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authoreray orçunus <erayorcunus@gmail.com>2020-07-22 13:56:28 +0200
committereray orçunus <erayorcunus@gmail.com>2020-07-24 19:26:33 +0200
commit732b7608299b1bbe40d65088498d9b37ab7d9265 (patch)
treeee2e85916ffadc40bc0564348ac5041196cbf28a /src/core/Game.cpp
parentupdate librw (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/Game.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index de5881b5..072bc7be 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -362,7 +362,7 @@ bool CGame::Initialise(const char* datFile)
CStreaming::LoadInitialPeds();
CStreaming::RequestBigBuildings(LEVEL_GENERIC);
CStreaming::LoadAllRequestedModels(false);
- printf("Streaming uses %dK of its memory", CStreaming::ms_memoryUsed / 1024);
+ printf("Streaming uses %zuK of its memory", CStreaming::ms_memoryUsed / 1024); // original modifier was %d
LoadingScreen("Loading the Game", "Load animations", GetRandomSplashScreen());
CAnimManager::LoadAnimFiles();
CStreaming::LoadInitialWeapons();