diff options
76 files changed, 1765 insertions, 239 deletions
diff --git a/premake5.lua b/premake5.lua index 8b2373a1..b06749c5 100644 --- a/premake5.lua +++ b/premake5.lua @@ -15,6 +15,7 @@ workspace "re3" files { "src/render/*.*" } files { "src/skel/*.*" } files { "src/skel/win/*.*" } + files { "src/text/*.*" } files { "src/vehicles/*.*" } files { "src/weapons/*.*" } files { "eax/*.*" } @@ -32,6 +33,7 @@ workspace "re3" includedirs { "src/render" } includedirs { "src/skel/" } includedirs { "src/skel/win" } + includedirs { "src/text" } includedirs { "src/vehicles" } includedirs { "src/weapons" } includedirs { "eax" } diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index d32d4207..b82c650c 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -7376,12 +7376,12 @@ bool cAudioManager::ProcessTrainNoise(cVehicleParams *params) { CTrain *train; - int32 emittingVol; + uint8 emittingVol; float speedMultipler; if(params->m_fDistance >= 90000.f) return 0; - if(params->m_fVelocityChange <= 0.0f) { + if(params->m_fVelocityChange > 0.0f) { CalculateDistance((bool *)params, params->m_fDistance); train = (CTrain *)params->m_pVehicle; speedMultipler = min(1.0f, train->m_fSpeed * 250.f / 51.f); @@ -7427,11 +7427,8 @@ cAudioManager::ProcessTrainNoise(cVehicleParams *params) 100 * m_sQueueSample.m_nEntityIndex % 987; m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_bEmittingVolume = emittingVol; - m_sQueueSample.m_nLoopStart = - SampleManager.GetSampleLoopStartOffset( - m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset( - m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.field_48 = 6.0f; m_sQueueSample.m_fSoundIntensity = 70.0f; m_sQueueSample.field_56 = 0; diff --git a/src/audio/sampman.cpp b/src/audio/sampman.cpp index de222493..9bb2687d 100644 --- a/src/audio/sampman.cpp +++ b/src/audio/sampman.cpp @@ -1280,9 +1280,8 @@ cSampleManager::Terminate(void) bool cSampleManager::CheckForAnAudioFileOnCD(void) { - char filepath[MAX_PATH]; - #if !defined(GTA3_STEAM_PATCH) && !defined(NO_CDCHECK) + char filepath[MAX_PATH]; #if defined(GTA3_1_1_PATCH) if (_bUseHDDAudio) diff --git a/src/control/AccidentManager.cpp b/src/control/AccidentManager.cpp index e2b1f6d0..46d254fc 100644 --- a/src/control/AccidentManager.cpp +++ b/src/control/AccidentManager.cpp @@ -6,6 +6,8 @@ CAccidentManager& gAccidentManager = *(CAccidentManager*)0x87FD10; +WRAPPER void CAccidentManager::Update(void) { EAXJMP(0x456710); } + uint16 CAccidentManager::CountActiveAccidents() { uint16 accidents = 0; diff --git a/src/control/AccidentManager.h b/src/control/AccidentManager.h index 999abddc..6d7f25c8 100644 --- a/src/control/AccidentManager.h +++ b/src/control/AccidentManager.h @@ -22,6 +22,7 @@ class CAccidentManager public: uint16 CountActiveAccidents(); CAccident* FindNearestAccident(CVector, float*); + void Update(void); }; extern CAccidentManager& gAccidentManager;
\ No newline at end of file diff --git a/src/control/Bridge.cpp b/src/control/Bridge.cpp index 81f43f32..dacb7aab 100644 --- a/src/control/Bridge.cpp +++ b/src/control/Bridge.cpp @@ -123,8 +123,7 @@ void CBridge::FindBridgeEntities() pLiftRoad = nil; pLiftPart = nil; - for (int i = 1; i < CPools::GetBuildingPool()->GetSize(); ++i) - { + for (int i = CPools::GetBuildingPool()->GetSize()-1; i >= 0; i--) { CBuilding* entry = CPools::GetBuildingPool()->GetSlot(i); if (entry) { diff --git a/src/control/CarAI.cpp b/src/control/CarAI.cpp index bb0c1ec3..b4dd8777 100644 --- a/src/control/CarAI.cpp +++ b/src/control/CarAI.cpp @@ -588,7 +588,7 @@ void CCarAI::MakeWayForCarWithSiren(CVehicle *pVehicle) CVector2D forward = pVehicle->GetMoveSpeed() / flatSpeed; float projection = flatSpeed * 45 + 20; int i = CPools::GetVehiclePool()->GetSize(); - while (i--) { + while (--i >= 0) { CVehicle* vehicle = CPools::GetVehiclePool()->GetSlot(i); if (!vehicle) continue; diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp index fd6d8057..cf77b5a4 100644 --- a/src/control/CarCtrl.cpp +++ b/src/control/CarCtrl.cpp @@ -648,8 +648,7 @@ CCarCtrl::AddToCarArray(int32 id, int32 vehclass) void CCarCtrl::RemoveDistantCars() { - uint32 i = CPools::GetVehiclePool()->GetSize(); - while (--i){ + for (int i = CPools::GetVehiclePool()->GetSize()-1; i >= 0; i--) { CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i); if (!pVehicle) continue; @@ -733,8 +732,7 @@ int32 CCarCtrl::CountCarsOfType(int32 mi) { int32 total = 0; - uint32 i = CPools::GetVehiclePool()->GetSize(); - while (i--){ + for (int i = CPools::GetVehiclePool()->GetSize()-1; i >= 0; i--) { CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i); if (!pVehicle) continue; diff --git a/src/control/Cranes.cpp b/src/control/Cranes.cpp index ebdbf957..291e147f 100644 --- a/src/control/Cranes.cpp +++ b/src/control/Cranes.cpp @@ -5,4 +5,6 @@ WRAPPER bool CCranes::IsThisCarBeingTargettedByAnyCrane(CVehicle*) { EAXJMP(0x5451E0); } WRAPPER bool CCranes::IsThisCarBeingCarriedByAnyCrane(CVehicle*) { EAXJMP(0x545190); } WRAPPER void CCranes::ActivateCrane(float, float, float, float, float, float, float, float, bool, bool, float, float) { EAXJMP(0x543650); } -WRAPPER void CCranes::DeActivateCrane(float, float) { EAXJMP(0x543890); }
\ No newline at end of file +WRAPPER void CCranes::DeActivateCrane(float, float) { EAXJMP(0x543890); } +WRAPPER void CCranes::InitCranes(void) { EAXJMP(0x543360); } +WRAPPER void CCranes::UpdateCranes(void) { EAXJMP(0x5439E0); }
\ No newline at end of file diff --git a/src/control/Cranes.h b/src/control/Cranes.h index be586398..956e2e84 100644 --- a/src/control/Cranes.h +++ b/src/control/Cranes.h @@ -10,4 +10,6 @@ public: static bool IsThisCarBeingCarriedByAnyCrane(CVehicle*); static void ActivateCrane(float, float, float, float, float, float, float, float, bool, bool, float, float); static void DeActivateCrane(float, float); + static void InitCranes(void); + static void UpdateCranes(void); }; diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp index 16727960..ed101cad 100644 --- a/src/control/GameLogic.cpp +++ b/src/control/GameLogic.cpp @@ -67,7 +67,7 @@ CGameLogic::Update() CVector vecRestartPos;
float fRestartFloat;
- if (CCutsceneMgr::ms_cutsceneProcessing) return;
+ if (CCutsceneMgr::IsCutsceneProcessing()) return;
CPlayerInfo &pPlayerInfo = CWorld::Players[CWorld::PlayerInFocus];
switch (pPlayerInfo.m_WBState) {
diff --git a/src/control/Gangs.cpp b/src/control/Gangs.cpp index 9ff40ef3..f6f9261e 100644 --- a/src/control/Gangs.cpp +++ b/src/control/Gangs.cpp @@ -3,7 +3,7 @@ #include "ModelIndices.h" #include "Gangs.h" -CGangInfo(&CGangs::Gang)[NUM_GANGS] = *(CGangInfo(*)[9])*(uintptr*)0x6EDF78; +CGangInfo(&CGangs::Gang)[NUM_GANGS] = *(CGangInfo(*)[NUM_GANGS])*(uintptr*)0x6EDF78; CGangInfo::CGangInfo() : m_nVehicleMI(MI_BUS), @@ -47,53 +47,37 @@ int8 CGangs::GetGangPedModelOverride(int16 gang) return GetGangInfo(gang)->m_nPedModelOverride; } -void CGangs::SaveAllGangData(uint8 *buffer, uint32 *size) +void CGangs::SaveAllGangData(uint8 *buf, uint32 *size) { - buffer[0] = 'G'; - buffer[1] = 'N'; - buffer[2] = 'G'; - buffer[3] = '\0'; - *size = 8 + NUM_GANGS * 16; - *(uint32*)(buffer + 4) = *size - 8; - buffer += 8; - for (int i = 0; i < NUM_GANGS; i++) { - *(uint32*)(buffer) = GetGangInfo(i)->m_nVehicleMI; - *(int8*)(buffer + 4) = GetGangInfo(i)->m_nPedModelOverride; - *(int8*)(buffer + 5) = GetGangInfo(i)->field_5; - *(int16*)(buffer + 6) = GetGangInfo(i)->field_6; - *(eWeaponType*)(buffer + 8) = GetGangInfo(i)->m_Weapon1; - *(eWeaponType*)(buffer + 12) = GetGangInfo(i)->m_Weapon2; - buffer += 16; - } +INITSAVEBUF + + *size = SAVE_HEADER_SIZE + sizeof(Gang);
+ WriteSaveHeader(buf, 'G','N','G','\0', *size - SAVE_HEADER_SIZE); + for (int i = 0; i < NUM_GANGS; i++)
+ WriteSaveBuf(buf, Gang[i]);
+
+VALIDATESAVEBUF(*size); } -void CGangs::LoadAllGangData(uint8 *buffer, uint32 size) +void CGangs::LoadAllGangData(uint8 *buf, uint32 size) { - Initialize(); - assert(size == 8 + NUM_GANGS * 16); - assert(buffer[0] == 'G'); - assert(buffer[1] == 'N'); - assert(buffer[2] == 'G'); - assert(buffer[3] == '\0'); - assert(*(uint32*)(buffer + 4) == size - 8); - buffer += 8; - for (int i = 0; i < NUM_GANGS; i++){ - GetGangInfo(i)->m_nVehicleMI = *(uint32*)(buffer); - GetGangInfo(i)->m_nPedModelOverride = *(int8*)(buffer + 4); - GetGangInfo(i)->field_5 = *(int8*)(buffer + 5); - GetGangInfo(i)->field_6 = *(int16*)(buffer + 6); - GetGangInfo(i)->m_Weapon1 = *(eWeaponType*)(buffer + 8); - GetGangInfo(i)->m_Weapon2 = *(eWeaponType*)(buffer + 12); - buffer += 16; - } + Initialize();
+
+INITSAVEBUF
+
+ WriteSaveHeader(buf, 'G','N','G','\0', size - SAVE_HEADER_SIZE); + for (int i = 0; i < NUM_GANGS; i++) + Gang[i] = ReadSaveBuf<CGangInfo>(buf); + +VALIDATESAVEBUF(size); } STARTPATCHES -InjectHook(0x4C3FB0, CGangs::Initialize, PATCH_JUMP); -InjectHook(0x4C4010, CGangs::SetGangVehicleModel, PATCH_JUMP); -InjectHook(0x4C4030, CGangs::SetGangWeapons, PATCH_JUMP); -InjectHook(0x4C4050, CGangs::SetGangPedModelOverride, PATCH_JUMP); -InjectHook(0x4C4070, CGangs::GetGangPedModelOverride, PATCH_JUMP); -InjectHook(0x4C4080, CGangs::SaveAllGangData, PATCH_JUMP); -InjectHook(0x4C4100, CGangs::LoadAllGangData, PATCH_JUMP); + InjectHook(0x4C3FB0, CGangs::Initialize, PATCH_JUMP); + InjectHook(0x4C4010, CGangs::SetGangVehicleModel, PATCH_JUMP); + InjectHook(0x4C4030, CGangs::SetGangWeapons, PATCH_JUMP); + InjectHook(0x4C4050, CGangs::SetGangPedModelOverride, PATCH_JUMP); + InjectHook(0x4C4070, CGangs::GetGangPedModelOverride, PATCH_JUMP); + InjectHook(0x4C4080, CGangs::SaveAllGangData, PATCH_JUMP); + InjectHook(0x4C4100, CGangs::LoadAllGangData, PATCH_JUMP); ENDPATCHES diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index 5f55ae66..b5ad37f4 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -25,6 +25,9 @@ bool &CGarages::PlayerInGarage = *(bool *)0x95CD83; int32 &CGarages::PoliceCarsCollected = *(int32 *)0x941444; uint32 &CGarages::GarageToBeTidied = *(uint32 *)0x623570; +WRAPPER void CGarages::Init(void) { EAXJMP(0x421C60); } +WRAPPER void CGarages::Update(void) { EAXJMP(0x421E40); } + bool CGarages::IsModelIndexADoor(uint32 id) { @@ -116,4 +119,4 @@ void CGarages::PrintMessages() } } } -#endif +#endif
\ No newline at end of file diff --git a/src/control/Garages.h b/src/control/Garages.h index bcd966e8..41c6b5ad 100644 --- a/src/control/Garages.h +++ b/src/control/Garages.h @@ -28,4 +28,6 @@ public: static bool IsPointWithinHideOutGarage(CVector&); static bool IsPointWithinAnyGarage(CVector&); static void PlayerArrestedOrDied(); + static void Init(void); + static void Update(void); }; diff --git a/src/control/Phones.cpp b/src/control/Phones.cpp index f8005899..ef978868 100644 --- a/src/control/Phones.cpp +++ b/src/control/Phones.cpp @@ -15,6 +15,8 @@ CPhone *&CPhoneInfo::pickedUpPhone = *(CPhone**)0x6283B0; bool &CPhoneInfo::isPhoneBeingPickedUp = *(bool*)0x6283B4; CPed *&CPhoneInfo::pedWhoPickingUpPhone = *(CPed**)0x6283B8; +WRAPPER void CPhoneInfo::Update(void) { EAXJMP(0x42F7A0); } + int CPhoneInfo::FindNearestFreePhone(CVector *pos) { @@ -151,8 +153,8 @@ CPhoneInfo::Initialise(void) pickedUpPhone = nil; m_nMax = 0; m_nNum = 0; - for (int v5 = pool->GetSize() - 1; v5 >= 0; v5--) { - CBuilding *building = pool->GetSlot(v5); + for (int i = pool->GetSize() - 1; i >= 0; i--) { + CBuilding *building = pool->GetSlot(i); if (building) { if (building->m_modelIndex == MI_PHONEBOOTH1) { CPhone *maxPhone = &m_aPhones[m_nMax]; diff --git a/src/control/Phones.h b/src/control/Phones.h index 6842eef4..99ec520c 100644 --- a/src/control/Phones.h +++ b/src/control/Phones.h @@ -56,6 +56,7 @@ public: int GrabPhone(float, float); void Initialise(void); void Shutdown(void); + void Update(void); }; extern CPhoneInfo &gPhoneInfo; diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index 3ba01e46..91fd889c 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -47,6 +47,7 @@ uint8 aWeaponBlues[] = { 0, 0, 255, 0, 255, 255, 0, 128, 255, 0, 255, 0, 128, 25 float aWeaponScale[] = { 1.0f, 2.0f, 1.5f, 1.0f, 1.0f, 1.5f, 1.0f, 2.0f, 1.0f, 2.0f, 2.5f, 1.0f, 1.0f, 1.0f, 1.0f };
WRAPPER void CPacManPickups::Render(void) { EAXJMP(0x432F60); }
