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-rw-r--r--src/control/Script4.cpp2027
1 files changed, 2027 insertions, 0 deletions
diff --git a/src/control/Script4.cpp b/src/control/Script4.cpp
new file mode 100644
index 00000000..78da2d96
--- /dev/null
+++ b/src/control/Script4.cpp
@@ -0,0 +1,2027 @@
+#include "common.h"
+
+#include "Script.h"
+#include "ScriptCommands.h"
+
+#include "AnimBlendAssociation.h"
+#include "BulletInfo.h"
+#include "CarAI.h"
+#include "CarCtrl.h"
+#include "CivilianPed.h"
+#include "Cranes.h"
+#include "DMAudio.h"
+#include "Darkel.h"
+#include "Explosion.h"
+#include "Fire.h"
+#include "Frontend.h"
+#include "Garages.h"
+#include "General.h"
+#include "Heli.h"
+#include "Hud.h"
+#include "Messages.h"
+#include "ParticleObject.h"
+#include "PedRoutes.h"
+#include "Phones.h"
+#include "Pickups.h"
+#include "Plane.h"
+#include "Pools.h"
+#include "Population.h"
+#include "Radar.h"
+#include "Record.h"
+#include "RpAnimBlend.h"
+#include "Rubbish.h"
+#include "SpecialFX.h"
+#include "Stats.h"
+#include "Streaming.h"
+#include "TxdStore.h"
+#include "User.h"
+#include "WaterLevel.h"
+#include "World.h"
+#include "Zones.h"
+
+int8 CRunningScript::ProcessCommands800To899(int32 command)
+{
+ CMatrix tmp_matrix;
+ switch (command) {
+ case COMMAND_IS_CHAR_IN_PLAYERS_GROUP:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pLeader = CWorld::Players[ScriptParams[1]].m_pPed;
+ script_assert(pPed);
+ script_assert(pLeader);
+ UpdateCompareFlag(pPed->m_leader == pLeader);
+ return 0;
+ }
+ case COMMAND_EXPLODE_CHAR_HEAD:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ if (pPed->m_nPedState == PED_DRIVING) {
+ pPed->SetDead();
+ if (!pPed->IsPlayer())
+ pPed->FlagToDestroyWhenNextProcessed();
+ }
+ else if (CGame::nastyGame && pPed->IsPedInControl()) {
+ pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, pPed->GetNodePosition(PED_HEAD), true);
+ }
+ else {
+ pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f);
+ }
+ return 0;
+ }
+ case COMMAND_EXPLODE_PLAYER_HEAD:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ if (CGame::nastyGame) {
+ pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, pPed->GetNodePosition(PED_HEAD), true);
+ }
+ else {
+ pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f);
+ }
+ return 0;
+ }
+ case COMMAND_ANCHOR_BOAT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CBoat* pBoat = (CBoat*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pBoat && pBoat->m_vehType == VEHICLE_TYPE_BOAT);
+ pBoat->m_bIsAnchored = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_ZONE_GROUP:
+ {
+ char zone[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CollectParameters(&m_nIp, 2);
+ int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+ if (zone_id < 0) {
+ printf("Couldn't find zone - %s\n", zone);
+ return 0;
+ }
+ CTheZones::SetPedGroup(zone_id, ScriptParams[0], ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_START_CAR_FIRE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ ScriptParams[0] = gFireManager.StartScriptFire(pVehicle->GetPosition(), pVehicle, 0.8f, 1);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_START_CHAR_FIRE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ ScriptParams[0] = gFireManager.StartScriptFire(pPed->GetPosition(), pPed, 0.8f, 1);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 5);
+ int handle = -1;
+ uint32 i = CPools::GetVehiclePool()->GetSize();
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float supX = *(float*)&ScriptParams[2];
+ float supY = *(float*)&ScriptParams[3];
+ while (i--) {
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
+ if (!pVehicle)
+ continue;
+ if (ScriptParams[4] != pVehicle->GetModelIndex() && ScriptParams[4] >= 0)
+ continue;
+ if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
+ continue;
+ if (!pVehicle->IsWithinArea(infX, infY, supX, supY))
+ continue;
+ handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ pVehicle->VehicleCreatedBy = MISSION_VEHICLE;
+ ++CCarCtrl::NumMissionCars;
+ --CCarCtrl::NumRandomCars;
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(handle, CLEANUP_CAR);
+ }
+ ScriptParams[0] = handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_ZONE:
+ {
+ char zone[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
+ int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+ if (zone_id != -1)
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CZone* pZone = CTheZones::GetZone(zone_id);
+ CollectParameters(&m_nIp, 1);
+ int handle = -1;
+ uint32 i = CPools::GetVehiclePool()->GetSize();
+ while (i--) {
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
+ if (!pVehicle)
+ continue;
+ if (ScriptParams[0] != pVehicle->GetModelIndex() && ScriptParams[0] >= 0)
+ continue;
+ if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
+ continue;
+ if (!CTheZones::PointLiesWithinZone(&pVehicle->GetPosition(), pZone))
+ continue;
+ handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ pVehicle->VehicleCreatedBy = MISSION_VEHICLE;
+ ++CCarCtrl::NumMissionCars;
+ --CCarCtrl::NumRandomCars;
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(handle, CLEANUP_CAR);
+ }
+ ScriptParams[0] = handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_HAS_RESPRAY_HAPPENED:
+ {
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CGarages::HasResprayHappened(ScriptParams[0]));
+ return 0;
+ }
+ case COMMAND_SET_CAMERA_ZOOM:
+ {
+ CollectParameters(&m_nIp, 1);
+ if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FOLLOWPED)
+ TheCamera.SetZoomValueFollowPedScript(ScriptParams[0]);
+ else if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_CAM_ON_A_STRING)
+ TheCamera.SetZoomValueCamStringScript(ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_CREATE_PICKUP_WITH_AMMO:
+ {
+ CollectParameters(&m_nIp, 6);
+ int16 model = ScriptParams[0];
+ if (model < 0)
+ model = CTheScripts::UsedObjectArray[-model].index;
+ CVector pos = *(CVector*)&ScriptParams[3];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, model, ScriptParams[1], ScriptParams[2]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CAR_RAM_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pTarget);
+ CCarAI::TellCarToRamOtherCar(pVehicle, pTarget);
+ return 0;
+ }
+ case COMMAND_SET_CAR_BLOCK_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pTarget);
+ CCarAI::TellCarToBlockOtherCar(pVehicle, pTarget);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_CATCH_TRAIN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_CATCH_TRAIN);
+ return 0;
+ }
+ //case COMMAND_SET_COLL_OBJ_CATCH_TRAIN:
+ case COMMAND_SET_PLAYER_NEVER_GETS_TIRED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
+ pPlayer->m_bInfiniteSprint = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_PLAYER_FAST_RELOAD:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
+ pPlayer->m_bFastReload = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_BLEEDING:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bPedIsBleeding = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CAR_FUNNY_SUSPENSION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ // no action
+ return 0;
+ }
+ case COMMAND_SET_CAR_BIG_WHEELS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ CAutomobile* pCar = (CAutomobile*)pVehicle;
+ pCar->bBigWheels = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_FREE_RESPRAYS:
+ CollectParameters(&m_nIp, 1);
+ CGarages::SetFreeResprays(ScriptParams[0] != 0);
+ return 0;
