m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 180.f, m_sQueueSample.m_fDistance); if(m_sQueueSample.m_bVolume) { @@ -9710,10 +8717,8 @@ cAudioManager::SetupJumboTaxiSound(uint8 vol) m_sQueueSample.m_nFrequency = GetJumboTaxiFreq(); m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_bEmittingVolume = emittingVol; - m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 4.0f; m_sQueueSample.m_fSoundIntensity = 180.0f; m_sQueueSample.field_56 = 0; @@ -9741,10 +8746,8 @@ cAudioManager::SetupJumboWhineSound(uint8 emittingVol, int32 freq) m_sQueueSample.m_nFrequency = freq; m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_bEmittingVolume = emittingVol; - m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = - SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 4.0f; m_sQueueSample.m_fSoundIntensity = 170.0f; m_sQueueSample.field_56 = 0; @@ -9767,15 +8770,9 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound) if(ped) { switch(sound) { - case SOUND_AMMUNATION_WELCOME_1: - pedComment.m_nSampleIndex = AUDIO_SAMPLE_AMMUNATION_WELCOME_1; - break; - case SOUND_AMMUNATION_WELCOME_2: - pedComment.m_nSampleIndex = AUDIO_SAMPLE_AMMUNATION_WELCOME_2; - break; - case SOUND_AMMUNATION_WELCOME_3: - pedComment.m_nSampleIndex = AUDIO_SAMPLE_AMMUNATION_WELCOME_3; - break; + case SOUND_AMMUNATION_WELCOME_1: pedComment.m_nSampleIndex = AUDIO_SAMPLE_AMMUNATION_WELCOME_1; break; + case SOUND_AMMUNATION_WELCOME_2: pedComment.m_nSampleIndex = AUDIO_SAMPLE_AMMUNATION_WELCOME_2; break; + case SOUND_AMMUNATION_WELCOME_3: pedComment.m_nSampleIndex = AUDIO_SAMPLE_AMMUNATION_WELCOME_3; break; default: pedComment.m_nSampleIndex = GetPedCommentSfx(ped, sound); if(pedComment.m_nSampleIndex == NO_SAMPLE) return; @@ -9793,17 +8790,17 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound) case SOUND_AMMUNATION_WELCOME_2: case SOUND_AMMUNATION_WELCOME_3: emittingVol = maxVolume; break; default: - if(CWorld::GetIsLineOfSightClear( - TheCamera.GetGameCamPosition(), - m_sQueueSample.m_vecPos, 1, 0, 0, 0, 0, 0, 0)) { + if(CWorld::GetIsLineOfSightClear(TheCamera.GetGameCamPosition(), + m_sQueueSample.m_vecPos, 1, 0, 0, 0, 0, 0, + 0)) { emittingVol = maxVolume; } else { emittingVol = 31; } break; } - m_sQueueSample.m_bVolume = ComputeVolume( - emittingVol, soundIntensity, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(emittingVol, soundIntensity, m_sQueueSample.m_fDistance); pedComment.field_25 = 10; if(m_sQueueSample.m_bVolume) { pedComment.m_entityIndex = m_sQueueSample.m_nEntityIndex; @@ -9819,9 +8816,8 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound) case SOUND_PED_HELI_PLAYER_FOUND: maxDist = 160000.f; soundIntensity = 400.f; - pedComment.m_nSampleIndex = - m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % 29u + - AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_1; + pedComment.m_nSampleIndex = m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % 29 + + AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_1; break; case SOUND_PED_BODYCAST_HIT: if(CTimer::GetTimeInMilliseconds() <= audioLogicTimers[8]) return; @@ -9829,23 +8825,20 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound) soundIntensity = 50.f; audioLogicTimers[8] = CTimer::GetTimeInMilliseconds() + 500; pedComment.m_nSampleIndex = - (m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] & 3) + - AUDIO_SAMPLE_PED_BODYCAST_HIT_1; + (m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] & 3) + AUDIO_SAMPLE_PED_BODYCAST_HIT_1; break; case SOUND_INJURED_PED_MALE_OUCH: case SOUND_8A: maxDist = 2500.f; soundIntensity = 50.f; - pedComment.m_nSampleIndex = - m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % 15u + - AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1; + pedComment.m_nSampleIndex = m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % 15 + + AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1; break; case SOUND_INJURED_PED_FEMALE: maxDist = 2500.f; soundIntensity = 50.f; - pedComment.m_nSampleIndex = - m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % 11u + - AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_1; + pedComment.m_nSampleIndex = m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % 11 + + AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_1; break; default: return; } @@ -9858,17 +8851,17 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound) case SOUND_AMMUNATION_WELCOME_2: case SOUND_AMMUNATION_WELCOME_3: emittingVol = maxVolume; break; default: - if(CWorld::GetIsLineOfSightClear( - TheCamera.GetGameCamPosition(), - m_sQueueSample.m_vecPos, 1, 0, 0, 0, 0, 0, 0)) { + if(CWorld::GetIsLineOfSightClear(TheCamera.GetGameCamPosition(), + m_sQueueSample.m_vecPos, 1, 0, 0, 0, 0, 0, + 0)) { emittingVol = maxVolume; } else { emittingVol = 31; } break; } - m_sQueueSample.m_bVolume = ComputeVolume( - emittingVol, soundIntensity, m_sQueueSample.m_fDistance); + m_sQueueSample.m_bVolume = + ComputeVolume(emittingVol, soundIntensity, m_sQueueSample.m_fDistance); pedComment.field_25 = 10; if(m_sQueueSample.m_bVolume) { pedComment.m_entityIndex = m_sQueueSample.m_nEntityIndex; @@ -9895,34 +8888,29 @@ cAudioManager::SetupSuspectLastSeenReport() int32 color_post_modifier; constexpr int32 colors[] = { - 3032, 248, 3032, 3032, 249, 3032, 3032, 250, 3032, 3032, 251, 3032, 258, 250, - 3032, 3032, 252, 3032, 3032, 253, 3032, 260, 250, 3032, 259, 250, 254, 259, - 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, 251, 3032, 3032, 251, 3032, - 3032, 251, 3032, 3032, 251, 3032, 3032, 251, 3032, 3032, 251, 3032, 3032, 251, - 3032, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 3032, - 255, 3032, 3032, 255, 3032, 3032, 255, 3032, 3032, 255, 3032, 3032, 255, 3032, - 3032, 255, 3032, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, 3032, - 3032, 3032, 253, 3032, 3032, 253, 3032, 3032, 253, 3032, 3032, 253, 3032, 3032, - 253, 3032, 3032, 253, 3032, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, - 258, 3032, 3032, 3032, 256, 3032, 3032, 256, 3032, 3032, 256, 3032, 3032, 256, - 3032, 3032, 256, 3032, 3032, 256, 3032, 259, 3032, 3032, 258, 3032, 3032, 258, - 3032, 3032, 258, 3032, 3032, 3032, 250, 3032, 3032, 250, 3032, 3032, 250, 3032, - 3032, 250, 3032, 3032, 250, 3032, 3032, 250, 3032, 259, 3032, 3032, 258, 3032, - 3032, 258, 3032, 3032, 258, 3032, 3032, 3032, 252, 3032, 3032, 252, 3032, 3032, - 252, 3032, 3032, 252, 3032, 3032, 252, 3032, 3032, 252, 3032, 259, 3032, 3032, - 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 3032, 257, 3032, 3032, 257, - 3032, 3032, 257, 3032, 3032, 257, 3032, 3032, 257, 3032, 3032, 257, 3032, 259, - 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, - 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, - 3032, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, - 3032, 3032, 258, 3032, 3032}; + 3032, 248, 3032, 3032, 249, 3032, 3032, 250, 3032, 3032, 251, 3032, 258, 250, 3032, 3032, 252, 3032, + 3032, 253, 3032, 260, 250, 3032, 259, 250, 254, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, + 258, 251, 3032, 3032, 251, 3032, 3032, 251, 3032, 3032, 251, 3032, 3032, 251, 3032, 3032, 251, 3032, + 3032, 251, 3032, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 3032, 255, 3032, + 3032, 255, 3032, 3032, 255, 3032, 3032, 255, 3032, 3032, 255, 3032, 3032, 255, 3032, 259, 3032, 3032, + 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 3032, 253, 3032, 3032, 253, 3032, 3032, 253, 3032, + 3032, 253, 3032, 3032, 253, 3032, 3032, 253, 3032, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, + 258, 3032, 3032, 3032, 256, 3032, 3032, 256, 3032, 3032, 256, 3032, 3032, 256, 3032, 3032, 256, 3032, + 3032, 256, 3032, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 3032, 250, 3032, + 3032, 250, 3032, 3032, 250, 3032, 3032, 250, 3032, 3032, 250, 3032, 3032, 250, 3032, 259, 3032, 3032, + 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 3032, 252, 3032, 3032, 252, 3032, 3032, 252, 3032, + 3032, 252, 3032, 3032, 252, 3032, 3032, 252, 3032, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, + 258, 3032, 3032, 3032, 257, 3032, 3032, 257, 3032, 3032, 257, 3032, 3032, 257, 3032, 3032, 257, 3032, + 3032, 257, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, + 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, + 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032}; if(MusicManager.m_nMusicMode != 2) { automobile = (CAutomobile *)FindPlayerVehicle(); if(automobile) { - if(60 - policeChannelTimer > 9u) { + if(60 - policeChannelTimer > 9) { color1 = automobile->m_currentColour1; - if(color1 >= 95u) { + if(color1 >= 95) { debug("\n *** UNKNOWN CAR COLOUR %d *** ", color1); } else { index = 3 * color1; @@ -9931,76 +8919,42 @@ cAudioManager::SetupSuspectLastSeenReport() color_post_modifier = colors[index + 2]; switch(automobile->m_modelIndex) { case MI_LANDSTAL: - case MI_BLISTA: - sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_CRUISER; - break; + case MI_BLISTA: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_CRUISER; break; case MI_IDAHO: - case MI_STALLION: - sample = - AUDIO_SAMPLE_POLICE_SCANNER_CAR_CONVERTIBLE; - break; + case MI_STALLION: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_CONVERTIBLE; break; case MI_STINGER: case MI_INFERNUS: case MI_CHEETAH: - case MI_BANSHEE: - sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_SPORTS_CAR; - break; + case MI_BANSHEE: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_SPORTS_CAR; break; case MI_PEREN: case MI_SENTINEL: - case MI_FBICAR: - sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_ECONOMY; - break; + case MI_FBICAR: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_ECONOMY; break; case MI_PATRIOT: - case MI_BOBCAT: - sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_PICKUP; - break; - case MI_FIRETRUCK: - sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_FIRETRUCK; - break; + case MI_BOBCAT: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_PICKUP; break; + case MI_FIRETRUCK: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_FIRETRUCK; break; case MI_TRASH: - case MI_BARRACKS: - sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_TRUCK; - break; - case MI_STRETCH: - sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_LIMO; - break; + case MI_BARRACKS: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_TRUCK; break; + case MI_STRETCH: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_LIMO; break; case MI_MANANA: - case MI_ESPERANT: - sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_COUPE; - break; + case MI_ESPERANT: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_COUPE; break; case MI_PONY: case MI_MULE: case MI_MOONBEAM: case MI_ENFORCER: case MI_SECURICA: - case MI_RUMPO: - sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_VAN; - break; - case MI_AMBULAN: - sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_AMBULANCE; - break; + case MI_RUMPO: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_VAN; break; + case MI_AMBULAN: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_AMBULANCE; break; case MI_TAXI: case MI_CABBIE: - case MI_BORGNINE: - sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_TAXI; - break; + case MI_BORGNINE: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_TAXI; break; case MI_MRWHOOP: - sample = - AUDIO_SAMPLE_POLICE_SCANNER_CAR_ICE_CREAM_TRUCK; - break; - case MI_BFINJECT: - sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_BUGGY; - break; - case MI_POLICE: - sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_POLICE_CAR; - break; - case MI_PREDATOR: - sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_BOAT; + sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_ICE_CREAM_TRUCK; break; + case MI_BFINJECT: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_BUGGY; break; + case MI_POLICE: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_POLICE_CAR; break; + case MI_PREDATOR: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_BOAT; break; case MI_BUS: - case MI_COACH: - sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_BUS; - break; + case MI_COACH: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_BUS; break; case MI_RHINO: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_TANK; main_color = TOTAL_AUDIO_SAMPLES; @@ -10019,25 +8973,22 @@ cAudioManager::SetupSuspectLastSeenReport() } if(policeChannelTimer != 60) { crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[4] % 3u + + m_anRandomTable[4] % 3 + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_SUSPECT; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(m_anRandomTable[3] & 1 && policeChannelTimer != 60) { crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_LAST_SEEN; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(main_color == AUDIO_SAMPLE_POLICE_SCANNER_COLOR_ORANGE) { if(policeChannelTimer != 60) { @@ -10051,92 +9002,70 @@ cAudioManager::SetupSuspectLastSeenReport() crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_IN_A; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(color_pre_modifier != 3032 && policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - color_pre_modifier; + crimesSamples[policeChannelTimerSeconds] = color_pre_modifier; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(main_color != 3032 && policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - main_color; + crimesSamples[policeChannelTimerSeconds] = main_color; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } - if(color_post_modifier != 3032 && - policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - color_post_modifier; + if(color_post_modifier != 3032 && policeChannelTimer != 60) { + crimesSamples[policeChannelTimerSeconds] = color_post_modifier; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { crimesSamples[policeChannelTimerSeconds] = sample; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[0] % 3u + + m_anRandomTable[0] % 3 + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - TOTAL_AUDIO_SAMPLES; + crimesSamples[policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } } } } else { - if(60 - policeChannelTimer > 4u) { + if(60 - policeChannelTimer > 4) { if(policeChannelTimer != 60) { crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[4] % 3u + - AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + m_anRandomTable[4] % 3 + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - AUDIO_SAMPLE_POLICE_SCANNER_SUSPECT; + crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_SUSPECT; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - AUDIO_SAMPLE_POLICE_SCANNER_ON_FOOT; + crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_ON_FOOT; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { crimesSamples[policeChannelTimerSeconds] = - m_anRandomTable[0] % 3u + - AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; + m_anRandomTable[0] % 3 + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } if(policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = - TOTAL_AUDIO_SAMPLES; + crimesSamples[policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES; ++policeChannelTimer; - policeChannelTimerSeconds = - (policeChannelTimerSeconds + 1) % 60; + policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; } } } @@ -10212,8 +9141,7 @@ cAudioManager::UpdateReflections() bool cAudioManager::UsesReverseWarning(int32 model) const { - return model == LINERUN || model == FIRETRUK || model == TRASH || model == BUS || - model == COACH; + return model == LINERUN || model == FIRETRUK || model == TRASH || model == BUS || model == COACH; } bool @@ -10245,27 +9173,22 @@ cAudioManager::UsesSirenSwitching(int32 model) const void cAudioManager::AdjustSamplesVolume() { - for(int i = 0; i < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; - i++) { - tActiveSample *pSample = - &m_asSamples[i][(int32)m_abSampleQueueIndexTable[i] + 1]; + for(int i = 0; i < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; i++) { + tActiveSample *pSample = &m_asSamples[i][(int32)m_abSampleQueueIndexTable[i] + 1]; if(!pSample->m_bBankIndex) // all non-speech sounds on PC pSample->m_bEmittingVolume = ComputeEmittingVolume( - pSample->m_bEmittingVolume, - pSample->m_fSoundIntensity, pSample->m_fDistance); + pSample->m_bEmittingVolume, pSample->m_fSoundIntensity, pSample->m_fDistance); } } int32 -cAudioManager::ComputeEmittingVolume(uint8 emittingVolume, float intensity, - float dist) +cAudioManager::ComputeEmittingVolume(uint8 emittingVolume, float intensity, float dist) { float quatIntensity = intensity / 4.0f; float diffIntensity = intensity - quatIntensity; if(dist > diffIntensity) - return (quatIntensity - (dist - diffIntensity)) * - (float)emittingVolume / quatIntensity; + return (quatIntensity - (dist - diffIntensity)) * (float)emittingVolume / quatIntensity; return emittingVolume; } @@ -10495,7 +9418,6 @@ InjectHook(0x56C3F0, &cAudioManager::UsesSirenSwitching, PATCH_JUMP); InjectHook(0x57C2B0, &cAudioManager::AdjustSamplesVolume, PATCH_JUMP); InjectHook(0x57C320, &cAudioManager::ComputeEmittingVolume, PATCH_JUMP); - InjectHook(0x5755C0, &cPedComments::Add, PATCH_JUMP); InjectHook(0x575730, &cPedComments::Process, PATCH_JUMP); InjectHook(0x5685E0, &cAudioCollisionManager::AddCollisionToRequestedQueue, PATCH_JUMP); -- cgit v1.2.3 From d5a72fa597e7d0885f7a398e204c4085aff5c241 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Sat, 26 Oct 2019 15:20:12 +0300 Subject: Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode --- src/audio/AudioManager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/audio/AudioManager.cpp') diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index 1428bb9f..19c994e3 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -582,8 +582,8 @@ cAudioManager::ComputePan(float dist, CVector *vec) return min(107, panTable[index] + 63); } -uint32 -cAudioManager::ComputeVolume(int emittingVolume, float soundIntensity, float distance) const +uint8 +cAudioManager::ComputeVolume(uint8 emittingVolume, float soundIntensity, float distance) const { float newSoundIntensity; if(soundIntensity <= 0.0f) return 0; -- cgit v1.2.3 From 428b407ad5e420dedc7211227de73490a2503d23 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Sat, 26 Oct 2019 16:02:59 +0300 Subject: A bit more enums for ChangeMusicMode --- src/audio/AudioManager.