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authorNikolay Korolev <nickvnuk@gmail.com>2020-05-20 22:54:22 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-20 22:54:22 +0200
commit510261cb058d00bc0388ad58a33b173e5b1536ac (patch)
tree2aa795fe25f5d3bc4fa22d93f7a966838e50b3b5 /src/peds/Ped.h
parentscript revision (diff)
parentPickup and audio fix (diff)
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Diffstat (limited to '')
-rw-r--r--src/peds/Ped.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index f5e6d95a..07c44fd5 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -444,8 +444,8 @@ public:
//uint32 b155_40
//uint32 b155_80
- //uint32 b156_1
- //uint32 b156_2
+ uint32 bIsDrowning : 1;
+ uint32 bCanDrownInWater : 1; // Originally bDrownsInWater
//uint32 b156_4
//uint32 b156_8
uint32 bIsPlayerFriend : 1;
@@ -578,6 +578,7 @@ public:
uint8 m_fightButtonPressure;
FightState m_fightState;
bool m_takeAStepAfterAttack;
+ uint8 m_bleedCounter;
CFire *m_pFire;
CEntity *m_pLookTarget;
float m_fLookDirection;