+ case COMMAND_SET_PLAYER_VISIBLE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ pPed->bIsVisible = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_VISIBLE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bIsVisible = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CAR_VISIBLE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->bIsVisible = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_IS_AREA_OCCUPIED:
+ {
+ CollectParameters(&m_nIp, 11);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ int16 total;
+ CWorld::FindObjectsIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil,
+ !!ScriptParams[6], !!ScriptParams[7], !!ScriptParams[8], !!ScriptParams[9], !!ScriptParams[10]);
+ UpdateCompareFlag(total > 0);
+ return 0;
+ }
+ case COMMAND_START_DRUG_RUN:
+ CPlane::CreateIncomingCesna();
+ return 0;
+ case COMMAND_HAS_DRUG_RUN_BEEN_COMPLETED:
+ UpdateCompareFlag(CPlane::HasCesnaLanded());
+ return 0;
+ case COMMAND_HAS_DRUG_PLANE_BEEN_SHOT_DOWN:
+ UpdateCompareFlag(CPlane::HasCesnaBeenDestroyed());
+ return 0;
+ case COMMAND_SAVE_PLAYER_FROM_FIRES:
+ CollectParameters(&m_nIp, 1);
+ gFireManager.ExtinguishPoint(CWorld::Players[ScriptParams[0]].GetPos(), 3.0f);
+ return 0;
+ case COMMAND_DISPLAY_TEXT:
+ {
+ CollectParameters(&m_nIp, 2);
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = *(float*)&ScriptParams[0];
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = *(float*)&ScriptParams[1];
+ uint16 len = CMessages::GetWideStringLength(text);
+ for (uint16 i = 0; i < len; i++)
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_Text[i] = text[i];
+ for (uint16 i = len; i < SCRIPT_TEXT_MAX_LENGTH; i++)
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_Text[i] = 0;
+ ++CTheScripts::NumberOfIntroTextLinesThisFrame;
+ return 0;
+ }
+ case COMMAND_SET_TEXT_SCALE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fScaleX = *(float*)&ScriptParams[0];
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fScaleY = *(float*)&ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SET_TEXT_COLOUR:
+ {
+ CollectParameters(&m_nIp, 4);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_sColor =
+ CRGBA(ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3]);
+ return 0;
+ }
+ case COMMAND_SET_TEXT_JUSTIFY:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bJustify = (ScriptParams[0] != 0);
+ return 0;
+ }
+ case COMMAND_SET_TEXT_CENTRE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bCentered = (ScriptParams[0] != 0);
+ return 0;
+ }
+ case COMMAND_SET_TEXT_WRAPX:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fWrapX = *(float*)&ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_SET_TEXT_CENTRE_SIZE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fCenterSize = *(float*)&ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_SET_TEXT_BACKGROUND:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackground = (ScriptParams[0] != 0);
+ return 0;
+ }
+ case COMMAND_SET_TEXT_BACKGROUND_COLOUR:
+ {
+ CollectParameters(&m_nIp, 4);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_sBackgroundColor =
+ CRGBA(ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3]);
+ return 0;
+ }
+ case COMMAND_SET_TEXT_BACKGROUND_ONLY_TEXT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackgroundOnly = (ScriptParams[0] != 0);
+ return 0;
+ }
+ case COMMAND_SET_TEXT_PROPORTIONAL:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextProportional = (ScriptParams[0] != 0);
+ return 0;
+ }
+ case COMMAND_SET_TEXT_FONT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_nFont = ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_INDUSTRIAL_PASSED:
+ CStats::IndustrialPassed = true;
+ DMAudio.PlayRadioAnnouncement(STREAMED_SOUND_ANNOUNCE_COMMERCIAL_OPEN);
+ return 0;
+ case COMMAND_COMMERCIAL_PASSED:
+ CStats::CommercialPassed = true;
+ DMAudio.PlayRadioAnnouncement(STREAMED_SOUND_ANNOUNCE_SUBURBAN_OPEN);
+ return 0;
+ case COMMAND_SUBURBAN_PASSED:
+ CStats::SuburbanPassed = true;
+ return 0;
+ case COMMAND_ROTATE_OBJECT:
+ {
+ CollectParameters(&m_nIp, 4);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ float heading = LimitAngleOnCircle(
+ RADTODEG(Atan2(-pObject->GetForward().x, pObject->GetForward().y)));
+ float headingTarget = *(float*)&ScriptParams[1];
+#ifdef FIX_BUGS
+ float rotateBy = *(float*)&ScriptParams[2] * CTimer::GetTimeStepFix();
+#else
+ float rotateBy = *(float*)&ScriptParams[2];
+#endif
+ if (headingTarget == heading) { // using direct comparasion here is fine
+ UpdateCompareFlag(true);
+ return 0;
+ }
+ float angleClockwise = LimitAngleOnCircle(headingTarget - heading);
+ float angleCounterclockwise = LimitAngleOnCircle(heading - headingTarget);
+ float newHeading;
+ if (angleClockwise < angleCounterclockwise)
+ newHeading = rotateBy < angleClockwise ? heading + rotateBy : headingTarget;
+ else
+ newHeading = rotateBy < angleCounterclockwise ? heading - rotateBy : headingTarget;
+ bool obstacleInPath = false;
+ if (ScriptParams[3]) {
+ CVector pos = pObject->GetPosition();
+ tmp_matrix.SetRotateZ(DEGTORAD(newHeading));
+ tmp_matrix.GetPosition() += pos;
+ CColModel* pColModel = pObject->GetColModel();
+ CVector cp1 = tmp_matrix * pColModel->boundingBox.min;
+ CVector cp2 = tmp_matrix * CVector(pColModel->boundingBox.max.x, pColModel->boundingBox.min.y, pColModel->boundingBox.min.z);
+ CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z);
+ CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z);
+ int16 collisions;
+ CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, pos,
+ Min(cp1.x, Min(cp2.x, Min(cp3.x, cp4.x))),
+ Min(cp1.y, Min(cp2.y, Min(cp3.y, cp4.y))),
+ Max(cp1.x, Max(cp2.x, Max(cp3.x, cp4.x))),
+ Max(cp1.y, Max(cp2.y, Max(cp3.y, cp4.y))),
+ &collisions, 2, nil, false, true, true, false, false);
+ if (collisions > 0)
+ obstacleInPath = true;
+ }
+ if (obstacleInPath) {
+ UpdateCompareFlag(true);
+ return 0;
+ }
+ pObject->SetHeading(DEGTORAD(newHeading));
+ pObject->GetMatrix().UpdateRW();
+ pObject->UpdateRwFrame();
+ UpdateCompareFlag(newHeading == headingTarget); // using direct comparasion here is fine
+ return 0;
+ }
+ case COMMAND_SLIDE_OBJECT:
+ {
+ CollectParameters(&m_nIp, 8);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CVector pos = pObject->GetPosition();
+ CVector posTarget = *(CVector*)&ScriptParams[1];
+#ifdef FIX_BUGS
+ CVector slideBy = *(CVector*)&ScriptParams[4] * CTimer::GetTimeStepFix();
+#else
+ CVector slideBy = *(CVector*)&ScriptParams[4];
+#endif
+ if (posTarget == pos) { // using direct comparasion here is fine
+ UpdateCompareFlag(true);
+ return 0;
+ }
+ CVector posDiff = pos - posTarget;
+ CVector newPosition;
+ if (posDiff.x < 0)
+ newPosition.x = -posDiff.x < slideBy.x ? posTarget.x : pos.x + slideBy.x;
+ else
+ newPosition.x = posDiff.x < slideBy.x ? posTarget.x : pos.x - slideBy.x;
+ if (posDiff.y < 0)
+ newPosition.y = -posDiff.y < slideBy.y ? posTarget.y : pos.y + slideBy.y;
+ else
+ newPosition.y = posDiff.y < slideBy.y ? posTarget.y : pos.y - slideBy.y;
+ if (posDiff.z < 0)
+ newPosition.z = -posDiff.z < slideBy.z ? posTarget.z : pos.z + slideBy.z;
+ else
+ newPosition.z = posDiff.z < slideBy.z ? posTarget.z : pos.z - slideBy.z;
+ bool obstacleInPath = false;
+ if (ScriptParams[7]) {
+ tmp_matrix = pObject->GetMatrix();
+ tmp_matrix.GetPosition() = newPosition;
+ CColModel* pColModel = pObject->GetColModel();
+ CVector cp1 = tmp_matrix * pColModel->boundingBox.min;
+ CVector cp2 = tmp_matrix * CVector(pColModel->boundingBox.max.x, pColModel->boundingBox.min.y, pColModel->boundingBox.min.z);
+ CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z);
+ CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z);
+ int16 collisions;
+ CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, newPosition,
+ Min(cp1.x, Min(cp2.x, Min(cp3.x, cp4.x))),
+ Min(cp1.y, Min(cp2.y, Min(cp3.y, cp4.y))),
+ Max(cp1.x, Max(cp2.x, Max(cp3.x, cp4.x))),
+ Max(cp1.y, Max(cp2.y, Max(cp3.y, cp4.y))),
+ &collisions, 2, nil, false, true, true, false, false);
+ if (collisions > 0)
+ obstacleInPath = true;
+ }
+ if (obstacleInPath) {
+ UpdateCompareFlag(true);
+ return 0;
+ }
+ pObject->Teleport(newPosition);
+ UpdateCompareFlag(newPosition == posTarget); // using direct comparasion here is fine
+ return 0;
+ }
+ case COMMAND_REMOVE_CHAR_ELEGANTLY:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ if (pPed && pPed->CharCreatedBy == MISSION_CHAR){
+ CWorld::RemoveReferencesToDeletedObject(pPed);
+ if (pPed->bInVehicle){
+ if (pPed->m_pMyVehicle){
+ if (pPed == pPed->m_pMyVehicle->pDriver){
+ pPed->m_pMyVehicle->RemoveDriver();
+ pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED);
+ if (pPed->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY)
+ pPed->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
+ if (pPed->m_nPedType == PEDTYPE_COP && pPed->m_pMyVehicle->IsLawEnforcementVehicle())
+ pPed->m_pMyVehicle->ChangeLawEnforcerState(0);
+ }else{
+ pPed->m_pMyVehicle->RemovePassenger(pPed);
+ }
+ }
+ delete pPed;
+ --CPopulation::ms_nTotalMissionPeds;
+ }else{
+ pPed->CharCreatedBy = RANDOM_CHAR;
+ pPed->bRespondsToThreats = true;
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->ClearLeader();
+ --CPopulation::ms_nTotalMissionPeds;
+ pPed->bFadeOut = true;
+ }
+ }
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_STAY_IN_SAME_PLACE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bKindaStayInSamePlace = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_IS_NASTY_GAME:
+ UpdateCompareFlag(CGame::nastyGame);
+ return 0;
+ case COMMAND_UNDRESS_CHAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ char name[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, name);
+ for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
+ name[i] = tolower(name[i]);
+ int mi = pPed->GetModelIndex();
+ pPed->DeleteRwObject();
+ if (pPed->IsPlayer())
+ mi = 0;
+ CStreaming::RequestSpecialModel(mi, name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CWorld::Remove(pPed);
+ return 0;
+ }
+ case COMMAND_DRESS_CHAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ int mi = pPed->GetModelIndex();
+ pPed->m_modelIndex = -1;
+ pPed->SetModelIndex(mi);
+ CWorld::Add(pPed);
+ return 0;
+ }
+ case COMMAND_START_CHASE_SCENE:
+ CollectParameters(&m_nIp, 1);
+ CTimer::Suspend();
+ CStreaming::DeleteAllRwObjects();
+ CRecordDataForChase::StartChaseScene(*(float*)&ScriptParams[0]);
+ CTimer::Resume();
+ return 0;
+ case COMMAND_STOP_CHASE_SCENE:
+ CRecordDataForChase::CleanUpChaseScene();
+ return 0;
+ case COMMAND_IS_EXPLOSION_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 7);
+ float infX = *(float*)&ScriptParams[1];
+ float infY = *(float*)&ScriptParams[2];
+ float infZ = *(float*)&ScriptParams[3];
+ float supX = *(float*)&ScriptParams[4];
+ float supY = *(float*)&ScriptParams[5];
+ float supZ = *(float*)&ScriptParams[6];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[4];
+ supX = *(float*)&ScriptParams[1];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[5];
+ supY = *(float*)&ScriptParams[2];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[6];
+ supZ = *(float*)&ScriptParams[3];
+ }
+ UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)ScriptParams[0],
+ infX, supX, infY, supY, infZ, supZ));
+ return 0;
+ }
+ case COMMAND_IS_EXPLOSION_IN_ZONE:
+ {
+ CollectParameters(&m_nIp, 1);
+ char zone[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
+ int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+ if (zone_id != -1)
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CZone* pZone = CTheZones::GetZone(zone_id);
+ UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)ScriptParams[0],
+ pZone->minx, pZone->maxx, pZone->miny, pZone->maxy, pZone->minz, pZone->maxz));
+ return 0;
+ }
+ case COMMAND_START_DRUG_DROP_OFF:
+ CPlane::CreateDropOffCesna();
+ return 0;
+ case COMMAND_HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN:
+ UpdateCompareFlag(CPlane::HasDropOffCesnaBeenShotDown());
+ return 0;
+ case COMMAND_FIND_DROP_OFF_PLANE_COORDINATES:
+ {
+ CVector pos = CPlane::FindDropOffCesnaCoordinates();
+ *(CVector*)&ScriptParams[0] = pos;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_CREATE_FLOATING_PACKAGE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_FLOATPACKAGE1, PICKUP_FLOATINGPACKAGE, 0);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_PLACE_OBJECT_RELATIVE_TO_CAR:
+ {
+ CollectParameters(&m_nIp, 5);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pVehicle);
+ CVector offset = *(CVector*)&ScriptParams[2];
+ CPhysical::PlacePhysicalRelativeToOtherPhysical(pVehicle, pObject, offset);
+ return 0;
+ }
+ case COMMAND_MAKE_OBJECT_TARGETTABLE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CPlayerPed* pPlayerPed = CWorld::Players[CWorld::PlayerInFocus].m_pPed;
+ script_assert(pPlayerPed);
+ pPlayerPed->MakeObjectTargettable(ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_ADD_ARMOUR_TO_PLAYER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerPed* pPlayerPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPlayerPed);
+ pPlayerPed->m_fArmour = clamp(pPlayerPed->m_fArmour + ScriptParams[1], 0.0f, 100.0f);
+ return 0;
+ }
+ case COMMAND_ADD_ARMOUR_TO_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->m_fArmour = clamp(pPed->m_fArmour + ScriptParams[1], 0.0f, 100.0f);
+ return 0;
+ }
+ case COMMAND_OPEN_GARAGE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CGarages::OpenGarage(ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_CLOSE_GARAGE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CGarages::CloseGarage(ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_WARP_CHAR_FROM_CAR_TO_COORD:
+ {
+ CollectParameters(&m_nIp, 4);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ if (pPed->bInVehicle){
+ if (pPed->m_pMyVehicle->bIsBus)
+ pPed->bRenderPedInCar = true;
+ if (pPed->m_pMyVehicle->pDriver == pPed){
+ pPed->m_pMyVehicle->RemoveDriver();
+ pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED);
+ pPed->m_pMyVehicle->bEngineOn = false;
+ pPed->m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
+ }else{
+ pPed->m_pMyVehicle->RemovePassenger(pPed);
+ }
+ pPed->m_pMyVehicle->SetMoveSpeed(0.0f, 0.0f, -0.00001f);
+ pPed->m_pMyVehicle->SetTurnSpeed(0.0f, 0.0f, 0.0f);
+ }
+ pPed->bInVehicle = false;
+ pPed->m_pMyVehicle = nil;
+ pPed->SetPedState(PED_IDLE);
+ pPed->m_nLastPedState = PED_NONE;
+ pPed->bUsesCollision = true;
+ pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f);
+ pPed->AddWeaponModel(CWeaponInfo::GetWeaponInfo(pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType)->m_nModelId);
+ pPed->RemoveInCarAnims();
+ if (pPed->m_pVehicleAnim)
+ pPed->m_pVehicleAnim->blendDelta = -1000.0f;
+ pPed->m_pVehicleAnim = nil;
+ pPed->RestartNonPartialAnims();
+ pPed->SetMoveState(PEDMOVE_NONE);
+ CAnimManager::BlendAnimation(pPed->GetClump(), pPed->m_animGroup, ANIM_IDLE_STANCE, 100.0f);
+ pos.z += pPed->GetDistanceFromCentreOfMassToBaseOfModel();
+ pPed->Teleport(pos);
+ CTheScripts::ClearSpaceForMissionEntity(pos, pPed);
+ return 0;
+ }
+ case COMMAND_SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE:
+ {
