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fully reversed source code for gta III and gta VC
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core
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World.cpp
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2021-06-24
Use bool8 in audio code
Sergeanur
1
-2
/
+2
2021-06-24
Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix
Sergeanur
1
-2
/
+2
2021-01-28
Use previous naming & fix LineOfSightSectorList too
erorcun
1
-6
/
+6
2021-01-28
Fix some Collision NaN/inf's
erorcun
1
-4
/
+4
2021-01-26
Use original animation names from VCS
Sergeanur
1
-1
/
+1
2021-01-17
Includes overhaul, fix some compiler warnings
erorcun
1
-5
/
+0
2021-01-01
small CWorld fixes
Sergeanur
1
-34
/
+34
2020-12-31
remove superfluous CWorld::
aap
1
-82
/
+82
2020-12-31
mult -> div
aap
1
-1
/
+1
2020-12-29
Reorder CEntity functions into their original order
Sergeanur
1
-2
/
+12
2020-12-18
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
Sergeanur
1
-96
/
+0
2020-12-17
Fix
erorcun
1
-5
/
+4
2020-12-08
Add NUM_LEVELS
Sergeanur
1
-4
/
+4
2020-12-07
uint8 enums fixed
withmorten
1
-1
/
+1
2020-12-03
more PS2 stuff; memory movement done
aap
1
-19
/
+19
2020-12-01
some more GTA_VERSION
aap
1
-1
/
+4
2020-11-30
small garages revision + small template stuff
Nikolay Korolev
1
-0
/
+8
2020-11-26
start using CMemoryHeap
aap
1
-0
/
+3
2020-10-18
Setter for bIsStatic (became virtual in SA)
Sergeanur
1
-9
/
+9
2020-08-03
Squeeze performance option, minor fixes
eray orçunus
1
-0
/
+5
Fixes are already in miami
2020-07-13
Rename LEVEL_NONE to LEVEL_GENERIC
Sergeanur
1
-1
/
+1
2020-06-14
more cleanup
aap
1
-17
/
+17
2020-06-12
little CCam cleanup; fix in CWorld sphere test
aap
1
-0
/
+4
2020-05-28
fix
Nikolay Korolev
1
-2
/
+2
2020-05-25
small fixes
aap
1
-14
/
+14
2020-05-19
small fixes
aap
1
-1
/
+1
2020-05-12
Fix linux warnings
Filip Gawin
1
-0
/
+1
2020-05-06
IsStatic
Nikolay Korolev
1
-7
/
+7
2020-05-06
little cworld bugfix
aap
1
-1
/
+1
2020-05-05
More use of GetModelIndex
Sergeanur
1
-10
/
+8
2020-05-05
implemented most of streamed collisions and big buildings
aap
1
-2
/
+2
2020-05-05
SetPosition, final part
Sergeanur
1
-10
/
+5
2020-05-03
implemented most of vice city path system
aap
1
-2
/
+2
2020-05-02
SetPosition, part 1
Sergeanur
1
-2
/
+2
2020-04-30
Adding getters and setters for type and status
Sergeanur
1
-7
/
+7
2020-04-24
implemented skinned peds, no cutscene hands yet
aap
1
-0
/
+5
2020-04-20
Try to build with mingw
Filip Gawin
1
-38
/
+38
2020-04-18
replays bug fix
Nikolay Korolev
1
-0
/
+15
2020-04-17
Remove patches
Sergeanur
1
-43
/
+14
2020-04-17
Fix CWorld::FindObjectsOfTypeInRangeSectorList bug
saml1er
1
-8
/
+10
2020-04-17
Apply clang format to CWorld
saml1er
1
-938
/
+1031
2020-04-17
CWorld fixes
saml1er
1
-220
/
+151
2020-04-17
More CWorld fixes
saml1er
1
-24
/
+24
2020-04-17