+WRAPPER void CPacManPickups::Update(void) { EAXJMP(0x432800); }
void
@@ -296,7 +297,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId) m_pObject->UpdateRwFrame();
bool touched = false;
- for (int32 i = CPools::GetVehiclePool()->GetSize(); i > 0; i--) { // TODO: check if i > 0 is not a R* mistake
+ for (int32 i = CPools::GetVehiclePool()->GetSize()-1; i >= 0; i--) {
CVehicle *vehicle = CPools::GetVehiclePool()->GetSlot(i);
if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 1.5f)) {
touched = true;
@@ -323,7 +324,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId) if (CTimer::GetTimeInMilliseconds() > m_nTimer)
explode = true;
else {// added else here since vehicle lookup is useless
- for (int32 i = CPools::GetVehiclePool()->GetSize(); i > 0; i--) { // TODO: check if i > 0 is not a R* mistake
+ for (int32 i = CPools::GetVehiclePool()->GetSize()-1; i >= 0; i--) {
CVehicle *vehicle = CPools::GetVehiclePool()->GetSlot(i);
if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 1.5f)) {
explode = true;
@@ -986,7 +987,7 @@ VALIDATESAVEBUF(size) void
CPickups::Save(uint8 *buf, uint32 *size)
{
- *size = sizeof(CPickup) * NUMPICKUPS + sizeof(uint16) + sizeof(uint16) + sizeof(uint32) * NUMCOLLECTEDPICKUPS;
+ *size = sizeof(aPickUps) + sizeof(uint16) + sizeof(uint16) + sizeof(aPickUpsCollected);
INITSAVEBUF
diff --git a/src/control/Pickups.h b/src/control/Pickups.h index cbf3f245..5f9814c3 100644 --- a/src/control/Pickups.h +++ b/src/control/Pickups.h @@ -106,4 +106,5 @@ class CPacManPickups {
public:
static void Render(void);
+ static void Update(void);
};
diff --git a/src/control/Population.cpp b/src/control/Population.cpp index 3e7ab427..a98721ac 100644 --- a/src/control/Population.cpp +++ b/src/control/Population.cpp @@ -11,15 +11,74 @@ int32 &CPopulation::m_AllRandomPedsThisType = *(int32*)0x5FA570; float &CPopulation::PedDensityMultiplier = *(float*)0x5FA56C; uint32 &CPopulation::ms_nTotalMissionPeds = *(uint32*)0x8F5F70; int32 &CPopulation::MaxNumberOfPedsInUse = *(int32*)0x5FA574; +uint32& CPopulation::ms_nNumCivMale = *(uint32*)0x8F2548; +uint32& CPopulation::ms_nNumCivFemale = *(uint32*)0x8F5F44; +uint32& CPopulation::ms_nNumCop = *(uint32*)0x885AFC; +bool& CPopulation::bZoneChangeHasHappened = *(bool*)0x95CD79; +uint32& CPopulation::ms_nNumEmergency = *(uint32*)0x94071C; +uint32& CPopulation::m_CountDownToPedsAtStart = *(uint32*)0x95CD4F; +uint32& CPopulation::ms_nNumGang1 = *(uint32*)0x8F1B1C; +uint32& CPopulation::ms_nNumGang2 = *(uint32*)0x8F1B14; +uint32& CPopulation::ms_nTotalPeds = *(uint32*)0x95CB50; +uint32& CPopulation::ms_nNumGang3 = *(uint32*)0x8F2548; +uint32& CPopulation::ms_nTotalGangPeds = *(uint32*)0x885AF0; +uint32& CPopulation::ms_nNumGang4 = *(uint32*)0x8F1B2C; +uint32& CPopulation::ms_nTotalCivPeds = *(uint32*)0x8F2C3C; +uint32& CPopulation::ms_nNumGang5 = *(uint32*)0x8F1B30; +uint32& CPopulation::ms_nNumDummy = *(uint32*)0x8F1A98; +uint32& CPopulation::ms_nNumGang6 = *(uint32*)0x8F1B20; +uint32& CPopulation::ms_nNumGang9 = *(uint32*)0x8F1B10; +uint32& CPopulation::ms_nNumGang7 = *(uint32*)0x8F1B28; +uint32& CPopulation::ms_nNumGang8 = *(uint32*)0x8F1B0C; +WRAPPER void CPopulation::Update(void) { EAXJMP(0x4F39A0); } +WRAPPER void CPopulation::LoadPedGroups() { EAXJMP(0x4F3870); } WRAPPER void CPopulation::UpdatePedCount(uint32, bool) { EAXJMP(0x4F5A60); } WRAPPER void CPopulation::DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool) { EAXJMP(0x4F6200); } WRAPPER CPed *CPopulation::AddPedInCar(CVehicle *vehicle) { EAXJMP(0x4F5800); } WRAPPER bool CPopulation::IsPointInSafeZone(CVector *coors) { EAXJMP(0x4F60C0); } void +CPopulation::Initialise() +{ + debug("Initialising CPopulation...\n"); + + ms_nNumCivMale = 0; + m_AllRandomPedsThisType = -1; + ms_nNumCivFemale = 0; + PedDensityMultiplier = 1.0; + ms_nNumCop = 0; + bZoneChangeHasHappened = 0; + ms_nNumEmergency = 0; + m_CountDownToPedsAtStart = 2; + ms_nNumGang1 = 0; + ms_nTotalMissionPeds = 0; + ms_nNumGang2 = 0; + ms_nTotalPeds = 0; + ms_nNumGang3 = 0; + ms_nTotalGangPeds = 0; + ms_nNumGang4 = 0; + ms_nTotalCivPeds = 0; + ms_nNumGang5 = 0; + ms_nNumDummy = 0; + ms_nNumGang6 = 0; + ms_nNumGang9 = 0; + ms_nNumGang7 = 0; + ms_nNumGang8 = 0; + + LoadPedGroups(); + DealWithZoneChange(LEVEL_COMMERCIAL, LEVEL_INDUSTRIAL, true); + + debug("CPopulation ready\n"); +} + +void CPopulation::RemovePed(CEntity* ent) { CWorld::Remove(ent); delete ent; } + +STARTPATCHES +InjectHook(0x4F3770, CPopulation::Initialise, PATCH_JUMP); +ENDPATCHES
\ No newline at end of file diff --git a/src/control/Population.h b/src/control/Population.h index 7757a7a6..006e6104 100644 --- a/src/control/Population.h +++ b/src/control/Population.h @@ -19,7 +19,29 @@ public: static float &PedDensityMultiplier; static uint32 &ms_nTotalMissionPeds; static int32 &MaxNumberOfPedsInUse; + static uint32& ms_nNumCivMale; + static uint32 &ms_nNumCivFemale; + static uint32 &ms_nNumCop; + static bool &bZoneChangeHasHappened; + static uint32 &ms_nNumEmergency; + static uint32& m_CountDownToPedsAtStart; + static uint32& ms_nNumGang1; + static uint32& ms_nNumGang2; + static uint32& ms_nTotalPeds; + static uint32& ms_nNumGang3; + static uint32& ms_nTotalGangPeds; + static uint32& ms_nNumGang4; + static uint32& ms_nTotalCivPeds; + static uint32& ms_nNumGang5; + static uint32& ms_nNumDummy; + static uint32& ms_nNumGang6; + static uint32& ms_nNumGang9; + static uint32& ms_nNumGang7; + static uint32& ms_nNumGang8; + static void Initialise(); + static void Update(void); + static void LoadPedGroups(); static void UpdatePedCount(uint32, bool); static void DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool); static CPed *AddPedInCar(CVehicle *vehicle); diff --git a/src/control/Record.cpp b/src/control/Record.cpp index cff4a19b..802ca516 100644 --- a/src/control/Record.cpp +++ b/src/control/Record.cpp @@ -6,5 +6,8 @@ uint16 &CRecordDataForGame::RecordingState = *(uint16*)0x95CC24; uint8 &CRecordDataForChase::Status = *(uint8*)0x95CDCE; +WRAPPER void CRecordDataForGame::SaveOrRetrieveDataForThisFrame(void) { EAXJMP(0x4341F0); } + +WRAPPER void CRecordDataForChase::SaveOrRetrieveDataForThisFrame(void) { EAXJMP(0x4347F0); } WRAPPER void CRecordDataForChase::ProcessControlCars(void) { EAXJMP(0x435540); } WRAPPER void CRecordDataForChase::SaveOrRetrieveCarPositions(void) { EAXJMP(0x434B20); }
\ No newline at end of file diff --git a/src/control/Record.h b/src/control/Record.h index 08e9f7c8..9f396c96 100644 --- a/src/control/Record.h +++ b/src/control/Record.h @@ -11,6 +11,7 @@ class CRecordDataForChase public: static uint8 &Status; + static void SaveOrRetrieveDataForThisFrame(void); static void ProcessControlCars(void); static void SaveOrRetrieveCarPositions(void); }; @@ -20,4 +21,6 @@ class CRecordDataForGame { public: static uint16 &RecordingState; + + static void SaveOrRetrieveDataForThisFrame(void); }; diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index 65ee2840..473b13d3 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -1156,7 +1156,7 @@ void CReplay::RestoreStuffFromMem(void) FindPlayerPed()->m_pWanted = new CWanted(PlayerWanted); /* Nice memory leak */ CWorld::Players[0] = PlayerInfo; int i = CPools::GetPedPool()->GetSize(); - while (i--){ + while (--i >= 0) { CPed* ped = CPools::GetPedPool()->GetSlot(i); if (!ped) continue; @@ -1174,7 +1174,7 @@ void CReplay::RestoreStuffFromMem(void) ped->AddWeaponModel(ped->m_wepModelID); } i = CPools::GetVehiclePool()->GetSize(); - while (i--){ + while (--i >= 0) { CVehicle* vehicle = CPools::GetVehiclePool()->GetSlot(i); if (!vehicle) continue; @@ -1233,7 +1233,7 @@ void CReplay::RestoreStuffFromMem(void) } PrintElementsInPtrList(); i = CPools::GetObjectPool()->GetSize(); - while (i--){ + while (--i >= 0) { CObject* object = CPools::GetObjectPool()->GetSlot(i); if (!object) continue; @@ -1248,7 +1248,7 @@ void CReplay::RestoreStuffFromMem(void) object->GetMatrix().AttachRW(RwFrameGetMatrix(RpAtomicGetFrame(object->m_rwObject)), false); } i = CPools::GetDummyPool()->GetSize(); - while (i--){ + while (--i >= 0) { CDummy* dummy = CPools::GetDummyPool()->GetSlot(i); if (!dummy) continue; @@ -1294,7 +1294,7 @@ WRAPPER void CReplay::EmptyPedsAndVehiclePools(void) { EAXJMP(0x5970E0); } void CReplay::EmptyPedsAndVehiclePools(void) { int i = CPools::GetVehiclePool()->GetSize(); - while (i--) { + while (--i >= 0) { CVehicle* v = CPools::GetVehiclePool()->GetSlot(i); if (!v) continue; @@ -1302,7 +1302,7 @@ void CReplay::EmptyPedsAndVehiclePools(void) delete v; } i = CPools::GetPedPool()->GetSize(); - while (i--) { + while (--i >= 0) { CPed* p = CPools::GetPedPool()->GetSlot(i); if (!p) continue; @@ -1319,7 +1319,7 @@ void CReplay::EmptyAllPools(void) { EmptyPedsAndVehiclePools(); int i = CPools::GetObjectPool()->GetSize(); - while (i--) { + while (--i >= 0) { CObject* o = CPools::GetObjectPool()->GetSlot(i); if (!o) continue; @@ -1327,7 +1327,7 @@ void CReplay::EmptyAllPools(void) delete o; } i = CPools::GetDummyPool()->GetSize(); - while (i--) { + while (--i >= 0) { CDummy* d = CPools::GetDummyPool()->GetSlot(i); if (!d) continue; @@ -1343,14 +1343,14 @@ WRAPPER void CReplay::MarkEverythingAsNew(void) { EAXJMP(0x597280); } void CReplay::MarkEverythingAsNew(void) { int i = CPools::GetVehiclePool()->GetSize(); - while (i--) { + while (--i >= 0) { CVehicle* v = CPools::GetVehiclePool()->GetSlot(i); if (!v) continue; v->bHasAlreadyBeenRecorded = false; } i = CPools::GetPedPool()->GetSize(); - while (i--) { + while (--i >= 0) { CPed* p = CPools::GetPedPool()->GetSlot(i); if (!p) continue; diff --git a/src/control/RoadBlocks.cpp b/src/control/RoadBlocks.cpp index 3683ff28..ed092391 100644 --- a/src/control/RoadBlocks.cpp +++ b/src/control/RoadBlocks.cpp @@ -2,4 +2,6 @@ #include "patcher.h" #include "RoadBlocks.h" +WRAPPER void CRoadBlocks::Init(void) { EAXJMP(0x436F50); } WRAPPER void CRoadBlocks::GenerateRoadBlockCopsForCar(CVehicle*, int32, int16) { EAXJMP(0x4376A0); } +WRAPPER void CRoadBlocks::GenerateRoadBlocks(void) { EAXJMP(0x436FA0); }
\ No newline at end of file diff --git a/src/control/RoadBlocks.h b/src/control/RoadBlocks.h index 0d965e48..b1bb3589 100644 --- a/src/control/RoadBlocks.h +++ b/src/control/RoadBlocks.h @@ -6,5 +6,7 @@ class CVehicle; class CRoadBlocks { public: + static void Init(void); static void GenerateRoadBlockCopsForCar(CVehicle*, int32, int16); + static void GenerateRoadBlocks(void); }; diff --git a/src/control/SceneEdit.cpp b/src/control/SceneEdit.cpp new file mode 100644 index 00000000..287b3c98 --- /dev/null +++ b/src/control/SceneEdit.cpp @@ -0,0 +1,5 @@ +#include "common.h" +#include "patcher.h" +#include "SceneEdit.h" + +WRAPPER void CSceneEdit::Update(void) { EAXJMP(0x585570); } diff --git a/src/control/SceneEdit.h b/src/control/SceneEdit.h new file mode 100644 index 00000000..f44b0011 --- /dev/null +++ b/src/control/SceneEdit.h @@ -0,0 +1,7 @@ +#pragma once + +class CSceneEdit +{ +public: + static void Update(void); +}; diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 777acb12..ced06f1e 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -662,12 +662,12 @@ void CRunningScript::Process() if (!CPad::GetPad(0)->GetCrossJustDown()) return; m_nWakeTime = 0; - for (int i = 0; i < 6; i++){ /* TODO: add constant for number of messages */ - if (CMessages::BIGMessages[i].m_Current.m_pText) - CMessages::BIGMessages[i].m_Current.m_nStartTime = 0; - if (CMessages::BriefMessages[0].m_pText) - CMessages::BriefMessages[0].m_nStartTime = 0; + for (int i = 0; i < NUMBIGMESSAGES; i++){ + if (CMessages::BIGMessages[i].m_Stack[0].m_pText != nil) + CMessages::BIGMessages[i].m_Stack[0].m_nStartTime = 0; } + if (CMessages::BriefMessages[0].m_pText != nil) + CMessages::BriefMessages[0].m_nStartTime = 0; } int8 CRunningScript::ProcessOneCommand() @@ -2183,7 +2183,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); m_nIp += 8; CollectParameters(&m_nIp, 2); - CMessages::AddMessage(key, ScriptParams[0], ScriptParams[1]); + CMessages::AddMessageSoon(key, ScriptParams[0], ScriptParams[1]); return 0; } case