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authorNikolay Korolev <nickvnuk@gmail.com>2020-05-06 18:17:47 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-06 18:17:47 +0200
commita24b65cbde23929c388e0c207b804a87346a9592 (patch)
tree6c9a63358c2bdbff7983b70001ce0684d62ca4ba /src/vehicles/Automobile.cpp
parentMerge branch 'master' of github.com:GTAmodding/re3 (diff)
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-rw-r--r--src/vehicles/Automobile.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 9db60da0..60f17204 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -2194,7 +2194,7 @@ CAutomobile::ProcessEntityCollision(CEntity *ent, CColPoint *colpoints)
}
// move body cast
- if(phys->bIsStatic){
+ if(phys->IsStatic()){
phys->bIsStatic = false;
phys->m_nStaticFrames = 0;
phys->ApplyMoveForce(m_vecMoveSpeed / Sqrt(speed));