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* main.cpp mostly checked against ps2 nowaap2020-12-201-22/+25
* ps2 fixesaap2020-12-201-155/+212
* some PS2 thingsaap2020-12-201-0/+5
* merge attemptNikolay Korolev2020-12-191-107/+290
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| * PreAllocateRwObjectsaap2020-12-171-0/+57
| * AnimViewer fixes, commentary from miamierorcun2020-12-091-15/+11
| * bit more GTA_VERSION and GTA_PS2aap2020-12-041-6/+12
| * added GTA_SCENE_EDITNikolay Korolev2020-12-021-0/+2
| * some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)aap2020-12-011-0/+1
| * added a few registered pointers and memory debugaap2020-11-301-2/+6
| * start using CMemoryHeapaap2020-11-261-102/+227
| * memory heap starting to workaap2020-11-251-1/+1
| * neo screen dropletsaap2020-11-191-1/+16
| * Fix mouse lock/high-dpierorcun2020-11-161-2/+2
| * changes to RW layer so loading foreign files worksaap2020-11-111-0/+4
| * Font: Hud: Use orig. text dimensions, fix right-align calculationserorcun2020-11-091-6/+6
| * Revert "Font: Fix text dimensions"erorcun2020-11-081-1/+1
| * Merge pull request #789 from erorcun/mastererorcun2020-11-021-0/+8
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| | * rewrite CFO + postfx/pipeline optionserorcun2020-10-281-0/+8
| * | fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version textwithmorten2020-10-291-0/+3
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| * Font: Fix text dimensionserorcun2020-10-251-1/+1
| * clean up timebar ifdefsaap2020-10-251-43/+8
| * Fix OpenGL Z-writeSergeanur2020-09-251-1/+3
| * Merge branch 'master' of github.com:gtamodding/re3aap2020-08-181-0/+38
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| * | neo pipelinesaap2020-08-181-2/+25
* | | little cleanup and synch on templates and configaap2020-12-181-0/+2
* | | another fix for new rendereraap2020-12-131-4/+4
* | | some rendering thingsaap2020-12-131-9/+11
* | | Frontend cleanup, .INI, CFO, scrollable pageserorcun2020-12-091-0/+8
* | | AnimViewer done, comment cleanuperorcun2020-12-031-16/+14
* | | Xbox message screen, disabled by defaulterorcun2020-11-231-1/+6
* | | Merge pull request #825 from aap/miamiaap2020-11-221-1/+16
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| * | | neo screen dropletsaap2020-11-191-1/+16
* | | | Fix mouse lock/high-dpierorcun2020-11-181-6/+6
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* | | ped fix for new rendereraap2020-11-111-2/+2
* | | move stuff into defineaap2020-11-071-1/+1
* | | more fixes to new rendereraap2020-11-041-4/+5
* | | fixed boats for new rendereraap2020-11-041-9/+13
* | | new LCS-style rendereraap2020-11-031-0/+134
* | | Merge pull request #792 from withmorten/masteraap2020-10-311-0/+3
* | | clean up timebar ifdefsaap2020-10-251-37/+7
* | | Timer, mainerorcun2020-10-231-57/+47
* | | CSpecialFX and some other classesRoman Masanin2020-10-091-1/+1
* | | Fix OpenGL Z-writeSergeanur2020-09-251-0/+3
* | | CGame done, Peds, fixeseray orçunus2020-08-301-19/+9
* | | CStreaming done, hopefullyaap2020-08-201-24/+4
* | | rw stuff done & other small thingsaap2020-08-201-0/+6
* | | neo pipelines; postfx fixaap2020-08-191-2/+25
* | | Merge branch 'master' into miamiSergeanur2020-08-151-0/+38
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| * | Original screen grabberSergeanur2020-08-141-0/+38
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| * Squeeze performance option, minor fixeseray orçunus2020-08-031-0/+2
* | coronas doneaap2020-08-091-1/+1
* | CCopPed, except spike trapseray orçunus2020-07-281-0/+2
* | Merge pull request #650 from majesticCoding/miamiaap2020-07-201-0/+2
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| * | cosmetic fixesmajestic2020-07-201-0/+2
* | | Add compatibility with RW 3.4Sergeanur2020-07-181-1/+6
* | | Merge branch 'master' into miamiSergeanur2020-07-131-2/+15
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| * Add cutscene borders switch to the menuSergeanur2020-07-111-2/+10
| * keep loading screen, but for a seconderay orçunus2020-07-091-3/+5
| * Disable loading screenSergeanur2020-07-091-0/+2
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-18/+47
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| * Merge branch 'master' into ps2menuFire_Head2020-06-291-7/+19
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| | * Revert "FONT_BANK renamed to FONT_STANDARD"Fire-Head2020-06-071-2/+2
| * | mips overdoseFire-Head2020-06-271-18/+47
* | | cleaned up and updated animviewer; fixed animation bugaap2020-06-081-1/+1
* | | Message box, letterbox and ped attachingeray orçunus2020-06-071-8/+3
