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authoreray orçunus <erayorcunus@gmail.com>2019-07-25 17:06:24 +0200
committereray orçunus <erayorcunus@gmail.com>2019-07-25 22:37:50 +0200
commit8fd63e5ca6288e0f16c63fa9f378682b31dbaf88 (patch)
tree0351cb51adcacf2cdf0f006d23e2ce7bd8081e3c /src/weapons/Weapon.h
parentimplemented CAutomobile::TankControl (diff)
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-rw-r--r--src/weapons/Weapon.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/weapons/Weapon.h b/src/weapons/Weapon.h
index 71c1f344..4916284f 100644
--- a/src/weapons/Weapon.h
+++ b/src/weapons/Weapon.h
@@ -70,7 +70,7 @@ public:
void AddGunshell(CEntity*, CVector const&, CVector2D const&, float);
bool IsTypeMelee(void);
bool IsType2Handed(void);
-
static void DoTankDoomAiming(CEntity *playerVehicle, CEntity *playerPed, CVector *start, CVector *end);
+ bool HitsGround(CEntity* holder, CVector* firePos, CEntity* aimingTo);
};
static_assert(sizeof(CWeapon) == 0x18, "CWeapon: error");