diff options
Diffstat (limited to '')
-rw-r--r-- | src/audio/AudioLogic.cpp | 2 | ||||
-rw-r--r-- | src/control/Garages.cpp | 8 | ||||
-rw-r--r-- | src/control/Garages.h | 20 | ||||
-rw-r--r-- | src/control/Script3.cpp | 6 | ||||
-rw-r--r-- | src/control/Script4.cpp | 2 | ||||
-rw-r--r-- | src/peds/Ped.h | 4 |
6 files changed, 21 insertions, 21 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index af67b561..ca395136 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -8121,7 +8121,7 @@ cAudioManager::ProcessGarages() const float SOUND_INTENSITY = 80.0f; CEntity *entity; - eGarageState state; + uint8 state; uint32 sampleIndex; uint8 j; float distSquared; diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index 33137c69..ff11600b 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -202,7 +202,7 @@ void CGarages::Update(void) aGarages[GarageToBeTidied].TidyUpGarage(); } -int16 CGarages::AddOne(CVector p1, CVector p2, eGarageType type, int32 targetId) +int16 CGarages::AddOne(CVector p1, CVector p2, uint8 type, int32 targetId) { if (NumGarages >= NUM_GARAGES) { assert(0); @@ -285,7 +285,7 @@ int16 CGarages::AddOne(CVector p1, CVector p2, eGarageType type, int32 targetId) return NumGarages++; } -void CGarages::ChangeGarageType(int16 garage, eGarageType type, int32 mi) +void CGarages::ChangeGarageType(int16 garage, uint8 type, int32 mi) { CGarage* pGarage = &aGarages[garage]; pGarage->m_eGarageType = type; @@ -2172,7 +2172,7 @@ void CGarages::CloseHideOutGaragesBeforeSave() } } -int32 CGarages::CountCarsInHideoutGarage(eGarageType type) +int32 CGarages::CountCarsInHideoutGarage(uint8 type) { int32 total = 0; for (int i = 0; i < NUM_GARAGE_STORED_CARS; i++) { @@ -2192,7 +2192,7 @@ int32 CGarages::CountCarsInHideoutGarage(eGarageType type) return total; } -int32 CGarages::FindMaxNumStoredCarsForGarage(eGarageType type) +int32 CGarages::FindMaxNumStoredCarsForGarage(uint8 type) { switch (type) { case GARAGE_HIDEOUT_ONE: diff --git a/src/control/Garages.h b/src/control/Garages.h index 41b2afb7..79cef36e 100644 --- a/src/control/Garages.h +++ b/src/control/Garages.h @@ -7,7 +7,7 @@ class CVehicle; class CCamera; -enum eGarageState : int8 +enum eGarageState { GS_FULLYCLOSED, GS_OPENED, @@ -18,7 +18,7 @@ enum eGarageState : int8 GS_AFTERDROPOFF, }; -enum eGarageType : int8 +enum eGarageType { GARAGE_NONE, GARAGE_MISSION, @@ -81,8 +81,8 @@ VALIDATE_SIZE(CStoredCar, 0x28); class CGarage { - eGarageType m_eGarageType; - eGarageState m_eGarageState; + uint8 m_eGarageType; + uint8 m_eGarageState; bool field_2; // unused bool m_bClosingWithoutTargetCar; bool m_bDeactivated; @@ -207,8 +207,8 @@ public: #endif static void Update(void); - static int16 AddOne(CVector pos1, CVector pos2, eGarageType type, int32 targetId); - static void ChangeGarageType(int16, eGarageType, int32); + static int16 AddOne(CVector pos1, CVector pos2, uint8 type, int32 targetId); + static void ChangeGarageType(int16, uint8, int32); static void PrintMessages(void); static void TriggerMessage(const char* text, int16, uint16 time, int16); static void SetTargetCarForMissonGarage(int16, CVehicle*); @@ -244,10 +244,10 @@ private: static bool IsCarSprayable(CVehicle*); static float FindDoorHeightForMI(int32); static void CloseHideOutGaragesBeforeSave(void); - static int32 CountCarsInHideoutGarage(eGarageType); - static int32 FindMaxNumStoredCarsForGarage(eGarageType); - static int32 GetBombTypeForGarageType(eGarageType type) { return type - GARAGE_BOMBSHOP1 + 1; } - static int32 GetCarsCollectedIndexForGarageType(eGarageType type) { return type - GARAGE_COLLECTCARS_1; } + static int32 CountCarsInHideoutGarage(uint8); + static int32 FindMaxNumStoredCarsForGarage(uint8); + static int32 GetBombTypeForGarageType(uint8 type) { return type - GARAGE_BOMBSHOP1 + 1; } + static int32 GetCarsCollectedIndexForGarageType(uint8 type) { return type - GARAGE_COLLECTCARS_1; } friend class cAudioManager; friend class CGarage; diff --git a/src/control/Script3.cpp b/src/control/Script3.cpp index 23ab453c..38bcb2ec 100644 --- a/src/control/Script3.cpp +++ b/src/control/Script3.cpp @@ -291,7 +291,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) infZ = *(float*)&ScriptParams[5]; supZ = *(float*)&ScriptParams[2]; } - ScriptParams[0] = CGarages::AddOne(CVector(infX, infY, infZ), CVector(supX, supY, supZ), (eGarageType)ScriptParams[6], 0); + ScriptParams[0] = CGarages::AddOne(CVector(infX, infY, infZ), CVector(supX, supY, supZ), ScriptParams[6], 0); StoreParameters(&m_nIp, 1); return 0; } @@ -316,7 +316,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) infZ = *(float*)&ScriptParams[5]; supZ = *(float*)&ScriptParams[2]; } - ScriptParams[0] = CGarages::AddOne(CVector(infX, infY, infZ), CVector(supX, supY, supZ), (eGarageType)ScriptParams[6], ScriptParams[7]); + ScriptParams[0] = CGarages::AddOne(CVector(infX, infY, infZ), CVector(supX, supY, supZ), ScriptParams[6], ScriptParams[7]); StoreParameters(&m_nIp, 1); return 0; } @@ -1826,7 +1826,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) } case COMMAND_CHANGE_GARAGE_TYPE: CollectParameters(&m_nIp, 2); - CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1], 0); + CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1], 0); return 0; case COMMAND_ACTIVATE_CRUSHER_CRANE: { diff --git a/src/control/Script4.cpp b/src/control/Script4.cpp index feef70bc..399765f0 100644 --- a/src/control/Script4.cpp +++ b/src/control/Script4.cpp @@ -1459,7 +1459,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL: { CollectParameters(&m_nIp, 3); - CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1], ScriptParams[2]); + CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1], ScriptParams[2]); return 0; } case COMMAND_FIND_DRUG_PLANE_COORDINATES: diff --git a/src/peds/Ped.h b/src/peds/Ped.h index 7a9f4a9e..015ad677 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -43,7 +43,7 @@ enum eFormation FORMATION_FRONT }; -enum FightState : int8 { +enum FightState { FIGHTSTATE_MOVE_FINISHED = -2, FIGHTSTATE_JUST_ATTACKED, FIGHTSTATE_NO_MOVE, @@ -484,7 +484,7 @@ public: CVector m_vecHitLastPos; uint32 m_curFightMove; uint8 m_fightButtonPressure; - FightState m_fightState; + int8 m_fightState; bool m_takeAStepAfterAttack; CFire *m_pFire; CEntity *m_pLookTarget; |