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* zero out work_buff before writing padding in savewithmorten2021-07-011-0/+5
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* fix some string sizes to be MAX_PATHwithmorten2021-06-302-0/+8
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* fix WriteSaveHeaderwithmorten2021-06-261-8/+8
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* Revert "Revert "Redo ReadSaveBuf + common.h cleanup""withmorten2021-06-261-0/+64
| | | | This reverts commit af7573ddbe38e0aaa485877e7ccb2e704b0f5a7f.
* Revert "Redo ReadSaveBuf + common.h cleanup"erorcun2021-06-251-64/+0
| | | | This reverts commit 2b67aba94cb6448fb24c869559465eddf2bad069.
* Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-251-0/+64
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* Revert "First batch of fixes (CallAndMessage)"Filip Gawin2021-01-311-3/+0
| | | | This reverts commit 7a3b80a9b7f414967fe59f89ab0fe5416735babe.
* First batch of fixes (CallAndMessage)Filip Gawin2021-01-311-0/+3
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* make building with Codewarrior 7 possiblewithmorten2021-01-211-0/+1
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* Includes overhaul, fix some compiler warningserorcun2021-01-171-0/+1
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* Fix MemoryCard.cppSergeanur2020-11-021-0/+1
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* Some unicode funcs belong to Font.cpp + small fixSergeanur2020-10-112-0/+2
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* Island loading cleanup and fixSergeanur2020-08-191-6/+2
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* Island loading and PS2 alpha test added to optionsSergeanur2020-08-161-8/+14
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* Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-131-1/+1
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* Remove island loadingSergeanur2020-07-091-1/+4
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* Update MemoryCard.cppFire_Head2020-06-291-3/+3
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* Merge branch 'master' into ps2menuFire_Head2020-06-293-2/+56
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| * mission replayNikolay Korolev2020-05-263-2/+56
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* | fixesFire-Head2020-06-281-1/+1
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* | mips overdoseFire-Head2020-06-272-0/+3279
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* Fix linux warningsFilip Gawin2020-05-121-1/+1
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* Fix Windows build and premakeeray orçunus2020-05-112-0/+2
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* Linux build supporteray orçunus2020-05-112-2/+0
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* Remove Miami stuffSergeanur2020-05-051-2/+0
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* implemented most of streamed collisions and big buildingsaap2020-05-051-0/+2
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* SetPosition, final partSergeanur2020-05-051-6/+6
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* Put camera modes compatibility under COMPATIBLE_SAVESSergeanur2020-05-021-2/+2
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* Merge pull request #495 from Sergeanur/MoreLanguagesaap2020-04-291-1/+9
|\ | | | | Japanese support
| * FixesSergeanur2020-04-271-1/+9
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* | Changing prefixes for some audio fieldsSergeanur2020-04-281-0/+1
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* Crossplatform work continueseray orçunus2020-04-222-5/+7
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* Fix savename buffer overflowSergeanur2020-04-181-4/+12
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* Remove padding fieldsSergeanur2020-04-181-0/+4
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* Remove patchesSergeanur2020-04-172-29/+2
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* rem refsFire-Head2020-04-172-16/+16
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* More refs removedSergeanur2020-04-164-33/+33
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* Default native resolution mode and small camera fixesSergeanur2020-04-151-0/+19
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* CarGen, Cranes, Gangs: cleanup, fixes, r* visioned placementSergeanur2020-04-141-1/+1
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* FixesWes Hampson2020-04-131-44/+60
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* GenericLoad() doneWes Hampson2020-04-131-25/+135
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* normalized line endings to LFaap2020-04-092-59/+59
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* (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head2020-04-092-0/+13
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* Wrappers cleanupSergeanur2020-03-291-1/+0
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* removed windows.h for most .cppsaap2020-03-272-0/+2
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* CCopPed 2 and fixeseray orçunus2020-03-262-32/+27
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* Use WriteDataToBufferPointerWes Hampson2020-03-141-35/+35
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* Style fix, use CTimeStepWes Hampson2020-03-131-4/+6
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* Style fixesWes Hampson2020-03-111-1/+1
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* Bugfixes, GenericSave() works now!Wes Hampson2020-03-111-15/+10
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* GenericSave complete, still needs some testingWes Hampson2020-03-111-78/+109
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* Save SimpleVars, Scripts, and a few othersWes Hampson2020-03-111-31/+83
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* Begin work on GenericSaveWes Hampson2020-03-051-1/+83
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* CPlayerPed doneeray orçunus2020-02-134-4/+5
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* Fix corrupt savesSergeanur2020-01-311-3/+3
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* sizeofs n stuffSergeanur2020-01-312-19/+31
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* CDate separatedSergeanur2020-01-274-107/+111
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* fix var namesSergeanur2020-01-272-16/+16
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* saveSergeanur2020-01-274-0/+579