COMMAND_CLEAR_PRINTS: diff --git a/src/control/TrafficLights.cpp b/src/control/TrafficLights.cpp index 61c941b8..2cd09a03 100644 --- a/src/control/TrafficLights.cpp +++ b/src/control/TrafficLights.cpp @@ -5,6 +5,7 @@ #include "Vehicle.h" WRAPPER void CTrafficLights::DisplayActualLight(CEntity *ent) { EAXJMP(0x455800); } +WRAPPER void CTrafficLights::ScanForLightsOnMap(void) { EAXJMP(0x454F40); } WRAPPER bool CTrafficLights::ShouldCarStopForLight(CVehicle*, bool) { EAXJMP(0x455350); } WRAPPER bool CTrafficLights::ShouldCarStopForBridge(CVehicle*) { EAXJMP(0x456460); } diff --git a/src/control/TrafficLights.h b/src/control/TrafficLights.h index f0d0248d..06505ed6 100644 --- a/src/control/TrafficLights.h +++ b/src/control/TrafficLights.h @@ -13,6 +13,7 @@ class CTrafficLights { public: static void DisplayActualLight(CEntity *ent); + static void ScanForLightsOnMap(void); static uint8 LightForPeds(void); static bool ShouldCarStopForLight(CVehicle*, bool); static bool ShouldCarStopForBridge(CVehicle*); diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp index e3a586b2..6eef4d3d 100644 --- a/src/core/ControllerConfig.cpp +++ b/src/core/ControllerConfig.cpp @@ -22,6 +22,7 @@ WRAPPER void CControllerConfigManager::ClearSimButtonPressCheckers() { EAXJMP(0x WRAPPER void CControllerConfigManager::AffectPadFromKeyBoard() { EAXJMP(0x58D0C0); } WRAPPER void CControllerConfigManager::AffectPadFromMouse() { EAXJMP(0x58D1A0); } WRAPPER void CControllerConfigManager::ClearSettingsAssociatedWithAction(int, int) { EAXJMP(0x58EB40); } +WRAPPER void CControllerConfigManager::GetWideStringOfCommandKeys(uint16, wchar*, uint16) { EAXJMP(0x58F460); } void CControllerConfigManager::LoadSettings(int32 file) { diff --git a/src/core/ControllerConfig.h b/src/core/ControllerConfig.h index b064a381..ab17577b 100644 --- a/src/core/ControllerConfig.h +++ b/src/core/ControllerConfig.h @@ -9,10 +9,64 @@ enum eControllerType OPTIONAL_EXTRA, MOUSE, JOYSTICK, + TOTAL_CONTROLLER_TYPES +}; + +enum e_ControllerAction
+{
+ PED_FIREWEAPON = 0,
+ PED_CYCLE_WEAPON_RIGHT,
+ PED_CYCLE_WEAPON_LEFT,
+ GO_FORWARD,
+ GO_BACK,
+ GO_LEFT,
+ GO_RIGHT,
+ PED_SNIPER_ZOOM_IN,
+ PED_SNIPER_ZOOM_OUT,
+ VEHICLE_ENTER_EXIT,
+ CAMERA_CHANGE_VIEW_ALL_SITUATIONS,
+ PED_JUMPING,
+ PED_SPRINT,
+ PED_LOOKBEHIND,
+ //PED_DUCK, // VC
+ //PED_ANSWER_PHONE, // VC
+ VEHICLE_ACCELERATE,
+ VEHICLE_BRAKE,
+ VEHICLE_CHANGE_RADIO_STATION,
+ VEHICLE_HORN,
+ TOGGLE_SUBMISSIONS,
+ VEHICLE_HANDBRAKE,
+ PED_1RST_PERSON_LOOK_LEFT,
+ PED_1RST_PERSON_LOOK_RIGHT,
+ VEHICLE_LOOKLEFT,
+ VEHICLE_LOOKRIGHT,
+ VEHICLE_LOOKBEHIND,
+ VEHICLE_TURRETLEFT,
+ VEHICLE_TURRETRIGHT,
+ VEHICLE_TURRETUP,
+ VEHICLE_TURRETDOWN,
+ PED_CYCLE_TARGET_LEFT,
+ PED_CYCLE_TARGET_RIGHT,
+ PED_CENTER_CAMERA_BEHIND_PLAYER,
+ PED_LOCK_TARGET,
+ NETWORK_TALK,
+ PED_1RST_PERSON_LOOK_UP,
+ PED_1RST_PERSON_LOOK_DOWN,
+
+ CONTROLLERACTION_36, // unk, unused?
+
+ TOGGLE_DPAD,
+ SWITCH_DEBUG_CAM_ON,
+ TAKE_SCREEN_SHOT,
+ SHOW_MOUSE_POINTER_TOGGLE,
+
+ TOTAL_CONTROL_ACTIONS
}; class CMouseControllerState; +#define ACTIONNAME_LENGTH 40 + class CControllerConfigManager { public: @@ -23,16 +77,13 @@ public: }; bool firstCapture; - char _pad0[3]; DIJOYSTATE2 m_OldState; DIJOYSTATE2 m_NewState; - wchar m_aActionNames[41][40]; + wchar m_aActionNames[TOTAL_CONTROL_ACTIONS][ACTIONNAME_LENGTH]; bool m_aButtonStates[17]; - char _pad1[3]; - tControllerConfigBind m_aSettings[41][4]; + tControllerConfigBind m_aSettings[TOTAL_CONTROL_ACTIONS][TOTAL_CONTROLLER_TYPES]; uint8 m_aSimCheckers[4][4]; bool m_bMouseAssociated; - char _pad2[3]; void UpdateJoyButtonState(int padnumber); void UpdateJoyInConfigMenus_ButtonDown(int button, int padnumber); @@ -52,6 +103,7 @@ public: void AffectPadFromMouse(); void ClearSettingsAssociatedWithAction(int, int); + void GetWideStringOfCommandKeys(uint16, wchar*, uint16); }; VALIDATE_SIZE(CControllerConfigManager, 0x143C); diff --git a/src/core/CutsceneMgr.cpp b/src/core/CutsceneMgr.cpp index b446cd5d..95abfcc9 100644 --- a/src/core/CutsceneMgr.cpp +++ b/src/core/CutsceneMgr.cpp @@ -107,8 +107,7 @@ const struct { int FindCutsceneAudioTrackId(const char *szCutsceneName) { - for (int i = 0; musicNameIdAssoc[i].szTrackName; i++) - { + for (int i = 0; musicNameIdAssoc[i].szTrackName; i++) { if (!strcmpi(musicNameIdAssoc[i].szTrackName, szCutsceneName)) return musicNameIdAssoc[i].iTrackId; } diff --git a/src/core/CutsceneMgr.h b/src/core/CutsceneMgr.h index 7215a123..8c4a918b 100644 --- a/src/core/CutsceneMgr.h +++ b/src/core/CutsceneMgr.h @@ -21,10 +21,10 @@ class CCutsceneMgr static CAnimBlendAssocGroup &ms_cutsceneAssociations; static CVector &ms_cutsceneOffset; static float &ms_cutsceneTimer; + static bool &ms_cutsceneProcessing; public: static CDirectory *&ms_pCutsceneDir; static uint32 &ms_cutsceneLoadStatus; - static bool &ms_cutsceneProcessing; static bool IsRunning(void) { return ms_running; } static bool IsCutsceneProcessing(void) { return ms_cutsceneProcessing; } diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp index e9c06201..6f3b0971 100644 --- a/src/core/FileLoader.cpp +++ b/src/core/FileLoader.cpp @@ -25,6 +25,8 @@ #include "CdStream.h" #include "FileLoader.h" +WRAPPER void CFileLoader::ReloadPaths(const char *filename) { EAXJMP(0x476DB0); } + char CFileLoader::ms_line[256]; const char* diff --git a/src/core/FileLoader.h b/src/core/FileLoader.h index ea7f47d9..7ef96da3 100644 --- a/src/core/FileLoader.h +++ b/src/core/FileLoader.h @@ -39,4 +39,6 @@ public: static void LoadPickup(const char *line); static void LoadMapZones(const char *filename); + + static void ReloadPaths(const char *filename); }; diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp index 2181f91c..0317ccbe 100644 --- a/src/core/Fire.cpp +++ b/src/core/Fire.cpp @@ -32,4 +32,5 @@ CFire* CFireManager::FindNearestFire(CVector vecPos, float* pDistance) } WRAPPER void CFireManager::StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32) { EAXJMP(0x479590); } +WRAPPER void CFireManager::Update(void) { EAXJMP(0x479310); } WRAPPER CFire *CFireManager::FindFurthestFire_NeverMindFireMen(CVector coors, float, float) { EAXJMP(0x479430); } diff --git a/src/core/Fire.h b/src/core/Fire.h index 5080fd89..c752b2a6 100644 --- a/src/core/Fire.h +++ b/src/core/Fire.h @@ -31,6 +31,7 @@ class CFireManager CFire m_aFires[NUM_FIRES]; public: void StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32); + void Update(void); CFire *FindFurthestFire_NeverMindFireMen(CVector coors, float, float); CFire *FindNearestFire(CVector, float*); uint32 GetTotalActiveFires() const { return m_nTotalFires; } diff --git a/src/core/Game.cpp b/src/core/Game.cpp index b488a217..00d50fa8 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -2,8 +2,60 @@ #include "patcher.h" #include "Game.h" #include "main.h" +#include "AccidentManager.h" +#include "Antennas.h" +#include "Bridge.h" +#include "Camera.h" +#include "CarCtrl.h" +#include "CarGen.h" #include "CdStream.h" +#include "Clock.h" +#include "Clouds.h" +#include "Collision.h" +#include "Coronas.h" +#include "Cranes.h" +#include "CutsceneMgr.h" +#include "Darkel.h" +#include "EventList.h" +#include "FileLoader.h" #include "FileMgr.h" +#include "Fire.h" +#include "Fluff.h" +#include "Font.h" +#include "Frontend.h" +#include "GameLogic.h" +#include "Garages.h" +#include "Glass.h" +#include "Heli.h" +#include "Pad.h" +#include "Particle.h" +#include "Phones.h" +#include "Pickups.h" +#include "Plane.h" +#include "Population.h" +#include "Record.h" +#include "Renderer.h" +#include "Replay.h" +#include "RoadBlocks.h" +#include "Rubbish.h" +#include "SceneEdit.h" +#include "Script.h" +#include "Shadows.h" +#include "Skidmarks.h" +#include "SpecialFX.h" +#include "Sprite2d.h" +#include "Streaming.h" +#include "TimeCycle.h" +#include "TrafficLights.h" +#include "Train.h" +#include "TxdStore.h" +#include "User.h" +#include "WaterCannon.h" +#include "Weapon.h" +#include "Weather.h" +#include "World.h" +#include "ZoneCull.h" +#include "Zones.h" eLevelName &CGame::currLevel = *(eLevelName*)0x941514; bool &CGame::bDemoMode = *(bool*)0x5F4DD0; @@ -25,14 +77,125 @@ CGame::InitialiseOnceBeforeRW(void) } WRAPPER void CGame::Initialise(const char *datFile) { EAXJMP(0x48BED0); } +#if 0 WRAPPER void CGame::Process(void) { EAXJMP(0x48C850); } +#else +void CGame::Process(void) +{ + CPad::UpdatePads(); + TheCamera.SetMotionBlurAlpha(0); + if (TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_SNIPER || TheCamera.m_BlurType == MBLUR_NORMAL) + TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE); + CCutsceneMgr::Update(); + if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused()) + FrontEndMenuManager.Process(); + CStreaming::Update(); + if (!CTimer::GetIsPaused()) + { + CTheZones::Update(); + CSprite2d::SetRecipNearClip(); + CSprite2d::InitPerFrame(); + CFont::InitPerFrame(); + CRecordDataForGame::SaveOrRetrieveDataForThisFrame(); + CRecordDataForChase::SaveOrRetrieveDataForThisFrame(); + CPad::DoCheats(); + CClock::Update(); + CWeather::Update(); + CTheScripts::Process(); + CCollision::Update(); + CTrain::UpdateTrains(); + CPlane::UpdatePlanes(); + CHeli::UpdateHelis(); + CDarkel::Update(); + CSkidmarks::Update(); + CAntennas::Update(); + CGlass::Update(); + CSceneEdit::Update(); + CEventList::Update(); + CParticle::Update(); + gFireManager.Update(); + CPopulation::Update(); + CWeapon::UpdateWeapons(); + if (!CCutsceneMgr::IsRunning()) + CTheCarGenerators::Process(); + if (!CReplay::IsPlayingBack()) + CCranes::UpdateCranes(); + CClouds::Update(); + CMovingThings::Update(); + CWaterCannons::Update(); + CUserDisplay::Process(); + CReplay::Update(); + CWorld::Process(); + gAccidentManager.Update(); + CPacManPickups::Update(); + CPickups::Update(); + CGarages::Update(); + CRubbish::Update(); + CSpecialFX::Update(); + CTimeCycle::Update(); + if (CReplay::ShouldStandardCameraBeProcessed()) + TheCamera.Process(); + CCullZones::Update(); + if (!CReplay::IsPlayingBack()) + CGameLogic::Update(); + CBridge::Update(); + CCoronas::DoSunAndMoon(); + CCoronas::Update(); + CShadows::UpdateStaticShadows(); + CShadows::UpdatePermanentShadows(); + gPhoneInfo.Update(); + if (!CReplay::IsPlayingBack()) + { + CCarCtrl::GenerateRandomCars(); + CRoadBlocks::GenerateRoadBlocks(); + CCarCtrl::RemoveDistantCars(); + } + } +} +#endif +void CGame::ReloadIPLs(void) +{ + CTimer::Stop(); + CWorld::RemoveStaticObjects(); + ThePaths.Init(); + CCullZones::Init(); + CFileLoader::ReloadPaths("GTA3.IDE"); + CFileLoader::LoadScene("INDUST.IPL"); + CFileLoader::LoadScene("COMMER.IPL"); + CFileLoader::LoadScene("SUBURBAN.IPL"); + CFileLoader::LoadScene("CULL.IPL"); + ThePaths.PreparePathData(); + CTrafficLights::ScanForLightsOnMap(); + CRoadBlocks::Init(); + CCranes::InitCranes(); + CGarages::Init(); + CWorld::RepositionCertainDynamicObjects(); + CCullZones::ResolveVisibilities(); + CRenderer::SortBIGBuildings(); + CTimer::Update(); +} +#if 0 +WRAPPER void CGame::FinalShutdown(void) { EAXJMP(0x48BEC0); } +#else +void +CGame::FinalShutdown(void) +{ + CTxdStore::Shutdown(); + CPedStats::Shutdown(); + CdStreamShutdown(); +} +#endif WRAPPER bool CGame::InitialiseRenderWare(void) { EAXJMP(0x48BBA0); } WRAPPER void CGame::ShutdownRenderWare(void) { EAXJMP(0x48BCB0); } -WRAPPER void CGame::FinalShutdown(void) { EAXJMP(0x48BEC0); } WRAPPER void CGame::ShutDown(void) { EAXJMP(0x48C3A0); } WRAPPER void CGame::ShutDownForRestart(void) { EAXJMP(0x48C6B0); } WRAPPER void CGame::InitialiseWhenRestarting(void) { EAXJMP(0x48C740); } WRAPPER bool CGame::InitialiseOnceAfterRW(void) { EAXJMP(0x48BD50); } + +STARTPATCHES + InjectHook(0x48C850, CGame::Process, PATCH_JUMP); + InjectHook(0x48BEC0, CGame::FinalShutdown, PATCH_JUMP); +ENDPATCHES diff --git a/src/core/Game.h b/src/core/Game.h index 3bc3e633..dca38bdb 100644 --- a/src/core/Game.h +++ b/src/core/Game.h @@ -30,6 +30,7 @@ public: static void FinalShutdown(void); static void ShutDownForRestart(void); static void Process(void); + static void ReloadIPLs(void); // NB: these do something on PS2 static void TidyUpMemory(bool, bool) {} diff --git a/src/core/Messages.cpp