+ CollectParameters(&m_nIp, 6);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float range = *(float*)&ScriptParams[3];
+ int mi = ScriptParams[4] < 0 ? CTheScripts::UsedObjectArray[-ScriptParams[4]].index : ScriptParams[4];
+ int16 total;
+ CEntity* apEntities[16];
+ CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, true, false, false, true, true);
+ if (total == 0)
+ CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(LEVEL_GENERIC), pos, range, true, &total, 16, apEntities);
+ if (total == 0)
+ CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(CTheZones::FindZoneForPoint(pos)), pos, range, true, &total, 16, apEntities);
+ CEntity* pClosestEntity = nil;
+ float min_dist = 2.0f * range;
+ for (int i = 0; i < total; i++) {
+ float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
+ if (dist < min_dist) {
+ min_dist = dist;
+ pClosestEntity = apEntities[i];
+ }
+ }
+ if (pClosestEntity) {
+ pClosestEntity->bIsVisible = (ScriptParams[5] != 0);
+ CTheScripts::AddToInvisibilitySwapArray(pClosestEntity, ScriptParams[5] != 0);
+ }
+ return 0;
+ }
+ case COMMAND_HAS_CHAR_SPOTTED_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pTarget);
+ UpdateCompareFlag(pPed->OurPedCanSeeThisOne(pTarget));
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_HAIL_TAXI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_HAIL_TAXI);
+ return 0;
+ }
+ case COMMAND_HAS_OBJECT_BEEN_DAMAGED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ UpdateCompareFlag(pObject->bRenderDamaged || !pObject->bIsVisible);
+ return 0;
+ }
+ case COMMAND_START_KILL_FRENZY_HEADSHOT:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 8);
+ CDarkel::StartFrenzy((eWeaponType)ScriptParams[0], ScriptParams[1], ScriptParams[2],
+ ScriptParams[3], text, ScriptParams[4], ScriptParams[5],
+ ScriptParams[6], ScriptParams[7] != 0, true);
+ return 0;
+ }
+ case COMMAND_ACTIVATE_MILITARY_CRANE:
+ {
+ CollectParameters(&m_nIp, 10);
+ float infX = *(float*)&ScriptParams[2];
+ float infY = *(float*)&ScriptParams[3];
+ float supX = *(float*)&ScriptParams[4];
+ float supY = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[4];
+ supX = *(float*)&ScriptParams[2];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[5];
+ supY = *(float*)&ScriptParams[3];
+ }
+ CCranes::ActivateCrane(infX, supX, infY, supY,
+ *(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8],
+ DEGTORAD(*(float*)&ScriptParams[9]), false, true,
+ *(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_WARP_PLAYER_INTO_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pVehicle);
+ pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
+ pPed->WarpPedIntoCar(pVehicle);
+ return 0;
+ }
+ case COMMAND_WARP_CHAR_INTO_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pVehicle);
+ pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
+ pPed->WarpPedIntoCar(pVehicle);
+ return 0;
+ }
+ //case COMMAND_SWITCH_CAR_RADIO:
+ //case COMMAND_SET_AUDIO_STREAM:
+ case COMMAND_PRINT_WITH_2_NUMBERS_BIG:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 4);
+ CMessages::AddBigMessageWithNumber(text, ScriptParams[2], ScriptParams[3] - 1, ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_3_NUMBERS_BIG:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 5);
+ CMessages::AddBigMessageWithNumber(text, ScriptParams[3], ScriptParams[4] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_4_NUMBERS_BIG:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 6);
+ CMessages::AddBigMessageWithNumber(text, ScriptParams[4], ScriptParams[5] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_5_NUMBERS_BIG:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 7);
+ CMessages::AddBigMessageWithNumber(text, ScriptParams[5], ScriptParams[6] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_6_NUMBERS_BIG:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 8);
+ CMessages::AddBigMessageWithNumber(text, ScriptParams[6], ScriptParams[7] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_WAIT_STATE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->SetWaitState((eWaitState)ScriptParams[1], ScriptParams[2] >= 0 ? &ScriptParams[2] : nil);
+ return 0;
+ }
+ case COMMAND_SET_CAMERA_BEHIND_PLAYER:
+ TheCamera.SetCameraDirectlyBehindForFollowPed_CamOnAString();
+ return 0;
+ case COMMAND_SET_MOTION_BLUR:
+ CollectParameters(&m_nIp, 1);
+ TheCamera.SetMotionBlur(0, 0, 0, 0, ScriptParams[0]);
+ return 0;
+ case COMMAND_PRINT_STRING_IN_STRING:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* string = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 2);
+ CMessages::AddMessageWithString(text, ScriptParams[0], ScriptParams[1], string);
+ return 0;
+ }
+ case COMMAND_CREATE_RANDOM_CHAR:
+ {
+ CollectParameters(&m_nIp, 3);
+ CZoneInfo zoneinfo;
+ CTheZones::GetZoneInfoForTimeOfDay(&CWorld::Players[CWorld::PlayerInFocus].GetPos(), &zoneinfo);
+ int mi;
+ ePedType pedtype = PEDTYPE_COP;
+ int attempt = 0;
+ while (pedtype != PEDTYPE_CIVMALE && pedtype != PEDTYPE_CIVFEMALE && attempt < 5) {
+ mi = CPopulation::ChooseCivilianOccupation(zoneinfo.pedGroup);
+ if (CModelInfo::GetModelInfo(mi)->GetRwObject())
+ pedtype = ((CPedModelInfo*)(CModelInfo::GetModelInfo(mi)))->m_pedType;
+ attempt++;
+ }
+ if (!CModelInfo::GetModelInfo(mi)->GetRwObject()) {
+ mi = MI_MALE01;
+ pedtype = ((CPedModelInfo*)(CModelInfo::GetModelInfo(mi)))->m_pedType;
+ }
+ CPed* ped = new CCivilianPed(pedtype, mi);
+ ped->CharCreatedBy = MISSION_CHAR;
+ ped->bRespondsToThreats = false;
+ ped->bAllowMedicsToReviveMe = false;
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pos.z += 1.0f;
+ ped->SetPosition(pos);
+ ped->SetOrientation(0.0f, 0.0f, 0.0f);
+ CTheScripts::ClearSpaceForMissionEntity(pos, ped);
+ CWorld::Add(ped);
+ ped->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos);
+ CPopulation::ms_nTotalMissionPeds++;
+ ScriptParams[0] = CPools::GetPedPool()->GetIndex(ped);
+ StoreParameters(&m_nIp, 1);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_STEAL_ANY_CAR);
+ return 0;
+ }
+ case COMMAND_SET_2_REPEATED_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, nil, nil, nil, nil);
+ return 0;
+ }
+ case COMMAND_SET_2_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, nil, nil, nil, nil);
+ return 0;
+ }
+ case COMMAND_SET_3_REPEATED_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, nil, nil, nil);
+ return 0;
+ }
+ case COMMAND_SET_3_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, nil, nil, nil);
+ return 0;
+ }
+ case COMMAND_SET_4_REPEATED_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, nil, nil);
+ return 0;
+ }
+ case COMMAND_SET_4_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, nil, nil);
+ return 0;
+ }
+ case COMMAND_IS_SNIPER_BULLET_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ UpdateCompareFlag(CBulletInfo::TestForSniperBullet(infX, supX, infY, supY, infZ, supZ));
+ return 0;
+ }
+ case COMMAND_GIVE_PLAYER_DETONATOR:
+ CGarages::GivePlayerDetonator();
+ return 0;
+ //case COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR:
+ case COMMAND_SET_OBJECT_VELOCITY:
+ {
+ CollectParameters(&m_nIp, 4);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ pObject->SetMoveSpeed(*(CVector*)&ScriptParams[1] * METERS_PER_SECOND_TO_GAME_SPEED);
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_COLLISION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ pObject->bUsesCollision = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_IS_ICECREAM_JINGLE_ON:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ // Adding this check to correspond to command name.
