diff options
Diffstat (limited to '')
-rw-r--r-- | src/control/Garages.h | 88 |
1 files changed, 49 insertions, 39 deletions
diff --git a/src/control/Garages.h b/src/control/Garages.h index e39a81fa..3f471555 100644 --- a/src/control/Garages.h +++ b/src/control/Garages.h @@ -45,7 +45,8 @@ enum eGarageType : int8 enum { - TOTAL_COLLECTCARS_GARAGES = GARAGE_COLLECTCARS_3 - GARAGE_COLLECTCARS_1 + 1 + TOTAL_COLLECTCARS_GARAGES = GARAGE_COLLECTCARS_3 - GARAGE_COLLECTCARS_1 + 1, + TOTAL_COLLECTCARS_CARS = 16 }; class CStoredCar @@ -66,6 +67,8 @@ class CStoredCar int8 m_nCarBombType; public: void Init() { m_nModelIndex = 0; } + void Clear() { m_nModelIndex = 0; } + bool HasCar() { return m_nModelIndex != 0; } CStoredCar(const CStoredCar& other); void StoreCar(CVehicle*); CVehicle* RestoreCar(); @@ -77,10 +80,9 @@ static_assert(sizeof(CStoredCar) == 0x28, "CStoredCar"); class CGarage { -public: eGarageType m_eGarageType; eGarageState m_eGarageState; - char field_2; + bool field_2; // unused bool m_bClosingWithoutTargetCar; bool m_bDeactivated; bool m_bResprayHappened; @@ -109,13 +111,10 @@ public: float m_fDoor1Z; float m_fDoor2Z; uint32 m_nTimeToStartAction; - char m_bCollectedCarsState; - char field_89; - char field_90; - char field_91; + uint8 m_bCollectedCarsState; CVehicle *m_pTarget; - int field_96; - CStoredCar m_sStoredCar; + void* field_96; // unused + CStoredCar m_sStoredCar; // not needed void OpenThisGarage(); void CloseThisGarage(); @@ -125,7 +124,7 @@ public: void Update(); float GetGarageCenterX() { return (m_fX1 + m_fX2) / 2; } float GetGarageCenterY() { return (m_fY1 + m_fY2) / 2; } - bool IsClose() + bool IsFar() { #ifdef FIX_BUGS return Abs(TheCamera.GetPosition().x - GetGarageCenterX()) > SWITCH_GARAGE_DISTANCE_CLOSE || @@ -151,7 +150,7 @@ public: bool IsAnyCarBlockingDoor(); void CenterCarInGarage(CVehicle*); bool DoesCraigNeedThisCar(int32); - void MarkThisCarAsCollectedForCraig(int32); + bool MarkThisCarAsCollectedForCraig(int32); bool HasCraigCollectedThisCar(int32); bool IsGarageEmpty(); void UpdateCrusherShake(float, float); @@ -166,13 +165,18 @@ public: void FindDoorsEntities(); void FindDoorsEntitiesSectorList(CPtrList&, bool); void PlayerArrestedOrDied(); + + friend class CGarages; + friend class cAudioManager; }; static_assert(sizeof(CGarage) == 140, "CGarage"); class CGarages { -public: + enum { + MESSAGE_LENGTH = 8 + }; static int32 &BankVansCollected; static bool &BombsAreFree; static bool &RespraysAreFree; @@ -181,7 +185,7 @@ public: static int32 &CrushedCarId; static uint32 &LastTimeHelpMessage; static int32 &MessageNumberInString; - static const char *MessageIDString; + static char(&MessageIDString)[MESSAGE_LENGTH]; static int32 &MessageNumberInString2; static uint32 &MessageStartTime; static uint32 &MessageEndTime; @@ -195,50 +199,56 @@ public: static CStoredCar(&aCarsInSafeHouse3)[NUM_GARAGE_STORED_CARS]; static int32 &AudioEntity; static bool &bCamShouldBeOutisde; + public: static void Init(void); #ifndef PS2 static void Shutdown(void); #endif - static int16 AddOne(float X1, float Y1, float Z1, float X2, float Y2, float Z2, eGarageType type, int32 targetId); + static void Update(void); - static bool IsModelIndexADoor(uint32 id); - static void TriggerMessage(const char *text, int16, uint16 