b/src/core/Messages.cpp deleted file mode 100644 index 9b5342ac..00000000 --- a/src/core/Messages.cpp +++ /dev/null @@ -1,26 +0,0 @@ -#include "common.h" -#include "patcher.h" -#include "Messages.h" - -WRAPPER void CMessages::Display(void) { EAXJMP(0x529800); } -WRAPPER void CMessages::ClearAllMessagesDisplayedByGame(void) { EAXJMP(0x52B670); } -WRAPPER int CMessages::WideStringCopy(wchar* dst, wchar* src, unsigned short size) { EAXJMP(0x5294B0); } -WRAPPER char CMessages::WideStringCompare(wchar* str1, wchar* str2, unsigned short size) { EAXJMP(0x529510); } -WRAPPER void CMessages::InsertNumberInString(wchar* src, int n1, int n2, int n3, int n4, int n5, int n6, wchar* dst) { EAXJMP(0x52A1A0); } -WRAPPER void CMessages::InsertPlayerControlKeysInString(wchar* src) { EAXJMP(0x52A490); } -WRAPPER int CMessages::GetWideStringLength(wchar* src) { EAXJMP(0x529490); } -WRAPPER void CMessages::AddBigMessage(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529EB0); } -WRAPPER void CMessages::AddBigMessageWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6) { EAXJMP(0x52AD10); } -WRAPPER void CMessages::AddBigMessageWithNumberQ(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6) { EAXJMP(0x52AE00); } -WRAPPER void CMessages::AddMessage(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529900); } -WRAPPER void CMessages::AddMessageJumpQ(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529A10); } -WRAPPER void CMessages::AddMessageSoon(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529AF0); } -WRAPPER void CMessages::AddMessageWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6) { EAXJMP(0x52A850); } -WRAPPER void CMessages::AddMessageJumpQWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6) { EAXJMP(0x52A9A0); } -WRAPPER void CMessages::AddMessageSoonWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6) { EAXJMP(0x52AAC0); } -WRAPPER void CMessages::ClearMessages() { EAXJMP(0x529CE0); } -WRAPPER void CMessages::Init() { EAXJMP(0x529310); } -WRAPPER void CMessages::Process() { EAXJMP(0x529580); } -tPreviousBrief *CMessages::PreviousBriefs = (tPreviousBrief *)0x713C08; -tMessage *CMessages::BriefMessages = (tMessage *)0x8786E0; -tBigMessage *CMessages::BIGMessages = (tBigMessage *)0x773628; diff --git a/src/core/Messages.h b/src/core/Messages.h deleted file mode 100644 index 7caf5786..00000000 --- a/src/core/Messages.h +++ /dev/null @@ -1,56 +0,0 @@ -#pragma once - -struct tMessage -{ - wchar *m_pText; - uint16 m_nFlag; -private: - int8 _pad6[2]; -public: - uint32 m_nTime; - uint32 m_nStartTime; - int32 m_nNumber[6]; - wchar *m_pString; -}; - -struct tBigMessage -{ - tMessage m_Current; - tMessage m_Stack[3]; -}; - -struct tPreviousBrief -{ - wchar *m_pText; - int32 m_nNumber[6]; - wchar *m_pString; -}; - -class CMessages -{ -public: - static tPreviousBrief *PreviousBriefs; - static tMessage *BriefMessages; - static tBigMessage *BIGMessages; - -public: - static void Display(void); - static void ClearAllMessagesDisplayedByGame(void); - static int WideStringCopy(wchar* dst, wchar* src, unsigned short size); - static char WideStringCompare(wchar* str1, wchar* str2, unsigned short size); - static void InsertNumberInString(wchar* src, int n1, int n2, int n3, int n4, int n5, int n6, wchar* dst); - static void InsertPlayerControlKeysInString(wchar* src); - static int GetWideStringLength(wchar *src); - static void AddBigMessage(wchar* key, uint32 time, uint16 pos); - static void AddBigMessageWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6); - static void AddBigMessageWithNumberQ(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6); - static void AddMessage(wchar* key, uint32 time, uint16 pos); - static void AddMessageJumpQ(wchar* key, uint32 time, uint16 pos); - static void AddMessageSoon(wchar* key, uint32 time, uint16 pos); - static void AddMessageWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6); - static void AddMessageJumpQWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6); - static void AddMessageSoonWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6); - static void ClearMessages(); - static void Init(); - static void Process(); -}; diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp index 847fa753..8e66b049 100644 --- a/src/core/Pools.cpp +++ b/src/core/Pools.cpp @@ -1,6 +1,8 @@ #include "common.h" #include "patcher.h" #include "Pools.h" +#include "World.h" +#include "ProjectileInfo.h" CCPtrNodePool *&CPools::ms_pPtrNodePool = *(CCPtrNodePool**)0x943044; CEntryInfoNodePool *&CPools::ms_pEntryInfoNodePool = *(CEntryInfoNodePool**)0x941448; @@ -12,15 +14,9 @@ CObjectPool *&CPools::ms_pObjectPool = *(CObjectPool**)0x880E28; CDummyPool *&CPools::ms_pDummyPool = *(CDummyPool**)0x8F2C18; CAudioScriptObjectPool *&CPools::ms_pAudioScriptObjectPool = *(CAudioScriptObjectPool**)0x8F1B6C; -WRAPPER void CPools::Initialise(void) { EAXJMP(0x4A1770); } -WRAPPER void CPools::MakeSureSlotInObjectPoolIsEmpty(int32 handle) { EAXJMP(0x4A2DB0); } - -#if 0 void CPools::Initialise(void) { - // TODO: unused right now - assert(0); ms_pPtrNodePool = new CCPtrNodePool(NUMPTRNODES); ms_pEntryInfoNodePool = new CEntryInfoNodePool(NUMENTRYINFOS); ms_pPedPool = new CPedPool(NUMPEDS); @@ -31,7 +27,33 @@ CPools::Initialise(void) ms_pDummyPool = new CDummyPool(NUMDUMMIES); ms_pAudioScriptObjectPool = new CAudioScriptObjectPool(NUMAUDIOSCRIPTOBJECTS); } -#endif + +void +CPools::ShutDown(void) +{
+ debug("PtrNodes left %d\n", ms_pPtrNodePool->GetNoOfUsedSpaces());
+ debug("EntryInfoNodes left %d\n", ms_pEntryInfoNodePool->GetNoOfUsedSpaces());
+ debug("Peds left %d\n", ms_pPedPool->GetNoOfUsedSpaces());
+ debug("Vehicles left %d\n", ms_pVehiclePool->GetNoOfUsedSpaces());
+ debug("Buildings left %d\n", ms_pBuildingPool->GetNoOfUsedSpaces());
+ debug("Treadables left %d\n", ms_pTreadablePool->GetNoOfUsedSpaces());
+ debug("Objects left %d\n", ms_pObjectPool->GetNoOfUsedSpaces());
+ debug("Dummys left %d\n", ms_pDummyPool->GetNoOfUsedSpaces());
+ debug("AudioScriptObjects left %d\n", ms_pAudioScriptObjectPool->GetNoOfUsedSpaces());
+ printf("Shutdown pool started\n"); + + delete ms_pPtrNodePool; + delete ms_pEntryInfoNodePool; + delete ms_pPedPool; + delete ms_pVehiclePool; + delete ms_pBuildingPool; + delete ms_pTreadablePool; + delete ms_pObjectPool; + delete ms_pDummyPool; + delete ms_pAudioScriptObjectPool; + + printf("Shutdown pool done\n"); +} int32 CPools::GetPedRef(CPed *ped) { return ms_pPedPool->GetIndex(ped); } CPed *CPools::GetPed(int32 handle) { return ms_pPedPool->GetAt(handle); } @@ -39,3 +61,47 @@ int32 CPools::GetVehicleRef(CVehicle *vehicle) { return ms_pVehiclePool->GetInde CVehicle *CPools::GetVehicle(int32 handle) { return ms_pVehiclePool->GetAt(handle); } int32 CPools::GetObjectRef(CObject *object) { return ms_pObjectPool->GetIndex(object); } CObject *CPools::GetObject(int32 handle) { return ms_pObjectPool->GetAt(handle); } + +void
+CPools::CheckPoolsEmpty()
+{
+ assert(ms_pPedPool->GetNoOfUsedSpaces() == 0);
+ assert(ms_pVehiclePool->GetNoOfUsedSpaces() == 0);
+ printf("pools have beem cleared \n");
+} + + +void +CPools::MakeSureSlotInObjectPoolIsEmpty(int32 slot) +{ + if (ms_pObjectPool->IsFreeSlot(slot)) return; + + CObject *object = ms_pObjectPool->GetSlot(slot); + if (object->ObjectCreatedBy == TEMP_OBJECT) { + CWorld::Remove(object); + delete object; + } else if (!CProjectileInfo::RemoveIfThisIsAProjectile(object)) { + // relocate to another slot?? + CObject *newObject = new CObject(); + CWorld::Remove(object); + memcpy(newObject, object, ms_pObjectPool->GetMaxEntrySize()); + CWorld::Add(newObject); + object->m_rwObject = nil; + delete object; + newObject->m_pFirstReference = nil; + } +} + + +STARTPATCHES + InjectHook(0x4A1770, CPools::Initialise, PATCH_JUMP); + InjectHook(0x4A1880, CPools::ShutDown, PATCH_JUMP); + InjectHook(0x4A1A50, CPools::CheckPoolsEmpty, PATCH_JUMP); + InjectHook(0x4A1A80, CPools::GetPedRef, PATCH_JUMP); + InjectHook(0x4A1AA0, CPools::GetPed, PATCH_JUMP); + InjectHook(0x4A1AC0, CPools::GetVehicleRef, PATCH_JUMP); + InjectHook(0x4A1AE0, CPools::GetVehicle, PATCH_JUMP); + InjectHook(0x4A1B00, CPools::GetObjectRef, PATCH_JUMP); + InjectHook(0x4A1B20, CPools::GetObject, PATCH_JUMP); + InjectHook(0x4A2DB0, CPools::MakeSureSlotInObjectPoolIsEmpty, PATCH_JUMP); +ENDPATCHES diff --git a/src/core/Pools.h b/src/core/Pools.h index 4e6bd547..770a1de1 100644 --- a/src/core/Pools.h +++ b/src/core/Pools.h @@ -43,11 +43,13 @@ public: static CAudioScriptObjectPool *GetAudioScriptObjectPool(void) { return ms_pAudioScriptObjectPool; } static void Initialise(void); + static void ShutDown(void); static int32 GetPedRef(CPed *ped); static CPed *GetPed(int32 handle); static int32 GetVehicleRef(CVehicle *vehicle); static CVehicle *GetVehicle(int32 handle); static int32 GetObjectRef(CObject *object); static CObject *GetObject(int32 handle); - static void MakeSureSlotInObjectPoolIsEmpty(int32 handle); + static void CheckPoolsEmpty(); + static void MakeSureSlotInObjectPoolIsEmpty(int32 slot); }; diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp index d9dc8628..69e14869 100644 --- a/src/core/Streaming.cpp +++ b/src/core/Streaming.cpp @@ -226,7 +226,7 @@ CStreaming::Init(void) CModelInfo::GetModelInfo("IslandLODsubIND", &islandLODsubInd); CModelInfo::GetModelInfo("IslandLODsubCOM", &islandLODsubCom); - for(i = 0; i < CPools::GetBuildingPool()->GetSize(); i++){ + for(i = CPools::GetBuildingPool()->GetSize()-1; i >= 0; i--){ CBuilding *building = CPools::GetBuildingPool()->GetSlot(i); if(building == nil) continue; @@ -682,8 +682,8 @@ CStreaming::RequestBigBuildings(eLevelName level) int i, n; CBuilding *b; - n = CPools::GetBuildingPool()->GetSize(); - for(i = 0; i < n; i++){ + n = CPools::GetBuildingPool()->GetSize()-1; + for(i = n; i >= 0; i--){ b = CPools::GetBuildingPool()->GetSlot(i); if(b && b->bIsBIGBuilding && b->m_level == level) RequestModel(b->GetModelIndex(), STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY); @@ -837,8 +837,8 @@ CStreaming::RemoveBuildings(eLevelName level) CEntity *e; CBaseModelInfo *mi; - n = CPools::GetBuildingPool()->GetSize(); - for(i = 0; i < n; i++){ + n = CPools::GetBuildingPool()->GetSize()-1; + for(i = n; i >= 0; i--){ e = CPools::GetBuildingPool()->GetSlot(i); if(e && e->m_level == level){ mi = CModelInfo::GetModelInfo(e->GetModelIndex()); @@ -850,8 +850,8 @@ CStreaming::RemoveBuildings(eLevelName level) } } - n = CPools::GetTreadablePool()->GetSize(); - for(i = 0; i < n; i++){ + n = CPools::GetTreadablePool()->GetSize()-1; + for(i = n; i >= 0; i--){ e = CPools::GetTreadablePool()->GetSlot(i); if(e && e->m_level == level){ mi = CModelInfo::GetModelInfo(e->GetModelIndex()); @@ -863,8 +863,8 @@ CStreaming::RemoveBuildings(eLevelName level) } } - n = CPools::GetObjectPool()->GetSize(); - for(i = 0; i < n; i++){ + n = CPools::GetObjectPool()->GetSize()-1; + for(i = n; i >= 0; i--){ e = CPools::GetObjectPool()->GetSlot(i); if(e && e->m_level == level){ mi = CModelInfo::GetModelInfo(e->GetModelIndex()); @@ -876,8 +876,8 @@ CStreaming::RemoveBuildings(eLevelName level) } } - n = CPools::GetDummyPool()->GetSize(); - for(i = 0; i < n; i++){ + n = CPools::GetDummyPool()->GetSize()-1; + for(i = n; i >= 0; i--){ e = CPools::GetDummyPool()->GetSlot(i); if(e && e->m_level == level){ mi = CModelInfo::GetModelInfo(e->GetModelIndex()); @@ -951,8 +951,8 @@ CStreaming::RemoveBigBuildings(eLevelName level) CEntity *e; CBaseModelInfo *mi; - n = CPools::GetBuildingPool()->GetSize(); - for(i = 0; i < n; i++){ + n = CPools::GetBuildingPool()->GetSize()-1; + for(i = n; i >= 0; i--){ e = CPools::GetBuildingPool()->GetSlot(i); if(e && e->bIsBIGBuilding && e->m_level == level){ mi = CModelInfo::GetModelInfo(e->GetModelIndex()); @@ -1172,8 +1172,8 @@ CStreaming::HaveAllBigBuildingsLoaded(eLevelName level) return; } - n = CPools::GetBuildingPool()->GetSize(); - for(i = 0; i < n; i++){ + n = CPools::GetBuildingPool()->GetSize()-1; + for(i = n; i >= 0; i--){ e = CPools::GetBuildingPool()->GetSlot(i); if(e && e->bIsBIGBuilding && e->m_level == level && ms_aInfoForModel[e->GetModelIndex()].m_loadState != STREAMSTATE_LOADED) diff --git a/src/core/User.cpp b/src/core/User.cpp index f40a06db..600fa443 100644 --- a/src/core/User.cpp +++ b/src/core/User.cpp @@ -13,7 +13,7 @@ COnscreenTimer& CUserDisplay::OnscnTimer = *(COnscreenTimer*)0x862238; CPager& CUserDisplay::Pager = *(CPager*)0x8F2744; CCurrentVehicle& CUserDisplay::CurrentVehicle = *(CCurrentVehicle*)0x8F5FE8; -WRAPPER void CPager::AddMessage(wchar*, uint16, uint16, uint16) { EAXJMP(0x52B940); } +WRAPPER void CUserDisplay::Process(void) { EAXJMP(0x4AD690); } void COnscreenTimer::Init() { m_bDisabled = false; @@ -125,8 +125,7 @@ void COnscreenTimerEntry::Process() { *timerPtr = (uint32)newTime; uint32 oldTimeSeconds = oldTime / 1000; if(oldTimeSeconds <= 11 && newTime / 1000 != oldTimeSeconds) { - // TODO: use an enum here - DMAudio.PlayFrontEndSound(0x93, newTime / 1000); + DMAudio.PlayFrontEndSound(SOUND_CLOCK_TICK, newTime / 1000); } } } diff --git a/src/core/User.h b/src/core/User.h index cac2a318..90b2da55 100644 --- a/src/core/User.h +++ b/src/core/User.h @@ -1,5 +1,7 @@ #pragma once +#include "Pager.h" + class COnscreenTimerEntry { public: @@ -50,12 +52,6 @@ class CCurrentVehicle { }; -class CPager -{ -public: - void AddMessage(wchar*, uint16, uint16, uint16); -}; - class CUserDisplay { public: @@ -63,4 +59,6 @@ public: static COnscreenTimer &OnscnTimer; static CPager &Pager; static CCurrentVehicle &CurrentVehicle; + + static void Process(void); }; diff --git a/src/core/Wanted.h b/src/core/Wanted.h index 1303365d..15bff1a5 100644 --- a/src/core/Wanted.h +++ b/src/core/Wanted.h @@ -43,7 +43,7 @@ class CWanted public: int32 m_nChaos; int32 m_nLastUpdateTime; - int32 m_nLastWantedLevelChange; + uint32 m_nLastWantedLevelChange; float m_fCrimeSensitivity; uint8 m_CurrentCops; uint8 m_MaxCops; diff --git a/src/core/World.cpp b/src/core/World.cpp index 3a8367f1..5dea09bd 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -39,6 +39,8 @@ bool &CWorld::bDoingCarCollisions = *(bool*)0x95CD8C; bool &CWorld::bIncludeCarTyres = *(bool*)0x95CDAA; WRAPPER void CWorld::ShutDown(void) { EAXJMP(0x4AE450); } +WRAPPER void CWorld::RepositionCertainDynamicObjects() { EAXJMP(0x4B42B0); } +WRAPPER void CWorld::RemoveStaticObjects() { EAXJMP(0x4B4D50); } WRAPPER void CWorld::RemoveReferencesToDeletedObject(CEntity*) { EAXJMP(0x4B3BF0); } WRAPPER void CWorld::FindObjectsKindaColliding(const CVector &, float, bool, int16*, int16, CEntity **, bool, bool, bool, bool, bool){ EAXJMP(0x4B2A30); } WRAPPER void CWorld::ClearExcitingStuffFromArea(const CVector &pos, float radius, uint8) { EAXJMP(0x4B4E70) }; diff --git a/src/core/World.h b/src/core/World.h index f420207c..a1aa0376 100644 --- a/src/core/World.h +++ b/src/core/World.h @@ -122,6 +122,8 @@ public: static void Initialise(); static void ShutDown(); + static void RepositionCertainDynamicObjects(); + static void RemoveStaticObjects(); static void Process(); }; diff --git a/src/core/ZoneCull.cpp b/src/core/ZoneCull.cpp index dc162147..6d33a1cf 100644 --- a/src/core/ZoneCull.cpp +++ b/src/core/ZoneCull.cpp @@ -169,22 +169,22 @@ CCullZones::MarkSubwayAsInvisible(bool visible) CEntity *e; CVehicle *v; - n = CPools::GetBuildingPool()->GetSize(); - for(i = 0; i < n; i++){ + n = CPools::GetBuildingPool()->GetSize()-1; + for(i = n; i >= 0; i--){ e = CPools::GetBuildingPool()->GetSlot(i); if(e && e->bIsSubway) e->bIsVisible = visible; } - n = CPools::GetTreadablePool()->GetSize(); - for(i = 0; i < n; i++){ + n = CPools::GetTreadablePool()->GetSize()-1; + for(i = n; i >= 0; i--){ e = CPools::GetTreadablePool()->GetSlot(i); if(e && e->bIsSubway) e->bIsVisible = visible; } - n = CPools::GetVehiclePool()->GetSize(); - for(i = 0; i < n; i++){ + n = CPools::GetVehiclePool()->GetSize()-1; + for(i = n; i >= 0; i--){ v = CPools::GetVehiclePool()->GetSlot(i); if(v && v->IsTrain() && ((CTrain*)v)->m_nTrackId != TRACK_ELTRAIN) v->bIsVisible = visible; diff --git a/src/core/templates.h b/src/core/templates.h index ef2db33a..f785d647 100644 --- a/src/core/templates.h +++ b/src/core/templates.h @@ -44,7 +44,20 @@ public: m_flags[i].free = 1; } } - int GetSize(void) { return m_size; } + ~CPool() { + Flush(); + } + void Flush() { + if (m_size > 0) { + free(m_entries); + free(m_flags); + m_entries = nil; + m_flags = nil; + m_size = 0; + m_allocPtr = 0; + } + } + int GetSize(void) const { return m_size; } T *New(void){ bool wrapped = false; do @@ -101,12 +114,14 @@ public: n++; return n; } + bool IsFreeSlot(int i) { return !!m_flags[i].free; } void ClearStorage(uint8 *&flags, U *&entries){ free(flags); free(entries); flags = nil; entries = nil; } + uint32 GetMaxEntrySize() const { return sizeof(U); } void CopyBack(uint8 *&flags, U *&entries){ memcpy(m_flags, flags, sizeof(uint8)*m_size); memcpy(m_entries, entries, sizeof(U)*m_size); diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp index 55906c38..69cc316a 100644 --- a/src/peds/PlayerPed.cpp +++ b/src/peds/PlayerPed.cpp @@ -100,7 +100,7 @@ CPlayerPed::ClearAdrenaline(void) { if (m_bAdrenalineActive && m_nAdrenalineTime != 0) { m_nAdrenalineTime = 0; - CTimer::SetTimeStep(1.0f); + CTimer::SetTimeScale(1.0f); } } diff --git a/src/render/Glass.cpp b/src/render/Glass.cpp index 9a233584..5d7dcc86 100644 --- a/src/render/Glass.cpp +++ b/src/render/Glass.cpp @@ -17,3 +17,4 @@ CGlass::WindowRespondsToSoftCollision(CEntity *ent, float amount) } WRAPPER void CGlass::Render(void) { EAXJMP(0x502350); } +WRAPPER void CGlass::Update(void) { EAXJMP(0x502050); } diff --git a/src/render/Glass.h b/src/render/Glass.h index 60592c39..b29cf173 100644 --- a/src/render/Glass.h +++ b/src/render/Glass.h @@ -9,4 +9,5 @@ public: static void WindowRespondsToCollision(CEntity *ent, float amount, CVector speed, CVector point, bool foo); static void WindowRespondsToSoftCollision(CEntity *ent, float amount); static void Render(void); + static void Update(void); }; diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index d74816bf..a9215cb7 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -755,7 +755,7 @@ void CHud::Draw() PagerXOffset -= fStep * CTimer::GetTimeStep(); } if (!PagerSoundPlayed) { - DMAudio.PlayFrontEndSound(96, 0); + DMAudio.PlayFrontEndSound(SOUND_PAGER, 0); PagerSoundPlayed = 1; } } diff --git a/src/render/Rubbish.cpp b/src/render/Rubbish.cpp index c925df1c..05d6b544 100644 --- a/src/render/Rubbish.cpp +++ b/src/render/Rubbish.cpp @@ -4,3 +4,4 @@ WRAPPER void CRubbish::Render(void) { EAXJMP(0x512190); } WRAPPER void CRubbish::StirUp(CVehicle *veh) { EAXJMP(0x512690); } +WRAPPER void CRubbish::Update(void) { EAXJMP(0x511B90); } diff --git a/src/render/Rubbish.h b/src/render/Rubbish.h index 9f946dc2..0bc7c397 100644 --- a/src/render/Rubbish.h +++ b/src/render/Rubbish.h @@ -7,4 +7,5 @@ class CRubbish public: static void Render(void); static void StirUp(CVehicle *veh); // CAutomobile on PS2 + static void Update(void); }; diff --git a/src/render/Skidmarks.cpp b/src/render/Skidmarks.cpp index bbadd54c..7489f7cd 100644 --- a/src/render/Skidmarks.cpp +++ b/src/render/Skidmarks.cpp @@ -3,6 +3,7 @@ #include "Skidmarks.h" WRAPPER void CSkidmarks::Clear(void) { EAXJMP(0x518130); } +WRAPPER void CSkidmarks::Update() { EAXJMP(0x518200); } WRAPPER void CSkidmarks::Render(void) { EAXJMP(0x5182E0); } WRAPPER void CSkidmarks::RegisterOne(uint32 id, CVector pos, float fwdx, float fwdY, bool *isMuddy, bool *isBloddy) { EAXJMP(0x5185C0); } diff --git a/src/render/Skidmarks.h b/src/render/Skidmarks.h index 280150a7..e5372136 100644 --- a/src/render/Skidmarks.h +++ b/src/render/Skidmarks.h @@ -4,6 +4,7 @@ class CSkidmarks { public: static void Clear(void); + static void Update(void); static void Render(void); static void RegisterOne(uint32 id, CVector pos, float fwdx, float fwdY, bool *isMuddy, bool *isBloddy); }; diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp index 09881831..f1fd3f09 100644 --- a/src/render/SpecialFX.cpp +++ b/src/render/SpecialFX.cpp @@ -13,6 +13,7 @@ #include "World.h" WRAPPER void CSpecialFX::Render(void) { EAXJMP(0x518DC0); } +WRAPPER void CSpecialFX::Update(void) { EAXJMP(0x518D40); } WRAPPER void CMotionBlurStreaks::RegisterStreak(int32 id, uint8 r, uint8 g, uint8 b, CVector p1, CVector p2) { EAXJMP(0x519460); } diff --git a/src/render/SpecialFX.h b/src/render/SpecialFX.h index c3966f33..a747d1c9 100644 --- a/src/render/SpecialFX.h +++ b/src/render/SpecialFX.h @@ -4,6 +4,7 @@ class CSpecialFX { public: static void Render(void); + static void Update(void); }; class CMotionBlurStreaks diff --git a/src/render/WaterCannon.cpp b/src/render/WaterCannon.cpp index 9398c847..7f44116b 100644 --- a/src/render/WaterCannon.cpp +++ b/src/render/WaterCannon.cpp @@ -2,5 +2,6 @@ #include "patcher.h" #include "WaterCannon.h" +WRAPPER void CWaterCannons::Update(void) { EAXJMP(0x522510); } WRAPPER void CWaterCannons::UpdateOne(uint32 id, CVector *pos, CVector *dir) { EAXJMP(0x522470); } WRAPPER void CWaterCannons::Render(void) { EAXJMP(0x522550); } diff --git a/src/render/WaterCannon.h b/src/render/WaterCannon.h index 55949803..de9d0344 100644 --- a/src/render/WaterCannon.h +++ b/src/render/WaterCannon.h @@ -3,6 +3,7 @@ class CWaterCannons { public: + static void Update(void); static void UpdateOne(uint32 id, CVector *pos, CVector *dir); static void Render(void); }; diff --git a/src/render/Weather.cpp b/src/render/Weather.cpp index 452eca92..db1bc80b 100644 --- a/src/render/Weather.cpp +++ b/src/render/Weather.cpp @@ -28,6 +28,7 @@ bool &CWeather::bScriptsForceRain = *(bool*)0x95CD7D; bool &CWeather::Stored_StateStored = *(bool*)0x95CDC1; WRAPPER void CWeather::RenderRainStreaks(void) { EAXJMP(0x524550); } +WRAPPER void CWeather::Update(void) { EAXJMP(0x522C10); } void CWeather::ReleaseWeather() { diff --git a/src/render/Weather.h b/src/render/Weather.h index bbf8498e..41cc5c0e 100644 --- a/src/render/Weather.h +++ b/src/render/Weather.h @@ -34,6 +34,7 @@ public: static bool &Stored_StateStored; static void RenderRainStreaks(void); + static void Update(void); static void ReleaseWeather(); static void ForceWeather(int16); diff --git a/src/text/Messages.cpp b/src/text/Messages.cpp new file mode 100644 index 00000000..c5259910 --- /dev/null +++ b/src/text/Messages.cpp @@ -0,0 +1,835 @@ +#define DIRECTINPUT_VERSION 0x0800 +#include "dinput.h" + +#include "common.h" +#include "patcher.h" +#include "Messages.h" +#include "RwHelper.h" +#include "Hud.h" +#include "User.h" +#include "Timer.h" +#include "Text.h" + +#include "ControllerConfig.h" + +tMessage(&CMessages::BriefMessages)[NUMBRIEFMESSAGES] = *(tMessage(*)[NUMBRIEFMESSAGES])*(uintptr*)0x8786E0; +tPreviousBrief(&CMessages::PreviousBriefs)[NUMPREVIOUSBRIEFS] = *(tPreviousBrief(*)[NUMPREVIOUSBRIEFS])*(uintptr*)0x713C08; +tBigMessage(&CMessages::BIGMessages)[NUMBIGMESSAGES] = *(tBigMessage(*)[NUMBIGMESSAGES])*(uintptr*)0x773628; +char CMessages::PreviousMissionTitle[16]; // unused + +void +CMessages::Init() +{
+ ClearMessages();
+
+ for (int32 i = 0; i < NUMPREVIOUSBRIEFS; i++) { + PreviousBriefs[i].m_pText = nil; + PreviousBriefs[i].m_pString = nil; + } +} + +uint16 +CMessages::GetWideStringLength(wchar *src) +{
+ uint16 length = 0;
+ while (*(src++)) length++;
+ return length; +} + +void +CMessages::WideStringCopy(wchar *dst, wchar *src, uint16 size) +{
+ int32 i = 0;
+ if (src) { + while (i < size - 1) {
+ if (!src[i]) break;
+ dst[i] = src[i];
+ i++;
+ } + } else { + while (i < size - 1)
+ dst[i++] = '\0'; + } + dst[i] = '\0'; +} + +bool
+CMessages::WideStringCompare(wchar *str1, wchar *str2, uint16 size)
+{
+ uint16 len1 = GetWideStringLength(str1);
+ uint16 len2 = GetWideStringLength(str2);
+ if (len1 != len2 && (len1 < size || len2 < size))
+ return false;
+
+ for (int32 i = 0; i < size; i++) {
+ if (!str1[i])
+ break;
+
+ if (str1[i] != str2[i])
+ return false;
+ }
+ return true;
+}
+
+void
+CMessages::Process()
+{
+ for (int32 style = 0; style < 6; style++) {
+ if (BIGMessages[style].m_Stack[0].m_pText != nil && CTimer::GetTimeInMilliseconds() > BIGMessages[style].m_Stack[0].m_nTime + BIGMessages[style].m_Stack[0].m_nStartTime) {
+ BIGMessages[style].m_Stack[0].m_pText = nil;
