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-rw-r--r--src/control/Garages.h88
1 files changed, 49 insertions, 39 deletions
diff --git a/src/control/Garages.h b/src/control/Garages.h
index e39a81fa..3f471555 100644
--- a/src/control/Garages.h
+++ b/src/control/Garages.h
@@ -45,7 +45,8 @@ enum eGarageType : int8
enum
{
- TOTAL_COLLECTCARS_GARAGES = GARAGE_COLLECTCARS_3 - GARAGE_COLLECTCARS_1 + 1
+ TOTAL_COLLECTCARS_GARAGES = GARAGE_COLLECTCARS_3 - GARAGE_COLLECTCARS_1 + 1,
+ TOTAL_COLLECTCARS_CARS = 16
};
class CStoredCar
@@ -66,6 +67,8 @@ class CStoredCar
int8 m_nCarBombType;
public:
void Init() { m_nModelIndex = 0; }
+ void Clear() { m_nModelIndex = 0; }
+ bool HasCar() { return m_nModelIndex != 0; }
CStoredCar(const CStoredCar& other);
void StoreCar(CVehicle*);
CVehicle* RestoreCar();
@@ -77,10 +80,9 @@ static_assert(sizeof(CStoredCar) == 0x28, "CStoredCar");
class CGarage
{
-public:
eGarageType m_eGarageType;
eGarageState m_eGarageState;
- char field_2;
+ bool field_2; // unused
bool m_bClosingWithoutTargetCar;
bool m_bDeactivated;
bool m_bResprayHappened;
@@ -109,13 +111,10 @@ public:
float m_fDoor1Z;
float m_fDoor2Z;
uint32 m_nTimeToStartAction;
- char m_bCollectedCarsState;
- char field_89;
- char field_90;
- char field_91;
+ uint8 m_bCollectedCarsState;
CVehicle *m_pTarget;
- int field_96;
- CStoredCar m_sStoredCar;
+ void* field_96; // unused
+ CStoredCar m_sStoredCar; // not needed
void OpenThisGarage();
void CloseThisGarage();
@@ -125,7 +124,7 @@ public:
void Update();
float GetGarageCenterX() { return (m_fX1 + m_fX2) / 2; }
float GetGarageCenterY() { return (m_fY1 + m_fY2) / 2; }
- bool IsClose()
+ bool IsFar()
{
#ifdef FIX_BUGS
return Abs(TheCamera.GetPosition().x - GetGarageCenterX()) > SWITCH_GARAGE_DISTANCE_CLOSE ||
@@ -151,7 +150,7 @@ public:
bool IsAnyCarBlockingDoor();
void CenterCarInGarage(CVehicle*);
bool DoesCraigNeedThisCar(int32);
- void MarkThisCarAsCollectedForCraig(int32);
+ bool MarkThisCarAsCollectedForCraig(int32);
bool HasCraigCollectedThisCar(int32);
bool IsGarageEmpty();
void UpdateCrusherShake(float, float);
@@ -166,13 +165,18 @@ public:
void FindDoorsEntities();
void FindDoorsEntitiesSectorList(CPtrList&, bool);
void PlayerArrestedOrDied();
+
+ friend class CGarages;
+ friend class cAudioManager;
};
static_assert(sizeof(CGarage) == 140, "CGarage");
class CGarages
{
-public:
+ enum {
+ MESSAGE_LENGTH = 8
+ };
static int32 &BankVansCollected;
static bool &BombsAreFree;
static bool &RespraysAreFree;
@@ -181,7 +185,7 @@ public:
static int32 &CrushedCarId;
static uint32 &LastTimeHelpMessage;
static int32 &MessageNumberInString;
- static const char *MessageIDString;
+ static char(&MessageIDString)[MESSAGE_LENGTH];
static int32 &MessageNumberInString2;
static uint32 &MessageStartTime;
static uint32 &MessageEndTime;
@@ -195,50 +199,56 @@ public:
static CStoredCar(&aCarsInSafeHouse3)[NUM_GARAGE_STORED_CARS];
static int32 &AudioEntity;
static bool &bCamShouldBeOutisde;
+
public:
static void Init(void);
#ifndef PS2
static void Shutdown(void);
#endif
- static int16 AddOne(float X1, float Y1, float Z1, float X2, float Y2, float Z2, eGarageType type, int32 targetId);
+ static void Update(void);
- static bool IsModelIndexADoor(uint32 id);
- static void TriggerMessage(const char *text, int16, uint16 time, int16);
