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path: root/src/entities/Entity.cpp (unfollow)
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2020-05-05Make CBaseModelInfo fields protectedSergeanur1-3/+3
2020-05-02changed saving compatibilityNikolay Korolev1-0/+105
2020-04-25few fixesaap1-22/+0
2020-04-24implemented skinned peds, no cutscene hands yetaap1-1/+69
2020-04-17Remove patchesSergeanur1-54/+1
2020-04-17More CWorld fixessaml1er1-2/+2
2020-04-16Reverse CWorldsaml1er1-0/+10
2020-04-10CObject completesaml1er1-2/+2
2020-04-09fixed questionable RW usage; changed radar mask to PS2 techinqueaap1-7/+7
2020-04-07finished CMotionBlurStreaks, CSpecialFXaap1-4/+4
2020-03-28remove include <new> from common.haap1-0/+2
2019-07-28CAutomobile::PreRender; whole class finishedaap1-1/+1
2019-07-24updateFire-Head1-3/+3
2019-07-19fixed references leakNikolay Korolev1-1/+1
2019-07-19ComputeDopplerEffectedFrequencyFilip Gawin1-2/+2
2019-07-19CAutomobile ctor, car spawner, fixesaap1-1/+1
2019-07-10added wrappers around math functionsaap1-3/+3
2019-07-08little changes; one more function of CAutomobileaap1-7/+7
2019-07-08cleaned up patching of virtual functions; started CAutomobileaap1-12/+28
2019-06-30finished CEntityaap1-5/+430
2019-06-30PlayBackThisFrameInterpolation and all it required...Nikolay Korolev1-0/+2
2019-06-27CStreaming almost doneaap1-9/+9
2019-06-24replaced some ctors; made PreRender call game functionaap1-2/+3
2019-06-22More CRadar stuff._AG1-1/+1
2019-06-18finished CFileLoader, except a crash!aap1-1/+1
2019-06-02added some small bits and stubsaap1-0/+82
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-14/+14