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/audio/AudioManager.cpp') diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index 19c994e3..4dc97fae 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -1,5 +1,6 @@ #include "common.h" #include "patcher.h" +#include "audio_enums.h" #include "AudioManager.h" @@ -7128,14 +7129,14 @@ cAudioManager::ProcessSpecial() { if(m_bUserPause) { if(!m_bPreviousUserPause) { - MusicManager.ChangeMusicMode(0); + MusicManager.ChangeMusicMode(MUSICMODE_FRONTEND); SampleManager.SetEffectsFadeVolume(maxVolume); SampleManager.SetMusicFadeVolume(maxVolume); } } else { if(m_bPreviousUserPause) { MusicManager.StopFrontEndTrack(); - MusicManager.ChangeMusicMode(1); + MusicManager.ChangeMusicMode(MUSICMODE_GAME); } CPlayerPed *playerPed = FindPlayerPed(); if(playerPed) { -- cgit v1.2.3 From 28bb221f7e44c03ae30b69a96a56bc467319a8ef Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Sat, 26 Oct 2019 16:20:36 +0300 Subject: Fix audio bug --- src/audio/AudioManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/audio/AudioManager.cpp') diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index 1428bb9f..c8e2656a 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -9174,7 +9174,7 @@ void cAudioManager::AdjustSamplesVolume() { for(int i = 0; i < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; i++) { - tActiveSample *pSample = &m_asSamples[i][(int32)m_abSampleQueueIndexTable[i] + 1]; + tActiveSample* pSample = &m_asSamples[m_bActiveSampleQueue][m_abSampleQueueIndexTable[m_bActiveSampleQueue][i] + 1]; if(!pSample->m_bBankIndex) // all non-speech sounds on PC pSample->m_bEmittingVolume = ComputeEmittingVolume( -- cgit v1.2.3 From 35bd3f514d2a673cf17db78103b17c169d2027e1 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Sat, 26 Oct 2019 17:08:13 +0300 Subject: Fix hornPatternsArray --- src/audio/AudioManager.cpp | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'src/audio/AudioManager.cpp') diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index 36713dbc..e3ae9068 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -48,7 +48,16 @@ bool &bPlayerJustEnteredCar = *(bool *)0x6508C4; bool &g_bMissionAudioLoadFailed = *(bool *)0x95CD8E; uint32 *gMinTimeToNextReport = (uint32 *)0x8E2828; uint8 &gSpecialSuspectLastSeenReport = *(uint8 *)0x95CD4D; -bool **hornPatternsArray = (bool **)0x606AB8; +bool hornPatternsArray[8][44] = { + {false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false, false, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false, false, false}, + {false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false}, + {false, false, true, true, true, true, true, true, true, true, true, true, false, false, false, false, true, true, true, true, true, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false}, + {false, false, true, true, true, true, true, false, false, true, true, true, true, true, false, false, false, true, true, true, true, true, true, true, true, true, true, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, false}, + {false, false, true, true, true, true, true, true, true, true, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false}, + {false, false, true, true, true, false, false, false, true, true, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false}, + {false, false, true, true, true, true, false, false, false, false, true, true, true, false, false, true, true, true, false, false, true, true, true, true, true, true, false, false, false, false, false, true, true, true, true, true, true, true, true, true, true, true, false, false}, + {false, false, true, true, true, true, false, false, true, true, true, true, true, false, false, false, true, true, true, true, true, true, false, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false, false, false, false}, +}; constexpr int totalAudioEntitiesSlots = 200; constexpr int maxVolume = 127; -- cgit v1.2.3