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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-01-03 17:48:13 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-01-03 17:48:13 +0100 |
commit | 0723dade768ad6118db00c7bb908f39949fb7970 (patch) | |
tree | a477b1f04fe92af9619cb8495518691aa409abba /src/peds | |
parent | bug fixes (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/peds/Ped.h | 2 | ||||
-rw-r--r-- | src/peds/PlayerPed.cpp | 12 | ||||
-rw-r--r-- | src/peds/PlayerPed.h | 1 |
3 files changed, 14 insertions, 1 deletions
diff --git a/src/peds/Ped.h b/src/peds/Ped.h index 49803418..f8a063f3 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -340,7 +340,7 @@ public: uint8 bWanderPathAfterExitingCar : 1; uint8 bIsLeader : 1; - uint8 bDontDragMeOutCar : 1; + uint8 bDontDragMeOutCar : 1; // unfinished feature uint8 m_ped_flagF8 : 1; uint8 bWillBeQuickJacked : 1; uint8 bCancelEnteringCar : 1; // after door is opened or couldn't be opened due to it's locked diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp index 7c946dda..a4ffdc7c 100644 --- a/src/peds/PlayerPed.cpp +++ b/src/peds/PlayerPed.cpp @@ -7,6 +7,7 @@ #include "World.h" #include "RpAnimBlend.h" #include "General.h" +#include "Pools.h" CPlayerPed::~CPlayerPed() { @@ -73,6 +74,17 @@ CPlayerPed::SetWantedLevelNoDrop(int32 level) m_pWanted->SetWantedLevelNoDrop(level); } +void +CPlayerPed::MakeObjectTargettable(int32 handle) +{ + for (int i = 0; i < ARRAY_SIZE(m_nTargettableObjects); i++) { + if (CPools::GetObjectPool()->GetAt(m_nTargettableObjects[i]) == nil) { + m_nTargettableObjects[i] = handle; + return; + } + } +} + // I don't know the actual purpose of parameter void CPlayerPed::AnnoyPlayerPed(bool annoyedByPassingEntity) diff --git a/src/peds/PlayerPed.h b/src/peds/PlayerPed.h index 1de1b442..6a794d41 100644 --- a/src/peds/PlayerPed.h +++ b/src/peds/PlayerPed.h @@ -56,6 +56,7 @@ public: void UseSprintEnergy(void); class CPlayerInfo *GetPlayerInfoForThisPlayerPed(); void SetRealMoveAnim(void); + void MakeObjectTargettable(int32); static void SetupPlayerPed(int32); static void DeactivatePlayerPed(int32); |