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authorNikolay Korolev <nickvnuk@gmail.com>2020-05-06 00:11:18 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-06 00:11:18 +0200
commite5da4c2b4de20397d52837ddaf6e482d88819757 (patch)
treed76515de66ca5d119dc8c7dce7fc99746c734831 /src/vehicles/Cranes.cpp
parentscript colstore stuff (diff)
parentgetting the vice city map to work (diff)
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Diffstat (limited to 'src/vehicles/Cranes.cpp')
-rw-r--r--src/vehicles/Cranes.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/vehicles/Cranes.cpp b/src/vehicles/Cranes.cpp
index 3ef11302..e1f46f7d 100644
--- a/src/vehicles/Cranes.cpp
+++ b/src/vehicles/Cranes.cpp
@@ -57,7 +57,8 @@ void CCranes::InitCranes(void)
}
}
}
- for (CPtrNode* pNode = CWorld::GetBigBuildingList(LEVEL_INDUSTRIAL).first; pNode; pNode = pNode->next) {
+ // TODO(MIAMI): LEVEL_MAINLAND just so it compiles
+ for (CPtrNode* pNode = CWorld::GetBigBuildingList(LEVEL_MAINLAND).first; pNode; pNode = pNode->next) {
CEntity* pEntity = (CEntity*)pNode->item;
if (MODELID_CRANE_1 == pEntity->GetModelIndex() ||
MODELID_CRANE_2 == pEntity->GetModelIndex() ||