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path: root/src/render/Particle.cpp (follow)
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* Place debug menu under ifdefSergeanur2020-05-091-0/+2
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* ps2 particles, sampman oal startedFire-Head2020-04-231-20/+22
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* Remove patchesSergeanur2020-04-171-17/+1
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* rem refsFire-Head2020-04-171-10/+5
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* CCivilianPed done & restore peds running to phoneeray orçunus2019-11-261-3/+3
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* Fixes&Pedseray orçunus2019-10-251-3/+12
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* CParticleObject done, cDMAudio doneFire-Head2019-08-151-7/+5
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* shadows doneFire-Head2019-07-241-9/+9
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* added wrappers around math functionsaap2019-07-101-4/+4
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* Cleanup project a bitFilip Gawin2019-06-301-80/+80
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* Footstepseray orçunus2019-06-281-4/+0
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* got rid of upper case typesaap2019-06-171-103/+103
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* added NO_MOVIESFire-Head2019-06-031-26/+26
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* fixed CParticle crash && RandTableFire-Head2019-05-301-2/+1
| | | | | implemented PC codewarrior rand updated premake
* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-3/+3
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* clean upaap2019-05-301-1/+3
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* Updates, CTimer startedFire-Head2019-05-291-19/+19
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* Particle, ParticleMgr doneFire-Head2019-05-291-4/+1862
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* first commitaap2019-05-151-0/+10