time, int16); + static int16 AddOne(float X1, float Y1, float Z1, float X2, float Y2, float Z2, eGarageType type, int32 targetId); + static void ChangeGarageType(int16, eGarageType, int32); static void PrintMessages(void); - static bool HasCarBeenCrushed(int32); - static bool IsPointWithinHideOutGarage(CVector&); - static bool IsPointWithinAnyGarage(CVector&); - static void PlayerArrestedOrDied(); - - static void Update(void); - static void Load(uint8 *buf, uint32 size); - static void Save(uint8 *buf, uint32 *size); + static void TriggerMessage(const char* text, int16, uint16 time, int16); static void SetTargetCarForMissonGarage(int16, CVehicle*); static bool HasCarBeenDroppedOffYet(int16); - static void ActivateGarage(int16); static void DeActivateGarage(int16); + static void ActivateGarage(int16); static int32 QueryCarsCollected(int16); - static bool HasThisCarBeenCollected(int16, uint8); - static void ChangeGarageType(int16, eGarageType, int32); - static bool HasResprayHappened(int16); - static void GivePlayerDetonator(); + static bool HasImportExportGarageCollectedThisCar(int16, int8); static bool IsGarageOpen(int16); static bool IsGarageClosed(int16); + static bool HasThisCarBeenCollected(int16, uint8); + static void OpenGarage(int16 garage) { aGarages[garage].OpenThisGarage(); } + static void CloseGarage(int16 garage) { aGarages[garage].CloseThisGarage(); } + static bool HasResprayHappened(int16); static void SetGarageDoorToRotate(int16); - static bool HasImportExportGarageCollectedThisCar(int16, int8); static void SetLeaveCameraForThisGarage(int16); static bool IsThisCarWithinGarageArea(int16, CEntity*); - static bool IsCarSprayable(CVehicle*); - static int32 FindMaxNumStoredCarsForGarage(eGarageType); - static int32 CountCarsInHideoutGarage(eGarageType); + static bool HasCarBeenCrushed(int32); static bool IsPointInAGarageCameraZone(CVector); - static bool CameraShouldBeOutside(); - static void CloseHideOutGaragesBeforeSave(); - static void SetAllDoorsBackToOriginalHeight(); - - static int GetBombTypeForGarageType(eGarageType type) { return type - GARAGE_BOMBSHOP1 + 1; } - static int GetCarsCollectedIndexForGarageType(eGarageType type) { return type - GARAGE_COLLECTCARS_1; } + static bool CameraShouldBeOutside(void); + static void GivePlayerDetonator(void); + static void PlayerArrestedOrDied(void); + static bool IsPointWithinHideOutGarage(CVector&); + static bool IsPointWithinAnyGarage(CVector&); + static void SetAllDoorsBackToOriginalHeight(void); + static void Save(uint8* buf, uint32* size); + static void Load(uint8* buf, uint32 size); + static bool IsModelIndexADoor(uint32 id); + static void SetFreeBombs(bool bValue) { BombsAreFree = bValue; } + static void SetFreeResprays(bool bValue) { RespraysAreFree = bValue; } private: + static bool IsCarSprayable(CVehicle*); static float FindDoorHeightForMI(int32); + static void CloseHideOutGaragesBeforeSave(void); + static int32 CountCarsInHideoutGarage(eGarageType); + static int32 FindMaxNumStoredCarsForGarage(eGarageType); + static int32 GetBombTypeForGarageType(eGarageType type) { return type - GARAGE_BOMBSHOP1 + 1; } + static int32 GetCarsCollectedIndexForGarageType(eGarageType type) { return type - GARAGE_COLLECTCARS_1; } + + friend class cAudioManager; + friend class CGarage; }; |