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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2019-10-27 04:17:30 +0100 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2019-10-27 04:17:30 +0100 |
commit | 537aaca5c200cb61928674303f7a24e3af29ad54 (patch) | |
tree | 6107f1e30d2392fb11df36d4902605810b4a6998 /src/core/Camera.h | |
parent | CGame::FinalShutdown (diff) | |
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Diffstat (limited to 'src/core/Camera.h')
-rw-r--r-- | src/core/Camera.h | 59 |
1 files changed, 30 insertions, 29 deletions
diff --git a/src/core/Camera.h b/src/core/Camera.h index e2717934..46c25436 100644 --- a/src/core/Camera.h +++ b/src/core/Camera.h @@ -11,14 +11,15 @@ struct CCam { enum { - MODE_TOPDOWN1 = 1, - MODE_TOPDOWN2, + MODE_NONE = 0, + MODE_TOPDOWN, + MODE_GTACLASSIC, MODE_BEHINDCAR, MODE_FOLLOWPED, MODE_AIMING, MODE_DEBUG, MODE_SNIPER, - MODE_ROCKET, + MODE_ROCKETLAUNCHER, MODE_MODELVIEW, MODE_BILL, MODE_SYPHON, @@ -26,35 +27,35 @@ struct CCam MODE_CHEESYZOOM, MODE_WHEELCAM, MODE_FIXED, - MODE_FIRSTPERSON, + MODE_1STPERSON, MODE_FLYBY, - MODE_CAMONASTRING, - MODE_REACTIONCAM, - MODE_FOLLOWPEDWITHBINDING, - MODE_CHRISWITHBINDINGPLUSROTATION, + MODE_CAM_ON_A_STRING, + MODE_REACTION, + MODE_FOLLOW_PED_WITH_BIND, + MODE_CHRIS, MODE_BEHINDBOAT, - MODE_PLAYERFALLENWATER, - MODE_CAMONTRAINROOF, - MODE_CAMRUNNINGSIDETRAIN, - MODE_BLOODONTHETRACKS, - MODE_IMTHEPASSENGERWOOWOO, - MODE_SYPHONCRIMINFRONT, - MODE_PEDSDEADBABY, - MODE_CUSHYPILLOWSARSE, - MODE_LOOKATCARS, - MODE_ARRESTCAMONE, - MODE_ARRESTCAMTWO, - MODE_M16FIRSTPERSON_34, - MODE_SPECIALFIXEDFORSYPHON, - MODE_FIGHT, - MODE_TOPDOWNPED, - MODE_SNIPER_RUN_AROUND, - MODE_ROCKET_RUN_AROUND, - MODE_FIRSTPERSONPEDONPC_40, - MODE_FIRSTPERSONPEDONPC_41, - MODE_FIRSTPERSONPEDONPC_42, + MODE_PLAYER_FALLEN_WATER, + MODE_CAM_ON_TRAIN_ROOF, + MODE_CAM_RUNNING_SIDE_TRAIN, + MODE_BLOOD_ON_THE_TRACKS, + MODE_IM_THE_PASSENGER_WOOWOO, + MODE_SYPHON_CRIM_IN_FRONT, + MODE_PED_DEAD_BABY, + MODE_PILLOWS_PAPS, + MODE_LOOK_AT_CARS, + MODE_ARRESTCAM_ONE, + MODE_ARRESTCAM_TWO, + MODE_M16_1STPERSON, + MODE_SPECIAL_FIXED_FOR_SYPHON, + MODE_FIGHT_CAM, + MODE_TOP_DOWN_PED, + MODE_SNIPER_RUNABOUT, + MODE_ROCKETLAUNCHER_RUNABOUT, + MODE_1STPERSON_RUNABOUT, + MODE_M16_1STPERSON_RUNABOUT, + MODE_FIGHT_CAM_RUNABOUT, MODE_EDITOR, - MODE_M16FIRSTPERSON_44 + MODE_HELICANNON_1STPERSON, // vice city leftover }; bool bBelowMinDist; //used for follow ped mode |