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-rw-r--r--src/extras/frontendoption.cpp168
1 files changed, 168 insertions, 0 deletions
diff --git a/src/extras/frontendoption.cpp b/src/extras/frontendoption.cpp
new file mode 100644
index 00000000..6ab2801c
--- /dev/null
+++ b/src/extras/frontendoption.cpp
@@ -0,0 +1,168 @@
+#include "common.h"
+
+#ifdef CUSTOM_FRONTEND_OPTIONS
+#include "frontendoption.h"
+
+int numCustomFrontendOptions = 0;
+FrontendOption *customFrontendOptions;
+
+int optionCursor = -1;
+eMenuScreen currentMenu;
+
+void ChangeScreen(eMenuScreen screen, int option, bool fadeIn)
+{
+ FrontEndMenuManager.m_nPrevScreen = FrontEndMenuManager.m_nCurrScreen;
+ FrontEndMenuManager.m_nCurrScreen = screen;
+ FrontEndMenuManager.m_nCurrOption = option;
+ if (fadeIn)
+ FrontEndMenuManager.m_nMenuFadeAlpha = 0;
+}
+
+void GoBack(bool fadeIn)
+{
+ int screen = !FrontEndMenuManager.m_bGameNotLoaded ?
+ aScreens[FrontEndMenuManager.m_nCurrScreen].m_PreviousPage[1] : aScreens[FrontEndMenuManager.m_nCurrScreen].m_PreviousPage[0];
+ int option = !FrontEndMenuManager.m_bGameNotLoaded ?
+ aScreens[FrontEndMenuManager.m_nCurrScreen].m_ParentEntry[1] : aScreens[FrontEndMenuManager.m_nCurrScreen].m_ParentEntry[0];
+
+ FrontEndMenuManager.ThingsToDoBeforeGoingBack();
+
+ ChangeScreen((eMenuScreen)screen, option, fadeIn);
+}
+
+uint8
+GetNumberOfMenuOptions(int screen)
+{
+ uint8 Rows = 0;
+ for (int i = 0; i < NUM_MENUROWS; i++) {
+ if (aScreens[screen].m_aEntries[i].m_Action == MENUACTION_NOTHING)
+ break;
+
+ ++Rows;
+ }
+ return Rows;
+}
+
+// Used before reloading in InitialiseChangedLanguageSettings and debugmenu
+void
+RemoveCustomFrontendOptions()
+{
+ for (int i = 0; i < MENUPAGES; i++) {
+ for (int j = 0; j < NUM_MENUROWS; j++) {
+ if (aScreens[i].m_aEntries[j].m_Action == MENUACTION_TRIGGERFUNC) {
+ int k;
+ for (k = j; k < NUM_MENUROWS-1; k++) {
+ memcpy(&aScreens[i].m_aEntries[k], &aScreens[i].m_aEntries[k+1], sizeof(CMenuScreen::CMenuEntry));
+ }
+ aScreens[i].m_aEntries[k].m_Action = MENUACTION_NOTHING;
+ aScreens[i].m_aEntries[k].m_EntryName[0] = '\0';
+ j--;
+ }
+ }
+ }
+ free(customFrontendOptions);
+ numCustomFrontendOptions = 0;
+}
+
+int8 RegisterNewOption(int screen)
+{
+ numCustomFrontendOptions++;
+ if (numCustomFrontendOptions == 1)
+ customFrontendOptions = (FrontendOption*)malloc(numCustomFrontendOptions * sizeof(FrontendOption));
+ else
+ customFrontendOptions = (FrontendOption*)realloc(customFrontendOptions, numCustomFrontendOptions * sizeof(FrontendOption));
+
+ uint8 nth = GetNumberOfMenuOptions(screen);
+ if (optionCursor < 0) {
+ if (optionCursor == -1) {
+ if (!strcmp(aScreens[screen].m_aEntries[nth - 1].m_EntryName, "FEDS_TB") || !strcmp(aScreens[screen].m_aEntries[nth - 1].m_EntryName, "FESZ_CA")) {
+ // Move back button one below
+ memcpy(&aScreens[screen].m_aEntries[nth], &aScreens[screen].m_aEntries[nth - 1], sizeof(CMenuScreen::CMenuEntry));
+ nth--;
+ }
+ }
+ } else {
