From af2e764d81d6a5981bab0a0d1fd0c79cf2465f69 Mon Sep 17 00:00:00 2001 From: aap Date: Sun, 30 Jun 2019 21:06:55 +0200 Subject: finished CEntity --- src/FileLoader.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/FileLoader.cpp') diff --git a/src/FileLoader.cpp b/src/FileLoader.cpp index 8bc6ad11..d87964ac 100644 --- a/src/FileLoader.cpp +++ b/src/FileLoader.cpp @@ -855,7 +855,7 @@ CFileLoader::Load2dEffect(const char *line) int id, r, g, b, a, type; float x, y, z; char corona[32], shadow[32]; - int shadowIntens, flash, roadReflection, flare, flags, probability; + int shadowIntens, lightType, roadReflection, flare, flags, probability; CBaseModelInfo *mi; C2dEffect *effect; char *p; @@ -888,14 +888,14 @@ CFileLoader::Load2dEffect(const char *line) sscanf(line, "%f %f %f %f %d %d %d %d %d", &effect->light.dist, - &effect->light.outerRange, + &effect->light.range, &effect->light.size, - &effect->light.innerRange, - &shadowIntens, &flash, &roadReflection, &flare, &flags); + &effect->light.shadowRange, + &shadowIntens, &lightType, &roadReflection, &flare, &flags); effect->light.corona = RwTextureRead(corona, nil); effect->light.shadow = RwTextureRead(shadow, nil); effect->light.shadowIntensity = shadowIntens; - effect->light.flash = flash; + effect->light.lightType = lightType; effect->light.roadReflection = roadReflection; effect->light.flareType = flare; // TODO: check out the flags -- cgit v1.2.3