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path: root/src/vehicles/Boat.cpp (follow)
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* fixes for CPhysical and friendsaap2020-05-221-1/+1
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* some fixesNikolay Korolev2020-05-141-0/+4
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* Fix linux warningsFilip Gawin2020-05-121-0/+1
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* Remove Miami stuffSergeanur2020-05-051-2/+0
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* merged masteraap2020-05-051-1/+1
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| * More use of GetModelIndexSergeanur2020-05-051-1/+1
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* | implemented most of streamed collisions and big buildingsaap2020-05-051-0/+2
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* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-05-021-3/+3
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| * SetPosition, part 2Sergeanur2020-05-021-3/+3
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* | changed saving compatibilityNikolay Korolev2020-05-021-0/+23
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* Adding getters and setters for type and statusSergeanur2020-04-301-5/+5
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* Fix compilation errorSergeanur2020-04-261-4/+4
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* Initial GLFW supporteray orçunus2020-04-261-4/+4
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* ps2 particles, sampman oal startedFire-Head2020-04-231-3/+52
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* Try to build with mingwFilip Gawin2020-04-201-7/+7
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* Remove patchesSergeanur2020-04-171-22/+1
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* rem refsFire-Head2020-04-171-5/+5
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* More refs removedSergeanur2020-04-161-5/+5
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* finished CBoataap2020-04-131-31/+610
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* CObject completesaml1er2020-04-101-1/+1
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* fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-091-39/+15
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* remove include <new> from common.haap2020-03-281-0/+2
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* Fix boat componentSergeanur2020-01-311-1/+1
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* Partial CBoatSergeanur2020-01-241-6/+242
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* Running script part 3Nikolay Korolev2019-07-251-1/+1
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* updateFire-Head2019-07-241-6/+5
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* Merge branch 'master' into masterFire_Head2019-07-111-3/+7
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| * cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-2/+8
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* | WaterLevel doneFire-Head2019-07-111-0/+63
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* the great reorganizationaap2019-07-071-0/+14