+
+ int32 i = 0;
+ while (i < 3) {
+ if (BIGMessages[style].m_Stack[i + 1].m_pText == nil) break;
+ BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1];
+ i++;
+ }
+
+ BIGMessages[style].m_Stack[i].m_pText = nil;
+ BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ }
+ }
+
+ if (BriefMessages[0].m_pText != nil && CTimer::GetTimeInMilliseconds() > BriefMessages[0].m_nTime + BriefMessages[0].m_nStartTime) {
+ BriefMessages[0].m_pText = nil;
+ int32 i = 0;
+ while (i < NUMBRIEFMESSAGES-1) {
+ if (BriefMessages[i + 1].m_pText == nil)
+ break;
+
+ BriefMessages[i] = BriefMessages[i + 1];
+ i++;
+ }
+ CMessages::BriefMessages[i].m_pText = nil;
+ CMessages::BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ if (BriefMessages[0].m_pText != nil)
+ AddToPreviousBriefArray(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ BriefMessages[0].m_pString);
+ }
+}
+
+void
+CMessages::Display()
+{
+ wchar outstr[260];
+
+ DefinedState();
+
+ for (int32 i = 0; i < NUMBIGMESSAGES; i++) {
+ InsertNumberInString(
+ BIGMessages[i].m_Stack[0].m_pText,
+ BIGMessages[i].m_Stack[0].m_nNumber[0],
+ BIGMessages[i].m_Stack[0].m_nNumber[1],
+ BIGMessages[i].m_Stack[0].m_nNumber[2],
+ BIGMessages[i].m_Stack[0].m_nNumber[3],
+ BIGMessages[i].m_Stack[0].m_nNumber[4],
+ BIGMessages[i].m_Stack[0].m_nNumber[5],
+ outstr);
+ InsertStringInString(outstr, BIGMessages[i].m_Stack[0].m_pString);
+ InsertPlayerControlKeysInString(outstr);
+ CHud::SetBigMessage(outstr, i);
+ }
+
+ InsertNumberInString(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ outstr);
+ InsertStringInString(outstr, BriefMessages[0].m_pString);
+ InsertPlayerControlKeysInString(outstr);
+ CHud::SetMessage(outstr);
+}
+
+void
+CMessages::AddMessage(wchar *msg, uint32 time, uint16 flag)
+{
+ wchar outstr[514]; // unused
+ WideStringCopy(outstr, msg, 256);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ int32 i = 0;
+ while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText != nil)
+ i++;
+ if (i >= NUMBRIEFMESSAGES) return;
+
+ BriefMessages[i].m_pText = msg;
+ BriefMessages[i].m_nFlag = flag;
+ BriefMessages[i].m_nTime = time;
+ BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[i].m_nNumber[0] = -1;
+ BriefMessages[i].m_nNumber[1] = -1;
+ BriefMessages[i].m_nNumber[2] = -1;
+ BriefMessages[i].m_nNumber[3] = -1;
+ BriefMessages[i].m_nNumber[4] = -1;
+ BriefMessages[i].m_nNumber[5] = -1;
+ BriefMessages[i].m_pString = nil;
+ if (i == 0)
+ AddToPreviousBriefArray(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ BriefMessages[0].m_pString);
+}
+
+void
+CMessages::AddMessageJumpQ(wchar *msg, uint32 time, uint16 flag)
+{
+ wchar outstr[514]; // unused
+ WideStringCopy(outstr, msg, 256);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ BriefMessages[0].m_pText = msg;
+ BriefMessages[0].m_nFlag = flag;
+ BriefMessages[0].m_nTime = time;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[0].m_nNumber[0] = -1;
+ BriefMessages[0].m_nNumber[1] = -1;
+ BriefMessages[0].m_nNumber[2] = -1;
+ BriefMessages[0].m_nNumber[3] = -1;
+ BriefMessages[0].m_nNumber[4] = -1;
+ BriefMessages[0].m_nNumber[5] = -1;
+ BriefMessages[0].m_pString = nil;
+ AddToPreviousBriefArray(msg, -1, -1, -1, -1, -1, -1, 0);
+}
+
+void
+CMessages::AddMessageSoon(wchar *msg, uint32 time, uint16 flag)
+{
+ wchar outstr[520]; // unused
+ WideStringCopy(outstr, msg, 256);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ if (BriefMessages[0].m_pText != nil) {
+ for (int i = NUMBRIEFMESSAGES-1; i > 1; i--)
+ BriefMessages[i] = BriefMessages[i-1];
+
+ BriefMessages[1].m_pText = msg;
+ BriefMessages[1].m_nFlag = flag;
+ BriefMessages[1].m_nTime = time;
+ BriefMessages[1].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[1].m_nNumber[0] = -1;
+ BriefMessages[1].m_nNumber[1] = -1;
+ BriefMessages[1].m_nNumber[2] = -1;
+ BriefMessages[1].m_nNumber[3] = -1;
+ BriefMessages[1].m_nNumber[4] = -1;
+ BriefMessages[1].m_nNumber[5] = -1;
+ BriefMessages[1].m_pString = nil;
+ }else{
+ BriefMessages[0].m_pText = msg;
+ BriefMessages[0].m_nFlag = flag;
+ BriefMessages[0].m_nTime = time;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[0].m_nNumber[0] = -1;
+ BriefMessages[0].m_nNumber[1] = -1;
+ BriefMessages[0].m_nNumber[2] = -1;
+ BriefMessages[0].m_nNumber[3] = -1;
+ BriefMessages[0].m_nNumber[4] = -1;
+ BriefMessages[0].m_nNumber[5] = -1;
+ BriefMessages[0].m_pString = nil;
+ AddToPreviousBriefArray(msg, -1, -1, -1, -1, -1, -1, nil);
+ }
+}
+
+void
+CMessages::ClearMessages()
+{
+ for (int32 i = 0; i < NUMBIGMESSAGES; i++) { + for (int32 j = 0; j < 4; j++) { + BIGMessages[i].m_Stack[j].m_pText = nil; + BIGMessages[i].m_Stack[j].m_pString = nil; + } + }
+ ClearSmallMessagesOnly();
+}
+
+void
+CMessages::ClearSmallMessagesOnly()
+{
+ for (int32 i = 0; i < NUMBRIEFMESSAGES; i++) {
+ BriefMessages[i].m_pText = nil;
+ BriefMessages[i].m_pString = nil;
+ }
+}
+
+void
+CMessages::AddBigMessage(wchar *msg, uint32 time, uint16 style)
+{
+ wchar outstr[514]; // unused
+ WideStringCopy(outstr, msg, 256);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ BIGMessages[style].m_Stack[0].m_pText = msg;
+ BIGMessages[style].m_Stack[0].m_nFlag = 0;
+ BIGMessages[style].m_Stack[0].m_nTime = time;
+ BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BIGMessages[style].m_Stack[0].m_nNumber[0] = -1;
+ BIGMessages[style].m_Stack[0].m_nNumber[1] = -1;
+ BIGMessages[style].m_Stack[0].m_nNumber[2] = -1;
+ BIGMessages[style].m_Stack[0].m_nNumber[3] = -1;
+ BIGMessages[style].m_Stack[0].m_nNumber[4] = -1;
+ BIGMessages[style].m_Stack[0].m_nNumber[5] = -1;
+ BIGMessages[style].m_Stack[0].m_pString = nil;
+}
+void
+CMessages::AddBigMessageQ(wchar *msg, uint32 time, uint16 style)
+{
+ wchar outstr[518]; // unused
+ WideStringCopy(outstr, msg, 256);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ int32 i = 0;
+ while (i < 4 && BIGMessages[style].m_Stack[i].m_pText != nil)
+ i++;
+
+ if (i >= 4) return;
+
+ BIGMessages[style].m_Stack[i].m_pText = msg;
+ BIGMessages[style].m_Stack[i].m_nFlag = 0;
+ BIGMessages[style].m_Stack[i].m_nTime = time;
+ BIGMessages[style].m_Stack[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BIGMessages[style].m_Stack[i].m_nNumber[0] = -1;
+ BIGMessages[style].m_Stack[i].m_nNumber[1] = -1;
+ BIGMessages[style].m_Stack[i].m_nNumber[2] = -1;
+ BIGMessages[style].m_Stack[i].m_nNumber[3] = -1;
+ BIGMessages[style].m_Stack[i].m_nNumber[4] = -1;
+ BIGMessages[style].m_Stack[i].m_nNumber[5] = -1;
+ BIGMessages[style].m_Stack[i].m_pString = nil;
+}
+
+void
+CMessages::AddToPreviousBriefArray(wchar *text, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *string)
+{
+ int32 i = 0;
+ while (i < NUMPREVIOUSBRIEFS) {
+ if (PreviousBriefs[i].m_pText == nil)
+ break;
+ if (PreviousBriefs[i].m_nNumber[0] == n1
+ && PreviousBriefs[i].m_nNumber[1] == n2
+ && PreviousBriefs[i].m_nNumber[2] == n3
+ && PreviousBriefs[i].m_nNumber[3] == n4
+ && PreviousBriefs[i].m_nNumber[4] == n5
+ && PreviousBriefs[i].m_nNumber[5] == n6
+ && PreviousBriefs[i].m_pText == text
+ && PreviousBriefs[i].m_pString == string)
+ return;
+
+ i++;
+ }
+
+ if (i != 0) {
+ if (i == NUMPREVIOUSBRIEFS) i -= 2;
+ else i--;
+
+ while (i >= 0) {
+ PreviousBriefs[i + 1] = PreviousBriefs[i];
+ i--;
+ }
+ }
+ PreviousBriefs[0].m_pText = text;
+ PreviousBriefs[0].m_nNumber[0] = n1;
+ PreviousBriefs[0].m_nNumber[1] = n2;
+ PreviousBriefs[0].m_nNumber[2] = n3;
+ PreviousBriefs[0].m_nNumber[3] = n4;
+ PreviousBriefs[0].m_nNumber[4] = n5;
+ PreviousBriefs[0].m_nNumber[5] = n6;
+ PreviousBriefs[0].m_pString = string;
+}
+
+void
+CMessages::InsertNumberInString(wchar *str, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *outstr)
+{
+ char numStr[12];
+ wchar wNumStr[18];
+
+ if (str == nil) {
+ *outstr = '\0';
+ return;
+ }
+
+ int32 size = GetWideStringLength(str);
+
+ int32 i = 0;
+
+ for (int32 c = 0; c < size;) {
+ if (str[c] == '~' && str[c + 1] == '1' && str[c + 2] == '~') {
+ switch (i) {
+ case 0: sprintf(numStr, "%d", n1); break;
+ case 1: sprintf(numStr, "%d", n2); break;
+ case 2: sprintf(numStr, "%d", n3); break;
+ case 3: sprintf(numStr, "%d", n4); break;
+ case 4: sprintf(numStr, "%d", n5); break;
+ case 5: sprintf(numStr, "%d", n6); break;
+ }
+ i++;
+ AsciiToUnicode(numStr, wNumStr);
+
+ int j = 0;
+ while (wNumStr[j] != '\0')
+ *(outstr++) = wNumStr[j++];
+
+ c += 3;
+ } else {
+ *(outstr++) = str[c++];
+ }
+ }
+ *outstr = '\0';
+}
+
+void
+CMessages::InsertStringInString(wchar *str1, wchar *str2)
+{
+ wchar tempstr[264];
+
+ if (!str1 || !str2) return;
+
+ int32 str1_size = GetWideStringLength(str1);
+ int32 str2_size = GetWideStringLength(str2);
+ int32 total_size = str1_size + str2_size;
+
+ wchar *_str1 = str1;
+ uint16 i;
+ for (i = 0; i < total_size; ) {
+ if (*_str1 == '~' && *(_str1 + 1) == 'a' && *(_str1 + 2) == '~') {
+ _str1 += 3;
+ for (int j = 0; j < str2_size; j++) {
+ tempstr[i++] = str2[j];
+ }
+ } else {
+ tempstr[i++] = *(_str1++);
+ }
+ }
+ tempstr[i] = '\0';
+
+ for (i = 0; i < total_size; i++)
+ str1[i] = tempstr[i];
+
+ while (i < 256)
+ str1[i++] = '\0';
+}
+
+void
+CMessages::InsertPlayerControlKeysInString(wchar *str)
+{
+ uint16 i;
+ wchar outstr[256];
+ wchar keybuf[264];
+
+ if (!str) return;
+ uint16 strSize = GetWideStringLength(str);
+ memset(keybuf, 0, 256*sizeof(wchar));
+
+ wchar *_outstr = outstr;
+ for (i = 0; i < strSize;) {
+ if (str[i] == '~' && str[i + 1] == 'k' && str[i + 2] == '~') {
+ i += 4;
+ for (int32 cont = 0; cont < TOTAL_CONTROL_ACTIONS; cont++) {
+ uint16 contSize = GetWideStringLength(ControlsManager.m_aActionNames[cont]);
+ if (contSize != 0) {
+ if (WideStringCompare(&str[i], ControlsManager.m_aActionNames[cont], contSize)) {
+ ControlsManager.GetWideStringOfCommandKeys(cont, keybuf, 256);
+ uint16 keybuf_size = GetWideStringLength(keybuf);
+ for (uint16 j = 0; j < keybuf_size; j++) {
+ *(_outstr++) = keybuf[j];
+ keybuf[j] = '\0';
+ }
+ i += contSize + 1;
+ }
+ }
+ }
+ } else {
+ *(_outstr++) = str[i++];
+ }
+ }
+ *_outstr = '\0';
+
+ for (i = 0; i < GetWideStringLength(outstr); i++)
+ str[i] = outstr[i];
+
+ while (i < 256)
+ str[i++] = '\0';
+}
+
+void
+CMessages::AddMessageWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
+{
+ wchar outstr[520]; // unused
+ InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ uint16 i = 0;
+ while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText)
+ i++;
+
+ if (i >= NUMBRIEFMESSAGES) return;
+
+ BriefMessages[i].m_pText = str;
+ BriefMessages[i].m_nFlag = flag;
+ BriefMessages[i].m_nTime = time;
+ BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[i].m_nNumber[0] = n1;
+ BriefMessages[i].m_nNumber[1] = n2;
+ BriefMessages[i].m_nNumber[2] = n3;
+ BriefMessages[i].m_nNumber[3] = n4;
+ BriefMessages[i].m_nNumber[4] = n5;
+ BriefMessages[i].m_nNumber[5] = n6;
+ BriefMessages[i].m_pString = nil;
+ if (i == 0)
+ AddToPreviousBriefArray(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ BriefMessages[0].m_pString);
+}
+
+void
+CMessages::AddMessageJumpQWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
+{
+ wchar outstr[520]; // unused
+ InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ BriefMessages[0].m_pText = str;
+ BriefMessages[0].m_nFlag = flag;
+ BriefMessages[0].m_nTime = time;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[0].m_nNumber[0] = n1;
+ BriefMessages[0].m_nNumber[1] = n2;
+ BriefMessages[0].m_nNumber[2] = n3;
+ BriefMessages[0].m_nNumber[3] = n4;
+ BriefMessages[0].m_nNumber[4] = n5;
+ BriefMessages[0].m_nNumber[5] = n6;
+ BriefMessages[0].m_pString = nil;
+ AddToPreviousBriefArray(str, n1, n2, n3, n4, n5, n6, nil);
+}
+
+void
+CMessages::AddMessageSoonWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
+{
+ wchar outstr[520]; // unused
+ InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ if (BriefMessages[0].m_pText != nil) {
+ for (int32 i = NUMBRIEFMESSAGES-1; i > 1; i--)
+ BriefMessages[i] = BriefMessages[i-1];
+
+ BriefMessages[1].m_pText = str;
+ BriefMessages[1].m_nFlag = flag;
+ BriefMessages[1].m_nTime = time;
+ BriefMessages[1].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[1].m_nNumber[0] = n1;