* | | Merge branch 'master' into miamiSergeanur2020-06-071-2/+2
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| * | FONT_BANK renamed to FONT_STANDARDSergeanur2020-06-071-2/+2
* | | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-031-2/+6
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| * | fixed timebar toggleaap2020-06-011-4/+1
| * | Add files via uploadrollschuh22822020-05-291-0/+8
| * | Frontend customization functions, freecam toggle, minor thingseray orçunus2020-05-281-1/+0
| * | all my fixes live in exeseray orçunus2020-05-241-1/+9
| * | skeleton typosaap2020-05-231-4/+4
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* | VC WaterFire-Head2020-05-271-1/+4
* | Menu borders and weapon fixeseray orçunus2020-05-241-18/+10
* | skeleton typosaap2020-05-231-4/+4
* | Merge pull request #574 from Xinerki/miamierorcun2020-05-221-0/+22
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| * | vehicle cheats and debug cheat string displayXinerki2020-05-211-0/+22
* | | VC CMenuManager struct, ctor etc.eray orçunus2020-05-221-54/+16
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* | radar spritesaap2020-05-171-1/+0
* | loading screensaap2020-05-171-22/+36
* | Merge branch 'master' into miamiSergeanur2020-05-121-5/+5
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| * Fix linux warningsFilip Gawin2020-05-121-5/+5
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-121-0/+3
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| * remove debug shitaap2020-05-121-3/+0
| * little fixes to CClouds; disabled object clipping for SA camaap2020-05-121-0/+3
| * Linux build supporteray orçunus2020-05-111-0/+3
* | CRendereraap2020-05-111-4/+7
* | Merge branch 'master' into miamiSergeanur2020-05-101-4/+8
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| * Place debug menu under ifdefSergeanur2020-05-091-4/+8
* | getting the vice city map to workaap2020-05-051-1/+1
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* few fixesaap2020-04-251-1/+3
* implemented debugmenuaap2020-04-241-3/+2
* implemented skinned peds, no cutscene hands yetaap2020-04-241-0/+1
* Try to build with mingwFilip Gawin2020-04-201-1/+1
* Remove patchesSergeanur2020-04-171-26/+1
* rem refsFire-Head2020-04-171-11/+6
* Default native resolution mode and small camera fixesSergeanur2020-04-151-0/+5
* Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-1/+2
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| * CWeapon done, ps2 cheats fixFire-Head2020-04-151-1/+2
* | Merge pull request #429 from Nick007J/masterNikolay Korolev2020-04-151-2/+1
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| * | scene editNikolay Korolev2020-04-131-2/+1
* | | Many fixes and cleanuperay orçunus2020-04-151-2/+3
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* / implemented CTrafficLightsaap2020-04-101-2/+5
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* PS2 Cheats, restored R*namesFire-Head2020-04-091-27/+26
* cleanupFire-Head2020-04-091-21/+45
* (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head2020-04-091-639/+1264
* finished CMotionBlurStreaks, CSpecialFXaap2020-04-071-19/+19
* timebarsSergeanur2020-03-311-1/+74
* CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-281-2/+1
* Finished CCam; various smaller thingsaap2020-03-271-0/+1
* merge with upstreamNikolay Korolev2020-03-221-1/+1
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| * Fixes for Serge's reviewFilip Gawin2020-03-221-1/+1
| * ConsoleSergeanur2020-03-221-1/+2
* | CGame::InitialiseNikolay Korolev2020-03-221-8/+10
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* more stuff + intro fixNikolay Korolev2020-02-241-1/+2
* CPlayerPed & CMenuManager (#286)erorcun2020-01-071-13/+43
* ControllerConfig doneFire-Head2019-10-271-3/+3
* Aspect ratio fix for player skin menuSergeanur2019-10-071-0/+8
* AnimViewer messages, Particle fix, Pedseray orçunus2019-08-171-0/+3
* AnimViewer fixeseray orçunus2019-08-151-0/+3
* AnimViewer!eray orçunus2019-08-151-1/+31
* implemented CTrainaap2019-07-311-0/+1
* Merge branch 'master' into masterFire_Head2019-07-241-6/+169
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| * updateFire-Head2019-07-241-1/+1
| * shadows doneFire-Head2019-07-241-6/+169
* | implemented col line renderingaap2019-07-191-0/+2
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* and of course the last commit didnt fix everythingaap2019-07-101-1/+1
* fixed some stuff in frontend, badly broke others; disabled reversed frontend for the momentaap2019-07-101-1/+7
* the great reorganizationaap2019-07-071-0/+891