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-rw-r--r--src/audio/AudioLogic.cpp2
-rw-r--r--src/control/Garages.cpp8
-rw-r--r--src/control/Garages.h20
-rw-r--r--src/control/Script3.cpp6
-rw-r--r--src/control/Script4.cpp2
-rw-r--r--src/peds/Ped.h4
6 files changed, 21 insertions, 21 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index af67b561..ca395136 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -8121,7 +8121,7 @@ cAudioManager::ProcessGarages()
const float SOUND_INTENSITY = 80.0f;
CEntity *entity;
- eGarageState state;
+ uint8 state;
uint32 sampleIndex;
uint8 j;
float distSquared;
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index 33137c69..ff11600b 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -202,7 +202,7 @@ void CGarages::Update(void)
aGarages[GarageToBeTidied].TidyUpGarage();
}
-int16 CGarages::AddOne(CVector p1, CVector p2, eGarageType type, int32 targetId)
+int16 CGarages::AddOne(CVector p1, CVector p2, uint8 type, int32 targetId)
{
if (NumGarages >= NUM_GARAGES) {
assert(0);
@@ -285,7 +285,7 @@ int16 CGarages::AddOne(CVector p1, CVector p2, eGarageType type, int32 targetId)
return NumGarages++;
}
-void CGarages::ChangeGarageType(int16 garage, eGarageType type, int32 mi)
+void CGarages::ChangeGarageType(int16 garage, uint8 type, int32 mi)
{
CGarage* pGarage = &aGarages[garage];
pGarage->m_eGarageType = type;
@@ -2172,7 +2172,7 @@ void CGarages::CloseHideOutGaragesBeforeSave()
}
}
-int32 CGarages::CountCarsInHideoutGarage(eGarageType type)
+int32 CGarages::CountCarsInHideoutGarage(uint8 type)
{
int32 total = 0;
for (int i = 0; i < NUM_GARAGE_STORED_CARS; i++) {
@@ -2192,7 +2192,7 @@ int32 CGarages::CountCarsInHideoutGarage(eGarageType type)
return total;
}
-int32 CGarages::FindMaxNumStoredCarsForGarage(eGarageType type)
+int32 CGarages::FindMaxNumStoredCarsForGarage(uint8 type)
{
switch (type) {
case GARAGE_HIDEOUT_ONE:
diff --git a/src/control/Garages.h b/src/control/Garages.h
index 41b2afb7..79cef36e 100644
--- a/src/control/Garages.h
+++ b/src/control/Garages.h
@@ -7,7 +7,7 @@
class CVehicle;
class CCamera;
-enum eGarageState : int8
+enum eGarageState
{
GS_FULLYCLOSED,
GS_OPENED,
@@ -18,7 +18,7 @@ enum eGarageState : int8
GS_AFTERDROPOFF,
};
-enum eGarageType : int8
+enum eGarageType
{
GARAGE_NONE,
GARAGE_MISSION,
@@ -81,8 +81,8 @@ VALIDATE_SIZE(CStoredCar, 0x28);
class CGarage
{
- eGarageType m_eGarageType;
- eGarageState m_eGarageState;
+ uint8 m_eGarageType;
+ uint8 m_eGarageState;
bool field_2; // unused
bool m_bClosingWithoutTargetCar;
bool m_bDeactivated;
@@ -207,8 +207,8 @@ public:
#endif
static void Update(void);
- static int16 AddOne(CVector pos1, CVector pos2, eGarageType type, int32 targetId);
- static void ChangeGarageType(int16, eGarageType, int32);
+ static int16 AddOne(CVector pos1, CVector pos2, uint8 type, int32 targetId);
+ static void ChangeGarageType(int16, uint8, int32);
static void PrintMessages(void);
static void TriggerMessage(const char* text, int16, uint16 time, int16);
static void SetTargetCarForMissonGarage(int16, CVehicle*);
@@ -244,10 +244,10 @@ private:
static bool IsCarSprayable(CVehicle*);
static float FindDoorHeightForMI(int32);
static void CloseHideOutGaragesBeforeSave(void);
- static int32 CountCarsInHideoutGarage(eGarageType);
- static int32 FindMaxNumStoredCarsForGarage(eGarageType);
- static int32 GetBombTypeForGarageType(eGarageType type) { return type - GARAGE_BOMBSHOP1 + 1; }
- static int32 GetCarsCollectedIndexForGarageType(eGarageType type) { return type - GARAGE_COLLECTCARS_1; }
+ static int32 CountCarsInHideoutGarage(uint8);
+ static int32 FindMaxNumStoredCarsForGarage(uint8);
+ static int32 GetBombTypeForGarageType(uint8 type) { return type - GARAGE_BOMBSHOP1 + 1; }
+ static int32 GetCarsCollectedIndexForGarageType(uint8 type) { return type - GARAGE_COLLECTCARS_1; }
friend class cAudioManager;
friend class CGarage;
diff --git a/src/control/Script3.cpp b/src/control/Script3.cpp
index 23ab453c..38bcb2ec 100644
--- a/src/control/Script3.cpp
+++ b/src/control/Script3.cpp
@@ -291,7 +291,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
infZ = *(float*)&ScriptParams[5];
supZ = *(float*)&ScriptParams[2];
}
- ScriptParams[0] = CGarages::AddOne(CVector(infX, infY, infZ), CVector(supX, supY, supZ), (eGarageType)ScriptParams[6], 0);
+ ScriptParams[0] = CGarages::AddOne(CVector(infX, infY, infZ), CVector(supX, supY, supZ), ScriptParams[6], 0);
StoreParameters(&m_nIp, 1);
return 0;
}
@@ -316,7 +316,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
infZ = *(float*)&ScriptParams[5];
supZ = *(float*)&ScriptParams[2];
}
- ScriptParams[0] = CGarages::AddOne(CVector(infX, infY, infZ), CVector(supX, supY, supZ), (eGarageType)ScriptParams[6], ScriptParams[7]);
+ ScriptParams[0] = CGarages::AddOne(CVector(infX, infY, infZ), CVector(supX, supY, supZ), ScriptParams[6], ScriptParams[7]);
StoreParameters(&m_nIp, 1);
return 0;
}
@@ -1826,7 +1826,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
}
case COMMAND_CHANGE_GARAGE_TYPE:
CollectParameters(&m_nIp, 2);
- CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1], 0);
+ CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1], 0);
return 0;
case COMMAND_ACTIVATE_CRUSHER_CRANE:
{
diff --git a/src/control/Script4.cpp b/src/control/Script4.cpp
index feef70bc..399765f0 100644
--- a/src/control/Script4.cpp
+++ b/src/control/Script4.cpp
@@ -1459,7 +1459,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL:
{
CollectParameters(&m_nIp, 3);
- CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1], ScriptParams[2]);
+ CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1], ScriptParams[2]);
return 0;
}
case COMMAND_FIND_DRUG_PLANE_COORDINATES:
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 7a9f4a9e..015ad677 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -43,7 +43,7 @@ enum eFormation
FORMATION_FRONT
};
-enum FightState : int8 {
+enum FightState {
FIGHTSTATE_MOVE_FINISHED = -2,
FIGHTSTATE_JUST_ATTACKED,
FIGHTSTATE_NO_MOVE,
@@ -484,7 +484,7 @@ public:
CVector m_vecHitLastPos;
uint32 m_curFightMove;
uint8 m_fightButtonPressure;
- FightState m_fightState;
+ int8 m_fightState;
bool m_takeAStepAfterAttack;
CFire *m_pFire;
CEntity *m_pLookTarget;