+ // All original game scripts always assume that the vehicle is actually Mr. Whoopee,
+ // but maybe there are mods that use it as "is alarm activated"?
+ script_assert(pVehicle->GetModelIndex() == MI_MRWHOOP);
+ UpdateCompareFlag(pVehicle->m_bSirenOrAlarm);
+ return 0;
+ }
+ default:
+ script_assert(0);
+ }
+ return -1;
+}
+
+int8 CRunningScript::ProcessCommands900To999(int32 command)
+{
+ char str[52];
+ char onscreen_str[KEY_LENGTH_IN_SCRIPT];
+ switch (command) {
+ case COMMAND_PRINT_STRING_IN_STRING_NOW:
+ {
+ wchar* source = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* pstr = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 2);
+ CMessages::AddMessageJumpQWithString(source, ScriptParams[0], ScriptParams[1], pstr);
+ return 0;
+ }
+ //case COMMAND_PRINT_STRING_IN_STRING_SOON:
+ case COMMAND_SET_5_REPEATED_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, text5, nil);
+ return 0;
+ }
+ case COMMAND_SET_5_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, text5, nil);
+ return 0;
+ }
+ case COMMAND_SET_6_REPEATED_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, text5, text6);
+ return 0;
+ }
+ case COMMAND_SET_6_PHONE_MESSAGES:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, text5, text6);
+ return 0;
+ }
+ case COMMAND_IS_POINT_OBSCURED_BY_A_MISSION_ENTITY:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0] - *(float*)&ScriptParams[3];
+ float supX = *(float*)&ScriptParams[0] + *(float*)&ScriptParams[3];
+ float infY = *(float*)&ScriptParams[1] - *(float*)&ScriptParams[4];
+ float supY = *(float*)&ScriptParams[1] + *(float*)&ScriptParams[4];
+ float infZ = *(float*)&ScriptParams[2] - *(float*)&ScriptParams[5];
+ float supZ = *(float*)&ScriptParams[2] + *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ float tmp = infX;
+ infX = supX;
+ supX = tmp;
+ }
+ if (infY > supY) {
+ float tmp = infY;
+ infY = supY;
+ supY = tmp;
+ }
+ if (infZ > supZ) {
+ float tmp = infZ;
+ infZ = supZ;
+ supZ = tmp;
+ }
+ int16 total;
+ CWorld::FindMissionEntitiesIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil, true, true, true);
+ UpdateCompareFlag(total > 0);
+ return 0;
+ }
+ case COMMAND_LOAD_ALL_MODELS_NOW:
+ CTimer::Stop();
+ CStreaming::LoadAllRequestedModels(false);
+ CTimer::Update();
+ return 0;
+ case COMMAND_ADD_TO_OBJECT_VELOCITY:
+ {
+ CollectParameters(&m_nIp, 4);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ pObject->SetMoveSpeed(pObject->GetMoveSpeed() + METERS_PER_SECOND_TO_GAME_SPEED * *(CVector*)&ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_DRAW_SPRITE:
+ {
+ CollectParameters(&m_nIp, 9);
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true;
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = ScriptParams[0] - 1;
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect(
+ *(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[1] + *(float*)&ScriptParams[3], *(float*)&ScriptParams[2] + *(float*)&ScriptParams[4]);
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8]);
+ CTheScripts::NumberOfIntroRectanglesThisFrame++;
+ return 0;
+ }
+ case COMMAND_DRAW_RECT:
+ {
+ CollectParameters(&m_nIp, 8);
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true;
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = -1;
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect(
+ *(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[0] + *(float*)&ScriptParams[2], *(float*)&ScriptParams[1] + *(float*)&ScriptParams[3]);
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7]);
+ CTheScripts::NumberOfIntroRectanglesThisFrame++;
+ return 0;
+ }
+ case COMMAND_LOAD_SPRITE:
+ {
+ CollectParameters(&m_nIp, 1);
+ strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
+ str[i] = tolower(str[i]);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ int slot = CTxdStore::FindTxdSlot("script");
+ CTxdStore::PushCurrentTxd();
+ CTxdStore::SetCurrentTxd(slot);
+ CTheScripts::ScriptSprites[ScriptParams[0] - 1].SetTexture(str);
+ CTxdStore::PopCurrentTxd();
+ return 0;
+ }
+ case COMMAND_LOAD_TEXTURE_DICTIONARY:
+ {
+ strcpy(str, "models\\");
+ strncpy(str + sizeof("models\\"), (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ strcat(str, ".txd");
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ int slot = CTxdStore::FindTxdSlot("script");
+ if (slot == -1)
+ slot = CTxdStore::AddTxdSlot("script");
+ CTxdStore::LoadTxd(slot, str);
+ CTxdStore::AddRef(slot);
+ return 0;
+ }
+ case COMMAND_REMOVE_TEXTURE_DICTIONARY:
+ {
+ for (int i = 0; i < ARRAY_SIZE(CTheScripts::ScriptSprites); i++)
+ CTheScripts::ScriptSprites[i].Delete();
+ CTxdStore::RemoveTxd(CTxdStore::FindTxdSlot("script"));
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_DYNAMIC:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ if (ScriptParams[1]) {
+ if (pObject->bIsStatic) {
+ pObject->SetIsStatic(false);
+ pObject->AddToMovingList();
+ }
+ }
+ else {
+ if (!pObject->bIsStatic) {
+ pObject->SetIsStatic(true);
+ pObject->RemoveFromMovingList();
+ }
+ }
+ return 0;
+ }
+ case COMMAND_SET_CHAR_ANIM_SPEED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CAnimBlendAssociation* pAssoc = RpAnimBlendClumpGetFirstAssociation(pPed->GetClump());
+ if (pAssoc)
+ pAssoc->speed = *(float*)&ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_PLAY_MISSION_PASSED_TUNE:
+ {
+ CollectParameters(&m_nIp, 1);
+ DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND);
+ DMAudio.PlayFrontEndTrack(ScriptParams[0] + STREAMED_SOUND_MISSION_COMPLETED - 1, 0);
+ return 0;
+ }
+ case COMMAND_CLEAR_AREA:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CWorld::ClearExcitingStuffFromArea(pos, *(float*)&ScriptParams[3], ScriptParams[4]);
+ return 0;
+ }
+ case COMMAND_FREEZE_ONSCREEN_TIMER:
+ CollectParameters(&m_nIp, 1);
+ CUserDisplay::OnscnTimer.m_bDisabled = ScriptParams[0] != 0;
+ return 0;
+ case COMMAND_SWITCH_CAR_SIREN:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->m_bSirenOrAlarm = ScriptParams[1] != 0;
+ return 0;
+ }
+ case COMMAND_SWITCH_PED_ROADS_ON_ANGLED:
+ {
+ CollectParameters(&m_nIp, 7);
+ ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
+ *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 0, 1);
+ return 0;
+ }
+ case COMMAND_SWITCH_PED_ROADS_OFF_ANGLED:
+ CollectParameters(&m_nIp, 7);
+ ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
