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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-04-15 18:53:08 +0200 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-04-15 18:53:08 +0200 |
commit | 708d247c982c7a95620723e520c718afd2058690 (patch) | |
tree | b8e6c0d7ecc2a4766ed0fce67e14424b52de1838 /src | |
parent | weapon cosmetic fix (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/weapons/Weapon.cpp | 31 |
1 files changed, 15 insertions, 16 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index b0c9b61f..fbd25f81 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -30,23 +30,22 @@ #include "WeaponInfo.h" #include "World.h" -uint16 gReloadSampleTime[WEAPONTYPE_TOTAL_INVENTORY_WEAPONS] = +uint16 gReloadSampleTime[WEAPONTYPE_LAST_WEAPONTYPE] = { - 0, // UNARMED - 0, // BASEBALLBAT - 250, // COLT45 - 400, // UZI - 650, // SHOTGUN - 300, // AK47 - 300, // M16 - 423, // SNIPERRIFLE - 400, // ROCKETLAUNCHER - 0, // FLAMETHROWER - 0, // MOLOTOV - 0, // GRENADE - 0, // DETONATOR - - 0 // WEAPONTYPE_HELICANNON + 0, // UNARMED + 0, // BASEBALLBAT + 250, // COLT45 + 400, // UZI + 650, // SHOTGUN + 300, // AK47 + 300, // M16 + 423, // SNIPERRIFLE + 400, // ROCKETLAUNCHER + 0, // FLAMETHROWER + 0, // MOLOTOV + 0, // GRENADE + 0, // DETONATOR + 0 // HELICANNON }; CWeaponInfo * |