+ static int16 AddOne(float X1, float Y1, float Z1, float X2, float Y2, float Z2, eGarageType type, int32 targetId);
+ static void ChangeGarageType(int16, eGarageType, int32);
static void PrintMessages(void);
- static bool HasCarBeenCrushed(int32);
- static bool IsPointWithinHideOutGarage(CVector&);
- static bool IsPointWithinAnyGarage(CVector&);
- static void PlayerArrestedOrDied();
-
- static void Update(void);
- static void Load(uint8 *buf, uint32 size);
- static void Save(uint8 *buf, uint32 *size);
+ static void TriggerMessage(const char* text, int16, uint16 time, int16);
static void SetTargetCarForMissonGarage(int16, CVehicle*);
static bool HasCarBeenDroppedOffYet(int16);
- static void ActivateGarage(int16);
static void DeActivateGarage(int16);
+ static void ActivateGarage(int16);
static int32 QueryCarsCollected(int16);
- static bool HasThisCarBeenCollected(int16, uint8);
- static void ChangeGarageType(int16, eGarageType, int32);
- static bool HasResprayHappened(int16);
- static void GivePlayerDetonator();
+ static bool HasImportExportGarageCollectedThisCar(int16, int8);
static bool IsGarageOpen(int16);
static bool IsGarageClosed(int16);
+ static bool HasThisCarBeenCollected(int16, uint8);
+ static void OpenGarage(int16 garage) { aGarages[garage].OpenThisGarage(); }
+ static void CloseGarage(int16 garage) { aGarages[garage].CloseThisGarage(); }
+ static bool HasResprayHappened(int16);
static void SetGarageDoorToRotate(int16);
- static bool HasImportExportGarageCollectedThisCar(int16, int8);
static void SetLeaveCameraForThisGarage(int16);
static bool IsThisCarWithinGarageArea(int16, CEntity*);
- static bool IsCarSprayable(CVehicle*);
- static int32 FindMaxNumStoredCarsForGarage(eGarageType);
- static int32 CountCarsInHideoutGarage(eGarageType);
+ static bool HasCarBeenCrushed(int32);
static bool IsPointInAGarageCameraZone(CVector);
- static bool CameraShouldBeOutside();
- static void CloseHideOutGaragesBeforeSave();
- static void SetAllDoorsBackToOriginalHeight();
-
- static int GetBombTypeForGarageType(eGarageType type) { return type - GARAGE_BOMBSHOP1 + 1; }
- static int GetCarsCollectedIndexForGarageType(eGarageType type) { return type - GARAGE_COLLECTCARS_1; }
+ static bool CameraShouldBeOutside(void);
+ static void GivePlayerDetonator(void);
+ static void PlayerArrestedOrDied(void);
+ static bool IsPointWithinHideOutGarage(CVector&);
+ static bool IsPointWithinAnyGarage(CVector&);
+ static void SetAllDoorsBackToOriginalHeight(void);
+ static void Save(uint8* buf, uint32* size);
+ static void Load(uint8* buf, uint32 size);
+ static bool IsModelIndexADoor(uint32 id);
+ static void SetFreeBombs(bool bValue) { BombsAreFree = bValue; }
+ static void SetFreeResprays(bool bValue) { RespraysAreFree = bValue; }
private:
+ static bool IsCarSprayable(CVehicle*);
static float FindDoorHeightForMI(int32);
+ static void CloseHideOutGaragesBeforeSave(void);
+ static int32 CountCarsInHideoutGarage(eGarageType);
+ static int32 FindMaxNumStoredCarsForGarage(eGarageType);
+ static int32 GetBombTypeForGarageType(eGarageType type) { return type - GARAGE_BOMBSHOP1 + 1; }
+ static int32 GetCarsCollectedIndexForGarageType(eGarageType type) { return type - GARAGE_COLLECTCARS_1; }
+
+ friend class cAudioManager;
+ friend class CGarage;
};