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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-04-09 01:52:38 +0200 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-04-09 01:52:38 +0200 |
commit | 37691701138c8a458bc8b41944745000d27a3b83 (patch) | |
tree | bcfad8fa942aef410f6a4ad066da7a63d8a49ed8 /src/core/Frontend.cpp | |
parent | Fix target sprite size (diff) | |
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Diffstat (limited to 'src/core/Frontend.cpp')
-rw-r--r-- | src/core/Frontend.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 98d67fa2..beebacf9 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -555,7 +555,7 @@ void CMenuManager::DoSettingsBeforeStartingAGame() m_PrefsVsync = m_PrefsVsyncDisp; DMAudio.Service(); - m_bStartGameLoading = true; + m_bWantToRestart = true; ShutdownJustMenu(); UnloadTextures(); @@ -2819,7 +2819,7 @@ void CMenuManager::Process(void) if (!m_bSaveMenuActive && TheCamera.GetScreenFadeStatus() != FADE_0) return; - m_bStartGameLoading = false; + m_bWantToRestart = false; InitialiseChangedLanguageSettings(); if (CPad::GetPad(0)->GetEscapeJustDown()) @@ -2861,9 +2861,9 @@ void CMenuManager::Process(void) if (m_PrefsVsyncDisp != m_PrefsVsync) m_PrefsVsync = m_PrefsVsyncDisp; DMAudio.Service(); - m_bStartGameLoading = true; + m_bWantToRestart = true; RequestFrontEndShutDown(); - m_bLoadingSavedGame = true; + m_bWantToLoad = true; b_FoundRecentSavedGameWantToLoad = true; DMAudio.SetEffectsFadeVol(0); DMAudio.SetMusicFadeVol(0); @@ -2960,7 +2960,7 @@ void CMenuManager::Process(void) m_bWaitingForNewKeyBind = false; } - if (!m_bStartGameLoading) { + if (!m_bWantToRestart) { if (m_bGameNotLoaded) DMAudio.Service(); } |