+ BriefMessages[1].m_nNumber[1] = n2;
+ BriefMessages[1].m_nNumber[2] = n3;
+ BriefMessages[1].m_nNumber[3] = n4;
+ BriefMessages[1].m_nNumber[4] = n5;
+ BriefMessages[1].m_nNumber[5] = n6;
+ BriefMessages[1].m_pString = nil;
+ } else {
+ BriefMessages[0].m_pText = str;
+ BriefMessages[0].m_nFlag = flag;
+ BriefMessages[0].m_nTime = time;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[0].m_nNumber[0] = n1;
+ BriefMessages[0].m_nNumber[1] = n2;
+ BriefMessages[0].m_nNumber[2] = n3;
+ BriefMessages[0].m_nNumber[3] = n4;
+ BriefMessages[0].m_nNumber[4] = n5;
+ BriefMessages[0].m_nNumber[5] = n6;
+ BriefMessages[0].m_pString = nil;
+ AddToPreviousBriefArray(str, n1, n2, n3, n4, n5, n6, nil);
+ }
+}
+
+void
+CMessages::AddBigMessageWithNumber(wchar *str, uint32 time, uint16 style, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
+{
+ wchar outstr[520]; // unused
+ InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ BIGMessages[style].m_Stack[0].m_pText = str;
+ BIGMessages[style].m_Stack[0].m_nFlag = 0;
+ BIGMessages[style].m_Stack[0].m_nTime = time;
+ BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BIGMessages[style].m_Stack[0].m_nNumber[0] = n1;
+ BIGMessages[style].m_Stack[0].m_nNumber[1] = n2;
+ BIGMessages[style].m_Stack[0].m_nNumber[2] = n3;
+ BIGMessages[style].m_Stack[0].m_nNumber[3] = n4;
+ BIGMessages[style].m_Stack[0].m_nNumber[4] = n5;
+ BIGMessages[style].m_Stack[0].m_nNumber[5] = n6;
+ BIGMessages[style].m_Stack[0].m_pString = nil;
+}
+
+void
+CMessages::AddBigMessageWithNumberQ(wchar *str, uint32 time, uint16 style, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
+{
+ wchar outstr[520]; // unused
+ InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ int32 i = 0;
+
+ while (i < 4 && BIGMessages[style].m_Stack[i].m_pText != nil)
+ i++;
+
+ if (i >= 4) return;
+
+ BIGMessages[style].m_Stack[i].m_pText = str;
+ BIGMessages[style].m_Stack[i].m_nFlag = 0;
+ BIGMessages[style].m_Stack[i].m_nTime = time;
+ BIGMessages[style].m_Stack[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BIGMessages[style].m_Stack[i].m_nNumber[0] = n1;
+ BIGMessages[style].m_Stack[i].m_nNumber[1] = n2;
+ BIGMessages[style].m_Stack[i].m_nNumber[2] = n3;
+ BIGMessages[style].m_Stack[i].m_nNumber[3] = n4;
+ BIGMessages[style].m_Stack[i].m_nNumber[4] = n5;
+ BIGMessages[style].m_Stack[i].m_nNumber[5] = n6;
+ BIGMessages[style].m_Stack[i].m_pString = nil;
+}
+
+void
+CMessages::AddMessageWithString(wchar *text, uint32 time, uint16 flag, wchar *str)
+{
+ wchar outstr[516]; // unused
+ WideStringCopy(outstr, text, 256);
+ InsertStringInString(outstr, str);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ int32 i = 0;
+ while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText != nil)
+ i++;
+
+ if (i >= NUMBRIEFMESSAGES) return;
+
+ BriefMessages[i].m_pText = text;
+ BriefMessages[i].m_nFlag = flag;
+ BriefMessages[i].m_nTime = time;
+ BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[i].m_nNumber[0] = -1;
+ BriefMessages[i].m_nNumber[1] = -1;
+ BriefMessages[i].m_nNumber[2] = -1;
+ BriefMessages[i].m_nNumber[3] = -1;
+ BriefMessages[i].m_nNumber[4] = -1;
+ BriefMessages[i].m_nNumber[5] = -1;
+ BriefMessages[i].m_pString = str;
+ if (i == 0)
+ AddToPreviousBriefArray(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ BriefMessages[0].m_pString);
+}
+
+void
+CMessages::AddMessageJumpQWithString(wchar *text, uint32 time, uint16 flag, wchar *str)
+{
+ wchar outstr[516]; // unused
+ WideStringCopy(outstr, text, 256);
+ InsertStringInString(outstr, str);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ BriefMessages[0].m_pText = text;
+ BriefMessages[0].m_nFlag = flag;
+ BriefMessages[0].m_nTime = time;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[0].m_nNumber[0] = -1;
+ BriefMessages[0].m_nNumber[1] = -1;
+ BriefMessages[0].m_nNumber[2] = -1;
+ BriefMessages[0].m_nNumber[3] = -1;
+ BriefMessages[0].m_nNumber[4] = -1;
+ BriefMessages[0].m_nNumber[5] = -1;
+ BriefMessages[0].m_pString = str;
+ AddToPreviousBriefArray(text, -1, -1, -1, -1, -1, -1, str);
+}
+
+inline bool
+FastWideStringComparison(wchar *str1, wchar *str2)
+{
+ while (*str1 == *str2) {
+ ++str1;
+ ++str2;
+ if (!*str1 && !*str2) return true;
+ }
+ return false;
+}
+
+void
+CMessages::ClearThisPrint(wchar *str)
+{
+ bool equal;
+
+ do {
+ equal = false;
+ uint16 i = 0;
+ while (i < NUMBRIEFMESSAGES) {
+ if (BriefMessages[i].m_pText == nil)
+ break;
+
+ equal = FastWideStringComparison(str, BriefMessages[i].m_pText);
+
+ if (equal) break;
+ i++;
+ }
+
+ if (equal) {
+ if (i != 0) {
+ BriefMessages[i].m_pText = nil;
+ while (i < NUMBRIEFMESSAGES-1) {
+ if (BriefMessages[i + 1].m_pText == nil)
+ break;
+
+ BriefMessages[i] = BriefMessages[i + 1];
+ i++;
+ }
+ BriefMessages[i].m_pText = nil;
+ } else {
+ BriefMessages[0].m_pText = nil;
+ while (i < NUMBRIEFMESSAGES-1) {
+ if (BriefMessages[i + 1].m_pText == nil)
+ break;
+ BriefMessages[i] = BriefMessages[i + 1];
+ i++;
+ }
+ BriefMessages[i].m_pText = nil;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ if (BriefMessages[0].m_pText == nil)
+ AddToPreviousBriefArray(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ BriefMessages[0].m_pString);
+ }
+ }
+ } while (equal);
+}
+
+void
+CMessages::ClearThisBigPrint(wchar *str)
+{
+ bool equal;
+
+ do {
+ uint16 i = 0;
+ equal = false;
+ uint16 style = 0;
+ while (style < NUMBIGMESSAGES)
+ {
+ if (i >= 4)
+ break;
+
+ if (CMessages::BIGMessages[style].m_Stack[i].m_pText == nil || equal)
+ break;
+
+ equal = FastWideStringComparison(str, BIGMessages[style].m_Stack[i].m_pText);
+
+ if (!equal && ++i == 4) {
+ i = 0;
+ style++;
+ }
+ }
+ if (equal) {
+ if (i != 0) {
+ BIGMessages[style].m_Stack[i].m_pText = nil;
+ while (i < 3) {
+ if (BIGMessages[style].m_Stack[i + 1].m_pText == nil)
+ break;
+ BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1];
+ i++;
+ }
+ BIGMessages[style].m_Stack[i].m_pText = nil;
+ } else {
+ BIGMessages[style].m_Stack[0].m_pText = 0;
+ i = 0;
+ while (i < 3) {
+ if (BIGMessages[style].m_Stack[i + 1].m_pText == nil)
+ break;
+ BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1];
+ i++;
+ }
+ BIGMessages[style].m_Stack[i].m_pText = nil;
+ BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ }
+ }
+ } while (equal);
+}
+
+void
+CMessages::ClearAllMessagesDisplayedByGame()
+{
+ ClearMessages();
+ for (int32 i = 0; i < NUMPREVIOUSBRIEFS; i++) {
+ PreviousBriefs[i].m_pText = nil;
+ PreviousBriefs[i].m_pString = nil;
+ }
+ CHud::GetRidOfAllHudMessages();
+ CUserDisplay::Pager.ClearMessages();
+}
+
+STARTPATCHES
+ InjectHook(0x529310, CMessages::Init, PATCH_JUMP);
+ InjectHook(0x529490, CMessages::GetWideStringLength, PATCH_JUMP);
+ InjectHook(0x5294B0, CMessages::WideStringCopy, PATCH_JUMP);
+ InjectHook(0x529510, CMessages::WideStringCompare, PATCH_JUMP);
+ InjectHook(0x529580, CMessages::Process, PATCH_JUMP);
+ InjectHook(0x529800, CMessages::Display, PATCH_JUMP);
+ InjectHook(0x529900, CMessages::AddMessage, PATCH_JUMP);
+ InjectHook(0x529A10, CMessages::AddMessageJumpQ, PATCH_JUMP);
+ InjectHook(0x529AF0, CMessages::AddMessageSoon, PATCH_JUMP);
+ InjectHook(0x529CE0, CMessages::ClearMessages, PATCH_JUMP);
+ InjectHook(0x529E00, CMessages::ClearSmallMessagesOnly, PATCH_JUMP);
+ InjectHook(0x529EB0, CMessages::AddBigMessage, PATCH_JUMP);
+ InjectHook(0x529F60, CMessages::AddBigMessageQ, PATCH_JUMP);
+ InjectHook(0x52A040, CMessages::AddToPreviousBriefArray, PATCH_JUMP);
+ InjectHook(0x52A1A0, CMessages::InsertNumberInString, PATCH_JUMP);
+ InjectHook(0x52A300, CMessages::InsertStringInString, PATCH_JUMP);
+ InjectHook(0x52A490, CMessages::InsertPlayerControlKeysInString, PATCH_JUMP);
+ InjectHook(0x52A850, CMessages::AddMessageWithNumber, PATCH_JUMP);
+ InjectHook(0x52A9A0, CMessages::AddMessageJumpQWithNumber, PATCH_JUMP);
+ InjectHook(0x52AAC0, CMessages::AddMessageSoonWithNumber, PATCH_JUMP);
+ InjectHook(0x52AD10, CMessages::AddBigMessageWithNumber, PATCH_JUMP);
+ InjectHook(0x52AE00, CMessages::AddBigMessageWithNumberQ, PATCH_JUMP);
+ InjectHook(0x52AF30, CMessages::AddMessageWithString, PATCH_JUMP);
+ InjectHook(0x52B050, CMessages::AddMessageJumpQWithString, PATCH_JUMP);
+ InjectHook(0x52B140, CMessages::ClearThisPrint, PATCH_JUMP);
+ InjectHook(0x52B3C0, CMessages::ClearThisBigPrint, PATCH_JUMP);
+ InjectHook(0x52B670, CMessages::ClearAllMessagesDisplayedByGame, PATCH_JUMP);
+ENDPATCHES
\ No newline at end of file diff --git a/src/text/Messages.h b/src/text/Messages.h new file mode 100644 index 00000000..8044c626 --- /dev/null +++ b/src/text/Messages.h @@ -0,0 +1,69 @@ +#pragma once + +struct tMessage +{ + wchar *m_pText; + uint16 m_nFlag; + uint32 m_nTime; + uint32 m_nStartTime; + int32 m_nNumber[6]; + wchar *m_pString; +}; + +struct tBigMessage +{ + tMessage m_Stack[4]; +}; + +struct tPreviousBrief +{ + wchar *m_pText; + int32 m_nNumber[6]; + wchar *m_pString; +}; + +#define NUMBRIEFMESSAGES 8 +#define NUMBIGMESSAGES 6 +#define NUMPREVIOUSBRIEFS 5 + +class CMessages +{ +public: + static tMessage(&BriefMessages)[NUMBRIEFMESSAGES]; + static tBigMessage(&BIGMessages)[NUMBIGMESSAGES]; + static tPreviousBrief(&PreviousBriefs)[NUMPREVIOUSBRIEFS]; + static char PreviousMissionTitle[16]; // unused +public: + static void Init(void); + static uint16 GetWideStringLength(wchar *src); + static void WideStringCopy(wchar *dst, wchar *src, uint16 size); + static bool WideStringCompare(wchar *str1, wchar *str2, uint16 size); + static void Process(void); + static void Display(void); + static void AddMessage(wchar *key, uint32 time, uint16 pos); + static void AddMessageJumpQ(wchar *key, uint32 time, uint16 pos); + static void AddMessageSoon(wchar *key, uint32 time, uint16 pos); + static void ClearMessages(void); + static void ClearSmallMessagesOnly(void); + static void AddBigMessage(wchar *key, uint32 time, uint16 pos); + static void AddBigMessageQ(wchar *key, uint32 time, uint16 pos); + static void AddToPreviousBriefArray(wchar *text, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *string); + static void InsertNumberInString(wchar *src, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *dst); + static void InsertStringInString(wchar *str1, wchar *str2); + static void InsertPlayerControlKeysInString(wchar *src); + static void AddMessageWithNumber(wchar *key, uint32 time, uint16 pos, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6); + static void AddMessageJumpQWithNumber(wchar *key, uint32 time, uint16 pos, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6); + static void AddMessageSoonWithNumber(wchar *key, uint32 time, uint16 pos, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6); + static void AddBigMessageWithNumber(wchar *key, uint32 time, uint16 pos, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6); + static void AddBigMessageWithNumberQ(wchar *key, uint32 time, uint16 pos, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6); + static void AddMessageWithString(wchar *text, uint32 time, uint16 flag, wchar *str); + static void AddMessageJumpQWithString(wchar *text, uint32 time, uint16 flag, wchar *str); + static void ClearThisPrint(wchar *str); + static void ClearThisBigPrint(wchar *str); + static void ClearAllMessagesDisplayedByGame(void); + + // unused or cut + //static void AddMessageSoonWithString(wchar*, uint32, uint16, wchar*); + //static void CutString(int16, char*, char**); + //static void PrintString(char*, int16, int16, int16); +}; diff --git a/src/text/Pager.cpp b/src/text/Pager.cpp new file mode 100644 index 00000000..a9813b18 --- /dev/null +++ b/src/text/Pager.cpp @@ -0,0 +1,193 @@ +#include "common.h"
+#include "patcher.h"
+#include "Pager.h"
+#include "Timer.h"
+#include "Messages.h"
+#include "Hud.h"
+#include "Camera.h"
+
+void
+CPager::Init()
+{
+ ClearMessages();
+ m_nNumDisplayLetters = 8;
+}
+
+void
+CPager::Process()
+{
+ if (m_messages[0].m_pText != nil && m_messages[0].m_nCurrentPosition >= (int32)m_messages[0].m_nStringLength) {
+ m_messages[0].m_pText = nil;
+ uint16 i = 0;
+ while (i < NUMPAGERMESSAGES-1) {
+ if (m_messages[i + 1].m_pText == nil) break;
