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author | aap <aap@papnet.eu> | 2020-04-09 16:35:24 +0200 |
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committer | aap <aap@papnet.eu> | 2020-04-09 17:45:05 +0200 |
commit | 6225e5072309e69e98246f59222ba82ddf6a418a (patch) | |
tree | 9a34067ead53a4b1dc5682ac2d78ede339b62c0d /src/render/MBlur.cpp | |
parent | AddExplosion shadow fix (diff) | |
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Diffstat (limited to 'src/render/MBlur.cpp')
-rw-r--r-- | src/render/MBlur.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/render/MBlur.cpp b/src/render/MBlur.cpp index 1cf27ee0..d28671fa 100644 --- a/src/render/MBlur.cpp +++ b/src/render/MBlur.cpp @@ -4,12 +4,13 @@ #include "Camera.h" #include "MBlur.h" +// Originally taken from RW example 'mblur' + RwRaster *&CMBlur::pFrontBuffer = *(RwRaster**)0x8E2C48; bool &CMBlur::ms_bJustInitialised = *(bool*)0x95CDAB; bool &CMBlur::BlurOn = *(bool*)0x95CDAD; static RwIm2DVertex Vertex[4]; -//static RwIm2DVertex *Vertex = (RwIm2DVertex*)0x62F780; static RwImVertexIndex Index[6] = { 0, 1, 2, 0, 2, 3 }; void |