diff options
Diffstat (limited to 'src/control/Script.cpp')
-rw-r--r-- | src/control/Script.cpp | 201 |
1 files changed, 91 insertions, 110 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 1f085d32..7ab40847 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -1,10 +1,10 @@ #define WITHWINDOWS // for our script loading hack #include "common.h" -#include "patcher.h" #include "Script.h" #include "ScriptCommands.h" +#include "AnimBlendAssociation.h" #include "Boat.h" #include "BulletInfo.h" #include "Camera.h" @@ -18,11 +18,12 @@ #include "Cranes.h" #include "Credits.h" #include "CutsceneMgr.h" -#include "Darkel.h" #include "DMAudio.h" +#include "Darkel.h" #include "EmergencyPed.h" #include "Explosion.h" #include "FileMgr.h" +#include "Fire.h" #include "Frontend.h" #include "Gangs.h" #include "Garages.h" @@ -31,7 +32,6 @@ #include "Heli.h" #include "Hud.h" #include "Lines.h" -#include "main.h" #include "Messages.h" #include "ModelIndices.h" #include "Pad.h" @@ -48,13 +48,12 @@ #include "Population.h" #include "PowerPoints.h" #include "ProjectileInfo.h" +#include "Radar.h" #include "Record.h" #include "Remote.h" -#include "Restart.h" #include "Replay.h" +#include "Restart.h" #include "RpAnimBlend.h" -#include "AnimBlendAssociation.h" -#include "Fire.h" #include "Rubbish.h" #include "Shadows.h" #include "SpecialFX.h" @@ -67,7 +66,7 @@ #include "Weather.h" #include "World.h" #include "Zones.h" -#include "Radar.h" +#include "main.h" #define PICKUP_PLACEMENT_OFFSET 0.5f #define PED_FIND_Z_OFFSET 5.0f @@ -87,47 +86,47 @@ #define FEET_IN_METER 3.33f #endif -uint8 (&CTheScripts::ScriptSpace)[SIZE_SCRIPT_SPACE] = *(uint8(*)[SIZE_SCRIPT_SPACE])*(uintptr*)0x74B248; -CRunningScript(&CTheScripts::ScriptsArray)[MAX_NUM_SCRIPTS] = *(CRunningScript(*)[MAX_NUM_SCRIPTS])*(uintptr*)0x6F5C08; -int32(&CTheScripts::BaseBriefIdForContact)[MAX_NUM_CONTACTS] = *(int32(*)[MAX_NUM_CONTACTS])*(uintptr*)0x880200; -int32(&CTheScripts::OnAMissionForContactFlag)[MAX_NUM_CONTACTS] = *(int32(*)[MAX_NUM_CONTACTS])*(uintptr*)0x8622F0; -intro_text_line (&CTheScripts::IntroTextLines)[MAX_NUM_INTRO_TEXT_LINES] = *(intro_text_line (*)[MAX_NUM_INTRO_TEXT_LINES])*(uintptr*)0x70EA68; -intro_script_rectangle (&CTheScripts::IntroRectangles)[MAX_NUM_INTRO_RECTANGLES] = *(intro_script_rectangle (*)[MAX_NUM_INTRO_RECTANGLES])*(uintptr*)0x72D108; -CSprite2d (&CTheScripts::ScriptSprites)[MAX_NUM_SCRIPT_SRPITES] = *(CSprite2d(*)[MAX_NUM_SCRIPT_SRPITES])*(uintptr*)0x72B090; -script_sphere_struct(&CTheScripts::ScriptSphereArray)[MAX_NUM_SCRIPT_SPHERES] = *(script_sphere_struct(*)[MAX_NUM_SCRIPT_SPHERES])*(uintptr*)0x727D60; -tCollectiveData(&CTheScripts::CollectiveArray)[MAX_NUM_COLLECTIVES] = *(tCollectiveData(*)[MAX_NUM_COLLECTIVES])*(uintptr*)0x6FA008; -tUsedObject(&CTheScripts::UsedObjectArray)[MAX_NUM_USED_OBJECTS] = *(tUsedObject(*)[MAX_NUM_USED_OBJECTS])*(uintptr*)0x6E69C8; -int32(&CTheScripts::MultiScriptArray)[MAX_NUM_MISSION_SCRIPTS] = *(int32(*)[MAX_NUM_MISSION_SCRIPTS])*(uintptr*)0x6F0558; -tBuildingSwap(&CTheScripts::BuildingSwapArray)[MAX_NUM_BUILDING_SWAPS] = *(tBuildingSwap(*)[MAX_NUM_BUILDING_SWAPS])*(uintptr*)0x880E30; -CEntity*(&CTheScripts::InvisibilitySettingArray)[MAX_NUM_INVISIBILITY_SETTINGS] = *(CEntity*(*)[MAX_NUM_INVISIBILITY_SETTINGS])*(uintptr*)0x8620F0; -CStoredLine (&CTheScripts::aStoredLines)[MAX_NUM_STORED_LINES] = *(CStoredLine(*)[MAX_NUM_STORED_LINES])*(uintptr*)0x743018; -bool &CTheScripts::DbgFlag = *(bool*)0x95CD87; -uint32 &CTheScripts::OnAMissionFlag = *(uint32*)0x8F1B64; -int32 &CTheScripts::StoreVehicleIndex = *(int32*)0x8F5F3C; -bool &CTheScripts::StoreVehicleWasRandom = *(bool*)0x95CDBC; -CRunningScript *&CTheScripts::pIdleScripts = *(CRunningScript**)0x9430D4; -CRunningScript *&CTheScripts::pActiveScripts = *(CRunningScript**)0x8E2BF4; -uint32 &CTheScripts::NextFreeCollectiveIndex = *(uint32*)0x942F98; -int32 &CTheScripts::LastRandomPedId = *(int32*)0x8F251C; -uint16 &CTheScripts::NumberOfUsedObjects = *(uint16*)0x95CC72; -bool &CTheScripts::bAlreadyRunningAMissionScript = *(bool*)0x95CDB3; -bool &CTheScripts::bUsingAMultiScriptFile = *(bool*)0x95CD55; -uint16 &CTheScripts::NumberOfMissionScripts = *(uint16*)0x95CC9A; -uint32 &CTheScripts::LargestMissionScriptSize = *(uint32*)0x9414C8; -uint32 &CTheScripts::MainScriptSize = *(uint32*)0x9405A4; -uint8 &CTheScripts::FailCurrentMission = *(uint8*)0x95CD41; -uint8 &CTheScripts::CountdownToMakePlayerUnsafe = *(uint8*)0x95CD51; -uint8 &CTheScripts::DelayMakingPlayerUnsafeThisTime = *(uint8*)0x95CD88; -uint16 &CTheScripts::NumScriptDebugLines = *(uint16*)0x95CC42; -uint16 &CTheScripts::NumberOfIntroRectanglesThisFrame = *(uint16*)0x95CC88; -uint16 &CTheScripts::NumberOfIntroTextLinesThisFrame = *(uint16*)0x95CC32; -uint8 &CTheScripts::UseTextCommands = *(uint8*)0x95CD57; -CMissionCleanup (&CTheScripts::MissionCleanup) = *(CMissionCleanup*)0x8F2A24; -CUpsideDownCarCheck (&CTheScripts::UpsideDownCars) = *(CUpsideDownCarCheck*)0x6EE450; -CStuckCarCheck (&CTheScripts::StuckCars) = *(CStuckCarCheck*)0x87C588; -uint16 &CTheScripts::CommandsExecuted = *(uint16*)0x95CCA6; -uint16 &CTheScripts::ScriptsUpdated = *(uint16*)0x95CC5E; -int32(&ScriptParams)[32] = *(int32(*)[32])*(uintptr*)0x6ED460; +uint8 CTheScripts::ScriptSpace[SIZE_SCRIPT_SPACE]; +CRunningScript CTheScripts::ScriptsArray[MAX_NUM_SCRIPTS]; +int32 CTheScripts::BaseBriefIdForContact[MAX_NUM_CONTACTS]; +int32 CTheScripts::OnAMissionForContactFlag[MAX_NUM_CONTACTS]; +intro_text_line CTheScripts::IntroTextLines[MAX_NUM_INTRO_TEXT_LINES]; +intro_script_rectangle CTheScripts::IntroRectangles[MAX_NUM_INTRO_RECTANGLES]; +CSprite2d CTheScripts::ScriptSprites[MAX_NUM_SCRIPT_SRPITES]; +script_sphere_struct CTheScripts::ScriptSphereArray[MAX_NUM_SCRIPT_SPHERES]; +tCollectiveData CTheScripts::CollectiveArray[MAX_NUM_COLLECTIVES]; +tUsedObject CTheScripts::UsedObjectArray[MAX_NUM_USED_OBJECTS]; +int32 CTheScripts::MultiScriptArray[MAX_NUM_MISSION_SCRIPTS]; +tBuildingSwap CTheScripts::BuildingSwapArray[MAX_NUM_BUILDING_SWAPS]; +CEntity* CTheScripts::InvisibilitySettingArray[MAX_NUM_INVISIBILITY_SETTINGS]; +CStoredLine CTheScripts::aStoredLines[MAX_NUM_STORED_LINES]; +bool