+ m_messages[i] = m_messages[i + 1];
+ }
+ m_messages[i].m_pText = nil;
+ if (m_messages[0].m_pText != nil)
+ CMessages::AddToPreviousBriefArray(
+ m_messages[0].m_pText,
+ m_messages[0].m_nNumber[0],
+ m_messages[0].m_nNumber[1],
+ m_messages[0].m_nNumber[2],
+ m_messages[0].m_nNumber[3],
+ m_messages[0].m_nNumber[4],
+ m_messages[0].m_nNumber[5],
+ 0);
+ }
+ Display();
+ if (m_messages[0].m_pText != nil) {
+ if (TheCamera.m_WideScreenOn || !CHud::m_Wants_To_Draw_Hud || CHud::m_BigMessage[0][0] || CHud::m_BigMessage[2][0]) {
+ RestartCurrentMessage();
+ } else {
+ if (CTimer::GetTimeInMilliseconds() > m_messages[0].m_nTimeToChangePosition) {
+ m_messages[0].m_nCurrentPosition++;
+ m_messages[0].m_nTimeToChangePosition = CTimer::GetTimeInMilliseconds() + m_messages[0].m_nSpeedMs;
+ }
+ }
+ }
+}
+
+void
+CPager::Display()
+{
+ wchar outstr1[256];
+ wchar outstr2[260];
+
+ wchar *pText = m_messages[0].m_pText;
+ uint16 i = 0;
+ if (pText != nil) {
+ CMessages::InsertNumberInString(
+ pText,
+ m_messages[0].m_nNumber[0],
+ m_messages[0].m_nNumber[1],
+ m_messages[0].m_nNumber[2],
+ m_messages[0].m_nNumber[3],
+ m_messages[0].m_nNumber[4],
+ m_messages[0].m_nNumber[5],
+ outstr1);
+ for (; i < m_nNumDisplayLetters; i++) {
+ int pos = m_messages[0].m_nCurrentPosition + i;
+ if (pos >= 0) {
+ if (!outstr1[pos]) break;
+
+ outstr2[i] = outstr1[pos];
+ } else {
+ outstr2[i] = ' ';
+ }
+ }
+ }
+ outstr2[i] = '\0';
+ CHud::SetPagerMessage(outstr2);
+}
+
+void
+CPager::AddMessage(wchar *str, uint16 speed, uint16 priority, uint16 a5)
+{
+ uint16 size = CMessages::GetWideStringLength(str);
+ for (int32 i = 0; i < NUMPAGERMESSAGES; i++) {
+ if (m_messages[i].m_pText) {
+ if (m_messages[i].m_nPriority >= priority)
+ continue;
+
+ for (int j = NUMPAGERMESSAGES-1; j > i; j--)
+ m_messages[j] = m_messages[j-1];
+
+ }
+ m_messages[i].m_pText = str;
+ m_messages[i].m_nSpeedMs = speed;
+ m_messages[i].m_nPriority = priority;
+ m_messages[i].field_10 = a5;
+ m_messages[i].m_nCurrentPosition = -(m_nNumDisplayLetters + 10);
+ m_messages[i].m_nTimeToChangePosition = CTimer::GetTimeInMilliseconds() + speed;
+ m_messages[i].m_nStringLength = size;
+ m_messages[i].m_nNumber[0] = -1;
+ m_messages[i].m_nNumber[1] = -1;
+ m_messages[i].m_nNumber[2] = -1;
+ m_messages[i].m_nNumber[3] = -1;
+ m_messages[i].m_nNumber[4] = -1;
+ m_messages[i].m_nNumber[5] = -1;
+
+ if (i == 0)
+ CMessages::AddToPreviousBriefArray(
+ m_messages[0].m_pText,
+ m_messages[0].m_nNumber[0],
+ m_messages[0].m_nNumber[1],
+ m_messages[0].m_nNumber[2],
+ m_messages[0].m_nNumber[3],
+ m_messages[0].m_nNumber[4],
+ m_messages[0].m_nNumber[5],
+ nil);
+ return;
+ }
+}
+
+void
+CPager::AddMessageWithNumber(wchar *str, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, uint16 speed, uint16 priority, uint16 a11)
+{
+ wchar nstr[520];
+
+ CMessages::InsertNumberInString(str, n1, n2, n3, n4, n5, n6, nstr);
+ uint16 size = CMessages::GetWideStringLength(nstr);
+ for (int32 i = 0; i < NUMPAGERMESSAGES; i++) {
+ if (m_messages[i].m_pText) {
+ if (m_messages[i].m_nPriority >= priority)
+ continue;
+
+ for (int j = NUMPAGERMESSAGES-1; j > i; j--)
+ m_messages[j] = m_messages[j - 1];
+
+ }
+ m_messages[i].m_pText = str;
+ m_messages[i].m_nSpeedMs = speed;
+ m_messages[i].m_nPriority = priority;
+ m_messages[i].field_10 = a11;
+ m_messages[i].m_nCurrentPosition = -(m_nNumDisplayLetters + 10);
+ m_messages[i].m_nTimeToChangePosition = CTimer::GetTimeInMilliseconds() + speed;
+ m_messages[i].m_nStringLength = size;
+ m_messages[i].m_nNumber[0] = n1;
+ m_messages[i].m_nNumber[1] = n2;
+ m_messages[i].m_nNumber[2] = n3;
+ m_messages[i].m_nNumber[3] = n4;
+ m_messages[i].m_nNumber[4] = n5;
+ m_messages[i].m_nNumber[5] = n6;
+
+ if (i == 0)
+ CMessages::AddToPreviousBriefArray(
+ m_messages[0].m_pText,
+ m_messages[0].m_nNumber[0],
+ m_messages[0].m_nNumber[1],
+ m_messages[0].m_nNumber[2],
+ m_messages[0].m_nNumber[3],
+ m_messages[0].m_nNumber[4],
+ m_messages[0].m_nNumber[5],
+ nil);
+ return;
+ }
+}
+
+void
+CPager::ClearMessages()
+{
+ for (int32 i = 0; i < NUMPAGERMESSAGES; i++)
+ m_messages[i].m_pText = nil;
+}
+
+void
+CPager::RestartCurrentMessage()
+{
+ if (m_messages[0].m_pText != nil) {
+ m_messages[0].m_nCurrentPosition = -(m_nNumDisplayLetters + 10);
+ m_messages[0].m_nTimeToChangePosition = CTimer::GetTimeInMilliseconds() + m_messages[0].m_nSpeedMs;
+ }
+}
+
+STARTPATCHES
+ InjectHook(0x52B6F0, &CPager::Init, PATCH_JUMP);
+ InjectHook(0x52B740, &CPager::Process, PATCH_JUMP);
+ InjectHook(0x52B890, &CPager::Display, PATCH_JUMP);
+ InjectHook(0x52B940, &CPager::AddMessage, PATCH_JUMP);
+ InjectHook(0x52BB50, &CPager::AddMessageWithNumber, PATCH_JUMP);
+ InjectHook(0x52BE50, &CPager::RestartCurrentMessage, PATCH_JUMP);
+ InjectHook(0x52BE00, &CPager::ClearMessages, PATCH_JUMP);
+ENDPATCHES
\ No newline at end of file diff --git a/src/text/Pager.h b/src/text/Pager.h new file mode 100644 index 00000000..727eeb24 --- /dev/null +++ b/src/text/Pager.h @@ -0,0 +1,28 @@ +#pragma once
+ +struct PagerMessage {
+ wchar *m_pText;
+ uint16 m_nSpeedMs;
+ int16 m_nCurrentPosition;
+ uint16 m_nStringLength;
+ uint16 m_nPriority;
+ uint32 m_nTimeToChangePosition;
+ int16 field_10;
+ int32 m_nNumber[6];
+}; + +#define NUMPAGERMESSAGES 8 + +class CPager +{ + int16 m_nNumDisplayLetters;
+ PagerMessage m_messages[NUMPAGERMESSAGES]; +public:
+ void Init(); + void Process(); + void Display(); + void AddMessage(wchar*, uint16, uint16, uint16);
+ void AddMessageWithNumber(wchar *str, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, uint16 speed, uint16 priority, uint16 a11); + void ClearMessages(); + void RestartCurrentMessage(); +};
\ No newline at end of file diff --git a/src/core/Text.cpp b/src/text/Text.cpp index dfa9815c..40717ed5 100644 --- a/src/core/Text.cpp +++ b/src/text/Text.cpp @@ -11,20 +11,10 @@ CText &TheText = *(CText*)0x941520; CText::CText(void) { - keyArray.entries = nil; - keyArray.numEntries = 0; - data.chars = nil; - data.numChars = 0; - encoding = 101; + encoding = 'e'; memset(WideErrorString, 0, sizeof(WideErrorString)); } -CText::~CText(void) -{ - data.Unload(); - keyArray.Unload(); -} - void CText::Load(void) { @@ -96,12 +86,64 @@ CText::Get(const char *key) return keyArray.Search(key); } +wchar UpperCaseTable[128] = { + 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138,
+ 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149,
+ 150, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137,
+ 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148,
+ 149, 173, 173, 175, 176, 177, 178, 179, 180, 181, 182,
+ 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193,
+ 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204,
+ 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215,
+ 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226,
+ 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237,
+ 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248,
+ 249, 250, 251, 252, 253, 254, 255 +}; + +wchar FrenchUpperCaseTable[128] = { + 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138,
+ 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149,
+ 150, 65, 65, 65, 65, 132, 133, 69, 69, 69, 69, 73, 73,
+ 73, 73, 79, 79, 79, 79, 85, 85, 85, 85, 173, 173, 175,
+ 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186,
+ 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197,
+ 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208,
+ 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219,
+ 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230,
+ 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241,
+ 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252,
+ 253, 254, 255 +}; + wchar CText::GetUpperCase(wchar c) -{ - // TODO: do this depending on encoding - if(islower(c)) - return toupper(c); +{
+ switch (encoding)
+ {
+ case 'e':
+ if (c >= 'a' && c <= 'z')
+ return c - 32;
+ break;
+ case 'f':
+ if (c >= 'a' && c <= 'z')
+ return c - 32;
+
+ if (c >= 128 && c <= 255)
+ return FrenchUpperCaseTable[c-128];
+ break;
+ case 'g':
+ case 'i':
+ case 's':
+ if (c >= 'a' && c <= 'z')
+ return c - 32;
+
+ if (c >= 128 && c <= 255)
+ return UpperCaseTable[c-128];
+ break;
+ default:
+ break;
+ }
return c; } @@ -205,7 +247,7 @@ CData::Unload(void) } void -AsciiToUnicode(const char *src, uint16 *dst) +AsciiToUnicode(const char *src, wchar *dst) { while((*dst++ = *src++) != '\0'); } @@ -215,8 +257,8 @@ UnicodeToAscii(wchar *src) { static char aStr[256]; int len; - for(len = 0; src && *src != 0 && len < 256-1; len++, src++) - if(*src < 256) + for(len = 0; *src != '\0' && len < 256-1; len++, src++) + if(*src < 128) aStr[len] = *src; else aStr[len] = '#'; @@ -227,10 +269,9 @@ UnicodeToAscii(wchar *src) char* UnicodeToAsciiForSaveLoad(wchar *src) { - // exact same code as above static char aStr[256]; int len; - for(len = 0; src && *src != 0 && len < 256-1; len++, src++) + for(len = 0; *src != '\0' && len < 256-1; len++, src++) if(*src < 256) aStr[len] = *src; else @@ -249,7 +290,7 @@ int UnicodeStrlen(const wchar *str) { int len; - for(len = 0; *str != 0; len++, str++); + for(len = 0; *str != '\0'; len++, str++); return len; } @@ -264,6 +305,8 @@ STARTPATCHES InjectHook(0x52C3C0, &CText::Load, PATCH_JUMP); InjectHook(0x52C580, &CText::Unload, PATCH_JUMP); InjectHook(0x52C5A0, &CText::Get, PATCH_JUMP); + InjectHook(0x52C220, &CText::GetUpperCase, PATCH_JUMP); + InjectHook(0x52C2C0, &CText::UpperCase, PATCH_JUMP); InjectHook(0x52BE70, &CKeyArray::Load, PATCH_JUMP); InjectHook(0x52BF60, &CKeyArray::Unload, PATCH_JUMP); diff --git a/src/core/Text.h b/src/text/Text.h index f554628c..6f39ba49 100644 --- a/src/core/Text.h +++ b/src/text/Text.h @@ -21,6 +21,8 @@ public: CKeyEntry *entries; int numEntries; + CKeyArray(void) : entries(nil), numEntries(0) {} + ~CKeyArray(void) { Unload(); } void Load(uint32 length, uint8 *data, int *offset); void Unload(void); void Update(wchar *chars); @@ -34,6 +36,8 @@ public: wchar *chars; int numChars; + CData(void) : chars(nil), numChars(0) {} + ~CData(void) { Unload(); } void Load(uint32 length, uint8 *data, int *offset); void Unload(void); }; @@ -42,10 +46,9 @@ class CText { CKeyArray keyArray; CData data; - int8 encoding; + char encoding; public: CText(void); - ~CText(void); void Load(void); void Unload(void); wchar *Get(const char *key); diff --git a/src/weapons/ProjectileInfo.cpp b/src/weapons/ProjectileInfo.cpp new file mode 100644 index 00000000..50d75516 --- /dev/null +++ b/src/weapons/ProjectileInfo.cpp @@ -0,0 +1,7 @@ +#include "common.h" +#include "patcher.h" +#include "ProjectileInfo.h" +#include "Projectile.h" + + +WRAPPER bool CProjectileInfo::RemoveIfThisIsAProjectile(CObject *pObject) { EAXJMP(0x55BBD0); }
\ No newline at end of file diff --git a/src/weapons/ProjectileInfo.h b/src/weapons/ProjectileInfo.h new file mode 100644 index 00000000..f4753b28 --- /dev/null +++ b/src/weapons/ProjectileInfo.h @@ -0,0 +1,9 @@ +#pragma once
+
+class CObject;
+
+class CProjectileInfo
+{
+public:
+ static bool RemoveIfThisIsAProjectile(CObject *pObject);
+};
\ No newline at end of file diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index 3f511358..860e3ab2 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -6,6 +6,7 @@ #include "Ped.h" #include "World.h" +WRAPPER void CWeapon::UpdateWeapons(void) { EAXJMP(0x55C310); } WRAPPER bool CWeapon::Fire(CEntity*, CVector*) { EAXJMP(0x55C380); } WRAPPER void CWeapon::FireFromCar(CAutomobile *car, bool left) { EAXJMP(0x55C940); } WRAPPER void CWeapon::AddGunshell(CEntity*, CVector const&, CVector2D const&, float) { EAXJMP(0x55F770); } diff --git a/src/weapons/Weapon.h b/src/weapons/Weapon.h index 2f277c62..1663ee0d 100644 --- a/src/weapons/Weapon.h +++ b/src/weapons/Weapon.h @@ -73,5 +73,6 @@ public: static void DoTankDoomAiming(CEntity *playerVehicle, CEntity *playerPed, CVector *start, CVector *end); bool HitsGround(CEntity* holder, CVector* firePos, CEntity* aimingTo); static void InitialiseWeapons(void); + static void UpdateWeapons(void); }; static_assert(sizeof(CWeapon) == 0x18, "CWeapon: error"); |