diff options
Diffstat (limited to 'src/skel/crossplatform.h')
-rw-r--r-- | src/skel/crossplatform.h | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/skel/crossplatform.h b/src/skel/crossplatform.h index d8807f2b..b4e6a751 100644 --- a/src/skel/crossplatform.h +++ b/src/skel/crossplatform.h @@ -17,7 +17,11 @@ enum eWinVersion // As long as WITHWINDOWS isn't defined / <Windows.h> isn't included, we only need type definitions so let's include <IntSafe.h>. // NOTE: It's perfectly fine to include <Windows.h> here, but it can increase build size and time in *some* conditions, and maybe substantially in future if we'll use crossplatform.h more. #ifndef _INC_WINDOWS - #include <IntSafe.h> + #ifndef __MWERKS__ + #include <IntSafe.h> + #else + #include <Windows.h> + #endif #endif #if defined RW_D3D9 || defined RWLIBS #include "win.h" @@ -114,6 +118,7 @@ struct SYSTEMTIME { void GetLocalTime_CP(SYSTEMTIME* out); #define GetLocalTime GetLocalTime_CP + #define OutputDebugString(s) re3_debug("[DBG-2]: %s\n",s) #endif |