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authorFire-Head <Fire-Head@users.noreply.github.com>2019-10-27 04:17:30 +0100
committerFire-Head <Fire-Head@users.noreply.github.com>2019-10-27 04:17:30 +0100
commit537aaca5c200cb61928674303f7a24e3af29ad54 (patch)
tree6107f1e30d2392fb11df36d4902605810b4a6998 /src/core/Camera.h
parentCGame::FinalShutdown (diff)
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Diffstat (limited to 'src/core/Camera.h')
-rw-r--r--src/core/Camera.h59
1 files changed, 30 insertions, 29 deletions
diff --git a/src/core/Camera.h b/src/core/Camera.h
index e2717934..46c25436 100644
--- a/src/core/Camera.h
+++ b/src/core/Camera.h
@@ -11,14 +11,15 @@ struct CCam
{
enum
{
- MODE_TOPDOWN1 = 1,
- MODE_TOPDOWN2,
+ MODE_NONE = 0,
+ MODE_TOPDOWN,
+ MODE_GTACLASSIC,
MODE_BEHINDCAR,
MODE_FOLLOWPED,
MODE_AIMING,
MODE_DEBUG,
MODE_SNIPER,
- MODE_ROCKET,
+ MODE_ROCKETLAUNCHER,
MODE_MODELVIEW,
MODE_BILL,
MODE_SYPHON,
@@ -26,35 +27,35 @@ struct CCam
MODE_CHEESYZOOM,
MODE_WHEELCAM,
MODE_FIXED,
- MODE_FIRSTPERSON,
+ MODE_1STPERSON,
MODE_FLYBY,
- MODE_CAMONASTRING,
- MODE_REACTIONCAM,
- MODE_FOLLOWPEDWITHBINDING,
- MODE_CHRISWITHBINDINGPLUSROTATION,
+ MODE_CAM_ON_A_STRING,
+ MODE_REACTION,
+ MODE_FOLLOW_PED_WITH_BIND,
+ MODE_CHRIS,
MODE_BEHINDBOAT,
- MODE_PLAYERFALLENWATER,
- MODE_CAMONTRAINROOF,
- MODE_CAMRUNNINGSIDETRAIN,
- MODE_BLOODONTHETRACKS,
- MODE_IMTHEPASSENGERWOOWOO,
- MODE_SYPHONCRIMINFRONT,
- MODE_PEDSDEADBABY,
- MODE_CUSHYPILLOWSARSE,
- MODE_LOOKATCARS,
- MODE_ARRESTCAMONE,
- MODE_ARRESTCAMTWO,
- MODE_M16FIRSTPERSON_34,
- MODE_SPECIALFIXEDFORSYPHON,
- MODE_FIGHT,
- MODE_TOPDOWNPED,
- MODE_SNIPER_RUN_AROUND,
- MODE_ROCKET_RUN_AROUND,
- MODE_FIRSTPERSONPEDONPC_40,
- MODE_FIRSTPERSONPEDONPC_41,
- MODE_FIRSTPERSONPEDONPC_42,
+ MODE_PLAYER_FALLEN_WATER,
+ MODE_CAM_ON_TRAIN_ROOF,
+ MODE_CAM_RUNNING_SIDE_TRAIN,
+ MODE_BLOOD_ON_THE_TRACKS,
+ MODE_IM_THE_PASSENGER_WOOWOO,
+ MODE_SYPHON_CRIM_IN_FRONT,
+ MODE_PED_DEAD_BABY,
+ MODE_PILLOWS_PAPS,
+ MODE_LOOK_AT_CARS,
+ MODE_ARRESTCAM_ONE,
+ MODE_ARRESTCAM_TWO,
+ MODE_M16_1STPERSON,
+ MODE_SPECIAL_FIXED_FOR_SYPHON,
+ MODE_FIGHT_CAM,
+ MODE_TOP_DOWN_PED,
+ MODE_SNIPER_RUNABOUT,
+ MODE_ROCKETLAUNCHER_RUNABOUT,
+ MODE_1STPERSON_RUNABOUT,
+ MODE_M16_1STPERSON_RUNABOUT,
+ MODE_FIGHT_CAM_RUNABOUT,
MODE_EDITOR,
- MODE_M16FIRSTPERSON_44
+ MODE_HELICANNON_1STPERSON, // vice city leftover
};
bool bBelowMinDist; //used for follow ped mode