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author | aap <aap@papnet.eu> | 2019-07-09 23:49:44 +0200 |
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committer | aap <aap@papnet.eu> | 2019-07-09 23:49:44 +0200 |
commit | 702cd0076506dad26abc3c5239a2cfddfa7deb00 (patch) | |
tree | a8f19ccb0e3972f516abeebe85addb4f11ddc601 /src/vehicles/Vehicle.h | |
parent | yet more CAutomobile (diff) | |
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Diffstat (limited to 'src/vehicles/Vehicle.h')
-rw-r--r-- | src/vehicles/Vehicle.h | 28 |
1 files changed, 24 insertions, 4 deletions
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index cd877da5..76ea76cb 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -104,6 +104,21 @@ enum CAR_PIECE_WHEEL_RR, }; +enum tWheelState +{ + WHEEL_STATE_1 = 1, // constant velocity + WHEEL_STATE_3 = 3, // not moving +}; + +enum eFlightModel +{ + FLIGHT_MODEL_DODO, + // not used in III + FLIGHT_MODEL_RCPLANE, + FLIGHT_MODEL_HELI, + FLIGHT_MODEL_SEAPLANE +}; + class CVehicle : public CPhysical { public: @@ -179,7 +194,7 @@ public: uint32 m_nTimeOfDeath; int16 field_214; int16 m_nBombTimer; // goes down with each frame - CPed *m_pWhoDetonatedMe; + CPed *m_pWhoSetMeOnFire; float field_21C; float field_220; eCarLock m_nDoorLock; @@ -191,9 +206,7 @@ public: int8 field_22D; bool m_bSirenOrAlarm; int8 field_22F; - // TODO: this is an array - CStoredCollPoly m_frontCollPoly; // poly which is under front part of car - CStoredCollPoly m_rearCollPoly; // poly which is under rear part of car + CStoredCollPoly m_aCollPolys[2]; // poly which is under front/rear part of car float m_fSteerRatio; eVehicleType m_vehType; @@ -202,6 +215,8 @@ public: static void operator delete(void*, size_t); static void operator delete(void*, int); + CVehicle(void) {} // FAKE + CVehicle(uint8 CreatedBy); ~CVehicle(void); // from CEntity void SetModelIndex(uint32 id); @@ -232,6 +247,11 @@ public: bool IsTrain(void) { return m_vehType == VEHICLE_TYPE_TRAIN; } bool IsHeli(void) { return m_vehType == VEHICLE_TYPE_HELI; } bool IsPlane(void) { return m_vehType == VEHICLE_TYPE_PLANE; } + + void FlyingControl(eFlightModel flightModel); + void ExtinguishCarFire(void); + void ProcessDelayedExplosion(void); + float ProcessWheelRotation(tWheelState state, const CVector &fwd, const CVector &speed, float radius); bool IsLawEnforcementVehicle(void); void ChangeLawEnforcerState(uint8 enable); bool UsesSiren(uint32 id); |