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author | Sergeanur <s.anureev@yandex.ua> | 2019-10-26 14:20:12 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2019-10-26 14:20:12 +0200 |
commit | d5a72fa597e7d0885f7a398e204c4085aff5c241 (patch) | |
tree | b71959c19fa9b88c159ed753ff00c96e9c3b74f9 /src/core/CutsceneMgr.cpp | |
parent | Added timing to RwTextureGtaStreamRead (diff) | |
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Diffstat (limited to 'src/core/CutsceneMgr.cpp')
-rw-r--r-- | src/core/CutsceneMgr.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/core/CutsceneMgr.cpp b/src/core/CutsceneMgr.cpp index 95abfcc9..f147e8c9 100644 --- a/src/core/CutsceneMgr.cpp +++ b/src/core/CutsceneMgr.cpp @@ -17,7 +17,6 @@ #include "RpAnimBlend.h" #include "ModelIndices.h" #include "TempColModels.h" -#include "MusicManager.h" const struct { const char *szTrackName; @@ -209,7 +208,7 @@ CCutsceneMgr::LoadCutsceneData(const char *szCutsceneName) CFileMgr::CloseFile(file);
if (strcmpi(ms_cutsceneName, "end")) {
- DMAudio.ChangeMusicMode(2);
+ DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE);
int trackId = FindCutsceneAudioTrackId(szCutsceneName);
if (trackId != -1) {
printf("Start preload audio %s\n", szCutsceneName);
@@ -368,7 +367,7 @@ CCutsceneMgr::DeleteCutsceneData(void) if (strcmpi(ms_cutsceneName, "end")) {
DMAudio.StopCutSceneMusic();
if (strcmpi(ms_cutsceneName, "bet"))
- DMAudio.ChangeMusicMode(1);
+ DMAudio.ChangeMusicMode(MUSICMODE_GAME);
}
CTimer::Stop();
//TheCamera.GetScreenFadeStatus() == 2; // what for??
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