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-rw-r--r--src/common.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/common.h b/src/common.h
index d31ad18c..9635f01e 100644
--- a/src/common.h
+++ b/src/common.h
@@ -70,11 +70,15 @@ extern void **rwengine;
#define DEFAULT_SCREEN_HEIGHT (448)
#define SCREEN_WIDTH Float(RsGlobal.width)
#define SCREEN_HEIGHT Float(RsGlobal.height)
-#define SCREEN_STRETCH_X(a) Float((a) * (SCREEN_WIDTH / Float(DEFAULT_SCREEN_WIDTH))) * Float((1.3333334f) / (SCREEN_ASPECT_RATIO))
+#define SCREEN_STRETCH_X(a) Float((a) * (SCREEN_WIDTH / Float(DEFAULT_SCREEN_WIDTH)))
+#define SCREEN_STRETCH_X_AR(a) Float((a) * (SCREEN_WIDTH / Float(DEFAULT_SCREEN_WIDTH)) * (4.0/3.0f)/SCREEN_ASPECT_RATIO)
#define SCREEN_STRETCH_Y(a) Float((a) * (SCREEN_HEIGHT / Float(DEFAULT_SCREEN_HEIGHT)))
#define SCREEN_FROM_RIGHT(a) Float(SCREEN_WIDTH - SCREEN_STRETCH_X(a))
#define SCREEN_FROM_BOTTOM(a) Float(SCREEN_HEIGHT - SCREEN_STRETCH_Y(a))
+#define HUD_STRETCH_X SCREEN_STRETCH_X_AR
+#define HUD_STRETCH_Y SCREEN_STRETCH_Y
+
struct GlobalScene
{
RpWorld *world;