+ *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 0, 0);
+ return 0;
+ case COMMAND_SWITCH_ROADS_ON_ANGLED:
+ CollectParameters(&m_nIp, 7);
+ ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
+ *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 1, 1);
+ return 0;
+ case COMMAND_SWITCH_ROADS_OFF_ANGLED:
+ CollectParameters(&m_nIp, 7);
+ ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
+ *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 1, 0);
+ return 0;
+ case COMMAND_SET_CAR_WATERTIGHT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ CAutomobile* pCar = (CAutomobile*)pVehicle;
+ pCar->bWaterTight = ScriptParams[1] != 0;
+ return 0;
+ }
+ case COMMAND_ADD_MOVING_PARTICLE_EFFECT:
+ {
+ CollectParameters(&m_nIp, 12);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float size = Max(0.0f, *(float*)&ScriptParams[7]);
+ eParticleObjectType type = (eParticleObjectType)ScriptParams[0];
+ RwRGBA color;
+ if (type == POBJECT_SMOKE_TRAIL){
+ color.alpha = -1;
+ color.red = ScriptParams[8];
+ color.green = ScriptParams[9];
+ color.blue = ScriptParams[10];
+ }else{
+ color.alpha = color.red = color.blue = color.green = 0;
+ }
+ CVector target = *(CVector*)&ScriptParams[4];
+ CParticleObject::AddObject(type, pos, target, size, ScriptParams[11], color, 1);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_CANT_BE_DRAGGED_OUT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bDontDragMeOutCar = ScriptParams[1] != 0;
+ return 0;
+ }
+ case COMMAND_TURN_CAR_TO_FACE_COORD:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ const CVector& pos = pVehicle->GetPosition();
+ float heading = CGeneral::GetATanOfXY(pos.y - *(float*)&ScriptParams[2], pos.x - *(float*)&ScriptParams[1]) + HALFPI;
+ if (heading > TWOPI)
+ heading -= TWOPI;
+ pVehicle->SetHeading(heading);
+ return 0;
+ }
+ case COMMAND_IS_CRANE_LIFTING_CAR:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[2]);
+ UpdateCompareFlag(CCranes::IsThisCarPickedUp(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], pVehicle));
+ return 0;
+ }
+ case COMMAND_DRAW_SPHERE:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ C3dMarkers::PlaceMarkerSet((uintptr)this + m_nIp, MARKERTYPE_CYLINDER, pos, *(float*)&ScriptParams[3],
+ SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A,
+ SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0);
+ return 0;
+ }
+ case COMMAND_SET_CAR_STATUS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->SetStatus((eEntityStatus)ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_MALE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->m_nPedType != PEDTYPE_CIVFEMALE && pPed->m_nPedType != PEDTYPE_PROSTITUTE);
+ return 0;
+ }
+ case COMMAND_SCRIPT_NAME:
+ {
+ strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
+ str[i] = tolower(str[i]);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ strncpy(m_abScriptName, str, KEY_LENGTH_IN_SCRIPT);
+ return 0;
+ }
+ case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL:
+ {
+ CollectParameters(&m_nIp, 3);
+ CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1], ScriptParams[2]);
+ return 0;
+ }
+ case COMMAND_FIND_DRUG_PLANE_COORDINATES:
+ *(CVector*)&ScriptParams[0] = CPlane::FindDrugPlaneCoordinates();
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ case COMMAND_SAVE_INT_TO_DEBUG_FILE:
+ // TODO: implement something here
+ CollectParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_SAVE_FLOAT_TO_DEBUG_FILE:
+ CollectParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_SAVE_NEWLINE_TO_DEBUG_FILE:
+ return 0;
+ case COMMAND_POLICE_RADIO_MESSAGE:
+ CollectParameters(&m_nIp, 3);
+ DMAudio.PlaySuspectLastSeen(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2]);
+ return 0;
+ case COMMAND_SET_CAR_STRONG:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->bTakeLessDamage = ScriptParams[1] != 0;
+ return 0;
+ }
+ case COMMAND_REMOVE_ROUTE:
+ CollectParameters(&m_nIp, 1);
+ CRouteNode::RemoveRoute(ScriptParams[0]);
+ return 0;
+ case COMMAND_SWITCH_RUBBISH:
+ CollectParameters(&m_nIp, 1);
+ CRubbish::SetVisibility(ScriptParams[0] != 0);;
+ return 0;
+ case COMMAND_REMOVE_PARTICLE_EFFECTS_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ float x1 = *(float*)&ScriptParams[0];
+ float y1 = *(float*)&ScriptParams[1];
+ float z1 = *(float*)&ScriptParams[2];
+ float x2 = *(float*)&ScriptParams[3];
+ float y2 = *(float*)&ScriptParams[4];
+ float z2 = *(float*)&ScriptParams[5];
+ CParticleObject* tmp = CParticleObject::pCloseListHead;
+ while (tmp) {
+ CParticleObject* next = tmp->m_pNext;
+ if (tmp->IsWithinArea(x1, y1, z1, x2, y2, z2))
+ tmp->RemoveObject();
+ tmp = next;
+ }
+ tmp = CParticleObject::pFarListHead;
+ while (tmp) {
+ CParticleObject* next = tmp->m_pNext;
+ if (tmp->IsWithinArea(x1, y1, z1, x2, y2, z2))
+ tmp->RemoveObject();
+ tmp = next;
+ }
+ return 0;
+ }
+ case COMMAND_SWITCH_STREAMING:
+ CollectParameters(&m_nIp, 1);
+ CStreaming::ms_disableStreaming = ScriptParams[0] == 0;
+ return 0;
+ case COMMAND_IS_GARAGE_OPEN:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CGarages::IsGarageOpen(ScriptParams[0]));
+ return 0;
+ case COMMAND_IS_GARAGE_CLOSED:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CGarages::IsGarageClosed(ScriptParams[0]));
+ return 0;
+ case COMMAND_START_CATALINA_HELI:
+ CHeli::StartCatalinaFlyBy();
+ return 0;
+ case COMMAND_CATALINA_HELI_TAKE_OFF:
+ CHeli::CatalinaTakeOff();
+ return 0;
+ case COMMAND_REMOVE_CATALINA_HELI:
+ CHeli::RemoveCatalinaHeli();
+ return 0;
+ case COMMAND_HAS_CATALINA_HELI_BEEN_SHOT_DOWN:
+ UpdateCompareFlag(CHeli::HasCatalinaBeenShotDown());
+ return 0;
+ case COMMAND_SWAP_NEAREST_BUILDING_MODEL:
+ {
+ CollectParameters(&m_nIp, 6);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float radius = *(float*)&ScriptParams[3];
+ int mi1 = ScriptParams[4] >= 0 ? ScriptParams[4] : CTheScripts::UsedObjectArray[-ScriptParams[4]].index;
+ int mi2 = ScriptParams[5] >= 0 ? ScriptParams[5] : CTheScripts::UsedObjectArray[-ScriptParams[5]].index;
+ int16 total;
+ CEntity* apEntities[16];
+ CWorld::FindObjectsOfTypeInRange(mi1, pos, radius, true, &total, 16, apEntities, true, false, false, false, false);
+ if (total == 0)
+ CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(LEVEL_GENERIC), pos, radius, true, &total, 16, apEntities);
+ if (total == 0)
+ CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(CTheZones::FindZoneForPoint(pos)), pos, radius, true, &total, 16, apEntities);
+ CEntity* pClosestEntity = nil;
+ float min_dist = 2.0f * radius;
+ for (int i = 0; i < total; i++) {
+ float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
+ if (dist < min_dist) {
+ min_dist = dist;
+ pClosestEntity = apEntities[i];
+ }
+ }
+ if (!pClosestEntity) {
+ printf("Failed to find building\n");
+ return 0;
+ }
+ CBuilding* pReplacedBuilding = ((CBuilding*)pClosestEntity);
+ pReplacedBuilding->ReplaceWithNewModel(mi2);
+ CTheScripts::AddToBuildingSwapArray(pReplacedBuilding, mi1, mi2);
+ return 0;
+ }
+ case COMMAND_SWITCH_WORLD_PROCESSING:
+ CollectParameters(&m_nIp, 1);
+ CWorld::bProcessCutsceneOnly = ScriptParams[0] == 0;
+ return 0;
+ case COMMAND_REMOVE_ALL_PLAYER_WEAPONS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ pPed->ClearWeapons();
+ return 0;
+ }
+ case COMMAND_GRAB_CATALINA_HELI:
+ {
+ CHeli* pHeli = CHeli::FindPointerToCatalinasHeli();
+ ScriptParams[0] = pHeli ? CPools::GetVehiclePool()->GetIndex(pHeli) : -1;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_CLEAR_AREA_OF_CARS:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ CWorld::ClearCarsFromArea(infX, infY, infZ, supX, supY, supZ);
+ return 0;
+ }
+ case COMMAND_SET_ROTATING_GARAGE_DOOR:
+ CollectParameters(&m_nIp, 1);
+ CGarages::SetGarageDoorToRotate(ScriptParams[0]);
+ return 0;
+ case COMMAND_ADD_SPHERE:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float radius = *(float*)&ScriptParams[3];
+ CTheScripts::GetActualScriptSphereIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CTheScripts::AddScriptSphere((uintptr)this + m_nIp, pos, radius);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_REMOVE_SPHERE:
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::RemoveScriptSphere(ScriptParams[0]);
+ return 0;
+ case COMMAND_CATALINA_HELI_FLY_AWAY:
+ CHeli::MakeCatalinaHeliFlyAway();
+ return 0;
+ case COMMAND_SET_EVERYONE_IGNORE_PLAYER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ if (ScriptParams[1]) {
+ pPed->m_pWanted->m_bIgnoredByEveryone = true;
+ CWorld::StopAllLawEnforcersInTheirTracks();
+ }
+ else {
+ pPed->m_pWanted->m_bIgnoredByEveryone = false;
+ }
+ return 0;
+ }
+ case COMMAND_STORE_CAR_CHAR_IS_IN_NO_SAVE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVehicle* pVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil;
+ ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_STORE_CAR_PLAYER_IS_IN_NO_SAVE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ CVehicle* pVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil;
+ ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_PHONE_DISPLAYING_MESSAGE:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(gPhoneInfo.IsMessageBeingDisplayed(ScriptParams[0]));
+ return 0;
+ case COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_STRING:
+ {
+ script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
+ uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
+ wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
+ strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CUserDisplay::OnscnTimer.AddClock(var, onscreen_str);
+ return 0;
+ }
+ case COMMAND_DISPLAY_ONSCREEN_COUNTER_WITH_STRING:
+ {
+ script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
+ uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 1);
+ wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
+ strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CUserDisplay::OnscnTimer.AddCounter(var, ScriptParams[0], onscreen_str);
+ return 0;
+ }
+ case COMMAND_CREATE_RANDOM_CAR_FOR_CAR_PARK:
+ {
+ CollectParameters(&m_nIp, 4);
+ if (CCarCtrl::NumRandomCars >= 30)
+ return 0;
+ int attempts;
+ int model = -1;
+ int index = CGeneral::GetRandomNumberInRange(0, 50);
+ for (attempts = 0; attempts < 50; attempts++) {
+ if (model != -1)
+ break;
+ model = CStreaming::ms_vehiclesLoaded[index];
+ if (model == -1)
+ continue;
+ // desperatly want to believe this was inlined :|
+ CBaseModelInfo* pInfo = CModelInfo::GetModelInfo(model);
+ script_assert(pInfo->GetModelType() == MITYPE_VEHICLE);
+ CVehicleModelInfo* pVehicleInfo = (CVehicleModelInfo*)pInfo;
+ if (pVehicleInfo->m_vehicleType == VEHICLE_TYPE_CAR) {
+ switch (model) {
+ case MI_LANDSTAL:
+ case MI_LINERUN:
+ case MI_FIRETRUCK:
+ case MI_TRASH:
+ case MI_STRETCH:
+ case MI_MULE:
+ case MI_AMBULAN:
+ case MI_FBICAR:
+ case MI_MRWHOOP:
+ case MI_BFINJECT:
+ case MI_CORPSE:
+ case MI_POLICE:
+ case MI_ENFORCER:
+ case MI_SECURICA:
+ case MI_PREDATOR:
+ case MI_BUS:
+ case MI_RHINO:
+ case MI_BARRACKS:
+ case MI_TRAIN:
+ case MI_CHOPPER:
+ case MI_DODO:
+ case MI_COACH:
+ case MI_RCBANDIT:
+ case MI_BELLYUP:
+ case MI_MRWONGS:
+ case MI_MAFIA:
+ case MI_YARDIE:
+ case MI_YAKUZA:
+ case MI_DIABLOS:
+ case MI_COLUMB:
+ case MI_HOODS:
+ case MI_AIRTRAIN:
+ case MI_DEADDODO:
+ case MI_SPEEDER:
+ case MI_REEFER:
+ case MI_PANLANT:
+ case MI_FLATBED:
+ case MI_YANKEE:
+ case MI_ESCAPE:
+ case MI_BORGNINE:
+ case MI_TOYZ:
+ case MI_GHOST:
+ case MI_MIAMI_RCBARON:
+ case MI_MIAMI_RCRAIDER:
+ model = -1;
+ break;
+ case MI_IDAHO:
+ case MI_STINGER:
+ case MI_PEREN:
+ case MI_SENTINEL:
+ case MI_PATRIOT:
+ case MI_MANANA:
+ case MI_INFERNUS:
+ case MI_BLISTA:
+ case MI_PONY:
+ case MI_CHEETAH:
+ case MI_MOONBEAM:
+ case MI_ESPERANT:
+ case MI_TAXI:
+ case MI_KURUMA:
+ case MI_BOBCAT:
+ case MI_BANSHEE:
+ case MI_CABBIE:
+ case MI_STALLION:
+ case MI_RUMPO:
+ case 151:
+ case 152:
+ case 153:
+ break;
+ default:
+ printf("CREATE_RANDOM_CAR_FOR_CAR_PARK - Unknown car model %d\n", CStreaming::ms_vehiclesLoaded[index]);
+ model = -1;
+ break;
+ }
+ }
+ else
+ model = -1;
+ if (++index >= 50)
+ index = 0;
+ }
+ if (model == -1)
+ return 0;
+ CVehicle* car;
+ if (!CModelInfo::IsBikeModel(model))
+ car = new CAutomobile(model, RANDOM_VEHICLE);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
+ car->SetPosition(pos);
+ car->SetHeading(DEGTORAD(*(float*)&ScriptParams[3]));
+ CTheScripts::ClearSpaceForMissionEntity(pos, car);
+ car->SetStatus(STATUS_ABANDONED);
+ car->bIsLocked = false;
+ car->bIsCarParkVehicle = true;
+ CCarCtrl::JoinCarWithRoadSystem(car);
+ car->AutoPilot.m_nCarMission = MISSION_NONE;
+ car->AutoPilot.m_nTempAction = TEMPACT_NONE;
+ car->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS;
