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-rw-r--r--src/audio/AudioCollision.cpp2
-rw-r--r--src/audio/AudioManager.cpp23
-rw-r--r--src/audio/MusicManager.cpp2
-rw-r--r--src/audio/PoliceRadio.cpp6
4 files changed, 17 insertions, 16 deletions
diff --git a/src/audio/AudioCollision.cpp b/src/audio/AudioCollision.cpp
index 0e4fb748..850fafda 100644
--- a/src/audio/AudioCollision.cpp
+++ b/src/audio/AudioCollision.cpp
@@ -8,7 +8,7 @@
#include "SurfaceTable.h"
#include "sampman.h"
-constexpr int CollisionSoundIntensity = 60;
+const int CollisionSoundIntensity = 60;
void
cAudioCollisionManager::AddCollisionToRequestedQueue()
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index 89cdd8b6..358dfe0c 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -68,7 +68,8 @@ const int molotovVolume = 50;
const int rainOnVehicleIntensity = 22;
const int reverseGearIntensity = 30;
-constexpr bool hornPatternsArray[8][44] = {
+
+const bool hornPatternsArray[8][44] = {
{false, false, true, true, true, true, true, true, true, true, true, true, true, true, true,
true, true, false, false, false, false, false, false, true, true, true, true, true, true, true,
true, true, true, true, true, true, true, true, true, true, false, false, false, false},
@@ -95,9 +96,9 @@ constexpr bool hornPatternsArray[8][44] = {
true, true, true, true, true, true, true, true, true, false, false, false, false, false},
};
-constexpr int totalAudioEntitiesSlots = 200;
+const int totalAudioEntitiesSlots = 200;
-constexpr uint8 panTable[64]{0, 3, 8, 12, 16, 19, 22, 24, 26, 28, 30, 31, 33, 34, 36, 37, 39, 40, 41, 42, 44, 45,
+const uint8 panTable[64]{0, 3, 8, 12, 16, 19, 22, 24, 26, 28, 30, 31, 33, 34, 36, 37, 39, 40, 41, 42, 44, 45,
46, 47, 48, 49, 49, 50, 51, 52, 53, 53, 54, 55, 55, 56, 56, 57, 57, 58, 58, 58, 59, 59,
59, 60, 60, 61, 61, 61, 61, 62, 62, 62, 62, 62, 63, 63, 63, 63, 63, 63, 63, 63};
@@ -215,8 +216,8 @@ cPedComments::Process()
uint8 actualUsedBank;
tPedComment *comment;
- static constexpr int defaultIntensity = 50;
- static constexpr int policeHeliIntensity = 400;
+ static const int defaultIntensity = 50;
+ static const int policeHeliIntensity = 400;
if(!AudioManager.m_bUserPause) {
if(nrOfCommentsInBank[activeBank]) {
@@ -2510,7 +2511,7 @@ cAudioManager::PlayLoadedMissionAudio()
void
cAudioManager::PlayOneShot(int32 index, int16 sound, float vol)
{
- static constexpr uint8 OneShotPriority[] = {
+ static const uint8 OneShotPriority[] = {
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 5, 5, 3, 5, 2, 2, 1, 1, 3, 1, 3, 3, 1, 1, 1, 4, 4, 3, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 3, 2, 2, 2, 2, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 3, 1, 1, 1, 9,
@@ -2625,7 +2626,7 @@ struct MissionAudioData {
int32 m_nId;
};
-constexpr MissionAudioData MissionAudioNameSfxAssoc[] = {
+const MissionAudioData MissionAudioNameSfxAssoc[] = {
{"lib_a1", STREAMED_SOUND_MISSION_LIB_A1}, {"lib_a2", STREAMED_SOUND_MISSION_LIB_A2},
{"lib_a", STREAMED_SOUND_MISSION_LIB_A}, {"lib_b", STREAMED_SOUND_MISSION_LIB_B},
{"lib_c", STREAMED_SOUND_MISSION_LIB_C}, {"lib_d", STREAMED_SOUND_MISSION_LIB_D},
@@ -2845,7 +2846,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params)
static uint16 LastAccel = 0;
static uint8 LastVol = 0;
- static constexpr int intensity = 50;
+ static const int intensity = 50;
if(params->m_fDistance < SQR(intensity)) {
boat = (CBoat *)params->m_pVehicle;
@@ -3305,7 +3306,7 @@ cAudioManager::ProcessCrane()
CCrane *crane = (CCrane *)m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_pEntity;
float distSquared;
bool distCalculated = false;
- static constexpr int intensity = 80;
+ static const int intensity = 80;
if(crane) {
if(crane->m_bCraneActive == 1) {
@@ -3604,7 +3605,7 @@ cAudioManager::ProcessFireHydrant()
{
float distSquared;
bool distCalculated = false;
- static constexpr int intensity = 35;
+ static const int intensity = 35;
m_sQueueSample.m_vecPos = ((CEntity*)m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_pEntity)->GetPosition();
distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
@@ -4022,7 +4023,7 @@ cAudioManager::ProcessHelicopter(cVehicleParams *params)
float dist;
float baseDist;
int32 emittingVol;
- static constexpr tHelicopterSampleData gHeliSfxRanges[3] = {
+ static const tHelicopterSampleData gHeliSfxRanges[3] = {
{400.f, 380.f, 100}, {100.f, 70.f, maxVolume}, {60.f, 30.f, maxVolume}};
if(gHeliSfxRanges[0].m_fMaxDistance * gHeliSfxRanges[0].m_fMaxDistance <= params->m_fDistance) return false;
diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp
index c1da6881..1fac8a23 100644
--- a/src/audio/MusicManager.cpp
+++ b/src/audio/MusicManager.cpp
@@ -21,7 +21,7 @@ uint8 &cDisplay = *(uint8 *)0x650BA1;
int32 &gRetuneCounter = *(int32*)0x650B84;
bool& bHasStarted = *(bool*)0x650B7C;
-constexpr int maxVolume = 127;
+const int maxVolume = 127;
cMusicManager::cMusicManager()
{
diff --git a/src/audio/PoliceRadio.cpp b/src/audio/PoliceRadio.cpp
index 60888f71..d162ca4c 100644
--- a/src/audio/PoliceRadio.cpp
+++ b/src/audio/PoliceRadio.cpp
@@ -11,9 +11,9 @@
#include "Vehicle.h"
#include "World.h"
-constexpr int maxVolume = 127;
-constexpr int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
-constexpr int policeChannel = channels + 1;
+const int maxVolume = 127;
+const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
+const int policeChannel = channels + 1;
struct tPoliceRadioZone {
char m_aName[8];