Fix CWorld::RepositionOneObject bugs
saml1er
1
-16
/
+45
2020-04-17
CWorld complete
saml1er
1
-22
/
+125
2020-04-16
Reverse CWorld
saml1er
1
-18
/
+828
2020-04-15
Many fixes and cleanup
eray orçunus
1
-2
/
+2
2020-04-15
CWeapon done, ps2 cheats fix
Fire-Head
1
-0
/
+1
2020-04-09
Finished CExplosion
Sergeanur
1
-0
/
+2
2020-03-29
CShotInfo, CWanted done, Frontend fix
eray orçunus
1
-0
/
+14
2020-03-28
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
Fire-Head
1
-0
/
+1
2020-03-28
garages part 1
Nikolay Korolev
1
-0
/
+1
2020-03-27
Finished CCam; various smaller things
aap
1
-35
/
+36
2020-03-22
CGame::Initialise
Nikolay Korolev
1
-1
/
+2
2020-03-11
CPopulation done, CCopPed and fixes
eray orçunus
1
-22
/
+29
2020-02-17
CPopulation 1
eray orçunus
1
-1
/
+1
2020-02-16
script 1000-1154
Nikolay Korolev
1
-0
/
+1
2020-02-15
script 900-999
Nikolay Korolev
1
-0
/
+1
2020-02-07
cMusicManager
Sergeanur
1
-3
/
+2
2020-02-02
script 900-999 init
Nikolay Korolev
1
-0
/
+1
2020-01-03
script 800-899
Nikolay Korolev
1
-2
/
+6
2019-12-05
CPhone, CPlayerInfo, CFire, CWorld
eray orçunus
1
-10
/
+38
2019-10-26
Fixes for aap review (audio8)
Filip Gawin
1
-1
/
+1
2019-10-26
More audio (to hook and test)
Filip Gawin
1
-1
/
+1
2019-10-21
script 500-599 plus bugfix
Nikolay Korolev
1
-0
/
+13
2019-10-19
CGame::Process() && CGame::ReloadIPLs
nmzik
1
-0
/
+2
2019-10-08
Full CGameLogic
Sergeanur
1
-0
/
+1
2019-09-12
fixed launch in space bug
Nikolay Korolev
1
-1
/
+1
2019-09-12
Little cleanup
eray orçunus
1
-15
/
+15
2019-09-12
World and Peds
eray orçunus
1
-1
/
+247
2019-08-17
AnimViewer messages, Particle fix, Peds
eray orçunus
1
-1
/
+5
2019-08-15
AnimViewer!
eray orçunus
1
-0
/
+18
2019-08-04
implemented CHeli
aap
1
-1
/
+1
2019-07-27
cargen + some script
Nikolay Korolev
1
-0
/
+1
2019-07-16
more fixes; started CAutomobile::ProcessControl
aap
1
-8
/
+8
2019-07-15
Phone, World, Ped
eray orçunus
1
-10
/
+143
2019-07-14
Partial RunningScript part2
Nikolay Korolev
1
-0
/
+2
2019-07-10
Phone start, ped spinning and cop car fix, and some love to CPed
eray orçunus
1
-0
/
+78
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-07-07
the great reorganization
aap
1
-0
/
+0
2019-06-29
ProcessPedUpdate
Nikolay Korolev
1
-0
/
+1
2019-06-29
miscellaneous, mostly world related
aap
1
-10
/
+131
2019-06-25
More replay stuff
Nikolay Korolev
1
-1
/
+1
2019-06-23
some Radar and Hud cleanup; fix in Physical
aap
1
-1
/
+1
2019-06-23
fixed key binding, head shots, freezes
aap
1
-1
/
+1
2019-06-20
Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h.
_AG
1
-1
/
+1
2019-06-18
finished CFileLoader, except a crash!
aap
1
-0
/
+2
2019-06-15
New updates for Hud.cpp and more.
_AG
1
-0
/
+5
2019-05-29
implemented some of CCam and dependencies
aap
1
-0
/
+1
2019-05-28
implemented bits of CWorld
aap
1
-0
/
+545
2019-05-17
reversed CPhysical::ProcessShiftSectorList
aap
1
-0
/
+5