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author | aap <aap@papnet.eu> | 2019-07-01 07:16:45 +0200 |
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committer | GitHub <noreply@github.com> | 2019-07-01 07:16:45 +0200 |
commit | 95644386473d0990007b6e2513a8f187af675a41 (patch) | |
tree | 92e6bfba49d11f7f41c7daa4ea593eb6c128555a /src/weapons/Weapon.h | |
parent | Merge pull request #81 from Nick007J/master (diff) | |
parent | Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcun (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/weapons/Weapon.h | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/weapons/Weapon.h b/src/weapons/Weapon.h index aebcb2c6..7327e1f9 100644 --- a/src/weapons/Weapon.h +++ b/src/weapons/Weapon.h @@ -45,11 +45,17 @@ class CWeapon public: eWeaponType m_eWeaponType; eWeaponState m_eWeaponState; - int32 m_nAmmoInClip; - int32 m_nAmmoTotal; + uint32 m_nAmmoInClip; + uint32 m_nAmmoTotal; int32 m_nTimer; bool m_bAddRotOffset; + CWeapon() { + m_bAddRotOffset = false; + } + + void Initialise(eWeaponType type, int ammo); + void Reload(void); bool Fire(CEntity*, CVector*); void AddGunshell(CEntity*, CVector const&, CVector2D const&, float); }; |