CTheScripts::DbgFlag; +uint32 CTheScripts::OnAMissionFlag; +int32 CTheScripts::StoreVehicleIndex; +bool CTheScripts::StoreVehicleWasRandom; +CRunningScript *CTheScripts::pIdleScripts; +CRunningScript *CTheScripts::pActiveScripts; +uint32 CTheScripts::NextFreeCollectiveIndex; +int32 CTheScripts::LastRandomPedId; +uint16 CTheScripts::NumberOfUsedObjects; +bool CTheScripts::bAlreadyRunningAMissionScript; +bool CTheScripts::bUsingAMultiScriptFile; +uint16 CTheScripts::NumberOfMissionScripts; +uint32 CTheScripts::LargestMissionScriptSize; +uint32 CTheScripts::MainScriptSize; +uint8 CTheScripts::FailCurrentMission; +uint8 CTheScripts::CountdownToMakePlayerUnsafe; +uint8 CTheScripts::DelayMakingPlayerUnsafeThisTime; +uint16 CTheScripts::NumScriptDebugLines; +uint16 CTheScripts::NumberOfIntroRectanglesThisFrame; +uint16 CTheScripts::NumberOfIntroTextLinesThisFrame; +uint8 CTheScripts::UseTextCommands; +CMissionCleanup CTheScripts::MissionCleanup; +CUpsideDownCarCheck CTheScripts::UpsideDownCars; +CStuckCarCheck CTheScripts::StuckCars; +uint16 CTheScripts::CommandsExecuted; +uint16 CTheScripts::ScriptsUpdated; +int32 ScriptParams[32]; CMissionCleanup::CMissionCleanup() { @@ -2010,7 +2009,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) car->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS; car->m_status = STATUS_PHYSICS; car->bEngineOn = true; - car->AutoPilot.m_nCruiseSpeed = max(car->AutoPilot.m_nCruiseSpeed, 6); + car->AutoPilot.m_nCruiseSpeed = Max(car->AutoPilot.m_nCruiseSpeed, 6); car->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds(); return 0; } @@ -2022,7 +2021,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) CCarCtrl::JoinCarWithRoadSystem(car); car->AutoPilot.m_nCarMission = MISSION_CRUISE; car->bEngineOn = true; - car->AutoPilot.m_nCruiseSpeed = max(car->AutoPilot.m_nCruiseSpeed, 6); + car->AutoPilot.m_nCruiseSpeed = Max(car->AutoPilot.m_nCruiseSpeed, 6); car->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds(); return 0; } @@ -2106,7 +2105,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) CollectParameters(&m_nIp, 2); CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(car); - car->AutoPilot.m_nCruiseSpeed = min(*(float*)&ScriptParams[1], 60.0f * car->pHandling->Transmission.fUnkMaxVelocity); + car->AutoPilot.m_nCruiseSpeed = Min(*(float*)&ScriptParams[1], 60.0f * car->pHandling->Transmission.fUnkMaxVelocity); return 0; } case COMMAND_SET_CAR_DRIVING_STYLE: @@ -3645,7 +3644,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) pos.x = (infX + supX) / 2; pos.y = (infY + supY) / 2; pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); - float radius = max(pos.x - infX, pos.y - infY); + float radius = Max(pos.x - infX, pos.y - infY); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GUARD_SPOT, pos, radius); return 0; @@ -4151,7 +4150,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) pos.x = (infX + supX) / 2; pos.y = (infY + supY) / 2; pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); - float radius = max(pos.x - infX, pos.y - infY); + float radius = Max(pos.x - infX, pos.y - infY); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, pos, radius); return 0; @@ -4947,7 +4946,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) pos.x = (infX + supX) / 2; pos.y = (infY + supY) / 2; pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); - float radius = max(pos.x - infX, pos.y - infY); + float radius = Max(pos.x - infX, pos.y - infY); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_RUN_TO_AREA, pos, radius); return 0; @@ -5369,7 +5368,7 @@ int8 CRunningScript::ProcessCommands600To699(int32 command) pos.x = (infX + supX) / 2; pos.y = (infY + supY) / 2; pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); - float radius = max(pos.x - infX, pos.y - infY); + float radius = Max(pos.x - infX, pos.y - infY); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GOTO_AREA_ANY_MEANS, pos, radius); return 0; @@ -5606,7 +5605,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) pVehicle->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ACCURATE; pVehicle->m_status = STATUS_PHYSICS; pVehicle->bEngineOn = true; - pVehicle->AutoPilot.m_nCruiseSpeed = max(6, pVehicle->AutoPilot.m_nCruiseSpeed); + pVehicle->AutoPilot.m_nCruiseSpeed = Max(6, pVehicle->AutoPilot.m_nCruiseSpeed); pVehicle->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds(); return 0; } @@ -5721,7 +5720,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) pBoat->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ASTHECROWSWIMS; pBoat->AutoPilot.m_vecDestinationCoors = pos; pBoat->m_status = STATUS_PHYSICS; - pBoat->AutoPilot.m_nCruiseSpeed = max(6, pBoat->AutoPilot.m_nCruiseSpeed); + pBoat->AutoPilot.m_nCruiseSpeed = Max(6, pBoat->AutoPilot.m_nCruiseSpeed); pBoat->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds(); return 0; } @@ -6306,23 +6305,23 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) return 0; case COMMAND_REGISTER_JUMP_DISTANCE: CollectParameters(&m_nIp, 1); - CStats::MaximumJumpDistance = max(CStats::MaximumJumpDistance, *(float*)&ScriptParams[0]); + CStats::MaximumJumpDistance = Max(CStats::MaximumJumpDistance, *(float*)&ScriptParams[0]); return 0; case COMMAND_REGISTER_JUMP_HEIGHT: CollectParameters(&m_nIp, 1); - CStats::MaximumJumpHeight = max(CStats::MaximumJumpHeight, *(float*)&ScriptParams[0]); + CStats::MaximumJumpHeight = Max(CStats::MaximumJumpHeight, *(float*)&ScriptParams[0]); return 0; case COMMAND_REGISTER_JUMP_FLIPS: CollectParameters(&m_nIp, 1); - CStats::MaximumJumpFlips = max(CStats::MaximumJumpFlips, ScriptParams[0]); + CStats::MaximumJumpFlips = Max(CStats::MaximumJumpFlips, ScriptParams[0]); return 0; case COMMAND_REGISTER_JUMP_SPINS: CollectParameters(&m_nIp, 1); - CStats::MaximumJumpSpins = max(CStats::MaximumJumpSpins, ScriptParams[0]); + CStats::MaximumJumpSpins = Max(CStats::MaximumJumpSpins, ScriptParams[0]); return 0; case COMMAND_REGISTER_JUMP_STUNT: CollectParameters(&m_nIp, 1); - CStats::BestStuntJump = max(CStats::BestStuntJump, ScriptParams[0]); + CStats::BestStuntJump = Max(CStats::BestStuntJump, ScriptParams[0]); return 0; case COMMAND_REGISTER_UNIQUE_JUMP_FOUND: ++CStats::NumberOfUniqueJumpsFound; @@ -6436,9 +6435,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) pPed->FlagToDestroyWhenNextProcessed(); } else if (CGame::nastyGame && pPed->IsPedInControl()) { - RwMatrix tmp_rw; - CPedIK::GetWorldMatrix(pPed->m_pFrames[PED_HEAD]->frame, &tmp_rw); - pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, tmp_rw.pos, true); + pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, pPed->GetNodePosition(PED_HEAD), true); } else { pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f); @@ -6451,9 +6448,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); if (CGame::nastyGame) { - RwMatrix tmp_rw; - CPedIK::GetWorldMatrix(pPed->m_pFrames[PED_HEAD]->frame, &tmp_rw); - pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, tmp_rw.pos, true); + pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, pPed->GetNodePosition(PED_HEAD), true); } else { pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f); @@ -6855,10 +6850,10 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z); int16 collisions; CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, pos, - min(cp1.x, min(cp2.x, min(cp3.x, cp4.x))), - min(cp1.y, min(cp2.y, min(cp3.y, cp4.y))), - max(cp1.x, max(cp2.x, max(cp3.x, cp4.x))), - max(cp1.y, max(cp2.y, max(cp3.y, cp4.y))), + Min(cp1.x, Min(cp2.x, Min(cp3.x, cp4.x))), + Min(cp1.y, Min(cp2.y, Min(cp3.y, cp4.y))), + Max(cp1.x, Max(cp2.x, Max(cp3.x, cp4.x))), + Max(cp1.y, Max(cp2.y, Max(cp3.y, cp4.y))), &collisions, 2, nil, false, true, true, false, false); if (collisions > 0) obstacleInPath = true; @@ -6909,11 +6904,11 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z); CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z); int16 collisions; - CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, pos, - min(cp1.x, min(cp2.x, min(cp3.x, cp4.x))), - min(cp1.y, min(cp2.y, min(cp3.y, cp4.y))), - max(cp1.x, max(cp2.x, max(cp3.x, cp4.x))), - max(cp1.y, max(cp2.y, max(cp3.y, cp4.y))), + CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, newPosition, + Min(cp1.x, Min(cp2.x, Min(cp3.x, cp4.x))), + Min(cp1.y, Min(cp2.y, Min(cp3.y, cp4.y))), + Max(cp1.x, Max(cp2.x, Max(cp3.x, cp4.x))), + Max(cp1.y, Max(cp2.y, Max(cp3.y, cp4.y))), &collisions, 2, nil, false, true, true, false, false); if (collisions > 0) obstacleInPath = true; @@ -7746,7 +7741,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); - float size = max(0.0f, *(float*)&ScriptParams[7]); + float size = Max(0.0f, *(float*)&ScriptParams[7]); eParticleObjectType type = (eParticleObjectType)ScriptParams[0]; RwRGBA color; if (type == POBJECT_SMOKE_TRAIL){ @@ -8931,7 +8926,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); if (ScriptParams[1]) - pPed->m_nZoneLevel = -1; + pPed->m_nZoneLevel = LEVEL_IGNORE; else pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(pPed->GetPosition()); return 0; @@ -9130,7 +9125,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); if (ScriptParams[1]) - pVehicle->m_nZoneLevel = -1; + pVehicle->m_nZoneLevel = LEVEL_IGNORE; else pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(pVehicle->GetPosition()); return 0; @@ -9147,7 +9142,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) } case COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER: { - CollectParameters(&m_nIp, 2); + CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); CCarCtrl::JoinCarWithRoadSystemGotoCoors(pVehicle, FindPlayerCoors(), false); @@ -10076,8 +10071,8 @@ void CRunningScript::LocatePlayerCarCommand(int32 command, uint32* pIp) case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_3D: result = !pPlayerInfo->m_pPed->bInVehicle; break; - case COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_2D: - case COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_3D: + case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_2D: + case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_3D: result = pPlayerInfo->m_pPed->bInVehicle; break; default: @@ -11359,7 +11354,7 @@ VALIDATESAVEBUF(size) void CTheScripts::ClearSpaceForMissionEntity(const CVector& pos, CEntity* pEntity) { - static CColPoint aTempColPoints[32]; + static CColPoint aTempColPoints[MAX_COLLISION_POINTS]; int16 entities = 0; CEntity* aEntities[16]; CWorld::FindObjectsKindaColliding(pos, pEntity->GetBoundRadius(), false, &entities, 16, aEntities, false, true, true, false, false); @@ -11456,22 +11451,22 @@ void CTheScripts::HighlightImportantAngledArea(uint32 id, float x1, float y1, fl supY = infY = Y; X = (x2 + x3) / 2; Y = (y2 + y3) / 2; - infX = min(infX, X); - supX = max(supX, X); - infY = min(infY, Y); - supY = max(supY, Y); + infX = Min(infX, X); + supX = Max(supX, X); + infY = Min(infY, Y); + supY = Max(supY, Y); X = (x3 + x4) / 2; Y = (y3 + y4) / 2; - infX = min(infX, X); - supX = max(supX, X); - infY = min(infY, Y); - supY = max(supY, Y); + infX = Min(infX, X); + supX = Max(supX, X); + infY = Min(infY, Y); + supY = Max(supY, Y); X = (x4 + x1) / 2; Y = (y4 + y1) / 2; - infX = min(infX, X); - supX = max(supX, X); - infY = min(infY, Y); - supY = max(supY, Y); + infX = Min(infX, X); + supX = Max(supX, X); + infY = Min(infY, Y); + supY = Max(supY, Y); CVector center; center.x = (infX + supX) / 2; center.y = (infY + supY) / 2; @@ -11626,17 +11621,3 @@ void CTheScripts::ReadMultiScriptFileOffsetsFromScript() MultiScriptArray[i] = Read4BytesFromScript(&ip); } } - -STARTPATCHES -InjectHook(0x438790, &CTheScripts::Init, PATCH_JUMP); -InjectHook(0x439040, &CTheScripts::Process, PATCH_JUMP); -InjectHook(0x439400, &CTheScripts::StartTestScript, PATCH_JUMP); -InjectHook(0x439410, &CTheScripts::IsPlayerOnAMission, PATCH_JUMP); -InjectHook(0x44FD10, &CTheScripts::UndoBuildingSwaps, PATCH_JUMP); -InjectHook(0x44FD60, &CTheScripts::UndoEntityInvisibilitySettings, PATCH_JUMP); -InjectHook(0x4534E0, &CTheScripts::ScriptDebugLine3D, PATCH_JUMP); -InjectHook(0x453550, &CTheScripts::RenderTheScriptDebugLines, PATCH_JUMP); -InjectHook(0x4535E0, &CTheScripts::SaveAllScripts, PATCH_JUMP); -InjectHook(0x453B30, &CTheScripts::LoadAllScripts, PATCH_JUMP); -InjectHook(0x454060, &CTheScripts::ClearSpaceForMissionEntity, PATCH_JUMP); -ENDPATCHES |