+ car->AutoPilot.m_nCruiseSpeed = car->AutoPilot.m_fMaxTrafficSpeed = 9.0f;
+ car->AutoPilot.m_nCurrentLane = car->AutoPilot.m_nNextLane = 0;
+ car->bEngineOn = false;
+ car->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos);
+ CWorld::Add(car);
+ return 0;
+ }
+ case COMMAND_IS_COLLISION_IN_MEMORY:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CCollision::ms_collisionInMemory == ScriptParams[0]);
+ return 0;
+ case COMMAND_SET_WANTED_MULTIPLIER:
+ CollectParameters(&m_nIp, 1);
+ FindPlayerPed()->m_pWanted->m_fCrimeSensitivity = *(float*)&ScriptParams[0];
+ return 0;
+ case COMMAND_SET_CAMERA_IN_FRONT_OF_PLAYER:
+ TheCamera.SetCameraDirectlyInFrontForFollowPed_CamOnAString();
+ return 0;
+ case COMMAND_IS_CAR_VISIBLY_DAMAGED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->bIsDamaged);
+ return 0;
+ }
+ case COMMAND_DOES_OBJECT_EXIST:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CPools::GetObjectPool()->GetAt(ScriptParams[0]));
+ return 0;
+ case COMMAND_LOAD_SCENE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ CTimer::Stop();
+ CStreaming::LoadScene(pos);
+ CTimer::Update();
+ return 0;
+ }
+ case COMMAND_ADD_STUCK_CAR_CHECK:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CTheScripts::StuckCars.AddCarToCheck(ScriptParams[0], *(float*)&ScriptParams[1], ScriptParams[2]);
+ return 0;
+ }
+ case COMMAND_REMOVE_STUCK_CAR_CHECK:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::StuckCars.RemoveCarFromCheck(ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_IS_CAR_STUCK:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CTheScripts::StuckCars.HasCarBeenStuckForAWhile(ScriptParams[0]));
+ return 0;
+ case COMMAND_LOAD_MISSION_AUDIO:
+ strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
+ str[i] = tolower(str[i]);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ DMAudio.PreloadMissionAudio(str);
+ return 0;
+ case COMMAND_HAS_MISSION_AUDIO_LOADED:
+ UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus() == 1);
+ return 0;
+ case COMMAND_PLAY_MISSION_AUDIO:
+ DMAudio.PlayLoadedMissionAudio();
+ return 0;
+ case COMMAND_HAS_MISSION_AUDIO_FINISHED:
+ UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished());
+ return 0;
+ case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ int node = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true);
+ *(CVector*)&ScriptParams[0] = ThePaths.m_pathNodes[node].GetPosition();
+ *(float*)&ScriptParams[3] = ThePaths.FindNodeOrientationForCarPlacement(node);
+ StoreParameters(&m_nIp, 4);
+ return 0;
+ }
+ case COMMAND_HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED:
+ {
+ CollectParameters(&m_nIp, 2);
+ UpdateCompareFlag(CGarages::HasImportExportGarageCollectedThisCar(ScriptParams[0], ScriptParams[1] - 1));
+ return 0;
+ }
+ case COMMAND_CLEAR_THIS_PRINT:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CMessages::ClearThisPrint(text);
+ return 0;
+ }
+ case COMMAND_CLEAR_THIS_BIG_PRINT:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CMessages::ClearThisBigPrint(text);
+ return 0;
+ }
+ case COMMAND_SET_MISSION_AUDIO_POSITION:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ DMAudio.SetMissionAudioLocation(pos.x, pos.y, pos.z);
+ return 0;
+ }
+ case COMMAND_ACTIVATE_SAVE_MENU:
+ FrontEndMenuManager.m_bSaveMenuActive = true;
+ return 0;
+ case COMMAND_HAS_SAVE_GAME_FINISHED:
+ UpdateCompareFlag(!FrontEndMenuManager.m_bMenuActive);
+ return 0;
+ case COMMAND_NO_SPECIAL_CAMERA_FOR_THIS_GARAGE:
+ CollectParameters(&m_nIp, 1);
+ CGarages::SetLeaveCameraForThisGarage(ScriptParams[0]);
+ return 0;
+ case COMMAND_ADD_BLIP_FOR_PICKUP_OLD:
+ {
+ CollectParameters(&m_nIp, 3);
+ CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject;
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), ScriptParams[1], (eBlipDisplay)ScriptParams[2]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_BLIP_FOR_PICKUP:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject;
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int handle = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), 6, BLIP_DISPLAY_BOTH);
+ CRadar::ChangeBlipScale(handle, 3);
+ ScriptParams[0] = handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_SPRITE_BLIP_FOR_PICKUP:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject;
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int handle = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), 6, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(handle, ScriptParams[1]);
+ ScriptParams[0] = handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_PED_DENSITY_MULTIPLIER:
+ CollectParameters(&m_nIp, 1);
+ CPopulation::PedDensityMultiplier = *(float*)&ScriptParams[0];
+ return 0;
+ case COMMAND_FORCE_RANDOM_PED_TYPE:
+ CollectParameters(&m_nIp, 1);
+ CPopulation::m_AllRandomPedsThisType = ScriptParams[0];
+ return 0;
+ case COMMAND_SET_TEXT_DRAW_BEFORE_FADE:
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextBeforeFade = ScriptParams[0] != 0;
+ return 0;
+ case COMMAND_GET_COLLECTABLE1S_COLLECTED:
+ ScriptParams[0] = CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_REGISTER_EL_BURRO_TIME:
+ CollectParameters(&m_nIp, 1);
+ CStats::RegisterElBurroTime(ScriptParams[0]);
+ return 0;
+ case COMMAND_SET_SPRITES_DRAW_BEFORE_FADE:
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bBeforeFade = ScriptParams[0] != 0;
+ return 0;
+ case COMMAND_SET_TEXT_RIGHT_JUSTIFY:
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bRightJustify = ScriptParams[0] != 0;
+ return 0;
+ case COMMAND_PRINT_HELP:
+ {
+ if (CCamera::m_bUseMouse3rdPerson && (
+ strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "HELP15", 7) == 0 ||
+ strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2A", 7) == 0 ||
+ strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_3A", 7) == 0 ||
+ strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_4A", 7) == 0)) {
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ return 0;
+ }
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CHud::SetHelpMessage(text, false);
+ return 0;
+ }
+ case COMMAND_CLEAR_HELP:
+ CHud::SetHelpMessage(nil, false);
+ return 0;
+ case COMMAND_FLASH_HUD_OBJECT:
+ CollectParameters(&m_nIp, 1);
+ CHud::m_ItemToFlash = ScriptParams[0];
+ return 0;
+ default:
+ script_assert(0);
+ }
+ return -1;
+}