+ if (aScreens[screen].m_aEntries[optionCursor].m_Action != MENUACTION_NOTHING) {
+ for (int i = nth - 1; i >= optionCursor; i--) {
+ memcpy(&aScreens[screen].m_aEntries[i + 1], &aScreens[screen].m_aEntries[i], sizeof(CMenuScreen::CMenuEntry));
+ }
+ }
+ nth = optionCursor;
+ optionCursor++;
+ }
+
+ aScreens[screen].m_aEntries[nth].m_Action = MENUACTION_TRIGGERFUNC;
+ aScreens[screen].m_aEntries[nth].m_TargetMenu = numCustomFrontendOptions - 1;
+ aScreens[screen].m_aEntries[nth].m_EntryName[0] = 1; // just something to fool it
+ return nth;
+}
+
+void FrontendOptionSetPosition(eMenuScreen screen, int8 option)
+{
+ currentMenu = screen;
+ optionCursor = option;
+}
+
+void FrontendOptionAddSelect(const wchar* leftText, const wchar** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, ReturnPrevPageFunc returnPrevPageFunc)
+{
+ int8 screenOptionOrder = RegisterNewOption(currentMenu);
+
+ FrontendOption& option = customFrontendOptions[numCustomFrontendOptions - 1];
+ option.screen = currentMenu;
+ option.type = FEOPTION_SELECT;
+ option.leftText = leftText;
+ option.rightTexts = rightTexts;
+ option.numRightTexts = numRightTexts;
+ option.value = var;
+ option.displayedValue = *var;
+ option.onlyApplyOnEnter = onlyApplyOnEnter;
+ option.changeFunc = changeFunc;
+ option.screenOptionOrder = screenOptionOrder;
+ option.returnPrevPageFunc = returnPrevPageFunc;
+}
+
+void FrontendOptionAddDynamic(const wchar* leftText, DrawFunc drawFunc, ButtonPressFunc buttonPressFunc, ReturnPrevPageFunc returnPrevPageFunc)
+{
+ int8 screenOptionOrder = RegisterNewOption(currentMenu);
+
+ FrontendOption& option = customFrontendOptions[numCustomFrontendOptions - 1];
+ option.screen = currentMenu;
+ option.type = FEOPTION_DYNAMIC;
+ option.drawFunc = drawFunc;
+ option.buttonPressFunc = buttonPressFunc;
+ option.leftText = leftText;
+ option.onlyApplyOnEnter = false;
+ option.screenOptionOrder = screenOptionOrder;
+ option.returnPrevPageFunc = returnPrevPageFunc;
+}
+
+void FrontendOptionAddRedirect(const wchar* text, eMenuScreen to, int8 selectedOption, bool fadeIn)
+{
+ int8 screenOptionOrder = RegisterNewOption(currentMenu);
+
+ FrontendOption &option = customFrontendOptions[numCustomFrontendOptions - 1];
+ option.screen = currentMenu;
+ option.type = FEOPTION_REDIRECT;
+ option.to = to;
+ option.option = selectedOption;
+ option.fadeIn = fadeIn;
+ option.leftText = text;
+ option.onlyApplyOnEnter = false;
+ option.screenOptionOrder = screenOptionOrder;
+ option.returnPrevPageFunc = nil;
+}
+
+void FrontendOptionAddBackButton(const wchar* text, bool fadeIn)
+{
+ int8 screenOptionOrder = RegisterNewOption(currentMenu);
+
+ FrontendOption& option = customFrontendOptions[numCustomFrontendOptions - 1];
+ option.screen = currentMenu;
+ option.type = FEOPTION_GOBACK;
+ option.fadeIn = fadeIn;
+ option.leftText = text;
+ option.onlyApplyOnEnter = false;
+ option.screenOptionOrder = screenOptionOrder;
+ option.returnPrevPageFunc = nil;
+}
+#endif \ No newline at end of file